chiark / gitweb /
draw_polygon() and draw_circle() have always had a portability
[sgt-puzzles.git] / windows.c
1 /*
2  * windows.c: Windows front end for my puzzle collection.
3  */
4
5 #include <windows.h>
6 #include <commctrl.h>
7
8 #include <stdio.h>
9 #include <assert.h>
10 #include <ctype.h>
11 #include <stdarg.h>
12 #include <stdlib.h>
13 #include <limits.h>
14 #include <time.h>
15
16 #include "puzzles.h"
17
18 #define IDM_NEW       0x0010
19 #define IDM_RESTART   0x0020
20 #define IDM_UNDO      0x0030
21 #define IDM_REDO      0x0040
22 #define IDM_COPY      0x0050
23 #define IDM_SOLVE     0x0060
24 #define IDM_QUIT      0x0070
25 #define IDM_CONFIG    0x0080
26 #define IDM_DESC      0x0090
27 #define IDM_SEED      0x00A0
28 #define IDM_HELPC     0x00B0
29 #define IDM_GAMEHELP  0x00C0
30 #define IDM_ABOUT     0x00D0
31 #define IDM_SAVE      0x00E0
32 #define IDM_LOAD      0x00F0
33 #define IDM_PRESETS   0x0100
34
35 #define HELP_FILE_NAME  "puzzles.hlp"
36 #define HELP_CNT_NAME   "puzzles.cnt"
37
38 #ifdef DEBUGGING
39 static FILE *debug_fp = NULL;
40 static HANDLE debug_hdl = INVALID_HANDLE_VALUE;
41 static int debug_got_console = 0;
42
43 void dputs(char *buf)
44 {
45     DWORD dw;
46
47     if (!debug_got_console) {
48         if (AllocConsole()) {
49             debug_got_console = 1;
50             debug_hdl = GetStdHandle(STD_OUTPUT_HANDLE);
51         }
52     }
53     if (!debug_fp) {
54         debug_fp = fopen("debug.log", "w");
55     }
56
57     if (debug_hdl != INVALID_HANDLE_VALUE) {
58         WriteFile(debug_hdl, buf, strlen(buf), &dw, NULL);
59     }
60     fputs(buf, debug_fp);
61     fflush(debug_fp);
62 }
63
64 void debug_printf(char *fmt, ...)
65 {
66     char buf[4096];
67     va_list ap;
68
69     va_start(ap, fmt);
70     vsprintf(buf, fmt, ap);
71     dputs(buf);
72     va_end(ap);
73 }
74 #endif
75
76 struct font {
77     HFONT font;
78     int type;
79     int size;
80 };
81
82 struct cfg_aux {
83     int ctlid;
84 };
85
86 struct blitter {
87     HBITMAP bitmap;
88     frontend *fe;
89     int x, y, w, h;
90 };
91
92 struct frontend {
93     midend_data *me;
94     HWND hwnd, statusbar, cfgbox;
95     HINSTANCE inst;
96     HBITMAP bitmap, prevbm;
97     HDC hdc_bm;
98     COLORREF *colours;
99     HBRUSH *brushes;
100     HPEN *pens;
101     HRGN clip;
102     UINT timer;
103     DWORD timer_last_tickcount;
104     int npresets;
105     game_params **presets;
106     struct font *fonts;
107     int nfonts, fontsize;
108     config_item *cfg;
109     struct cfg_aux *cfgaux;
110     int cfg_which, dlg_done;
111     HFONT cfgfont;
112     char *help_path;
113     int help_has_contents;
114     char *laststatus;
115 };
116
117 void fatal(char *fmt, ...)
118 {
119     char buf[2048];
120     va_list ap;
121
122     va_start(ap, fmt);
123     vsprintf(buf, fmt, ap);
124     va_end(ap);
125
126     MessageBox(NULL, buf, "Fatal error", MB_ICONEXCLAMATION | MB_OK);
127
128     exit(1);
129 }
130
131 void get_random_seed(void **randseed, int *randseedsize)
132 {
133     time_t *tp = snew(time_t);
134     time(tp);
135     *randseed = (void *)tp;
136     *randseedsize = sizeof(time_t);
137 }
138
139 void status_bar(frontend *fe, char *text)
140 {
141     char *rewritten = midend_rewrite_statusbar(fe->me, text);
142     if (!fe->laststatus || strcmp(rewritten, fe->laststatus)) {
143         SetWindowText(fe->statusbar, rewritten);
144         sfree(fe->laststatus);
145         fe->laststatus = rewritten;
146     } else {
147         sfree(rewritten);
148     }
149 }
150
151 blitter *blitter_new(int w, int h)
152 {
153     blitter *bl = snew(blitter);
154
155     memset(bl, 0, sizeof(blitter));
156     bl->w = w;
157     bl->h = h;
158     bl->bitmap = 0;
159
160     return bl;
161 }
162
163 void blitter_free(blitter *bl)
164 {
165     if (bl->bitmap) DeleteObject(bl->bitmap);
166     sfree(bl);
167 }
168
169 static void blitter_mkbitmap(frontend *fe, blitter *bl)
170 {
171     HDC hdc = GetDC(fe->hwnd);
172     bl->bitmap = CreateCompatibleBitmap(hdc, bl->w, bl->h);
173     ReleaseDC(fe->hwnd, hdc);
174 }
175
176 /* BitBlt(dstDC, dstX, dstY, dstW, dstH, srcDC, srcX, srcY, dType) */
177
178 void blitter_save(frontend *fe, blitter *bl, int x, int y)
179 {
180     HDC hdc_win, hdc_blit;
181     HBITMAP prev_blit;
182
183     if (!bl->bitmap) blitter_mkbitmap(fe, bl);
184
185     bl->x = x; bl->y = y;
186
187     hdc_win = GetDC(fe->hwnd);
188     hdc_blit = CreateCompatibleDC(hdc_win);
189     if (!hdc_blit) fatal("hdc_blit failed: 0x%x", GetLastError());
190
191     prev_blit = SelectObject(hdc_blit, bl->bitmap);
192     if (prev_blit == NULL || prev_blit == HGDI_ERROR)
193         fatal("SelectObject for hdc_main failed: 0x%x", GetLastError());
194
195     if (!BitBlt(hdc_blit, 0, 0, bl->w, bl->h,
196                 fe->hdc_bm, x, y, SRCCOPY))
197         fatal("BitBlt failed: 0x%x", GetLastError());
198
199     SelectObject(hdc_blit, prev_blit);
200     DeleteDC(hdc_blit);
201     ReleaseDC(fe->hwnd, hdc_win);
202 }
203
204 void blitter_load(frontend *fe, blitter *bl, int x, int y)
205 {
206     HDC hdc_win, hdc_blit;
207     HBITMAP prev_blit;
208
209     assert(bl->bitmap); /* we should always have saved before loading */
210
211     if (x == BLITTER_FROMSAVED) x = bl->x;
212     if (y == BLITTER_FROMSAVED) y = bl->y;
213
214     hdc_win = GetDC(fe->hwnd);
215     hdc_blit = CreateCompatibleDC(hdc_win);
216
217     prev_blit = SelectObject(hdc_blit, bl->bitmap);
218
219     BitBlt(fe->hdc_bm, x, y, bl->w, bl->h,
220            hdc_blit, 0, 0, SRCCOPY);
221
222     SelectObject(hdc_blit, prev_blit);
223     DeleteDC(hdc_blit);
224     ReleaseDC(fe->hwnd, hdc_win);
225 }
226
227 void frontend_default_colour(frontend *fe, float *output)
228 {
229     DWORD c = GetSysColor(COLOR_MENU); /* ick */
230
231     output[0] = (float)(GetRValue(c) / 255.0);
232     output[1] = (float)(GetGValue(c) / 255.0);
233     output[2] = (float)(GetBValue(c) / 255.0);
234 }
235
236 void clip(frontend *fe, int x, int y, int w, int h)
237 {
238     IntersectClipRect(fe->hdc_bm, x, y, x+w, y+h);
239 }
240
241 void unclip(frontend *fe)
242 {
243     SelectClipRgn(fe->hdc_bm, NULL);
244 }
245
246 void draw_text(frontend *fe, int x, int y, int fonttype, int fontsize,
247                int align, int colour, char *text)
248 {
249     int i;
250
251     /*
252      * Find or create the font.
