chiark / gitweb /
Game configuration box for Windows, by constructing the dialog box
authorSimon Tatham <anakin@pobox.com>
Mon, 3 May 2004 07:52:33 +0000 (07:52 +0000)
committerSimon Tatham <anakin@pobox.com>
Mon, 3 May 2004 07:52:33 +0000 (07:52 +0000)
right from scratch without the slightest reference to any dialog
templates (meaning that we get to figure out the layout and _then_
choose the window size). I'm rather pleased with that. Also
introduced free_cfg(), which is why this checkin touched gtk.c as
well.

[originally from svn r4184]

gtk.c
misc.c
puzzles.h
windows.c

diff --git a/gtk.c b/gtk.c
index 5e9de9060b6938796c864a1265f71291869a6a1b..5e51028e2614aac67032e3785087b2305c5f4340 100644 (file)
--- a/gtk.c
+++ b/gtk.c
@@ -613,9 +613,7 @@ static int get_config(frontend *fe)
     gtk_widget_show(fe->cfgbox);
     gtk_main();
 
-    /*
-     * FIXME: free fe->cfg
-     */
+    free_cfg(fe->cfg);
 
     return fe->cfgret;
 }
diff --git a/misc.c b/misc.c
index 58c4fb7d8a1f5385cc30956c0f7dd7f24d6c025d..48088da140d3edb011222511bdff33cbd6150f24 100644 (file)
--- a/misc.c
+++ b/misc.c
@@ -23,3 +23,13 @@ int rand_upto(int limit)
 
     return (int)n;
 }
+
+void free_cfg(config_item *cfg)
+{
+    config_item *i;
+
+    for (i = cfg; i->type != C_END; i++)
+       if (i->type == C_STRING)
+           sfree(i->sval);
+    sfree(cfg);
+}
index 35dc1600a2585efc6211c65edd4113abb91360c6..78cecc61fe9458ec1ae9c4d9ccab1613c65321ae 100644 (file)
--- a/puzzles.h
+++ b/puzzles.h
@@ -138,6 +138,7 @@ char *dupstr(char *s);
  * misc.c
  */
 int rand_upto(int limit);
+void free_cfg(config_item *cfg);
 
 /*
  * random.c
index 507203ee5f1cc6329ae388a994f6855f85d49778..7288719a3233d7c1b072a8a4f712c2380e17b264 100644 (file)
--- a/windows.c
+++ b/windows.c
@@ -18,6 +18,7 @@
 #define IDM_UNDO      0x0030
 #define IDM_REDO      0x0040
 #define IDM_QUIT      0x0050
+#define IDM_CONFIG    0x0060
 #define IDM_PRESETS   0x0100
 
 #ifdef DEBUG
@@ -71,9 +72,14 @@ struct font {
     int size;
 };
 
+struct cfg_aux {
+    int ctlid;
+};
+
 struct frontend {
     midend_data *me;
-    HWND hwnd, statusbar;
+    HWND hwnd, statusbar, cfgbox;
+    HINSTANCE inst;
     HBITMAP bitmap, prevbm;
     HDC hdc_bm;
     COLORREF *colours;
@@ -85,6 +91,10 @@ struct frontend {
     game_params **presets;
     struct font *fonts;
     int nfonts, fontsize;
+    config_item *cfg;
+    struct cfg_aux *cfgaux;
+    int cfg_done;
+    HFONT cfgfont;
 };
 
 void fatal(char *fmt, ...)
@@ -258,6 +268,7 @@ void start_draw(frontend *fe)
     fe->prevbm = SelectObject(fe->hdc_bm, fe->bitmap);
     ReleaseDC(fe->hwnd, hdc_win);
     fe->clip = NULL;
+    SetMapMode(fe->hdc_bm, MM_TEXT);
 }
 
 void draw_update(frontend *fe, int x, int y, int w, int h)
@@ -302,6 +313,7 @@ static frontend *new_window(HINSTANCE inst)
 
     fe = snew(frontend);
     fe->me = midend_new(fe);
+    fe->inst = inst;
     midend_new_game(fe->me, NULL);
     midend_size(fe->me, &x, &y);
 
