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doc/: Consistently write `rĂ´le', rather than `role', in prose.
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1%%% -*-latex-*-
2%%%
3%%% Conceptual background
4%%%
5%%% (c) 2015 Straylight/Edgeware
6%%%
7
8%%%----- Licensing notice ---------------------------------------------------
9%%%
e0808c47 10%%% This file is part of the Sensible Object Design, an object system for C.
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25
3cc520db 26\chapter{Concepts} \label{ch:concepts}
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28%%%--------------------------------------------------------------------------
29\section{Modules} \label{sec:concepts.modules}
30
31A \emph{module} is the top-level syntactic unit of input to the Sod
32translator. As described above, given an input module, the translator
33generates C source and header files.
34
35A module can \emph{import} other modules. This makes the type names and
36classes defined in those other modules available to class definitions in the
37importing module. Sod's module system is intentionally very simple. There
38are no private declarations or attempts to hide things.
39
40As well as importing existing modules, a module can include a number of
41different kinds of \emph{items}:
42\begin{itemize}
43\item \emph{class definitions} describe new classes, possibly in terms of
44 existing classes;
45\item \emph{type name declarations} introduce new type names to Sod's
46 parser;\footnote{%
47 This is unfortunately necessary because C syntax, upon which Sod's input
48 language is based for obvious reasons, needs to treat type names
49 differently from other kinds of identifiers.} %
50 and
51\item \emph{code fragments} contain literal C code to be dropped into an
52 appropriate place in an output file.
53\end{itemize}
54Each kind of item, and, indeed, a module as a whole, can have a collection of
55\emph{properties} associated with it. A property has a \emph{name} and a
56\emph{value}. Properties are an open-ended way of attaching additional
57information to module items, so extensions can make use of them without
58having to implement additional syntax.
59
60%%%--------------------------------------------------------------------------
61\section{Classes, instances, and slots} \label{sec:concepts.classes}
62
63For the most part, Sod takes a fairly traditional view of what it means to be
64an object system.
65
66An \emph{object} maintains \emph{state} and exhibits \emph{behaviour}. An
67object's state is maintained in named \emph{slots}, each of which can store a
68C value of an appropriate (scalar or aggregate) type. An object's behaviour
69is stimulated by sending it \emph{messages}. A message has a name, and may
70carry a number of arguments, which are C values; sending a message may result
71in the state of receiving object (or other objects) being changed, and a C
72value being returned to the sender.
73
74Every object is a (direct) instance of some \emph{class}. The class
75determines which slots its instances have, which messages its instances can
76be sent, and which methods are invoked when those messages are received. The
77Sod translator's main job is to read class definitions and convert them into
78appropriate C declarations, tables, and functions. An object cannot
79(usually) change its direct class, and the direct class of an object is not
80affected by, for example, the static type of a pointer to it.
81
0a2d4b68 82
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83\subsection{Superclasses and inheritance}
84\label{sec:concepts.classes.inherit}
85
86\subsubsection{Class relationships}
87Each class has zero or more \emph{direct superclasses}.
88
89A class with no direct superclasses is called a \emph{root class}. The Sod
90runtime library includes a root class named @|SodObject|; making new root
91classes is somewhat tricky, and won't be discussed further here.
92
93Classes can have more than one direct superclass, i.e., Sod supports
94\emph{multiple inheritance}. A Sod class definition for a class~$C$ lists
95the direct superclasses of $C$ in a particular order. This order is called
96the \emph{local precedence order} of $C$, and the list which consists of $C$
97follows by $C$'s direct superclasses in local precedence order is called the
98$C$'s \emph{local precedence list}.
