2005-07-05 |
Simon Tatham | Enhancements to mkfiles.pl and Recipe to arrange for... |
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2005-07-05 |
Simon Tatham | Refactored the game_size() interface, which was getting... |
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2005-07-03 |
Simon Tatham | Allow game backends to use even special keystrokes... |
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2005-07-01 |
Simon Tatham | James Harvey points out that entering an invalid game... |
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2005-06-30 |
Simon Tatham | Preset names retrieved from the environment must be... |
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2005-06-30 |
Simon Tatham | General robustness patch from James Harvey: |
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2005-06-29 |
Simon Tatham | Add a cast whose absence was causing a (-Werror-exacerb... |
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2005-06-28 |
Simon Tatham | Actually implemented the serialise/deserialise functions in |
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2005-06-28 |
Simon Tatham | More serialisation changes: the game_aux_info structure... |
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2005-06-28 |
Simon Tatham | Rogue diagnostic! |
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2005-06-28 |
Simon Tatham | Annoying special cases for Mines. |
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2005-06-27 |
Simon Tatham | Re-architecting of the game backend interface. make_mov... |
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2005-06-17 |
Simon Tatham | Infrastructure change which I've been thinking about... |
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2005-06-07 |
Simon Tatham | All the games in this collection have always defined... |
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2005-06-06 |
Simon Tatham | Introduce a new game backend function (there seem to... |
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2005-06-01 |
Simon Tatham | Miscellaneous fixes from James Harvey's PalmOS porting... |
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2005-05-31 |
Simon Tatham | Better mouse button handling in Mines: |
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2005-05-31 |
Simon Tatham | Apparently a number of Windows programs like to use... |
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2005-05-31 |
Simon Tatham | Mouse-based interface for Cube: you left-click anywhere... |
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2005-05-31 |
Simon Tatham | GTK misfires timers at inconvenient moments, sometimes... |
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2005-05-30 |
Simon Tatham | Added an `interactive' flag to new_game_desc(), which... |
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2005-05-30 |
Simon Tatham | First cut at a game timer. Yet another backend function... |
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2005-05-30 |
Simon Tatham | Mines now follows the conventional approach of offering... |
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2005-05-30 |
Simon Tatham | Infrastructure change: game_anim_length and game_flash_... |
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2005-05-23 |
Simon Tatham | Avoid leading zeroes on internally generated random... |
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2005-05-21 |
Jacob Nevins | Ensure that an old random seed isn't left around for... |
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2005-05-18 |
Simon Tatham | If you paste in a random seed with different ephemeral... |
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2005-05-18 |
Simon Tatham | It's a good idea to validate presets received from... |
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2005-05-18 |
Simon Tatham | Move the colour configuration into midend.c so that... |
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2005-05-17 |
Simon Tatham | After much thought, I've decided that `Restart' on... |
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2005-05-17 |
Simon Tatham | `Restart' is now an undo-able action: it appends a... |
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2005-05-17 |
Jacob Nevins | comment c'n'p error |
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2005-05-16 |
Simon Tatham | The game IDs for Net (and Netslide) have always been... |
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2005-05-02 |
Simon Tatham | Added an automatic `Solve' feature to most games. This... |
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2005-05-02 |
Simon Tatham | Introduce the concept of a `game_aux_info' structure... |
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2005-05-01 |
Simon Tatham | Introduced a new function in every game which formats... |
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2005-01-25 |
Simon Tatham | Sanitising the mouse input data was a good idea, but my |
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2005-01-25 |
Simon Tatham | Include code in midend.c to sanitise streams of mouse... |
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2005-01-17 |
Simon Tatham | Rather than each game backend file exporting a whole... |
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2004-12-22 |
Jacob Nevins | Add a `jumble' key (`J') to Net, which scrambles the... |
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2004-08-16 |
Jacob Nevins | After discussion with Simon, the game redraw functions... |
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2004-05-20 |
Simon Tatham | Now that we have string-encodable game parameters,... |
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2004-05-19 |
Simon Tatham | Introduce routines in each game module to encode a... |
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2004-05-11 |
Simon Tatham | Don't rush move animation to a conclusion on a subseque... |
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2004-05-11 |
Simon Tatham | Framework alteration: we now support a `game_ui' struct... |
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2004-05-03 |
Simon Tatham | The Windows RNG turns out to only give about 16 bits... |
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2004-05-03 |
Simon Tatham | Implement selection of game seeds, by reusing the confi... |
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2004-05-01 |
Simon Tatham | Configuration dialog box, on the GTK front end only... |
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2004-04-29 |
Simon Tatham | Added a status bar. |
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2004-04-28 |
Simon Tatham | Add a new game concept called a `flash'. This is a... |
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2004-04-28 |
Simon Tatham | Add a menu bar, in both Windows and GTK. In particular... |
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2004-04-27 |
Simon Tatham | Implemented Cube, in a sufficiently general way that... |
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2004-04-26 |
Simon Tatham | Further general development. Net is now playable, though |
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2004-04-25 |
Simon Tatham | General further development. Sketched out the mid-end... |
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2004-04-25 |
Simon Tatham | Initial checkin of a portable framework for writing... |
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