2017-10-01 |
Simon Tatham | Assorted char * -> const char * API changes. |
tree | commitdiff |
2017-10-01 |
Simon Tatham | Return error messages as 'const char *', not 'char *'. |
tree | commitdiff |
2017-10-01 |
Simon Tatham | Use a proper union in struct config_item. |
tree | commitdiff |
2017-10-01 |
Simon Tatham | New name UI_UPDATE for interpret_move's return "". |
tree | commitdiff |
2017-04-26 |
Simon Tatham | Rework the preset menu system to permit submenus. |
tree | commitdiff |
2015-01-13 |
Simon Tatham | Put the game summaries from the website into gamedesc... |
tree | commitdiff |
2014-12-18 |
Simon Tatham | Permit selecting a diagonal of squares at once in Group. |
tree | commitdiff |
2013-11-28 |
Simon Tatham | Fix a printf 64-bit-cleanness error. |
tree | commitdiff |
2013-10-09 |
Simon Tatham | Fix an edge case of divider-obsoletion in Group. |
tree | commitdiff |
2013-10-09 |
Simon Tatham | Faintly highlight the leading diagonal of Group's grid. |
tree | commitdiff |
2013-06-30 |
Simon Tatham | Add a mechanism to the automake system to allow 'make... |
tree | commitdiff |
2013-06-08 |
Simon Tatham | Remove spurious "unfinished/" that appeared at the... |
tree | commitdiff |
2013-06-08 |
Simon Tatham | Rename wingames.lst to gamedesc.txt, and add a couple... |
tree | commitdiff |
2013-04-13 |
Simon Tatham | Giant const patch of doom: add a 'const' to every param... |
tree | commitdiff |
2013-04-12 |
Simon Tatham | Add 'const' to the game_params arguments in validate_de... |
tree | commitdiff |
2012-09-10 |
Simon Tatham | Forgot to add the new 'const' in the unfinished subdire... |
tree | commitdiff |
2012-01-22 |
Simon Tatham | New puzzle! Or rather, new-ish, because this one has... |
tree | commitdiff |
2011-12-21 |
Simon Tatham | In Group, the keyboard-controlled cursor should respect... |
tree | commitdiff |
2011-06-19 |
Simon Tatham | Changed my mind about midend_is_solved: I've now reprot... |
tree | commitdiff |
2011-05-04 |
Simon Tatham | Fix warnings generated by gcc 4.6.0 about variables... |
tree | commitdiff |
2011-04-02 |
Simon Tatham | Add a function to every game backend which indicates... |
tree | commitdiff |
2011-02-08 |
Simon Tatham | Another UI feature for Group: now you can click between... |
tree | commitdiff |
2011-01-09 |
Simon Tatham | Fix error highlighting after table rearrangement. |
tree | commitdiff |
2011-01-08 |
Simon Tatham | Add the ability to reorder the rows and columns in... |
tree | commitdiff |
2010-09-20 |
Simon Tatham | Memory leak fixes from Jonas Koelker. |
tree | commitdiff |
2010-06-27 |
Simon Tatham | Some minor fixes to the unfinished Pearl solver: |
tree | commitdiff |
2010-01-09 |
Simon Tatham | Oops. Uncomment the difficulty exceptions! (Also add... |
tree | commitdiff |
2010-01-05 |
Simon Tatham | Proof that check_errors() is sufficient. |
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2010-01-05 |
Simon Tatham | Refer to group elements by letters instead of numbers... |
tree | commitdiff |
2010-01-05 |
Simon Tatham | Add an even more evil (!) game mode, in which it's... |
tree | commitdiff |
2010-01-05 |
Simon Tatham | Yikes! Fix a misaimed 'sizeof' which I only got away... |
tree | commitdiff |
2010-01-01 |
Simon Tatham | Couple of missing 'static's. |
tree | commitdiff |
2009-12-30 |
Simon Tatham | New puzzle in 'unfinished'. Essentially, Sudoku for... |
tree | commitdiff |
2009-01-06 |
Simon Tatham | Bring the unfinished .R files into line with the curren... |
tree | commitdiff |
2008-11-16 |
Simon Tatham | Patch from Lee Dowling to implement mouse control in... |
tree | commitdiff |
2008-11-16 |
Simon Tatham | Take out some lurking "nullgame" holdovers from unfinis... |
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2008-09-13 |
Simon Tatham | Since the lack of this has caused portability issues... |
tree | commitdiff |
2008-09-06 |
Simon Tatham | New infrastructure feature. Games are now permitted... |
tree | commitdiff |
2008-07-05 |
Simon Tatham | Correction from James H: sqrt(0) shouldn't occur any... |
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2008-07-05 |
Simon Tatham | More operations and bug fixes from James H. |
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2008-06-24 |
Simon Tatham | James H has helpfully provided yet more silly operators... |
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2008-06-23 |
Simon Tatham | An option to enable a debugging mode for the BFS. |
tree | commitdiff |
2008-06-09 |
Simon Tatham | New -A mode permitting even madder operators, and also... |
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2008-04-07 |
Simon Tatham | Substantial reworking of Solo so that it implements... |
tree | commitdiff |
2007-08-25 |
Simon Tatham | A rigorous proof. Totally unimportant to the code,... |
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2007-08-25 |
Simon Tatham | Fix an inaccurate comment. |
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2007-08-25 |
Simon Tatham | I've just realised that my deliberate avoidance of... |
tree | commitdiff |
2007-08-25 |
Simon Tatham | Commit my work so far on a generator for Nikoli's ... |
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2007-08-18 |
Simon Tatham | Ahem. Finishing writing the comment _before_ checkin... |
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2007-08-18 |
Simon Tatham | Allow a 1-omino to be completely destroyed and recreate... |
tree | commitdiff |
2007-08-18 |
Simon Tatham | Better test-mode diagnostics. |
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2007-08-18 |
Simon Tatham | A piece of library code which constructs a random divis... |
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2007-06-29 |
Simon Tatham | Optimiser placation. |
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2007-05-12 |
Simon Tatham | More forgiving selection of dragging targets. |
tree | commitdiff |
2007-05-12 |
Simon Tatham | Graphics tweak: make the top-right and bottom-left... |
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2007-05-12 |
Simon Tatham | In-game user interface to the solver. |
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2007-05-12 |
Simon Tatham | Remove the check for disconnected pieces; it's over... |
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2007-05-07 |
Simon Tatham | Stand-alone slidesolver. |
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2007-05-07 |
Simon Tatham | Add an optional move limit during game generation. |
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2007-05-07 |
Simon Tatham | Slight solver speedup by tracking more carefully which... |
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2007-05-07 |
Simon Tatham | Close-to-finished auto-generating implementation of... |
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2007-02-22 |
Jacob Nevins | Remove spurious semicolons from macros; their upset... |
tree | commitdiff |
2006-12-29 |
Jacob Nevins | Bring .R files for nullgame and unfinished puzzles... |
tree | commitdiff |
2006-12-24 |
Simon Tatham | HTML Help support for Puzzles, with the same kind of... |
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2006-10-29 |
Simon Tatham | I'm sick and tired of having unfinished puzzle code... |
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