99
100The multiple inheritance in Sod works similarly to multiple inheritance in
101Lisp-like languages, such as Common Lisp, EuLisp, Dylan, and Python, which is
102very different from how multiple inheritance works in \Cplusplus.\footnote{%
103 The latter can be summarized as `badly'. By default in \Cplusplus, an
104 instance receives an additional copy of superclass's state for each path
105 through the class graph from the instance's direct class to that
106 superclass, though this behaviour can be overridden by declaring
107 superclasses to be @|virtual|. Also, \Cplusplus\ offers only trivial
108 method combination (\xref{sec:concepts.methods}), leaving programmers to
109 deal with delegation manually and (usually) statically.} %
110
111If $C$ is a class, then the \emph{superclasses} of $C$ are
112\begin{itemize}
113\item $C$ itself, and
114\item the superclasses of each of $C$'s direct superclasses.
115\end{itemize}
116The \emph{proper superclasses} of a class $C$ are the superclasses of $C$
117except for $C$ itself. If a class $B$ is a (direct, proper) superclass of
118$C$, then $C$ is a \emph{(direct, proper) subclass} of $B$. If $C$ is a root
119class then the only superclass of $C$ is $C$ itself, and $C$ has no proper
120superclasses.
121
122If an object is a direct instance of class~$C$ then the object is also an
123(indirect) instance of every superclass of $C$.
124
125If $C$ has a proper superclass $B$, then $B$ is not allowed to have $C$ has a
126direct superclass. In different terms, if we construct a graph, whose
127vertices are classes, and draw an edge from each class to each of its direct
128superclasses, then this graph must be acyclic. In yet other terms, the `is a
129superclass of' relation is a partial order on classes.
130
131\subsubsection{The class precedence list}
132This partial order is not quite sufficient for our purposes. For each class
133$C$, we shall need to extend it into a total order on $C$'s superclasses.
134This calculation is called \emph{superclass linearization}, and the result is
135a \emph{class precedence list}, which lists each of $C$'s superclasses
136exactly once. If a superclass $B$ precedes (resp.\ follows) some other
137superclass $A$ in $C$'s class precedence list, then we say that $B$ is a more
138(resp.\ less) \emph{specific} superclass of $C$ than $A$ is.
139
140The superclass linearization algorithm isn't fixed, and extensions to the
141translator can introduce new linearizations for special effects, but the
142following properties are expected to hold.
143\begin{itemize}
144\item The first class in $C$'s class precedence list is $C$ itself; i.e.,
145 $C$ is always its own most specific superclass.
146\item If $A$ and $B$ are both superclasses of $C$, and $A$ is a proper
147 superclass of $B$ then $A$ appears after $B$ in $C$'s class precedence
148 list, i.e., $B$ is a more specific superclass of $C$ than $A$ is.
149\end{itemize}
150The default linearization algorithm used in Sod is the \emph{C3} algorithm,
151which has a number of good properties described in~\cite{FIXME:C3}.
152It works as follows.
153\begin{itemize}
154\item A \emph{merge} of some number of input lists is a single list
155 containing each item that is in any of the input lists exactly once, and no
156 other items; if an item $x$ appears before an item $y$ in any input list,
157 then $x$ also appears before $y$ in the merge. If a collection of lists
158 have no merge then they are said to be \emph{inconsistent}.
159\item The class precedence list of a class $C$ is a merge of the local
160 precedence list of $C$ together with the class precedence lists of each of
161 $C$'s direct superclasses.
162\item If there are no such merges, then the definition of $C$ is invalid.
163\item Suppose that there are multiple candidate merges. Consider the
164 earliest position in these candidate merges at which they disagree. The
165 \emph{candidate classes} at this position are the classes appearing at this
166 position in the candidate merges. Each candidate class must be a
781a8fbd 167 superclass of distinct direct superclasses of $C$, since otherwise the
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168 candidates would be ordered by their common subclass's class precedence
169 list. The class precedence list contains, at this position, that candidate
170 class whose subclass appears earliest in $C$'s local precedence order.
171\end{itemize}
172
173\subsubsection{Class links and chains}
174The definition for a class $C$ may distinguish one of its proper superclasses
175as being the \emph{link superclass} for class $C$. Not every class need have
176a link superclass, and the link superclass of a class $C$, if it exists, need
177not be a direct superclass of $C$.
