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Tents: mark squares as non-tents with {Shift,Control}-cursor keys.
[sgt-puzzles.git] / midend.c
2015-10-14 Jonas KölkerEnd victory flash on new game and restart game.
2015-10-14 Jonas KölkerReset midend animation counters on starting a new game.
2015-10-14 Jonas KölkerRemove a redundant line of code.
2015-10-14 Jonas KölkerDon't stop animations when restarting an already restar...
2015-10-14 Jonas KölkerStop animations on a new game, no matter how it is...
2015-10-03 Jonas KölkerFix typo in undo key handling.
2014-11-29 Simon TathamChange the policy for parsing underspecified params...
2013-04-11 Simon TathamIntroduce some extra testing and benchmarking command...
2013-04-07 Simon TathamAdd a new midend function to reset the tile size to...
2013-04-06 Simon TathamDon't forget to NULL out the new game id notification...
2013-04-05 Simon TathamI've just realised that the JS puzzles' permalinks...
2013-03-31 Simon TathamIntroduce a mechanism by which calls to midend_supersed...
2013-03-30 Simon TathamAdd a midend function to return the current random...
2013-01-19 Simon TathamRevamp of the Windows command-line parsing and puzzle...
2012-06-01 Simon TathamAdd a hacky environment variable that lets me arrange...
2012-04-10 Simon TathamPermit users to reconfigure the default setting for...
2011-12-28 Simon TathamAllow --save to work with --soln, causing saved game...
2011-06-19 Simon TathamChanged my mind about midend_is_solved: I've now reprot...
2011-04-02 Simon TathamAdd a function to every game backend which indicates...
2011-04-02 Simon TathamAdd functions provided by the midend to tell a front...
2010-01-04 Simon TathamMemory leak fix from Tiago Dionizio: whenever we free...
2009-12-20 Simon TathamJonas Koelker points out that the backspace key didn...
2009-06-17 Simon TathamMemory management and other fixes from James H.
2009-01-06 Simon TathamPatch from James H to enable a single monolithic binary...
2008-11-16 Simon TathamCouple of solving-related mid-end tweaks. Firstly,...
2008-09-13 Simon TathamPatch from James H providing lots more paranoid casting...
2008-09-13 Simon TathamPatch from James H to centralise some generally useful...
2008-09-06 Simon TathamNew infrastructure feature. Games are now permitted...
2008-04-08 Simon TathamNew feature in midend.c which allows us to ask for...
2007-03-03 Jacob NevinsSince we've changed the semantics of the `expand' argum...
2007-03-03 Jacob NevinsPatch from Ben Hutchings to allow user-initiated tilesi...
2006-12-26 Simon TathamNew mechanism for automatic generation of the puzzle...
2006-11-20 Simon TathamPatch I've had lurking around for over a year and not...
2005-10-22 Simon TathamCleanup: relieve frontends of the duty to call
2005-10-22 Simon TathamCleanup: it was absolutely stupid for game_wants_status...
2005-10-22 Simon TathamCleanup: remove the game_state parameter to game_colour...
2005-10-22 Simon TathamCleanup: the `mouse_priorities' field in the back end...
2005-10-22 Simon TathamCleanup: rename random_init() to random_new(), because...
2005-09-12 Simon TathamI found a slightly odd-looking line of code in this...
2005-09-11 Simon TathamMarginally greater robustness in the face of solve_game...
2005-09-05 Simon TathamI've dithered a bit in the past about whether or not...
2005-09-04 Simon TathamPatch from Ton van Overbeek to fix a small memory leak in
2005-09-04 Simon TathamAnother global environment-variable override across...
2005-08-20 Simon TathamNative Windows printing support, using the infrastructu...
2005-08-18 Simon TathamSubstantial infrastructure upheaval. I've separated...
2005-08-04 Simon TathamEnvironment-based configuration wasn't sensibly usable...
2005-07-22 Simon TathamSolve animation (currently only in Untangle) was failin...
2005-07-16 Simon TathamNew puzzle: `Untangle', cloned (with the addition of...
2005-07-10 Simon Tathamgame_timing_state() now has access to the game_ui....
