chiark / gitweb /
I'm sick and tired of having unfinished puzzle code lying around on
authorSimon Tatham <anakin@pobox.com>
Sun, 29 Oct 2006 09:41:02 +0000 (09:41 +0000)
committerSimon Tatham <anakin@pobox.com>
Sun, 29 Oct 2006 09:41:02 +0000 (09:41 +0000)
commitb3364419daf57fb508b907b3365d34d312fc7b07
treefb15fc3caac0c5eb80183334d43adc200a72a007
parentb7356cd209eb6a0b8bb153e34a9c1a5831884c7b
I'm sick and tired of having unfinished puzzle code lying around on
several different systems in strange directories. So I'm creating an
`unfinished' directory within source control, and centralising all
my half-finished, half-baked or otherwise half-arsed puzzle
implementations into it. Herewith Sokoban (playable but rubbish
generation), Pearl (Masyu - rubbish generation and nothing else),
Path (Number Link - rubbish generation and nothing else) and NumGame
(the Countdown numbers game - currently just a solver and not even a
generator yet).

[originally from svn r6883]
unfinished/README [new file with mode: 0644]
unfinished/numgame.c [new file with mode: 0644]
unfinished/path.c [new file with mode: 0644]
unfinished/pearl.R [new file with mode: 0644]
unfinished/pearl.c [new file with mode: 0644]
unfinished/sokoban.R [new file with mode: 0644]
unfinished/sokoban.c [new file with mode: 0644]