178
179Superclass links must obey the following rule: if $C$ is a class, then there
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180must be no three superclasses $X$, $Y$ and~$Z$ of $C$ such that $Z$ is the
181link superclass of both $X$ and $Y$. As a consequence of this rule, the
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182superclasses of $C$ can be partitioned into linear \emph{chains}, such that
183superclasses $A$ and $B$ are in the same chain if and only if one can trace a
184path from $A$ to $B$ by following superclass links, or \emph{vice versa}.
185
186Since a class links only to one of its proper superclasses, the classes in a
187chain are naturally ordered from most- to least-specific. The least specific
188class in a chain is called the \emph{chain head}; the most specific class is
189the \emph{chain tail}. Chains are often named after their chain head
190classes.
191
192\subsection{Names}
193\label{sec:concepts.classes.names}
194
195Classes have a number of other attributes:
196\begin{itemize}
197\item A \emph{name}, which is a C identifier. Class names must be globally
198 unique. The class name is used in the names of a number of associated
199 definitions, to be described later.
200\item A \emph{nickname}, which is also a C identifier. Unlike names,
201 nicknames are not required to be globally unique. If $C$ is any class,
202 then all the superclasses of $C$ must have distinct nicknames.
203\end{itemize}
204
0a2d4b68 205
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206\subsection{Slots} \label{sec:concepts.classes.slots}
207
208Each class defines a number of \emph{slots}. Much like a structure member, a
209slot has a \emph{name}, which is a C identifier, and a \emph{type}. Unlike
210many other object systems, different superclasses of a class $C$ can define
211slots with the same name without ambiguity, since slot references are always
212qualified by the defining class's nickname.
213
214\subsubsection{Slot initializers}
215As well as defining slot names and types, a class can also associate an
216\emph{initial value} with each slot defined by itself or one of its
98da9322 217subclasses. A class $C$ provides an \emph{initialization message} (see
d24d47f5 218\xref{sec:concepts.lifecycle.birth}, and \xref{sec:structures.root.sodclass})
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219whose methods set the slots of a \emph{direct} instance of the class to the
220correct initial values. If several of $C$'s superclasses define initializers
221for the same slot then the initializer from the most specific such class is
222used. If none of $C$'s superclasses define an initializer for some slot then
223that slot will be left uninitialized.
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224
225The initializer for a slot with scalar type may be any C expression. The
226initializer for a slot with aggregate type must contain only constant
227expressions if the generated code is expected to be processed by a
228implementation of C89. Initializers will be evaluated once each time an
229instance is initialized.
230
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231Slots are initialized in reverse-precedence order of their defining classes;
232i.e., slots defined by a less specific superclass are initialized earlier
233than slots defined by a more specific superclass. Slots defined by the same
234class are initialized in the order in which they appear in the class
235definition.
236
237The initializer for a slot may refer to other slots in the same object, via
238the @|me| pointer: in an initializer for a slot defined by a class $C$, @|me|
239has type `pointer to $C$'. (Note that the type of @|me| depends only on the
240class which defined the slot, not the class which defined the initializer.)
241
0a2d4b68 242
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243\subsection{C language integration} \label{sec:concepts.classes.c}
244
245For each class~$C$, the Sod translator defines a C type, the \emph{class
246type}, with the same name. This is the usual type used when considering an
247object as an instance of class~$C$. No entire object will normally have a
248class type,\footnote{%
249 In general, a class type only captures the structure of one of the
250 superclass chains of an instance. A full instance layout contains multiple
251 chains. See \xref{sec:structures.layout} for the full details.} %
252so access to instances is almost always via pointers.
253
254\subsubsection{Access to slots}
255The class type for a class~$C$ is actually a structure. It contains one
256member for each class in $C$'s superclass chain, named with that class's
257nickname. Each of these members is also a structure, containing the
258corresponding class's slots, one member per slot. There's nothing special
259about these slot members: C code can access them in the usual way.
