chiark / gitweb /
Rather than each game backend file exporting a whole load of
[sgt-puzzles.git] / net.c
2005-01-17 Simon TathamRather than each game backend file exporting a whole...
2004-12-22 Jacob NevinsAdd a `jumble' key (`J') to Net, which scrambles the...
2004-08-16 Jacob NevinsNet's redraw function now uses the `dir' argument to...
2004-08-16 Jacob NevinsAfter discussion with Simon, the game redraw functions...
2004-08-16 Jacob NevinsUI nit: make cursor visible upon use of A/S/D keyboard...
2004-08-16 Simon TathamAdded a help file, mostly thanks to Jacob.
2004-05-19 Simon TathamIntroduce routines in each game module to encode a...
2004-05-11 Simon TathamNow we have the UI abstraction, use it to implement...
2004-05-11 Simon TathamFramework alteration: we now support a `game_ui' struct...
2004-05-04 Simon TathamNet puzzles more than 32 tiles wide weren't working...
2004-05-03 Simon TathamGTK and Windows appear to handle timers very differently:
2004-05-03 Simon TathamThe Windows RNG turns out to only give about 16 bits...
2004-05-03 Simon TathamImplement selection of game seeds, by reusing the confi...
2004-05-02 Simon Tatham`BOOLEAN' is a term already used by Win32. Bah. Change...
2004-05-01 Simon TathamConfiguration dialog box, on the GTK front end only...
2004-05-01 Simon TathamRemove arbitrary restriction on Net minimum game size...
2004-04-29 Simon TathamAdded a status bar.
2004-04-28 Simon TathamAdd a new game concept called a `flash'. This is a...
2004-04-28 Simon TathamHave each game declare a name which is used for window...
2004-04-28 Simon TathamFix zillions of MSVC compiler warnings. Sigh.
2004-04-28 Simon TathamAdd a menu bar, in both Windows and GTK. In particular...
2004-04-26 Simon TathamFurther general development. Net is now playable, though
2004-04-25 Simon TathamGeneral further development. Sketched out the mid-end...
2004-04-25 Simon TathamBeginnings of a GTK framework. (And I do mean _beginnin...
2004-04-25 Simon TathamInitial checkin of a portable framework for writing...