chiark / gitweb /
Fix completion checking in Killer Solo.
[sgt-puzzles.git] / inertia.c
2015-10-03 Jonas KölkerRecompute solutions in Inertia if the user strays from...
2015-10-03 Jonas KölkerAdd game_text_format to Inertia.
2013-04-13 Simon TathamGiant const patch of doom: add a 'const' to every param...
2013-04-12 Simon TathamAdd 'const' to the game_params arguments in validate_de...
2012-09-09 Simon TathamNew rule: interpret_move() is passed a pointer to the...
2011-06-19 Simon TathamChanged my mind about midend_is_solved: I've now reprot...
2011-04-02 Simon TathamAdd a function to every game backend which indicates...
2009-09-13 Simon TathamRedo Mines and Inertia's mine graphics using an actual...
2008-09-13 Simon TathamPatch from James H to centralise some generally useful...
2008-09-06 Simon TathamNew infrastructure feature. Games are now permitted...
2007-05-12 Simon TathamFix tiny memory leak if you pressed Solve while part...
2007-02-26 Simon TathamDariusz Olszewski's changes to support compiling for...
2006-12-24 Simon TathamHTML Help support for Puzzles, with the same kind of...
2006-11-24 Simon TathamFix a couple of rounding errors in Inertia's gem-drawin...
2005-12-26 Simon TathamI've just noticed a bug in the Inertia solver: if you...
2005-10-22 Simon TathamCleanup: it was absolutely stupid for game_wants_status...
2005-10-22 Simon TathamCleanup: remove the game_state parameter to game_colour...
2005-10-22 Simon TathamCleanup: the `mouse_priorities' field in the back end...
2005-09-11 Simon TathamOops; left some rogue diagnostics in.
2005-09-11 Simon TathamRun the final solution-reduction pass in both direction...
2005-09-11 Simon TathamSolve function for Inertia, using what's essentially...
2005-09-06 Simon TathamI arranged that dying after the game was already comple...
2005-09-05 Simon TathamI've dithered a bit in the past about whether or not...
2005-09-01 Simon TathamJames H's memory leak fixes to Inertia.
2005-08-27 Simon TathamFix array bounds violation in the solver. Oops.
2005-08-27 Simon TathamOS X seems particularly picky about possibly uninitialised
2005-08-27 Simon TathamNew puzzle: `Inertia', originally written for Windows...