@@ -322,8 +334,6 @@ static frontend *new_window(HINSTANCE inst)
                                 255 * colours[i*3+1],
                                 255 * colours[i*3+2]);
            fe->brushes[i] = CreateSolidBrush(fe->colours[i]);
-           if (!fe->brushes[i])
-               MessageBox(fe->hwnd, "ooh", "eck", MB_OK);
            fe->pens[i] = CreatePen(PS_SOLID, 1, fe->colours[i]);
        }
     }
@@ -350,11 +360,12 @@ static frontend *new_window(HINSTANCE inst)
        AppendMenu(menu, MF_ENABLED, IDM_NEW, "New");
        AppendMenu(menu, MF_ENABLED, IDM_RESTART, "Restart");
 
-       if ((fe->npresets = midend_num_presets(fe->me)) > 0) {
+       if ((fe->npresets = midend_num_presets(fe->me)) > 0 ||
+           game_can_configure) {
            HMENU sub = CreateMenu();
            int i;
 
-           AppendMenu(menu, MF_ENABLED|MF_POPUP, (UINT)sub, "Type");
+           AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)sub, "Type");
 
            fe->presets = snewn(fe->npresets, game_params *);
 
@@ -370,6 +381,10 @@ static frontend *new_window(HINSTANCE inst)
 
                AppendMenu(sub, MF_ENABLED, IDM_PRESETS + 0x10 * i, name);
            }
+
+           if (game_can_configure) {
+               AppendMenu(sub, MF_ENABLED, IDM_CONFIG, "Custom...");
+           }
        }
 
        AppendMenu(menu, MF_SEPARATOR, 0, 0);
@@ -409,6 +424,362 @@ static frontend *new_window(HINSTANCE inst)
     return fe;
 }
 
