chiark / gitweb /
Mines now follows the conventional approach of offering a completely
[sgt-puzzles.git] / twiddle.c
2005-05-30 Simon TathamMines now follows the conventional approach of offering...
2005-05-30 Simon TathamInfrastructure change: game_anim_length and game_flash_...
2005-05-26 Jacob NevinsAdd origin-shifting (Shift+cursors) and source-shifting...
2005-05-17 Simon TathamKeyboard shortcuts for Twiddle: abcdABCD in line with...
2005-05-16 Simon TathamThe game IDs for Net (and Netslide) have always been...
2005-05-11 Simon TathamThe two Rubik-like puzzles, Sixteen and Twiddle, now...
2005-05-11 Simon TathamBah. Try the r5766 fix again, this time without the...
2005-05-11 Simon TathamCompletion flashes were occasionally failing to be...
2005-05-07 Simon Tathamsolve_game() is passed the _initial_ game state, not...
2005-05-04 Jacob NevinsFix outdated comment
2005-05-04 Jacob NevinsAllow for trailing '\0' in game_text_format() in variou...
2005-05-04 Simon TathamThe Twiddle shuffling algorithm was theoretically parit...
2005-05-02 Simon TathamAhem. The `Solve' option in orientable Twiddle needs...
2005-05-02 Simon TathamAdded an automatic `Solve' feature to most games. This...
2005-05-02 Simon TathamIntroduce the concept of a `game_aux_info' structure...
2005-05-01 Simon TathamCopy-to-clipboard facility for Fifteen, Sixteen and...
2005-05-01 Simon TathamIntroduced a new function in every game which formats...
2005-05-01 Simon TathamI can never remember what that `TRUE' means in the...
2005-04-30 Simon TathamFix game IDs, which I broke in the orientability change...
2005-04-30 Simon TathamAfter brainstorming with Gareth, we've decided that...
2005-04-30 Simon TathamBah, and of course there's a TODO comment I forgot...
2005-04-30 Simon TathamTwiddle now has an additional mode in which tile orient...
2005-04-30 Simon TathamNew puzzle: `twiddle', generalised from a random door...