253      */
254     for (i = 0; i < fe->nfonts; i++)
255         if (fe->fonts[i].type == fonttype && fe->fonts[i].size == fontsize)
256             break;
257
258     if (i == fe->nfonts) {
259         if (fe->fontsize <= fe->nfonts) {
260             fe->fontsize = fe->nfonts + 10;
261             fe->fonts = sresize(fe->fonts, fe->fontsize, struct font);
262         }
263
264         fe->nfonts++;
265
266         fe->fonts[i].type = fonttype;
267         fe->fonts[i].size = fontsize;
268
269         fe->fonts[i].font = CreateFont(-fontsize, 0, 0, 0, FW_BOLD,
270                                        FALSE, FALSE, FALSE, DEFAULT_CHARSET,
271                                        OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
272                                        DEFAULT_QUALITY,
273                                        (fonttype == FONT_FIXED ?
274                                         FIXED_PITCH | FF_DONTCARE :
275                                         VARIABLE_PITCH | FF_SWISS),
276                                        NULL);
277     }
278
279     /*
280      * Position and draw the text.
281      */
282     {
283         HFONT oldfont;
284         TEXTMETRIC tm;
285         SIZE size;
286
287         oldfont = SelectObject(fe->hdc_bm, fe->fonts[i].font);
288         if (GetTextMetrics(fe->hdc_bm, &tm)) {
289             if (align & ALIGN_VCENTRE)
290                 y -= (tm.tmAscent+tm.tmDescent)/2;
291             else
292                 y -= tm.tmAscent;
293         }
294         if (GetTextExtentPoint32(fe->hdc_bm, text, strlen(text), &size)) {
295             if (align & ALIGN_HCENTRE)
296                 x -= size.cx / 2;
297             else if (align & ALIGN_HRIGHT)
298                 x -= size.cx;
299         }
300         SetBkMode(fe->hdc_bm, TRANSPARENT);
301         SetTextColor(fe->hdc_bm, fe->colours[colour]);
302         TextOut(fe->hdc_bm, x, y, text, strlen(text));
303         SelectObject(fe->hdc_bm, oldfont);
304     }
305 }
306
307 void draw_rect(frontend *fe, int x, int y, int w, int h, int colour)
308 {
309     if (w == 1 && h == 1) {
310         /*
311          * Rectangle() appears to get uppity if asked to draw a 1x1
312          * rectangle, presumably on the grounds that that's beneath
313          * its dignity and you ought to be using SetPixel instead.
314          * So I will.
315          */
316         SetPixel(fe->hdc_bm, x, y, fe->colours[colour]);
317     } else {
318         HBRUSH oldbrush = SelectObject(fe->hdc_bm, fe->brushes[colour]);
319         HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
320         Rectangle(fe->hdc_bm, x, y, x+w, y+h);
321         SelectObject(fe->hdc_bm, oldbrush);
322         SelectObject(fe->hdc_bm, oldpen);
323     }
324 }
325
326 void draw_line(frontend *fe, int x1, int y1, int x2, int y2, int colour)
327 {
328     HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
329     MoveToEx(fe->hdc_bm, x1, y1, NULL);
330     LineTo(fe->hdc_bm, x2, y2);
331     SetPixel(fe->hdc_bm, x2, y2, fe->colours[colour]);
332     SelectObject(fe->hdc_bm, oldpen);
333 }
334
335 void draw_circle(frontend *fe, int cx, int cy, int radius,
336                  int fillcolour, int outlinecolour)
337 {
338     assert(outlinecolour >= 0);
339
340     if (fillcolour >= 0) {
341         HBRUSH oldbrush = SelectObject(fe->hdc_bm, fe->brushes[fillcolour]);
342         HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[outlinecolour]);
343         Ellipse(fe->hdc_bm, cx - radius, cy - radius,
344                 cx + radius + 1, cy + radius + 1);
345         SelectObject(fe->hdc_bm, oldbrush);
346         SelectObject(fe->hdc_bm, oldpen);
347     } else {
348         HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[outlinecolour]);
349         Arc(fe->hdc_bm, cx - radius, cy - radius,
350             cx + radius + 1, cy + radius + 1,
351             cx - radius, cy, cx - radius, cy);
352         SelectObject(fe->hdc_bm, oldpen);
353     }
354 }
355
356 void draw_polygon(frontend *fe, int *coords, int npoints,
357                   int fillcolour, int outlinecolour)
358 {
359     POINT *pts = snewn(npoints+1, POINT);
360     int i;
361
362     for (i = 0; i <= npoints; i++) {
363         int j = (i < npoints ? i : 0);
364         pts[i].x = coords[j*2];
365         pts[i].y = coords[j*2+1];
366     }
367
368     assert(outlinecolour >= 0);
369
370     if (fillcolour >= 0) {
371         HBRUSH oldbrush = SelectObject(fe->hdc_bm, fe->brushes[fillcolour]);
372         HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[outlinecolour]);
373         Polygon(fe->hdc_bm, pts, npoints);
374         SelectObject(fe->hdc_bm, oldbrush);
375         SelectObject(fe->hdc_bm, oldpen);
376     } else {
377         HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[outlinecolour]);
378         Polyline(fe->hdc_bm, pts, npoints+1);
379         SelectObject(fe->hdc_bm, oldpen);
380     }
381
382     sfree(pts);
383 }
384
385 void start_draw(frontend *fe)
386 {
387     HDC hdc_win;
388     hdc_win = GetDC(fe->hwnd);
389     fe->hdc_bm = CreateCompatibleDC(hdc_win);
390     fe->prevbm = SelectObject(fe->hdc_bm, fe->bitmap);
391     ReleaseDC(fe->hwnd, hdc_win);
392     fe->clip = NULL;
393     SetMapMode(fe->hdc_bm, MM_TEXT);
394 }
395
396 void draw_update(frontend *fe, int x, int y, int w, int h)
397 {
398     RECT r;
399
400     r.left = x;
401     r.top = y;
402     r.right = x + w;
403     r.bottom = y + h;
404
405     InvalidateRect(fe->hwnd, &r, FALSE);
406 }
407
408 void end_draw(frontend *fe)
409 {
410     SelectObject(fe->hdc_bm, fe->prevbm);
411     DeleteDC(fe->hdc_bm);
412     if (fe->clip) {
413         DeleteObject(fe->clip);
414         fe->clip = NULL;
415     }
416 }
417
418 void deactivate_timer(frontend *fe)
419 {
420     KillTimer(fe->hwnd, fe->timer);
421     fe->timer = 0;
422 }
423
424 void activate_timer(frontend *fe)
425 {
426     if (!fe->timer) {
427         fe->timer = SetTimer(fe->hwnd, fe->timer, 20, NULL);
428         fe->timer_last_tickcount = GetTickCount();
429     }
430 }
431
432 void write_clip(HWND hwnd, char *data)
433 {
434     HGLOBAL clipdata;
435     int len, i, j;
436     char *data2;
437     void *lock;
438
439     /*
440      * Windows expects CRLF in the clipboard, so we must convert
441      * any \n that has come out of the puzzle backend.
442      */
443     len = 0;
444     for (i = 0; data[i]; i++) {
445         if (data[i] == '\n')
446             len++;
447         len++;
448     }
449     data2 = snewn(len+1, char);
450     j = 0;
451     for (i = 0; data[i]; i++) {
452         if (data[i] == '\n')
453             data2[j++] = '\r';
454         data2[j++] = data[i];
455     }
456     assert(j == len);
457     data2[j] = '\0';
458
459     clipdata = GlobalAlloc(GMEM_DDESHARE | GMEM_MOVEABLE, len + 1);
460     if (!clipdata)
461         return;
462     lock = GlobalLock(clipdata);
463     if (!lock)
464         return;
465     memcpy(lock, data2, len);
466     ((unsigned char *) lock)[len] = 0;
467     GlobalUnlock(clipdata);
468
469     if (OpenClipboard(hwnd)) {
470         EmptyClipboard();
471         SetClipboardData(CF_TEXT, clipdata);
472         CloseClipboard();
473     } else
474         GlobalFree(clipdata);
475
476     sfree(data2);
477 }
478
479 /*
480  * See if we can find a help file.
481  */
482 static void find_help_file(frontend *fe)
483 {
484     char b[2048], *p, *q, *r;
485     FILE *fp;
486     if (!fe->help_path) {
487         GetModuleFileName(NULL, b, sizeof(b) - 1);
488         r = b;
489         p = strrchr(b, '\\');
490         if (p && p >= r) r = p+1;
491         q = strrchr(b, ':');
492         if (q && q >= r) r = q+1;
493         strcpy(r, HELP_FILE_NAME);
494         if ( (fp = fopen(b, "r")) != NULL) {
495             fe->help_path = dupstr(b);
496             fclose(fp);
497         } else
498             fe->help_path = NULL;
499         strcpy(r, HELP_CNT_NAME);
500         if ( (fp = fopen(b, "r")) != NULL) {
501             fe->help_has_contents = TRUE;
502             fclose(fp);
503         } else
504             fe->help_has_contents = FALSE;
505     }
506 }
507
508 static void check_window_size(frontend *fe, int *px, int *py)
509 {
510     RECT r;
511     int x, y, sy;
512
513     if (fe->statusbar) {
514         RECT sr;
515         GetWindowRect(fe->statusbar, &sr);
516         sy = sr.bottom - sr.top;
517     } else {
518         sy = 0;
519     }
520
521     /*
522      * See if we actually got the window size we wanted, and adjust
523      * the puzzle size if not.
524      */
525     GetClientRect(fe->hwnd, &r);
526     x = r.right - r.left;
527     y = r.bottom - r.top - sy;
528     midend_size(fe->me, &x, &y, FALSE);
529     if (x != r.right - r.left || y != r.bottom - r.top) {
530         /*
531          * Resize the window, now we know what size we _really_
532          * want it to be.
533          */
534         r.left = r.top = 0;
535         r.right = x;
536         r.bottom = y + sy;
537         AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW &~
538                            (WS_THICKFRAME | WS_MAXIMIZEBOX | WS_OVERLAPPED),
539                            TRUE, 0);
540         SetWindowPos(fe->hwnd, NULL, 0, 0, r.right - r.left, r.bottom - r.top,
541                      SWP_NOMOVE | SWP_NOZORDER);
542     }
543
544     if (fe->statusbar) {
545         GetClientRect(fe->hwnd, &r);
546         SetWindowPos(fe->statusbar, NULL, 0, r.bottom-r.top-sy, r.right-r.left,
547                      sy, SWP_NOZORDER);
548     }
549
550     *px = x;
551     *py = y;
552 }
553
554 static frontend *new_window(HINSTANCE inst, char *game_id, char **error)
555 {
556     frontend *fe;
557     int x, y;
558     RECT r;
559     HDC hdc;
560
561     fe = snew(frontend);
562
563     fe->me = midend_new(fe, &thegame);
564
565     if (game_id) {
566         *error = midend_game_id(fe->me, game_id);
567         if (*error) {
568             midend_free(fe->me);
569             sfree(fe);
570             return NULL;
571         }
572     }
573
574     fe->help_path = NULL;
575     find_help_file(fe);
576
577     fe->inst = inst;
578     midend_new_game(fe->me);
579
580     fe->timer = 0;
581
582     fe->fonts = NULL;
583     fe->nfonts = fe->fontsize = 0;
584
585     fe->laststatus = NULL;
586
587     {
588         int i, ncolours;
589         float *colours;
590
591         colours = midend_colours(fe->me, &ncolours);
592
593         fe->colours = snewn(ncolours, COLORREF);
594         fe->brushes = snewn(ncolours, HBRUSH);
595         fe->pens = snewn(ncolours, HPEN);
596
597         for (i = 0; i < ncolours; i++) {
598             fe->colours[i] = RGB(255 * colours[i*3+0],
599                                  255 * colours[i*3+1],
600                                  255 * colours[i*3+2]);
601             fe->brushes[i] = CreateSolidBrush(fe->colours[i]);
602             fe->pens[i] = CreatePen(PS_SOLID, 1, fe->colours[i]);
603         }
604     }
605
606     x = y = INT_MAX;                   /* find puzzle's preferred size */
607     midend_size(fe->me, &x, &y, FALSE);
608
609     r.left = r.top = 0;
610     r.right = x;
611     r.bottom = y;
612     AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW &~
613                        (WS_THICKFRAME | WS_MAXIMIZEBOX | WS_OVERLAPPED),
614                        TRUE, 0);
615
616     fe->hwnd = CreateWindowEx(0, thegame.name, thegame.name,
617                               WS_OVERLAPPEDWINDOW &~
618                               (WS_THICKFRAME | WS_MAXIMIZEBOX),
619                               CW_USEDEFAULT, CW_USEDEFAULT,
620                               r.right - r.left, r.bottom - r.top,
621                               NULL, NULL, inst, NULL);
622
623     if (midend_wants_statusbar(fe->me)) {
624         RECT sr;
625         fe->statusbar = CreateWindowEx(0, STATUSCLASSNAME, "ooh",
626                                        WS_CHILD | WS_VISIBLE,
627                                        0, 0, 0, 0, /* status bar does these */
628                                        fe->hwnd, NULL, inst, NULL);
629         /*
630          * Now resize the window to take account of the status bar.
631          */
632         GetWindowRect(fe->statusbar, &sr);
633         GetWindowRect(fe->hwnd, &r);
634         SetWindowPos(fe->hwnd, NULL, 0, 0, r.right - r.left,
635                      r.bottom - r.top + sr.bottom - sr.top,
636                      SWP_NOMOVE | SWP_NOZORDER);
637     } else {
638         fe->statusbar = NULL;
639     }
640
641     {
642         HMENU bar = CreateMenu();
643         HMENU menu = CreateMenu();
644
645         AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)menu, "Game");
646         AppendMenu(menu, MF_ENABLED, IDM_NEW, "New");
647         AppendMenu(menu, MF_ENABLED, IDM_RESTART, "Restart");
648         AppendMenu(menu, MF_ENABLED, IDM_DESC, "Specific...");
649         AppendMenu(menu, MF_ENABLED, IDM_SEED, "Random Seed...");
650
651         if ((fe->npresets = midend_num_presets(fe->me)) > 0 ||
652             thegame.can_configure) {
653             HMENU sub = CreateMenu();
654             int i;
655
656             AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)sub, "Type");
657
658             fe->presets = snewn(fe->npresets, game_params *);
659
660             for (i = 0; i < fe->npresets; i++) {
661                 char *name;
662
663                 midend_fetch_preset(fe->me, i, &name, &fe->presets[i]);
664
665                 /*
666                  * FIXME: we ought to go through and do something
667                  * with ampersands here.
