chiark / gitweb /
Introduce the concept of a `game_aux_info' structure. This is
[sgt-puzzles.git] / fifteen.c
2005-05-02 Simon TathamIntroduce the concept of a `game_aux_info' structure...
2005-05-01 Simon TathamCopy-to-clipboard facility for Fifteen, Sixteen and...
2005-05-01 Simon TathamIntroduced a new function in every game which formats...
2005-05-01 Simon TathamI can never remember what that `TRUE' means in the...
2005-01-17 Simon TathamRather than each game backend file exporting a whole...
2004-08-16 Jacob NevinsAfter discussion with Simon, the game redraw functions...
2004-08-16 Simon TathamAdded a help file, mostly thanks to Jacob.
2004-05-19 Simon TathamIntroduce routines in each game module to encode a...
2004-05-11 Simon TathamFramework alteration: we now support a `game_ui' struct...
2004-05-03 Simon TathamGTK and Windows appear to handle timers very differently:
2004-05-03 Simon TathamThe Windows RNG turns out to only give about 16 bits...
2004-05-03 Simon TathamImplement selection of game seeds, by reusing the confi...
2004-05-03 Simon Tatham`Fifteen' was getting the parity wrong on any size...
2004-05-02 Simon Tatham`BOOLEAN' is a term already used by Win32. Bah. Change...
2004-05-01 Simon TathamConfiguration dialog box, on the GTK front end only...
2004-04-30 Simon TathamKeep the status bar in better sync with the game display.
2004-04-29 Simon TathamAdded a status bar.
2004-04-29 Simon TathamImplemented text and clipping primitives in the fronten...