This table lists the bugs fixed by version 1.6 of Martin's Dungeon Bash. For information on what a particular bug ID references, see the bug list for v1.5.
Bug ID | Fix details |
1.5-1 | Inserted check for whether the player was wearing armour when handling the (T)ake off command. |
1.5-2 | Corrected the flags for various monsters so that they would use the correct AI and resist the correct damage. |
1.5-3 | Corrected stupid error in the treasure zoo monster generation loop. |
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