668                  */
669
670                 AppendMenu(sub, MF_ENABLED, IDM_PRESETS + 0x10 * i, name);
671             }
672
673             if (thegame.can_configure) {
674                 AppendMenu(sub, MF_ENABLED, IDM_CONFIG, "Custom...");
675             }
676         }
677
678         AppendMenu(menu, MF_SEPARATOR, 0, 0);
679         AppendMenu(menu, MF_ENABLED, IDM_LOAD, "Load");
680         AppendMenu(menu, MF_ENABLED, IDM_SAVE, "Save");
681         AppendMenu(menu, MF_SEPARATOR, 0, 0);
682         AppendMenu(menu, MF_ENABLED, IDM_UNDO, "Undo");
683         AppendMenu(menu, MF_ENABLED, IDM_REDO, "Redo");
684         if (thegame.can_format_as_text) {
685             AppendMenu(menu, MF_SEPARATOR, 0, 0);
686             AppendMenu(menu, MF_ENABLED, IDM_COPY, "Copy");
687         }
688         if (thegame.can_solve) {
689             AppendMenu(menu, MF_SEPARATOR, 0, 0);
690             AppendMenu(menu, MF_ENABLED, IDM_SOLVE, "Solve");
691         }
692         AppendMenu(menu, MF_SEPARATOR, 0, 0);
693         AppendMenu(menu, MF_ENABLED, IDM_QUIT, "Exit");
694         menu = CreateMenu();
695         AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)menu, "Help");
696         AppendMenu(menu, MF_ENABLED, IDM_ABOUT, "About");
697         if (fe->help_path) {
698             AppendMenu(menu, MF_SEPARATOR, 0, 0);
699             AppendMenu(menu, MF_ENABLED, IDM_HELPC, "Contents");
700             if (thegame.winhelp_topic) {
701                 char *item;
702                 assert(thegame.name);
703                 item = snewn(9+strlen(thegame.name), char); /*ick*/
704                 sprintf(item, "Help on %s", thegame.name);
705                 AppendMenu(menu, MF_ENABLED, IDM_GAMEHELP, item);
706                 sfree(item);
707             }
708         }
709         SetMenu(fe->hwnd, bar);
710     }
711
712     check_window_size(fe, &x, &y);
713
714     hdc = GetDC(fe->hwnd);
715     fe->bitmap = CreateCompatibleBitmap(hdc, x, y);
716     ReleaseDC(fe->hwnd, hdc);
717
718     SetWindowLong(fe->hwnd, GWL_USERDATA, (LONG)fe);
719
720     ShowWindow(fe->hwnd, SW_NORMAL);
721     SetForegroundWindow(fe->hwnd);
722
723     midend_redraw(fe->me);
724
725     return fe;
726 }
727
728 static int CALLBACK AboutDlgProc(HWND hwnd, UINT msg,
729                                  WPARAM wParam, LPARAM lParam)
730 {
731     frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
732
733     switch (msg) {
734       case WM_INITDIALOG:
735         return 0;
736
737       case WM_COMMAND:
738         if ((HIWORD(wParam) == BN_CLICKED ||
739              HIWORD(wParam) == BN_DOUBLECLICKED) &&
740             LOWORD(wParam) == IDOK)
741             fe->dlg_done = 1;
742         return 0;
743
744       case WM_CLOSE:
745         fe->dlg_done = 1;
746         return 0;
747     }
748
749     return 0;
750 }
751
752 static int CALLBACK ConfigDlgProc(HWND hwnd, UINT msg,
753                                   WPARAM wParam, LPARAM lParam)
754 {
755     frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
756     config_item *i;
757     struct cfg_aux *j;
758
759     switch (msg) {
760       case WM_INITDIALOG:
761         return 0;
762
763       case WM_COMMAND:
764         /*
765          * OK and Cancel are special cases.
766          */
767         if ((HIWORD(wParam) == BN_CLICKED ||
768              HIWORD(wParam) == BN_DOUBLECLICKED) &&
769             (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)) {
770             if (LOWORD(wParam) == IDOK) {
771                 char *err = midend_set_config(fe->me, fe->cfg_which, fe->cfg);
772
773                 if (err) {
774                     MessageBox(hwnd, err, "Validation error",
775                                MB_ICONERROR | MB_OK);
776                 } else {
777                     fe->dlg_done = 2;
778                 }
779             } else {
780                 fe->dlg_done = 1;
781             }
782             return 0;
783         }
784
785         /*
786          * First find the control whose id this is.
787          */
788         for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) {
789             if (j->ctlid == LOWORD(wParam))
790                 break;
791         }
792         if (i->type == C_END)
793             return 0;                  /* not our problem */
794
795         if (i->type == C_STRING && HIWORD(wParam) == EN_CHANGE) {
796             char buffer[4096];
797             GetDlgItemText(fe->cfgbox, j->ctlid, buffer, lenof(buffer));
798             buffer[lenof(buffer)-1] = '\0';
799             sfree(i->sval);
800             i->sval = dupstr(buffer);
801         } else if (i->type == C_BOOLEAN && 
802                    (HIWORD(wParam) == BN_CLICKED ||
803                     HIWORD(wParam) == BN_DOUBLECLICKED)) {
804             i->ival = IsDlgButtonChecked(fe->cfgbox, j->ctlid);
805         } else if (i->type == C_CHOICES &&
806                    HIWORD(wParam) == CBN_SELCHANGE) {
807             i->ival = SendDlgItemMessage(fe->cfgbox, j->ctlid,
808                                          CB_GETCURSEL, 0, 0);
809         }
810
811         return 0;
812
813       case WM_CLOSE:
814         fe->dlg_done = 1;
815         return 0;
816     }
817
818     return 0;
819 }
820
821 HWND mkctrl(frontend *fe, int x1, int x2, int y1, int y2,
822             char *wclass, int wstyle,
823             int exstyle, const char *wtext, int wid)
824 {
825     HWND ret;
826     ret = CreateWindowEx(exstyle, wclass, wtext,
827                          wstyle | WS_CHILD | WS_VISIBLE, x1, y1, x2-x1, y2-y1,
828                          fe->cfgbox, (HMENU) wid, fe->inst, NULL);
829     SendMessage(ret, WM_SETFONT, (WPARAM)fe->cfgfont, MAKELPARAM(TRUE, 0));
830     return ret;
831 }
832
833 static void about(frontend *fe)
834 {
835     int i;
836     WNDCLASS wc;
837     MSG msg;
838     TEXTMETRIC tm;
839     HDC hdc;
840     HFONT oldfont;
841     SIZE size;
842     int gm, id;
843     int winwidth, winheight, y;
844     int height, width, maxwid;
845     const char *strings[16];
846     int lengths[16];
847     int nstrings = 0;
848     char titlebuf[512];
849
850     sprintf(titlebuf, "About %.250s", thegame.name);
851
852     strings[nstrings++] = thegame.name;
853     strings[nstrings++] = "from Simon Tatham's Portable Puzzle Collection";
854     strings[nstrings++] = ver;
855
856     wc.style = CS_DBLCLKS | CS_SAVEBITS | CS_BYTEALIGNWINDOW;
857     wc.lpfnWndProc = DefDlgProc;
858     wc.cbClsExtra = 0;
859     wc.cbWndExtra = DLGWINDOWEXTRA + 8;
860     wc.hInstance = fe->inst;
861     wc.hIcon = NULL;
862     wc.hCursor = LoadCursor(NULL, IDC_ARROW);
863     wc.hbrBackground = (HBRUSH) (COLOR_BACKGROUND +1);
864     wc.lpszMenuName = NULL;
865     wc.lpszClassName = "GameAboutBox";
866     RegisterClass(&wc);
867
868     hdc = GetDC(fe->hwnd);
869     SetMapMode(hdc, MM_TEXT);
870
871     fe->dlg_done = FALSE;
872
873     fe->cfgfont = CreateFont(-MulDiv(8, GetDeviceCaps(hdc, LOGPIXELSY), 72),
874                              0, 0, 0, 0,
875                              FALSE, FALSE, FALSE, DEFAULT_CHARSET,
876                              OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
877                              DEFAULT_QUALITY,
878                              FF_SWISS,
879                              "MS Shell Dlg");
880
881     oldfont = SelectObject(hdc, fe->cfgfont);
882     if (GetTextMetrics(hdc, &tm)) {
883         height = tm.tmAscent + tm.tmDescent;
884         width = tm.tmAveCharWidth;
885     } else {
886         height = width = 30;
887     }
888
889     /*
890      * Figure out the layout of the About box by measuring the
891      * length of each piece of text.
