2005-05-02 |
Simon Tatham | Added an automatic `Solve' feature to most games. This... |
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2005-05-02 |
Simon Tatham | Introduce the concept of a `game_aux_info' structure... |
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2005-05-01 |
Simon Tatham | Introduced a new function in every game which formats... |
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2005-05-01 |
Simon Tatham | I can never remember what that `TRUE' means in the... |
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2005-04-23 |
Simon Tatham | Initial checkin of `Solo', the number-placing puzzle... |
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2005-01-25 |
Simon Tatham | Include code in midend.c to sanitise streams of mouse... |
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2005-01-24 |
Simon Tatham | The #definition of COMBINED was done very badly: it... |
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2005-01-22 |
Simon Tatham | Initial checkin of a Mac OS X port of puzzles, using... |
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2005-01-22 |
Simon Tatham | Arrange that we really _can_ compile all the puzzles... |
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2005-01-17 |
Simon Tatham | Rather than each game backend file exporting a whole... |
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2004-12-22 |
Jacob Nevins | Add a `jumble' key (`J') to Net, which scrambles the... |
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2004-08-16 |
Jacob Nevins | After discussion with Simon, the game redraw functions... |
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2004-08-16 |
Simon Tatham | Added a help file, mostly thanks to Jacob. |
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2004-05-20 |
Simon Tatham | Now that we have string-encodable game parameters,... |
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2004-05-19 |
Simon Tatham | Introduce routines in each game module to encode a... |
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2004-05-11 |
Simon Tatham | Framework alteration: we now support a `game_ui' struct... |
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2004-05-04 |
Simon Tatham | dupstr() should take a const char *. In particular... |
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2004-05-03 |
Simon Tatham | The Windows RNG turns out to only give about 16 bits... |
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2004-05-03 |
Simon Tatham | Implement selection of game seeds, by reusing the confi... |
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2004-05-03 |
Simon Tatham | Game configuration box for Windows, by constructing... |
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2004-05-02 |
Simon Tatham | `BOOLEAN' is a term already used by Win32. Bah. Change... |
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2004-05-01 |
Simon Tatham | Configuration dialog box, on the GTK front end only... |
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2004-04-29 |
Simon Tatham | Added a status bar. |
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2004-04-29 |
Simon Tatham | Implemented text and clipping primitives in the fronten... |
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2004-04-28 |
Simon Tatham | Add a new game concept called a `flash'. This is a... |
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2004-04-28 |
Simon Tatham | Have each game declare a name which is used for window... |
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2004-04-28 |
Simon Tatham | Introduce diagonal movement keys on the numeric keypad... |
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2004-04-28 |
Simon Tatham | Add a menu bar, in both Windows and GTK. In particular... |
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2004-04-27 |
Simon Tatham | Most of a Windows front end. Something's not _quite_... |
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2004-04-27 |
Simon Tatham | Implemented Cube, in a sufficiently general way that... |
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2004-04-26 |
Simon Tatham | Further general development. Net is now playable, though |
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2004-04-25 |
Simon Tatham | General further development. Sketched out the mid-end... |
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2004-04-25 |
Simon Tatham | Initial checkin of a portable framework for writing... |
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