Martin's Dungeon Bash Release Notes

Introduction

Martin's Dungeon Bash 1.130.0 Experimental is an experimental progression of Martin's Dungeon Bash.

Game-mechanical Updates

"Dance-fighting"

The adventurer can now take two actions in one turn if the first action is a normal move ending adjacent to a monster and the second is a melee attack. Future versions will make taking advantage of this feature important against some monsters.

Tick-related adjustments

There are now five supported speeds for creatures, ranging from 1/3 to 5/3 of the player's base speed. (A sixth speed of 6/3 is on hold pending me finding the effort to tweak the speed system.)

The adventurer now only consumes food on game ticks where normal speed creatures get to act.

New monster spells

Chainstrike: Lashes at the adventurer with barbed chains.

Shackle: Roots the adventurer to the spot.

Infrastructure

The game now has proper support for shared playgrounds on multi-user POSIX-style systems. This support requires the game binary to be installed setuid a suitable user. IMPORTANT NOTE: this feature has not been given a thorough security audit.

The game now has support for per-user and system-wide configuration files. The following configuration variables are supported:

System-wide

On multi-user systems, system-wide configuration variables are read from the file /etc/dungeonbash/config and handled as follows:

Per-user

User configuration parameters are read from the file $HOME/.dunbashrc and handled as follows: