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Allow unlocking an island despite moving slightly.
[sgt-puzzles.git]
/
inertia.c
2015-10-03
Jonas Kölker
Recompute solutions in Inertia if the user strays from...
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2015-10-03
Jonas Kölker
Add game_text_format to Inertia.
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2013-04-13
Simon Tatham
Giant const patch of doom: add a 'const' to every param...
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2013-04-12
Simon Tatham
Add 'const' to the game_params arguments in validate_de...
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2012-09-09
Simon Tatham
New rule: interpret_move() is passed a pointer to the...
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2011-06-19
Simon Tatham
Changed my mind about midend_is_solved: I've now reprot...
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2011-04-02
Simon Tatham
Add a function to every game backend which indicates...
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2009-09-13
Simon Tatham
Redo Mines and Inertia's mine graphics using an actual...
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2008-09-13
Simon Tatham
Patch from James H to centralise some generally useful...
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2008-09-06
Simon Tatham
New infrastructure feature. Games are now permitted...
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2007-05-12
Simon Tatham
Fix tiny memory leak if you pressed Solve while part...
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2007-02-26
Simon Tatham
Dariusz Olszewski's changes to support compiling for...
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2006-12-24
Simon Tatham
HTML Help support for Puzzles, with the same kind of...
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2006-11-24
Simon Tatham
Fix a couple of rounding errors in Inertia's gem-drawin...
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2005-12-26
Simon Tatham
I've just noticed a bug in the Inertia solver: if you...
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2005-10-22
Simon Tatham
Cleanup: it was absolutely stupid for game_wants_status...
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2005-10-22
Simon Tatham
Cleanup: remove the game_state parameter to game_colour...
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2005-10-22
Simon Tatham
Cleanup: the `mouse_priorities' field in the back end...
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2005-09-11
Simon Tatham
Oops; left some rogue diagnostics in.
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2005-09-11
Simon Tatham
Run the final solution-reduction pass in both direction...
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2005-09-11
Simon Tatham
Solve function for Inertia, using what's essentially...
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2005-09-06
Simon Tatham
I arranged that dying after the game was already comple...
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2005-09-05
Simon Tatham
I've dithered a bit in the past about whether or not...
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2005-09-01
Simon Tatham
James H's memory leak fixes to Inertia.
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2005-08-27
Simon Tatham
Fix array bounds violation in the solver. Oops.
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2005-08-27
Simon Tatham
OS X seems particularly picky about possibly uninitialised
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2005-08-27
Simon Tatham
New puzzle: `Inertia', originally written for Windows...
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