This table lists the bugs fixed by version 1.6 of Martin's Dungeon Bash. For information on what a particular bug ID references, see the bug list for v1.5.
|Bug ID||Fix details|
|1.5-1||Inserted check for whether the player was wearing armour when handling the (T)ake off command.|
|1.5-2||Corrected the flags for various monsters so that they would use the correct AI and resist the correct damage.|
|1.5-3||Corrected stupid error in the treasure zoo monster generation loop.|
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