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Oops; _actually_ add the reasoning mode I mentioned in the last
[sgt-puzzles.git]
/
midend.c
2005-01-25
Simon Tatham
Sanitising the mouse input data was a good idea, but my
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2005-01-25
Simon Tatham
Include code in midend.c to sanitise streams of mouse...
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2005-01-17
Simon Tatham
Rather than each game backend file exporting a whole...
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2004-12-22
Jacob Nevins
Add a `jumble' key (`J') to Net, which scrambles the...
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2004-08-16
Jacob Nevins
After discussion with Simon, the game redraw functions...
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2004-05-20
Simon Tatham
Now that we have string-encodable game parameters,...
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2004-05-19
Simon Tatham
Introduce routines in each game module to encode a...
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2004-05-11
Simon Tatham
Don't rush move animation to a conclusion on a subseque...
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2004-05-11
Simon Tatham
Framework alteration: we now support a `game_ui' struct...
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2004-05-03
Simon Tatham
The Windows RNG turns out to only give about 16 bits...
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2004-05-03
Simon Tatham
Implement selection of game seeds, by reusing the confi...
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2004-05-01
Simon Tatham
Configuration dialog box, on the GTK front end only...
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2004-04-29
Simon Tatham
Added a status bar.
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2004-04-28
Simon Tatham
Add a new game concept called a `flash'. This is a...
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2004-04-28
Simon Tatham
Add a menu bar, in both Windows and GTK. In particular...
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2004-04-27
Simon Tatham
Implemented Cube, in a sufficiently general way that...
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2004-04-26
Simon Tatham
Further general development. Net is now playable, though
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2004-04-25
Simon Tatham
General further development. Sketched out the mid-end...
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2004-04-25
Simon Tatham
Initial checkin of a portable framework for writing...
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