This table shows the feature wishlist for version 1.5 of Martin's Dungeon Bash. Please note that bug fixes are not listed on the wishlist. The presence of any particular feature on the wishlist for a given version does not indicate that it will be implemented in that version, merely that it hasn't been rejected.
Wishlist entries are given an ID composed of the letter W, followed by the version that was current when they were first suggested, followed by a hyphen and a sequence number.
See the fulfillment list to see which wishlist entries were actually fulfilled in version 1.5.
|Wishlist ID||Details||Proposed by|
|W1.4-1||An Angband-style area map.||David Damerell|
|W1.4-2||Internals: Make the code for one-in-two chances in various places stylistically consistent.||David Damerell|
|W1.4-3||Ability to examine items in the player's inventory.||Martin Read|
|W1.4-4||Ability to examine monsters and receive some flavour text about them.||Martin Read|
|W1.4-5||A "discoveries" list.||Martin Read|
|W1.4-6||Don't spam the player with "you feel better" for basic healing-over-time||David Damerell|
|W1.4-7||An alert message for when the player's food counter goes negative.||David Damerell|
|W1.4-8||Some form of haste item worth having once the super-armours are available; this might have some major impact on food consumption.||David Damerell|
|W1.4-9||Internals: Decouple dungeon width from dungeon height, and make the bounds on room dimensions scale with the dungeon dimensions.||Martin Read|
|W1.4-10||Add a "display terrain only" keypress||David Damerell|
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