void draw_rect(frontend *fe, int x, int y, int w, int h, int colour)
{
- HBRUSH oldbrush = SelectObject(fe->hdc_bm, fe->brushes[colour]);
- HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
- Rectangle(fe->hdc_bm, x, y, x+w, y+h);
- SelectObject(fe->hdc_bm, oldbrush);
- SelectObject(fe->hdc_bm, oldpen);
+ if (w == 1 && h == 1) {
+ /*
+ * Rectangle() appears to get uppity if asked to draw a 1x1
+ * rectangle, presumably on the grounds that that's beneath
+ * its dignity and you ought to be using SetPixel instead.
+ * So I will.
+ */
+ SetPixel(fe->hdc_bm, x, y, fe->colours[colour]);
+ } else {
+ HBRUSH oldbrush = SelectObject(fe->hdc_bm, fe->brushes[colour]);
+ HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
+ Rectangle(fe->hdc_bm, x, y, x+w, y+h);
+ SelectObject(fe->hdc_bm, oldbrush);
+ SelectObject(fe->hdc_bm, oldpen);
+ }
}
void draw_line(frontend *fe, int x1, int y1, int x2, int y2, int colour)