Martin's Dungeon Bash is a simple (but increasingly complex) roguelike game.
These links will always point to the latest "released" files.
Martin's Dungeon Bash is a simple roguelike game. It has balance and AI competence issues (among other bugs and infelicities), but these are being gradually resolved.
The current version of Martin's Dungeon Bash is v1.6. This is mostly a bug-fix release relative to version 1.5; save files may be compatible but this is not guaranteed and has not been officially tested.
This project started its life as "Martin's Seven-Day Roguelike", aka "MPR7DRL", so named because it was written in 168 hours of civil time. There are one or two nasty bugs in MPR7DRL, as noted in the release notes for Martin's Dungeon Bash, but for those of you with an interest in how I got to where I am, you can download the source anyway.
Martin's Dungeon Bash is best discussed in the newsgroup rec.games.roguelike.misc. You can discuss it elsewhere, of course, but I almost certainly won't see those discussions. As I am allergic to "web boards", there will not at any time be an official Martin's Dungeon Bash web forum.
Please put "-MPRDB-" in the Subject: header of posts to RGRM about Martin's Dungeon Bash; this will make everyone's life more pleasant. This advice previously suggested the use of square brackets to surround the "MPRDB" part, but until Google Groups is fixed, this is suboptimal.
I am planning to release version 1.7 - a bugfix release - before the end of March 2008. Once 1.7 is out, that's it; Martin's Dungeon Bash is complete. All future development of the code base will be part of other projects such as Martin's Hell Bash.
This page is copyright © 2005, 2006, 2008 Martin Read.