2005-07-10 Simon TathamChange of policy on game_changed_state(). Originally...
2005-07-06 Simon TathamMissing quit on error was leading to an assertion failu...
2005-07-05 Jacob NevinsAdd a `full' parameter to validate_params(), analogous...
2005-07-05 Simon TathamEnhancements to mkfiles.pl and Recipe to arrange for...
2005-07-05 Simon TathamRefactored the game_size() interface, which was getting...
2005-07-03 Simon TathamAllow game backends to use even special keystrokes...
2005-07-01 Simon TathamJames Harvey points out that entering an invalid game...
2005-06-30 Simon TathamPreset names retrieved from the environment must be...
2005-06-30 Simon TathamGeneral robustness patch from James Harvey:
2005-06-29 Simon TathamAdd a cast whose absence was causing a (-Werror-exacerb...
2005-06-28 Simon TathamActually implemented the serialise/deserialise functions in
2005-06-28 Simon TathamMore serialisation changes: the game_aux_info structure...
2005-06-28 Simon TathamRogue diagnostic!
2005-06-28 Simon TathamAnnoying special cases for Mines.
2005-06-27 Simon TathamRe-architecting of the game backend interface. make_mov...
2005-06-17 Simon TathamInfrastructure change which I've been thinking about...
2005-06-07 Simon TathamAll the games in this collection have always defined...
2005-06-06 Simon TathamIntroduce a new game backend function (there seem to...
2005-06-01 Simon TathamMiscellaneous fixes from James Harvey's PalmOS porting...
2005-05-31 Simon TathamBetter mouse button handling in Mines:
2005-05-31 Simon TathamApparently a number of Windows programs like to use...
2005-05-31 Simon TathamMouse-based interface for Cube: you left-click anywhere...
2005-05-31 Simon TathamGTK misfires timers at inconvenient moments, sometimes...
2005-05-30 Simon TathamAdded an `interactive' flag to new_game_desc(), which...
2005-05-30 Simon TathamFirst cut at a game timer. Yet another backend function...
2005-05-30 Simon TathamMines now follows the conventional approach of offering...
2005-05-30 Simon TathamInfrastructure change: game_anim_length and game_flash_...
2005-05-23 Simon TathamAvoid leading zeroes on internally generated random...
2005-05-21 Jacob NevinsEnsure that an old random seed isn't left around for...
2005-05-18 Simon TathamIf you paste in a random seed with different ephemeral...
2005-05-18 Simon TathamIt's a good idea to validate presets received from...
2005-05-18 Simon TathamMove the colour configuration into midend.c so that...
2005-05-17 Simon TathamAfter much thought, I've decided that `Restart' on...
2005-05-17 Simon Tatham`Restart' is now an undo-able action: it appends a...
2005-05-17 Jacob Nevinscomment c'n'p error
2005-05-16 Simon TathamThe game IDs for Net (and Netslide) have always been...
2005-05-02 Simon TathamAdded an automatic `Solve' feature to most games. This...
2005-05-02 Simon TathamIntroduce the concept of a `game_aux_info' structure...
2005-05-01 Simon TathamIntroduced a new function in every game which formats...
2005-01-25 Simon TathamSanitising the mouse input data was a good idea, but my
2005-01-25 Simon TathamInclude code in midend.c to sanitise streams of mouse...
2005-01-17 Simon TathamRather than each game backend file exporting a whole...
2004-12-22 Jacob NevinsAdd a `jumble' key (`J') to Net, which scrambles the...
2004-08-16 Jacob NevinsAfter discussion with Simon, the game redraw functions...
2004-05-20 Simon TathamNow that we have string-encodable game parameters,...
2004-05-19 Simon TathamIntroduce routines in each game module to encode a...
2004-05-11 Simon TathamDon't rush move animation to a conclusion on a subseque...
2004-05-11 Simon TathamFramework alteration: we now support a `game_ui' struct...
2004-05-03 Simon TathamThe Windows RNG turns out to only give about 16 bits...
2004-05-03 Simon TathamImplement selection of game seeds, by reusing the confi...
2004-05-01 Simon TathamConfiguration dialog box, on the GTK front end only...
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