chiark / gitweb /
sgt-puzzles.git
2004-12-07 Simon TathamNew puzzle: `pattern'.
2004-11-18 Simon TathamMove MODULE files out of individual project directories...
2004-11-16 Simon TathamRemove .cvsignore files on all active branches.
2004-09-06 Simon TathamMove the deactivate_timer() call from window_destroy...
2004-09-01 Simon TathamDeactivate the timer when we destroy the puzzle window...
2004-08-17 Simon TathamNow we have the `dir' parameter, we should use it where...
2004-08-17 Simon TathamRemove extraneous underscores at start and end of Recta...
2004-08-16 Jacob NevinsNet's redraw function now uses the `dir' argument to...
2004-08-16 Jacob NevinsAfter discussion with Simon, the game redraw functions...
2004-08-16 Jacob NevinsUI nit: make cursor visible upon use of A/S/D keyboard...
2004-08-16 Simon TathamThis repository needs to have a copy of mkfiles.pl...
2004-08-16 Simon TathamClarify that difficulty does not increase forever as...
2004-08-16 Simon TathamRobustness in the face of a completely configurable...
2004-08-16 Simon TathamMoved my puzzle collection out into ixion's main CVS...
2004-08-16 Simon TathamJust for convenience, a docs Makefile, outside the...
2004-08-16 Simon TathamFold in the expanded-grid mechanism for generating...
2004-08-16 Simon TathamAdded a help file, mostly thanks to Jacob.
2004-07-30 Simon TathamFailed to connect up the `destroy' signal in error_box...
2004-07-05 Simon TathamHACKING should be in .cvsignore.
2004-05-26 Simon TathamRichard B's utterly evil `netslide': cross between...
2004-05-24 Simon TathamAdded the beginnings of a hacking guide.
2004-05-22 Simon Tathammakedist.sh should be silent.
2004-05-22 Simon TathamFix a memory leak.
2004-05-20 Simon TathamNow that we have string-encodable game parameters,...
2004-05-19 Simon TathamIntroduce routines in each game module to encode a...
2004-05-12 Simon TathamFix `visible' calculation (again).
2004-05-12 Simon TathamAhem. Seed validation was completely broken.
2004-05-12 Simon TathamDuring redraws, I now do corner analysis centrally...
2004-05-12 Simon TathamRemove vestigial code from the previous attempt at...
2004-05-12 Simon TathamFiddle with the coordinate system to see if I can impro...
2004-05-12 Simon TathamFlash on completion. Two people actually complained...
2004-05-11 Simon TathamMissing draw_update call.
2004-05-11 Simon TathamRename the Windows Net executable, due to its clash...
2004-05-11 Simon TathamNow we have the UI abstraction, use it to implement...
2004-05-11 Simon TathamAnd I _always_ forget to clear the background when...
2004-05-11 Simon TathamCosmetic fixes for Windows.
2004-05-11 Simon TathamDon't rush move animation to a conclusion on a subseque...
2004-05-11 Simon TathamWe should turn off the dragging variables in the UI...
2004-05-11 Simon TathamRectangles is now actually playable, since I've used...
2004-05-11 Simon TathamOops - missed a bit in the GTK front end :-)
2004-05-11 Simon TathamFramework alteration: we now support a `game_ui' struct...
2004-05-11 Simon TathamAdded a new game, `Rectangles', taken from nikoli.co.jp.
2004-05-04 Simon TathamForgot to initialise the font variables in the Windows...
2004-05-04 Simon TathamForgot to set up the initial value of checkboxes.
2004-05-04 Simon Tathamdupstr() should take a const char *. In particular...
2004-05-04 Simon TathamNet puzzles more than 32 tiles wide weren't working...
2004-05-04 Simon TathamPeter Maydell points out that the README misspells...
2004-05-04 Simon TathamUninitialised variable caused ultra-wide windows. Silly.
2004-05-03 Simon TathamAdd a README.
2004-05-03 Simon TathamShell script to prepare a source distribution archive.
2004-05-03 Simon TathamAdd a licence file.
2004-05-03 Simon TathamRedraws during undo in Sixteen had been broken by my...
2004-05-03 Simon TathamGTK and Windows appear to handle timers very differently:
2004-05-03 Simon TathamMake Return and Escape work reliably in GTK dialog...
2004-05-03 Simon TathamThe Windows RNG turns out to only give about 16 bits...
2004-05-03 Simon TathamImplement selection of game seeds, by reusing the confi...
2004-05-03 Simon Tatham`Fifteen' was getting the parity wrong on any size...
2004-05-03 Simon TathamGame configuration box for Windows, by constructing...
2004-05-02 Simon Tatham`BOOLEAN' is a term already used by Win32. Bah. Change...
2004-05-01 Simon TathamConfiguration dialog box, on the GTK front end only...
2004-05-01 Simon TathamRemove arbitrary restriction on Net minimum game size...
2004-05-01 Simon TathamWrap the status bar in a viewport, to avoid it expandin...
2004-05-01 Simon TathamThe cube was being drawn slightly differently on the...
2004-04-30 Simon TathamKeep the status bar in better sync with the game display.
2004-04-30 Simon TathamWe were forgetting to count the final move.
2004-04-30 Simon TathamIncorrect placing of the polyhedron sometimes left...
2004-04-29 Simon TathamAdded a status bar.
2004-04-29 Simon TathamImplemented text and clipping primitives in the fronten...
2004-04-29 Simon Tatham`There's always one'. Add nullgame to .cvsignore.
2004-04-29 Simon TathamAdd a template file defining the null game.
2004-04-28 Simon TathamAdd a new game concept called a `flash'. This is a...
2004-04-28 Simon TathamHave each game declare a name which is used for window...
2004-04-28 Simon TathamShift-click is equivalent to middle-click. This is...
2004-04-28 Simon TathamFix zillions of MSVC compiler warnings. Sigh.
2004-04-28 Simon TathamIntroduce diagonal movement keys on the numeric keypad...
2004-04-28 Simon TathamAdd .map and .rsp files to .cvsignore.
2004-04-28 Simon TathamMore robust timer handling in GTK: never create a new...
2004-04-28 Simon TathamAdd a menu bar, in both Windows and GTK. In particular...
2004-04-27 Simon TathamA-_ha_! The Windows Rectangle() call appears to get...
2004-04-27 Simon TathamMost of a Windows front end. Something's not _quite_...
2004-04-27 Simon TathamStop the user being able to resize the window.
2004-04-27 Simon TathamImplemented Cube, in a sufficiently general way that...
2004-04-26 Simon TathamFurther general development. Net is now playable, though
2004-04-25 Simon TathamGeneral further development. Sketched out the mid-end...
2004-04-25 Simon TathamBeginnings of a GTK framework. (And I do mean _beginnin...
2004-04-25 Simon TathamInitial checkin of a portable framework for writing...