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Substantial infrastructure upheaval. I've separated the drawing API
[sgt-puzzles.git] / mines.c
2005-08-18 Simon TathamSubstantial infrastructure upheaval. I've separated...
2005-08-05 Simon TathamCleanups to completion flashes: all four of these games...
2005-07-29 Simon TathamPatches from Ben Hutchings to fix failures of sscanf...
2005-07-10 Simon Tathamgame_timing_state() now has access to the game_ui....
2005-07-10 Simon TathamSubtle UI change to Mines. Although I mostly find the...
2005-07-05 Jacob NevinsAdd a `full' parameter to validate_params(), analogous...
2005-07-05 Simon TathamEnhancements to mkfiles.pl and Recipe to arrange for...
2005-07-05 Simon TathamRefactored the game_size() interface, which was getting...
2005-07-03 Simon Tathamdraw_polygon() and draw_circle() have always had a...
2005-06-30 Simon TathamGeneral robustness patch from James Harvey:
2005-06-29 Simon TathamValidation of random-state-type game descriptions was...
2005-06-28 Simon TathamNew {en,de}code_ui functions should be static. Oops.
2005-06-28 Simon TathamMore serialisation changes: the game_aux_info structure...
2005-06-28 Simon TathamAnother function pair required for serialisation; these...
2005-06-28 Simon TathamAnnoying special cases for Mines.
2005-06-27 Simon TathamRe-architecting of the game backend interface. make_mov...
2005-06-23 Simon Tatham`Guess', a Mastermind clone from James Harvey. This...
2005-06-17 Simon TathamInfrastructure change which I've been thinking about...
2005-06-07 Simon TathamAll the games in this collection have always defined...
2005-06-06 Simon TathamIntroduce a new game backend function (there seem to...
2005-06-04 Simon TathamSmall UI bug: LEFT_RELEASEs were being thrown away...
2005-06-03 Simon TathamUnique solubility in Mines means that you can massively...
2005-06-02 Simon TathamStandalone compilation mode which turns mines.c into...
2005-06-02 Simon TathamFix various departures from C found by `gcc -ansi ...
2005-06-01 Simon TathamMiscellaneous fixes from James Harvey's PalmOS porting...
2005-06-01 Simon TathamArrange that random seeds are as harmonised as they...
2005-06-01 Simon TathamI've proved that a grid dimension of 2 is capable of...
2005-06-01 Simon TathamGareth points out that the recess highlights around...
2005-06-01 Simon TathamTypo in click bounds checking.
2005-05-31 Simon TathamBetter mouse button handling in Mines:
2005-05-31 Simon TathamBah, and remove the TODO item. As usual.
2005-05-31 Simon TathamNow _this_ is what Undo ought to be doing in a Mineswee...
2005-05-31 Simon TathamAha! It turns out, after a bit of failure-mode profilin...
2005-05-31 Simon Tathamvalgrind spotted this array underrun. I wonder if this...
2005-05-31 Simon TathamOops! A trivial typo in obfuscate_bitmap() made the...
2005-05-31 Simon Tatham`Solve' operation is relatively simple in Mines.
2005-05-31 Simon TathamMouse-based interface for Cube: you left-click anywhere...
2005-05-31 Simon TathamEmma Garside suggested that it would be nice to have...
2005-05-31 Simon TathamFix a couple of robustness issues.
2005-05-30 Simon TathamChris's patch to stop Mines depending on char being...
2005-05-30 Simon TathamAdded an `interactive' flag to new_game_desc(), which...
2005-05-30 Simon Tatham`Copy' operation for Mines.
2005-05-30 Simon TathamConstrain mine count to be at most the largest number...
2005-05-30 Simon TathamFirst cut at a game timer. Yet another backend function...
2005-05-30 Simon TathamD'oh, there's always one. Remove first-click stuff...
2005-05-30 Simon TathamMines now follows the conventional approach of offering...
2005-05-30 Simon TathamNeat idea from Gareth: if you put a % on the end of...
2005-05-30 Jacob NevinsNit: "warning: extra tokens at end of #endif directive"
2005-05-30 Simon TathamInitial checkin of my Minesweeper clone, which uses...