892      */
893     maxwid = 0;
894     winheight = height/2;
895
896     for (i = 0; i < nstrings; i++) {
897         if (GetTextExtentPoint32(hdc, strings[i], strlen(strings[i]), &size))
898             lengths[i] = size.cx;
899         else
900             lengths[i] = 0;            /* *shrug* */
901         if (maxwid < lengths[i])
902             maxwid = lengths[i];
903         winheight += height * 3 / 2 + (height / 2);
904     }
905
906     winheight += height + height * 7 / 4;      /* OK button */
907     winwidth = maxwid + 4*width;
908
909     SelectObject(hdc, oldfont);
910     ReleaseDC(fe->hwnd, hdc);
911
912     /*
913      * Create the dialog, now that we know its size.
914      */
915     {
916         RECT r, r2;
917
918         r.left = r.top = 0;
919         r.right = winwidth;
920         r.bottom = winheight;
921
922         AdjustWindowRectEx(&r, (WS_OVERLAPPEDWINDOW /*|
923                                 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
924                                 WS_CAPTION | WS_SYSMENU*/) &~
925                            (WS_MAXIMIZEBOX | WS_OVERLAPPED),
926                            FALSE, 0);
927
928         /*
929          * Centre the dialog on its parent window.
930          */
931         r.right -= r.left;
932         r.bottom -= r.top;
933         GetWindowRect(fe->hwnd, &r2);
934         r.left = (r2.left + r2.right - r.right) / 2;
935         r.top = (r2.top + r2.bottom - r.bottom) / 2;
936         r.right += r.left;
937         r.bottom += r.top;
938
939         fe->cfgbox = CreateWindowEx(0, wc.lpszClassName, titlebuf,
940                                     DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
941                                     WS_CAPTION | WS_SYSMENU,
942                                     r.left, r.top,
943                                     r.right-r.left, r.bottom-r.top,
944                                     fe->hwnd, NULL, fe->inst, NULL);
945     }
946
947     SendMessage(fe->cfgbox, WM_SETFONT, (WPARAM)fe->cfgfont, FALSE);
948
949     SetWindowLong(fe->cfgbox, GWL_USERDATA, (LONG)fe);
950     SetWindowLong(fe->cfgbox, DWL_DLGPROC, (LONG)AboutDlgProc);
951
952     id = 1000;
953     y = height/2;
954     for (i = 0; i < nstrings; i++) {
955         int border = width*2 + (maxwid - lengths[i]) / 2;
956         mkctrl(fe, border, border+lengths[i], y+height*1/8, y+height*9/8,
957                "Static", 0, 0, strings[i], id++);
958         y += height*3/2;
959
960         assert(y < winheight);
961         y += height/2;
962     }
963
964     y += height/2;                     /* extra space before OK */
965     mkctrl(fe, width*2, maxwid+width*2, y, y+height*7/4, "BUTTON",
966            BS_PUSHBUTTON | BS_NOTIFY | WS_TABSTOP | BS_DEFPUSHBUTTON, 0,
967            "OK", IDOK);
968
969     SendMessage(fe->cfgbox, WM_INITDIALOG, 0, 0);
970
971     EnableWindow(fe->hwnd, FALSE);
972     ShowWindow(fe->cfgbox, SW_NORMAL);
973     while ((gm=GetMessage(&msg, NULL, 0, 0)) > 0) {
974         if (!IsDialogMessage(fe->cfgbox, &msg))
975             DispatchMessage(&msg);
976         if (fe->dlg_done)
977             break;
978     }
979     EnableWindow(fe->hwnd, TRUE);
980     SetForegroundWindow(fe->hwnd);
981     DestroyWindow(fe->cfgbox);
982     DeleteObject(fe->cfgfont);
983 }
984
985 static int get_config(frontend *fe, int which)
986 {
987     config_item *i;
988     struct cfg_aux *j;
989     char *title;
990     WNDCLASS wc;
991     MSG msg;
992     TEXTMETRIC tm;
993     HDC hdc;
994     HFONT oldfont;
995     SIZE size;
996     HWND ctl;
997     int gm, id, nctrls;
998     int winwidth, winheight, col1l, col1r, col2l, col2r, y;
999     int height, width, maxlabel, maxcheckbox;
1000
1001     wc.style = CS_DBLCLKS | CS_SAVEBITS | CS_BYTEALIGNWINDOW;
1002     wc.lpfnWndProc = DefDlgProc;
1003     wc.cbClsExtra = 0;
1004     wc.cbWndExtra = DLGWINDOWEXTRA + 8;
1005     wc.hInstance = fe->inst;
1006     wc.hIcon = NULL;
1007     wc.hCursor = LoadCursor(NULL, IDC_ARROW);
1008     wc.hbrBackground = (HBRUSH) (COLOR_BACKGROUND +1);
1009     wc.lpszMenuName = NULL;
1010     wc.lpszClassName = "GameConfigBox";
1011     RegisterClass(&wc);
1012
1013     hdc = GetDC(fe->hwnd);
1014     SetMapMode(hdc, MM_TEXT);
1015
1016     fe->dlg_done = FALSE;
1017
1018     fe->cfgfont = CreateFont(-MulDiv(8, GetDeviceCaps(hdc, LOGPIXELSY), 72),
1019                              0, 0, 0, 0,
1020                              FALSE, FALSE, FALSE, DEFAULT_CHARSET,
1021                              OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
1022                              DEFAULT_QUALITY,
1023                              FF_SWISS,
1024                              "MS Shell Dlg");
1025
1026     oldfont = SelectObject(hdc, fe->cfgfont);
1027     if (GetTextMetrics(hdc, &tm)) {
1028         height = tm.tmAscent + tm.tmDescent;
1029         width = tm.tmAveCharWidth;
1030     } else {
1031         height = width = 30;
1032     }
1033
1034     fe->cfg = midend_get_config(fe->me, which, &title);
1035     fe->cfg_which = which;
1036
1037     /*
1038      * Figure out the layout of the config box by measuring the
1039      * length of each piece of text.
1040      */
1041     maxlabel = maxcheckbox = 0;
1042     winheight = height/2;
1043
1044     for (i = fe->cfg; i->type != C_END; i++) {
1045         switch (i->type) {
1046           case C_STRING:
1047           case C_CHOICES:
1048             /*
1049              * Both these control types have a label filling only
1050              * the left-hand column of the box.
1051              */
1052             if (GetTextExtentPoint32(hdc, i->name, strlen(i->name), &size) &&
1053                 maxlabel < size.cx)
1054                 maxlabel = size.cx;
1055             winheight += height * 3 / 2 + (height / 2);
1056             break;
1057
1058           case C_BOOLEAN:
1059             /*
1060              * Checkboxes take up the whole of the box width.
1061              */
1062             if (GetTextExtentPoint32(hdc, i->name, strlen(i->name), &size) &&
1063                 maxcheckbox < size.cx)
1064                 maxcheckbox = size.cx;
1065             winheight += height + (height / 2);
1066             break;
1067         }
1068     }
1069
1070     winheight += height + height * 7 / 4;      /* OK / Cancel buttons */
1071
1072     col1l = 2*width;
1073     col1r = col1l + maxlabel;
1074     col2l = col1r + 2*width;
1075     col2r = col2l + 30*width;
1076     if (col2r < col1l+2*height+maxcheckbox)
1077         col2r = col1l+2*height+maxcheckbox;
1078     winwidth = col2r + 2*width;
1079
1080     SelectObject(hdc, oldfont);
1081     ReleaseDC(fe->hwnd, hdc);
1082
1083     /*
1084      * Create the dialog, now that we know its size.
1085      */
1086     {
1087         RECT r, r2;
1088
1089         r.left = r.top = 0;
1090         r.right = winwidth;
1091         r.bottom = winheight;
1092
1093         AdjustWindowRectEx(&r, (WS_OVERLAPPEDWINDOW /*|
1094                                 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
1095                                 WS_CAPTION | WS_SYSMENU*/) &~
1096                            (WS_MAXIMIZEBOX | WS_OVERLAPPED),
1097                            FALSE, 0);
1098
1099         /*
1100          * Centre the dialog on its parent window.
1101          */
1102         r.right -= r.left;
1103         r.bottom -= r.top;
1104         GetWindowRect(fe->hwnd, &r2);
1105         r.left = (r2.left + r2.right - r.right) / 2;
1106         r.top = (r2.top + r2.bottom - r.bottom) / 2;
1107         r.right += r.left;
1108         r.bottom += r.top;
1109
1110         fe->cfgbox = CreateWindowEx(0, wc.lpszClassName, title,
1111                                     DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
1112                                     WS_CAPTION | WS_SYSMENU,
1113                                     r.left, r.top,
1114                                     r.right-r.left, r.bottom-r.top,
1115                                     fe->hwnd, NULL, fe->inst, NULL);
1116         sfree(title);
1117     }
1118
1119     SendMessage(fe->cfgbox, WM_SETFONT, (WPARAM)fe->cfgfont, FALSE);
1120
1121     SetWindowLong(fe->cfgbox, GWL_USERDATA, (LONG)fe);
1122     SetWindowLong(fe->cfgbox, DWL_DLGPROC, (LONG)ConfigDlgProc);
1123
1124     /*
1125      * Count the controls so we can allocate cfgaux.
1126      */
1127     for (nctrls = 0, i = fe->cfg; i->type != C_END; i++)
1128         nctrls++;
1129     fe->cfgaux = snewn(nctrls, struct cfg_aux);
1130
1131     id = 1000;
1132     y = height/2;
1133     for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) {
1134         switch (i->type) {
1135           case C_STRING:
1136             /*
1137              * Edit box with a label beside it.
1138              */
1139             mkctrl(fe, col1l, col1r, y+height*1/8, y+height*9/8,
1140                    "Static", 0, 0, i->name, id++);
1141             ctl = mkctrl(fe, col2l, col2r, y, y+height*3/2,
1142                          "EDIT", WS_TABSTOP | ES_AUTOHSCROLL,
1143                          WS_EX_CLIENTEDGE, "", (j->ctlid = id++));
1144             SetWindowText(ctl, i->sval);
1145             y += height*3/2;
1146             break;
1147
1148           case C_BOOLEAN:
1149             /*
1150              * Simple checkbox.
1151              */
1152             mkctrl(fe, col1l, col2r, y, y+height, "BUTTON",
1153                    BS_NOTIFY | BS_AUTOCHECKBOX | WS_TABSTOP,
1154                    0, i->name, (j->ctlid = id++));
1155             CheckDlgButton(fe->cfgbox, j->ctlid, (i->ival != 0));
1156             y += height;
1157             break;
1158
1159           case C_CHOICES:
1160             /*
1161              * Drop-down list with a label beside it.
1162              */
1163             mkctrl(fe, col1l, col1r, y+height*1/8, y+height*9/8,
1164                    "STATIC", 0, 0, i->name, id++);
1165             ctl = mkctrl(fe, col2l, col2r, y, y+height*41/2,
1166                          "COMBOBOX", WS_TABSTOP |
1167                          CBS_DROPDOWNLIST | CBS_HASSTRINGS,
1168                          WS_EX_CLIENTEDGE, "", (j->ctlid = id++));
1169             {
1170                 char c, *p, *q, *str;
1171
1172                 SendMessage(ctl, CB_RESETCONTENT, 0, 0);
1173                 p = i->sval;
1174                 c = *p++;
1175                 while (*p) {
1176                     q = p;
1177                     while (*q && *q != c) q++;
1178                     str = snewn(q-p+1, char);
1179                     strncpy(str, p, q-p);
1180                     str[q-p] = '\0';
1181                     SendMessage(ctl, CB_ADDSTRING, 0, (LPARAM)str);
1182                     sfree(str);
1183                     if (*q) q++;
1184                     p = q;
1185                 }
1186             }
1187
1188             SendMessage(ctl, CB_SETCURSEL, i->ival, 0);
1189
1190             y += height*3/2;
1191             break;
1192         }
1193
1194         assert(y < winheight);
1195         y += height/2;
1196     }
1197
1198     y += height/2;                     /* extra space before OK and Cancel */
1199     mkctrl(fe, col1l, (col1l+col2r)/2-width, y, y+height*7/4, "BUTTON",
1200            BS_PUSHBUTTON | BS_NOTIFY | WS_TABSTOP | BS_DEFPUSHBUTTON, 0,
1201            "OK", IDOK);
1202     mkctrl(fe, (col1l+col2r)/2+width, col2r, y, y+height*7/4, "BUTTON",
1203            BS_PUSHBUTTON | BS_NOTIFY | WS_TABSTOP, 0, "Cancel", IDCANCEL);
1204
1205     SendMessage(fe->cfgbox, WM_INITDIALOG, 0, 0);
1206
1207     EnableWindow(fe->hwnd, FALSE);
1208     ShowWindow(fe->cfgbox, SW_NORMAL);
1209     while ((gm=GetMessage(&msg, NULL, 0, 0)) > 0) {
1210         if (!IsDialogMessage(fe->cfgbox, &msg))
1211             DispatchMessage(&msg);
1212         if (fe->dlg_done)
1213             break;
1214     }
1215     EnableWindow(fe->hwnd, TRUE);
1216     SetForegroundWindow(fe->hwnd);
1217     DestroyWindow(fe->cfgbox);
1218     DeleteObject(fe->cfgfont);
1219
1220     free_cfg(fe->cfg);
1221     sfree(fe->cfgaux);
1222
1223     return (fe->dlg_done == 2);
1224 }
1225
1226 static void new_game_size(frontend *fe)
1227 {
1228     RECT r, sr;
1229     HDC hdc;
1230     int x, y;
1231
1232     x = y = INT_MAX;
1233     midend_size(fe->me, &x, &y, FALSE);
1234
1235     r.left = r.top = 0;
1236     r.right = x;
1237     r.bottom = y;
1238     AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW &~
1239                        (WS_THICKFRAME | WS_MAXIMIZEBOX |
1240                         WS_OVERLAPPED),
1241                        TRUE, 0);
1242
1243     if (fe->statusbar != NULL) {
1244         GetWindowRect(fe->statusbar, &sr);
1245     } else {
1246         sr.left = sr.right = sr.top = sr.bottom = 0;
1247     }
1248     SetWindowPos(fe->hwnd, NULL, 0, 0,
1249                  r.right - r.left,
1250                  r.bottom - r.top + sr.bottom - sr.top,
1251                  SWP_NOMOVE | SWP_NOZORDER);
1252
1253     check_window_size(fe, &x, &y);
1254
1255     if (fe->statusbar != NULL)
1256         SetWindowPos(fe->statusbar, NULL, 0, y, x,
1257                      sr.bottom - sr.top, SWP_NOZORDER);
1258
1259     DeleteObject(fe->bitmap);
1260
1261     hdc = GetDC(fe->hwnd);
1262     fe->bitmap = CreateCompatibleBitmap(hdc, x, y);
1263     ReleaseDC(fe->hwnd, hdc);
1264
1265     midend_redraw(fe->me);
1266 }
1267
1268 static void new_game_type(frontend *fe)
1269 {
1270     midend_new_game(fe->me);
1271     new_game_size(fe);
1272 }
1273
1274 static int is_alt_pressed(void)
1275 {
1276     BYTE keystate[256];
1277     int r = GetKeyboardState(keystate);
1278     if (!r)
1279         return FALSE;
1280     if (keystate[VK_MENU] & 0x80)
1281         return TRUE;
1282     if (keystate[VK_RMENU] & 0x80)
1283         return TRUE;
1284     return FALSE;
1285 }
1286
1287 static void savefile_write(void *wctx, void *buf, int len)
1288 {
1289     FILE *fp = (FILE *)wctx;
1290     fwrite(buf, 1, len, fp);
1291 }
1292
1293 static int savefile_read(void *wctx, void *buf, int len)
1294 {
1295     FILE *fp = (FILE *)wctx;
1296     int ret;
1297
1298     ret = fread(buf, 1, len, fp);
1299     return (ret == len);
1300 }
1301
1302 static LRESULT CALLBACK WndProc(HWND hwnd, UINT message,
1303                                 WPARAM wParam, LPARAM lParam)
1304 {
1305     frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
1306     int cmd;
1307
1308     switch (message) {
1309       case WM_CLOSE:
1310         DestroyWindow(hwnd);
1311         return 0;
1312       case WM_COMMAND:
1313         cmd = wParam & ~0xF;           /* low 4 bits reserved to Windows */
1314         switch (cmd) {
1315           case IDM_NEW:
1316             if (!midend_process_key(fe->me, 0, 0, 'n'))
1317                 PostQuitMessage(0);
1318             break;
1319           case IDM_RESTART:
1320             midend_restart_game(fe->me);
1321             break;
1322           case IDM_UNDO:
1323             if (!midend_process_key(fe->me, 0, 0, 'u'))
1324                 PostQuitMessage(0);