260
261For example, if @|MyClass| has the nickname @|mine|, and defines a slot @|x|
262of type @|int|, then the simple function
263\begin{prog}
c18d6aba 264 int get_x(MyClass *m) \{ return (m@->mine.x); \}
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265\end{prog}
266will extract the value of @|x| from an instance of @|MyClass|.
267
268All of this means that there's no such thing as `private' or `protected'
269slots. If you want to hide implementation details, the best approach is to
270stash them in a dynamically allocated private structure, and leave a pointer
271to it in a slot. (This will also help preserve binary compatibility, because
272the private structure can grow more members as needed. See
e4ea29d8 273\xref{sec:fixme.compatibility} for more details.)
3cc520db 274
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275\subsubsection{Vtables}
276
277
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278\subsubsection{Class objects}
279In Sod's object system, classes are objects too. Therefore classes are
280themselves instances; the class of a class is called a \emph{metaclass}. The
281consequences of this are explored in \xref{sec:concepts.metaclasses}. The
282\emph{class object} has the same name as the class, suffixed with
283`@|__class|'\footnote{%
284 This is not quite true. @|$C$__class| is actually a macro. See
285 \xref{sec:structures.layout.additional} for the gory details.} %
286and its type is usually @|SodClass|; @|SodClass|'s nickname is @|cls|.
287
288A class object's slots contain or point to useful information, tables and
289functions for working with that class's instances. (The @|SodClass| class
290doesn't define any messages, so it doesn't have any methods. In Sod, a class
291slot containing a function pointer is not at all the same thing as a method.)
292
3cc520db 293\subsubsection{Conversions}
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294Suppose one has a value of type pointer-to-class-type for some class~$C$, and
295wants to convert it to a pointer-to-class-type for some other class~$B$.
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296There are three main cases to distinguish.
297\begin{itemize}
298\item If $B$ is a superclass of~$C$, in the same chain, then the conversion
299 is an \emph{in-chain upcast}. The conversion can be performed using the
300 appropriate generated upcast macro (see below), or by simply casting the
301 pointer, using C's usual cast operator (or the \Cplusplus\ @|static_cast<>|
302 operator).
303\item If $B$ is a superclass of~$C$, in a different chain, then the
304 conversion is a \emph{cross-chain upcast}. The conversion is more than a
305 simple type change: the pointer value must be adjusted. If the direct
306 class of the instance in question is not known, the conversion will require
307 a lookup at runtime to find the appropriate offset by which to adjust the
308 pointer. The conversion can be performed using the appropriate generated
309 upcast macro (see below); the general case is handled by the macro
58f9b400 310 \descref{SOD_XCHAIN}{mac}.
e4ea29d8 311\item If $B$ is a subclass of~$C$ then the conversion is a \emph{downcast};
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312 otherwise the conversion is a~\emph{cross-cast}. In either case, the
313 conversion can fail: the object in question might not be an instance of~$B$
e4ea29d8 314 after all. The macro \descref{SOD_CONVERT}{mac} and the function
58f9b400 315 \descref{sod_convert}{fun} perform general conversions. They return a null
781a8fbd 316 pointer if the conversion fails. (There are therefore your analogue to the
e4ea29d8 317 \Cplusplus\ @|dynamic_cast<>| operator.)
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318\end{itemize}
319The Sod translator generates macros for performing both in-chain and
320cross-chain upcasts. For each class~$C$, and each proper superclass~$B$
321of~$C$, a macro is defined: given an argument of type pointer to class type
322of~$C$, it returns a pointer to the same instance, only with type pointer to
323class type of~$B$, adjusted as necessary in the case of a cross-chain
324conversion. The macro is named by concatenating
325\begin{itemize}
326\item the name of class~$C$, in upper case,
327\item the characters `@|__CONV_|', and
328\item the nickname of class~$B$, in upper case;
329\end{itemize}
330e.g., if $C$ is named @|MyClass|, and $B$'s name is @|SuperClass| with
331nickname @|super|, then the macro @|MYCLASS__CONV_SUPER| converts a
332@|MyClass~*| to a @|SuperClass~*|. See
333\xref{sec:structures.layout.additional} for the formal description.