+static int CALLBACK ConfigDlgProc(HWND hwnd, UINT msg,
+                                 WPARAM wParam, LPARAM lParam)
+{
+    frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
+    config_item *i;
+    struct cfg_aux *j;
+
+    switch (msg) {
+      case WM_INITDIALOG:
+       return 0;
+
+      case WM_COMMAND:
+       /*
+        * OK and Cancel are special cases.
+        */
+       if ((HIWORD(wParam) == BN_CLICKED ||
+            HIWORD(wParam) == BN_DOUBLECLICKED) &&
+           (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)) {
+           if (LOWORD(wParam) == IDOK) {
+               char *err = midend_set_config(fe->me, fe->cfg);
+
+               if (err) {
+                   MessageBox(hwnd, err, "Validation error",
+                              MB_ICONERROR | MB_OK);
+               } else {
+                   fe->cfg_done = 2;
+               }
+           } else {
+               fe->cfg_done = 1;
+           }
+           return 0;
+       }
+
+       /*
+        * First find the control whose id this is.
+        */
+       for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) {
+           if (j->ctlid == LOWORD(wParam))
+               break;
+       }
+       if (i->type == C_END)
+           return 0;                  /* not our problem */
+
+       if (i->type == C_STRING && HIWORD(wParam) == EN_CHANGE) {
+           char buffer[4096];
+           GetDlgItemText(fe->cfgbox, j->ctlid, buffer, lenof(buffer));
+           buffer[lenof(buffer)-1] = '\0';
+           sfree(i->sval);
+           i->sval = dupstr(buffer);
+       } else if (i->type == C_BOOLEAN && 
+                  (HIWORD(wParam) == BN_CLICKED ||
+                   HIWORD(wParam) == BN_DOUBLECLICKED)) {
+           i->ival = IsDlgButtonChecked(fe->cfgbox, j->ctlid);
+       } else if (i->type == C_CHOICES &&
+                  HIWORD(wParam) == CBN_SELCHANGE) {
+           i->ival = SendDlgItemMessage(fe->cfgbox, j->ctlid,
+                                        CB_GETCURSEL, 0, 0);
+       }
+
+       return 0;
+
+      case WM_CLOSE:
+       fe->cfg_done = 1;
+       return 0;
+    }
+
+    return 0;
+}
+
+HWND mkctrl(frontend *fe, int x1, int x2, int y1, int y2,
+           char *wclass, int wstyle,
+           int exstyle, char *wtext, int wid)
+{
+    HWND ret;
+    ret = CreateWindowEx(exstyle, wclass, wtext,
+                        wstyle | WS_CHILD | WS_VISIBLE, x1, y1, x2-x1, y2-y1,
+                        fe->cfgbox, (HMENU) wid, fe->inst, NULL);
+    SendMessage(ret, WM_SETFONT, (WPARAM)fe->cfgfont, MAKELPARAM(TRUE, 0));
+    return ret;
+}
+
+static int get_config(frontend *fe)
+{
+    config_item *i;
+    struct cfg_aux *j;
+    WNDCLASS wc;
+    MSG msg;
+    TEXTMETRIC tm;
+    HDC hdc;
+    HFONT oldfont;
+    SIZE size;
+    HWND ctl;
+    int gm, id, nctrls;
+    int winwidth, winheight, col1l, col1r, col2l, col2r, y;
+    int height, width, maxlabel, maxcheckbox;
+
+    wc.style = CS_DBLCLKS | CS_SAVEBITS | CS_BYTEALIGNWINDOW;
+    wc.lpfnWndProc = DefDlgProc;
+    wc.cbClsExtra = 0;
+    wc.cbWndExtra = DLGWINDOWEXTRA + 8;
+    wc.hInstance = fe->inst;
+    wc.hIcon = NULL;
+    wc.hCursor = LoadCursor(NULL, IDC_ARROW);
+    wc.hbrBackground = (HBRUSH) (COLOR_BACKGROUND +1);
+    wc.lpszMenuName = NULL;
+    wc.lpszClassName = "GameConfigBox";
+    RegisterClass(&wc);
+
+    hdc = GetDC(fe->hwnd);
+    SetMapMode(hdc, MM_TEXT);
+
+    fe->cfg_done = FALSE;
+
+    fe->cfgfont = CreateFont(-MulDiv(8, GetDeviceCaps(hdc, LOGPIXELSY), 72),
+                            0, 0, 0, 0,
+                            FALSE, FALSE, FALSE, DEFAULT_CHARSET,
+                            OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
+                            DEFAULT_QUALITY,
+                            FF_SWISS,
+                            "MS Shell Dlg");
+
+    oldfont = SelectObject(hdc, fe->cfgfont);
+    if (GetTextMetrics(hdc, &tm)) {
+       height = tm.tmAscent + tm.tmDescent;
+       width = tm.tmAveCharWidth;
+    } else {
+       height = width = 30;
+    }
+
+    fe->cfg = midend_get_config(fe->me);
+
+    /*
+     * Figure out the layout of the config box by measuring the
+     * length of each piece of text.
+     */
+    maxlabel = maxcheckbox = 0;
+    winheight = height/2;
+
+    for (i = fe->cfg; i->type != C_END; i++) {
+       switch (i->type) {
+         case C_STRING:
+         case C_CHOICES:
+           /*
+            * Both these control types have a label filling only
+            * the left-hand column of the box.
+            */
+           if (GetTextExtentPoint32(hdc, i->name, strlen(i->name), &size) &&
+               maxlabel < size.cx)
+               maxlabel = size.cx;
+           winheight += height * 3 / 2 + (height / 2);
+           break;
+
+         case C_BOOLEAN:
+           /*
+            * Checkboxes take up the whole of the box width.
+            */
+           if (GetTextExtentPoint32(hdc, i->name, strlen(i->name), &size) &&
+               maxcheckbox < size.cx)
+               maxcheckbox = size.cx;
+           winheight += height + (height / 2);
+           break;
+       }
+    }
+
+    winheight += height + height * 7 / 4;      /* OK / Cancel buttons */
+
+    col1l = 2*width;
+    col1r = col1l + maxlabel;
+    col2l = col1r + 2*width;
+    col2r = col2l + 30*width;
+    if (col2r < col1l+2*height+maxcheckbox)
+       col2r = col1l+2*height+maxcheckbox;
+    winwidth = col2r + 2*width;
+
+    ReleaseDC(fe->hwnd, hdc);
+
+    /*
+     * Create the dialog, now that we know its size.
+     */
+    {
+       RECT r, r2;
+
+       r.left = r.top = 0;
+       r.right = winwidth;
+       r.bottom = winheight;
+
+       AdjustWindowRectEx(&r, (WS_OVERLAPPEDWINDOW /*|
+                               DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
+                               WS_CAPTION | WS_SYSMENU*/) &~