1325             break;
1326           case IDM_REDO:
1327             if (!midend_process_key(fe->me, 0, 0, '\x12'))
1328                 PostQuitMessage(0);
1329             break;
1330           case IDM_COPY:
1331             {
1332                 char *text = midend_text_format(fe->me);
1333                 if (text)
1334                     write_clip(hwnd, text);
1335                 else
1336                     MessageBeep(MB_ICONWARNING);
1337                 sfree(text);
1338             }
1339             break;
1340           case IDM_SOLVE:
1341             {
1342                 char *msg = midend_solve(fe->me);
1343                 if (msg)
1344                     MessageBox(hwnd, msg, "Unable to solve",
1345                                MB_ICONERROR | MB_OK);
1346             }
1347             break;
1348           case IDM_QUIT:
1349             if (!midend_process_key(fe->me, 0, 0, 'q'))
1350                 PostQuitMessage(0);
1351             break;
1352           case IDM_CONFIG:
1353             if (get_config(fe, CFG_SETTINGS))
1354                 new_game_type(fe);
1355             break;
1356           case IDM_SEED:
1357             if (get_config(fe, CFG_SEED))
1358                 new_game_type(fe);
1359             break;
1360           case IDM_DESC:
1361             if (get_config(fe, CFG_DESC))
1362                 new_game_type(fe);
1363             break;
1364           case IDM_ABOUT:
1365             about(fe);
1366             break;
1367           case IDM_LOAD:
1368           case IDM_SAVE:
1369             {
1370                 OPENFILENAME of;
1371                 char filename[FILENAME_MAX];
1372                 int ret;
1373
1374                 memset(&of, 0, sizeof(of));
1375                 of.hwndOwner = hwnd;
1376                 of.lpstrFilter = "All Files (*.*)\0*\0\0\0";
1377                 of.lpstrCustomFilter = NULL;
1378                 of.nFilterIndex = 1;
1379                 of.lpstrFile = filename;
1380                 filename[0] = '\0';
1381                 of.nMaxFile = lenof(filename);
1382                 of.lpstrFileTitle = NULL;
1383                 of.lpstrTitle = (cmd == IDM_SAVE ?
1384                                  "Enter name of game file to save" :
1385                                  "Enter name of saved game file to load");
1386                 of.Flags = 0;
1387 #ifdef OPENFILENAME_SIZE_VERSION_400
1388                 of.lStructSize = OPENFILENAME_SIZE_VERSION_400;
1389 #else
1390                 of.lStructSize = sizeof(of);
1391 #endif
1392                 of.lpstrInitialDir = NULL;
1393
1394                 if (cmd == IDM_SAVE)
1395                     ret = GetSaveFileName(&of);
1396                 else
1397                     ret = GetOpenFileName(&of);
1398
1399                 if (ret) {
1400                     if (cmd == IDM_SAVE) {
1401                         FILE *fp;
1402
1403                         if ((fp = fopen(filename, "r")) != NULL) {
1404                             char buf[256 + FILENAME_MAX];
1405                             fclose(fp);
1406                             /* file exists */
1407
1408                             sprintf(buf, "Are you sure you want to overwrite"
1409                                     " the file \"%.*s\"?",
1410                                     FILENAME_MAX, filename);
1411                             if (MessageBox(hwnd, buf, "Question",
1412                                            MB_YESNO | MB_ICONQUESTION)
1413                                 != IDYES)
1414                                 break;
1415                         }
1416
1417                         fp = fopen(filename, "w");
1418
1419                         if (!fp) {
1420                             MessageBox(hwnd, "Unable to open save file",
1421                                        "Error", MB_ICONERROR | MB_OK);
1422                             break;
1423                         }
1424
1425                         midend_serialise(fe->me, savefile_write, fp);
1426
1427                         fclose(fp);
1428                     } else {
1429                         FILE *fp = fopen(filename, "r");
1430                         char *err;
1431
1432                         if (!fp) {
1433                             MessageBox(hwnd, "Unable to open saved game file",
1434                                        "Error", MB_ICONERROR | MB_OK);
1435                             break;
1436                         }
1437
1438                         err = midend_deserialise(fe->me, savefile_read, fp);
1439
1440                         fclose(fp);
1441
1442                         if (err) {
1443                             MessageBox(hwnd, err, "Error", MB_ICONERROR|MB_OK);
1444                             break;
1445                         }
1446
1447                         new_game_size(fe);
1448                     }
1449                 }
1450             }
1451
1452             break;
1453           case IDM_HELPC:
1454             assert(fe->help_path);
1455             WinHelp(hwnd, fe->help_path,
1456                     fe->help_has_contents ? HELP_FINDER : HELP_CONTENTS, 0);
1457             break;
1458           case IDM_GAMEHELP:
1459             assert(fe->help_path);
1460             assert(thegame.winhelp_topic);
1461             {
1462                 char *cmd = snewn(10+strlen(thegame.winhelp_topic), char);
1463                 sprintf(cmd, "JI(`',`%s')", thegame.winhelp_topic);
1464                 WinHelp(hwnd, fe->help_path, HELP_COMMAND, (DWORD)cmd);
1465                 sfree(cmd);
1466             }
1467             break;
1468           default:
1469             {
1470                 int p = ((wParam &~ 0xF) - IDM_PRESETS) / 0x10;
1471
1472                 if (p >= 0 && p < fe->npresets) {
1473                     midend_set_params(fe->me, fe->presets[p]);
1474                     new_game_type(fe);
1475                 }
1476             }
1477             break;
1478         }
1479         break;
1480       case WM_DESTROY:
1481         PostQuitMessage(0);
1482         return 0;
1483       case WM_PAINT:
1484         {
1485             PAINTSTRUCT p;
1486             HDC hdc, hdc2;
1487             HBITMAP prevbm;
1488
1489             hdc = BeginPaint(hwnd, &p);
1490             hdc2 = CreateCompatibleDC(hdc);
1491             prevbm = SelectObject(hdc2, fe->bitmap);
1492             BitBlt(hdc,
1493                    p.rcPaint.left, p.rcPaint.top,
1494                    p.rcPaint.right - p.rcPaint.left,
1495                    p.rcPaint.bottom - p.rcPaint.top,
1496                    hdc2,
1497                    p.rcPaint.left, p.rcPaint.top,
1498                    SRCCOPY);
1499             SelectObject(hdc2, prevbm);
1500             DeleteDC(hdc2);
1501             EndPaint(hwnd, &p);
1502         }
1503         return 0;
1504       case WM_KEYDOWN:
1505         {
1506             int key = -1;
1507             BYTE keystate[256];
1508             int r = GetKeyboardState(keystate);
1509             int shift = (r && (keystate[VK_SHIFT] & 0x80)) ? MOD_SHFT : 0;
1510             int ctrl = (r && (keystate[VK_CONTROL] & 0x80)) ? MOD_CTRL : 0;
1511
1512             switch (wParam) {
1513               case VK_LEFT:
1514                 if (!(lParam & 0x01000000))
1515                     key = MOD_NUM_KEYPAD | '4';
1516                 else
1517                     key = shift | ctrl | CURSOR_LEFT;
1518                 break;
1519               case VK_RIGHT:
1520                 if (!(lParam & 0x01000000))
1521                     key = MOD_NUM_KEYPAD | '6';
1522                 else
1523                     key = shift | ctrl | CURSOR_RIGHT;
1524                 break;
1525               case VK_UP:
1526                 if (!(lParam & 0x01000000))
1527                     key = MOD_NUM_KEYPAD | '8';
1528                 else
1529                     key = shift | ctrl | CURSOR_UP;
1530                 break;
1531               case VK_DOWN:
1532                 if (!(lParam & 0x01000000))
1533                     key = MOD_NUM_KEYPAD | '2';
1534                 else
1535                     key = shift | ctrl | CURSOR_DOWN;
1536                 break;
1537                 /*
1538                  * Diagonal keys on the numeric keypad.