+                          (WS_MAXIMIZEBOX | WS_OVERLAPPED),
+                          FALSE, 0);
+
+       /*
+        * Centre the dialog on its parent window.
+        */
+       r.right -= r.left;
+       r.bottom -= r.top;
+       GetWindowRect(fe->hwnd, &r2);
+       r.left = (r2.left + r2.right - r.right) / 2;
+       r.top = (r2.top + r2.bottom - r.bottom) / 2;
+       r.right += r.left;
+       r.bottom += r.top;
+
+       fe->cfgbox = CreateWindowEx(0, wc.lpszClassName, "Configuration",
+                                   DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
+                                   WS_CAPTION | WS_SYSMENU,
+                                   r.left, r.top,
+                                   r.right-r.left, r.bottom-r.top,
+                                   fe->hwnd, NULL, fe->inst, NULL);
+    }
+
+    SendMessage(fe->cfgbox, WM_SETFONT, (WPARAM)fe->cfgfont, FALSE);
+
+    SetWindowLong(fe->cfgbox, GWL_USERDATA, (LONG)fe);
+    SetWindowLong(fe->cfgbox, DWL_DLGPROC, (LONG)ConfigDlgProc);
+
+    /*
+     * Count the controls so we can allocate cfgaux.
+     */
+    for (nctrls = 0, i = fe->cfg; i->type != C_END; i++)
+       nctrls++;
+    fe->cfgaux = snewn(nctrls, struct cfg_aux);
+
+    id = 1000;
+    y = height/2;
+    for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) {
+       switch (i->type) {
+         case C_STRING:
+           /*
+            * Edit box with a label beside it.
+            */
+           mkctrl(fe, col1l, col1r, y+height*1/8, y+height*9/8,
+                  "Static", 0, 0, i->name, id++);
+           ctl = mkctrl(fe, col2l, col2r, y, y+height*3/2,
+                        "EDIT", WS_TABSTOP | ES_AUTOHSCROLL,
+                        WS_EX_CLIENTEDGE, "", (j->ctlid = id++));
+           SetWindowText(ctl, i->sval);
+           y += height*3/2;
+           break;
+
+         case C_BOOLEAN:
+           /*
+            * Simple checkbox.
+            */
+           mkctrl(fe, col1l, col2r, y, y+height, "BUTTON",
+                  BS_NOTIFY | BS_AUTOCHECKBOX | WS_TABSTOP,
+                  0, i->name, (j->ctlid = id++));
+           y += height;
+           break;
+
+         case C_CHOICES:
+           /*
+            * Drop-down list with a label beside it.
+            */
+           mkctrl(fe, col1l, col1r, y+height*1/8, y+height*9/8,
+                  "STATIC", 0, 0, i->name, id++);
+           ctl = mkctrl(fe, col2l, col2r, y, y+height*41/2,
+                        "COMBOBOX", WS_TABSTOP |
+                        CBS_DROPDOWNLIST | CBS_HASSTRINGS,
+                        WS_EX_CLIENTEDGE, "", (j->ctlid = id++));
+           {
+               char c, *p, *q, *str;
+
+               SendMessage(ctl, CB_RESETCONTENT, 0, 0);
+               p = i->sval;
+               c = *p++;
+               while (*p) {
+                   q = p;
+                   while (*q && *q != c) q++;
+                   str = snewn(q-p+1, char);
+                   strncpy(str, p, q-p);
+                   str[q-p] = '\0';
+                   SendMessage(ctl, CB_ADDSTRING, 0, (LPARAM)str);
+                   sfree(str);
+                   if (*q) q++;
+                   p = q;
+               }
+           }
+
+           SendMessage(ctl, CB_SETCURSEL, i->ival, 0);
+
+           y += height*3/2;
+           break;
+       }
+
+       assert(y < winheight);
+       y += height/2;
+    }
+
+    y += height/2;                    /* extra space before OK and Cancel */
+    mkctrl(fe, col1l, (col1l+col2r)/2-width, y, y+height*7/4, "BUTTON",
+          BS_PUSHBUTTON | BS_NOTIFY | WS_TABSTOP | BS_DEFPUSHBUTTON, 0,
+          "OK", IDOK);
+    mkctrl(fe, (col1l+col2r)/2+width, col2r, y, y+height*7/4, "BUTTON",
+          BS_PUSHBUTTON | BS_NOTIFY | WS_TABSTOP, 0, "Cancel", IDCANCEL);
+
+    SendMessage(fe->cfgbox, WM_INITDIALOG, 0, 0);
+
+    EnableWindow(fe->hwnd, FALSE);
+    ShowWindow(fe->cfgbox, SW_NORMAL);
+    while ((gm=GetMessage(&msg, NULL, 0, 0)) > 0) {
+       if (!IsDialogMessage(fe->cfgbox, &msg))
+           DispatchMessage(&msg);
+       if (fe->cfg_done)
+           break;
+    }
+    EnableWindow(fe->hwnd, TRUE);
+    SetForegroundWindow(fe->hwnd);
+    DestroyWindow(fe->cfgbox);
+    DeleteObject(fe->cfgfont);
+
+    free_cfg(fe->cfg);
+    sfree(fe->cfgaux);
+
+    return (fe->cfg_done == 2);
+}
+
+static void new_game_type(frontend *fe)
+{
+    RECT r, sr;
+    HDC hdc;
+    int x, y;
+
+    midend_new_game(fe->me, NULL);
+    midend_size(fe->me, &x, &y);
+
+    r.left = r.top = 0;
+    r.right = x;
+    r.bottom = y;
+    AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW &~
+                      (WS_THICKFRAME | WS_MAXIMIZEBOX |
+                       WS_OVERLAPPED),
+                      TRUE, 0);
+
+    if (fe->statusbar != NULL) {
+       GetWindowRect(fe->statusbar, &sr);
+    } else {
+       sr.left = sr.right = sr.top = sr.bottom = 0;
+    }
+    SetWindowPos(fe->hwnd, NULL, 0, 0,
+                r.right - r.left,
+                r.bottom - r.top + sr.bottom - sr.top,
+                SWP_NOMOVE | SWP_NOZORDER);
+    if (fe->statusbar != NULL)
+       SetWindowPos(fe->statusbar, NULL, 0, y, x,
+                    sr.bottom - sr.top, SWP_NOZORDER);
+
+    DeleteObject(fe->bitmap);
+
+    hdc = GetDC(fe->hwnd);
+    fe->bitmap = CreateCompatibleBitmap(hdc, x, y);
+    ReleaseDC(fe->hwnd, hdc);
+
+    midend_redraw(fe->me);
+}
+
 static LRESULT CALLBACK WndProc(HWND hwnd, UINT message,
                                WPARAM wParam, LPARAM lParam)
 {
@@ -440,47 +811,17 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT message,
            if (!midend_process_key(fe->me, 0, 0, 'q'))
                PostQuitMessage(0);
            break;
+         case IDM_CONFIG:
+           if (get_config(fe))
+               new_game_type(fe);
+           break;
          default:
            {
                int p = ((wParam &~ 0xF) - IDM_PRESETS) / 0x10;
 