1539                  */
1540               case VK_PRIOR:
1541                 if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '9';
1542                 break;
1543               case VK_NEXT:
1544                 if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '3';
1545                 break;
1546               case VK_HOME:
1547                 if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '7';
1548                 break;
1549               case VK_END:
1550                 if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '1';
1551                 break;
1552               case VK_INSERT:
1553                 if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '0';
1554                 break;
1555               case VK_CLEAR:
1556                 if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '5';
1557                 break;
1558                 /*
1559                  * Numeric keypad keys with Num Lock on.
1560                  */
1561               case VK_NUMPAD4: key = MOD_NUM_KEYPAD | '4'; break;
1562               case VK_NUMPAD6: key = MOD_NUM_KEYPAD | '6'; break;
1563               case VK_NUMPAD8: key = MOD_NUM_KEYPAD | '8'; break;
1564               case VK_NUMPAD2: key = MOD_NUM_KEYPAD | '2'; break;
1565               case VK_NUMPAD5: key = MOD_NUM_KEYPAD | '5'; break;
1566               case VK_NUMPAD9: key = MOD_NUM_KEYPAD | '9'; break;
1567               case VK_NUMPAD3: key = MOD_NUM_KEYPAD | '3'; break;
1568               case VK_NUMPAD7: key = MOD_NUM_KEYPAD | '7'; break;
1569               case VK_NUMPAD1: key = MOD_NUM_KEYPAD | '1'; break;
1570               case VK_NUMPAD0: key = MOD_NUM_KEYPAD | '0'; break;
1571             }
1572
1573             if (key != -1) {
1574                 if (!midend_process_key(fe->me, 0, 0, key))
1575                     PostQuitMessage(0);
1576             } else {
1577                 MSG m;
1578                 m.hwnd = hwnd;
1579                 m.message = WM_KEYDOWN;
1580                 m.wParam = wParam;
1581                 m.lParam = lParam & 0xdfff;
1582                 TranslateMessage(&m);
1583             }
1584         }
1585         break;
1586       case WM_LBUTTONDOWN:
1587       case WM_RBUTTONDOWN:
1588       case WM_MBUTTONDOWN:
1589         {
1590             int button;
1591
1592             /*
1593              * Shift-clicks count as middle-clicks, since otherwise
1594              * two-button Windows users won't have any kind of
1595              * middle click to use.
1596              */
1597             if (message == WM_MBUTTONDOWN || (wParam & MK_SHIFT))
1598                 button = MIDDLE_BUTTON;
1599             else if (message == WM_RBUTTONDOWN || is_alt_pressed())
1600                 button = RIGHT_BUTTON;
1601             else
1602                 button = LEFT_BUTTON;
1603
1604             if (!midend_process_key(fe->me, (signed short)LOWORD(lParam),
1605                                     (signed short)HIWORD(lParam), button))
1606                 PostQuitMessage(0);
1607
1608             SetCapture(hwnd);
1609         }
1610         break;
1611       case WM_LBUTTONUP:
1612       case WM_RBUTTONUP:
1613       case WM_MBUTTONUP:
1614         {
1615             int button;
1616
1617             /*
1618              * Shift-clicks count as middle-clicks, since otherwise
1619              * two-button Windows users won't have any kind of
1620              * middle click to use.
1621              */
1622             if (message == WM_MBUTTONUP || (wParam & MK_SHIFT))
1623                 button = MIDDLE_RELEASE;
1624             else if (message == WM_RBUTTONUP || is_alt_pressed())
1625                 button = RIGHT_RELEASE;
1626             else
1627                 button = LEFT_RELEASE;
1628
1629             if (!midend_process_key(fe->me, (signed short)LOWORD(lParam),
1630                                     (signed short)HIWORD(lParam), button))
1631                 PostQuitMessage(0);
1632
1633             ReleaseCapture();
1634         }
1635         break;
1636       case WM_MOUSEMOVE:
1637         {
1638             int button;
1639
1640             if (wParam & (MK_MBUTTON | MK_SHIFT))
1641                 button = MIDDLE_DRAG;
1642             else if (wParam & MK_RBUTTON || is_alt_pressed())
1643                 button = RIGHT_DRAG;
1644             else
1645                 button = LEFT_DRAG;
1646             
1647             if (!midend_process_key(fe->me, (signed short)LOWORD(lParam),
1648                                     (signed short)HIWORD(lParam), button))
1649                 PostQuitMessage(0);
1650         }
1651         break;
1652       case WM_CHAR:
1653         if (!midend_process_key(fe->me, 0, 0, (unsigned char)wParam))
1654             PostQuitMessage(0);
1655         return 0;
1656       case WM_TIMER:
1657         if (fe->timer) {
1658             DWORD now = GetTickCount();
1659             float elapsed = (float) (now - fe->timer_last_tickcount) * 0.001F;
1660             midend_timer(fe->me, elapsed);
1661             fe->timer_last_tickcount = now;
1662         }
1663         return 0;
1664     }
1665
1666     return DefWindowProc(hwnd, message, wParam, lParam);
1667 }
1668
1669 int WINAPI WinMain(HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show)
1670 {
1671     MSG msg;
1672     char *error;
1673
1674     InitCommonControls();
1675
1676     if (!prev) {
1677         WNDCLASS wndclass;
1678
1679         wndclass.style = 0;
1680         wndclass.lpfnWndProc = WndProc;
1681         wndclass.cbClsExtra = 0;
1682         wndclass.cbWndExtra = 0;
1683         wndclass.hInstance = inst;
1684         wndclass.hIcon = LoadIcon(inst, IDI_APPLICATION);
1685         wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
1686         wndclass.hbrBackground = NULL;
1687         wndclass.lpszMenuName = NULL;
1688         wndclass.lpszClassName = thegame.name;
1689
1690         RegisterClass(&wndclass);
1691     }
1692
1693     while (*cmdline && isspace(*cmdline))
1694         cmdline++;
1695
1696     if (!new_window(inst, *cmdline ? cmdline : NULL, &error)) {
1697         char buf[128];
1698         sprintf(buf, "%.100s Error", thegame.name);
1699         MessageBox(NULL, error, buf, MB_OK|MB_ICONERROR);
1700         return 1;
1701     }
1702
1703     while (GetMessage(&msg, NULL, 0, 0)) {
1704         DispatchMessage(&msg);
1705     }
1706
1707     return msg.wParam;
1708 }