                if (p >= 0 && p < fe->npresets) {
-                   RECT r, sr;
-                   HDC hdc;
-                   int x, y;
-
                    midend_set_params(fe->me, fe->presets[p]);
-                   midend_new_game(fe->me, NULL);
-                   midend_size(fe->me, &x, &y);
-
-                   r.left = r.top = 0;
-                   r.right = x;
-                   r.bottom = y;
-                   AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW &~
-                                      (WS_THICKFRAME | WS_MAXIMIZEBOX |
-                                       WS_OVERLAPPED),
-                                      TRUE, 0);
-
-                   if (fe->statusbar != NULL) {
-                       GetWindowRect(fe->statusbar, &sr);
-                   } else {
-                       sr.left = sr.right = sr.top = sr.bottom = 0;
-                   }
-                   SetWindowPos(fe->hwnd, NULL, 0, 0,
-                                r.right - r.left,
-                                r.bottom - r.top + sr.bottom - sr.top,
-                                SWP_NOMOVE | SWP_NOZORDER);
-                   if (fe->statusbar != NULL)
-                       SetWindowPos(fe->statusbar, NULL, 0, y, x,
-                                    sr.bottom - sr.top, SWP_NOZORDER);
-
-                   DeleteObject(fe->bitmap);
-
-                   hdc = GetDC(fe->hwnd);
-                   fe->bitmap = CreateCompatibleBitmap(hdc, x, y);
-                   ReleaseDC(fe->hwnd, hdc);
-
-                   midend_redraw(fe->me);
+                   new_game_type(fe);
                }
            }
            break;