334
335%%%--------------------------------------------------------------------------
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336\section{Keyword arguments} \label{sec:concepts.keywords}
337
338In standard C, the actual arguments provided to a function are matched up
339with the formal arguments given in the function definition according to their
340ordering in a list. Unless the (rather cumbersome) machinery for dealing
341with variable-length argument tails (@|<stdarg.h>|) is used, exactly the
342correct number of arguments must be supplied, and in the correct order.
343
344A \emph{keyword argument} is matched by its distinctive \emph{name}, rather
345than by its position in a list. Keyword arguments may be \emph{omitted},
346causing some default behaviour by the function. A function can detect
347whether a particular keyword argument was supplied: so the default behaviour
348need not be the same as that caused by any specific value of the argument.
349
350Keyword arguments can be provided in three ways.
351\begin{enumerate}
352\item Directly, as a variable-length argument tail, consisting (for the most
353 part) of alternating keyword names, as pointers to null-terminated strings,
354 and argument values, and terminated by a null pointer. This is somewhat
355 error-prone, and the support library defines some macros which help ensure
356 that keyword argument lists are well formed.
357\item Indirectly, through a @|va_list| object capturing a variable-length
358 argument tail passed to some other function. Such indirect argument tails
359 have the same structure as the direct argument tails described above.
360 Because @|va_list| objects are hard to copy, the keyword-argument support
361 library consistently passes @|va_list| objects \emph{by reference}
362 throughout its programming interface.
363\item Indirectly, through a vector of @|struct kwval| objects, each of which
364 contains a keyword name, as a pointer to a null-terminated string, and the
365 \emph{address} of a corresponding argument value. (This indirection is
366 necessary so that the items in the vector can be of uniform size.)
367 Argument vectors are rather inconvenient to use, but are the only practical
368 way in which a caller can decide at runtime which arguments to include in a
369 call, which is useful when writing wrapper functions.
370\end{enumerate}
371
372Keyword arguments are provided as a general feature for C functions.
43073476 373However, Sod has special support for messages which accept keyword arguments
8ec911fa 374(\xref{sec:concepts.methods.keywords}); and they play an essential rĂ´le in
a142609c 375the instance construction protocol (\xref{sec:concepts.lifecycle.birth}).
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376
377%%%--------------------------------------------------------------------------
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378\section{Messages and methods} \label{sec:concepts.methods}
379
380Objects can be sent \emph{messages}. A message has a \emph{name}, and
381carries a number of \emph{arguments}. When an object is sent a message, a
382function, determined by the receiving object's class, is invoked, passing it
383the receiver and the message arguments. This function is called the
384class's \emph{effective method} for the message. The effective method can do
385anything a C function can do, including reading or updating program state or
386object slots, sending more messages, calling other functions, issuing system
387calls, or performing I/O; if it finishes, it may return a value, which is
388returned in turn to the message sender.
389
390The set of messages an object can receive, characterized by their names,
391argument types, and return type, is determined by the object's class. Each
392class can define new messages, which can be received by any instance of that
393class. The messages defined by a single class must have distinct names:
394there is no `function overloading'. As with slots
395(\xref{sec:concepts.classes.slots}), messages defined by distinct classes are
396always distinct, even if they have the same names: references to messages are
397always qualified by the defining class's name or nickname.
398
399Messages may take any number of arguments, of any non-array value type.
400Since message sends are effectively function calls, arguments of array type
401are implicitly converted to values of the corresponding pointer type. While
402message definitions may ascribe an array type to an argument, the formal
403argument will have pointer type, as is usual for C functions. A message may
404accept a variable-length argument suffix, denoted @|\dots|.
405
406A class definition may include \emph{direct methods} for messages defined by
407it or any of its superclasses.
408
409Like messages, direct methods define argument lists and return types, but
8ec911fa 410they may also have a \emph{body}, and a \emph{rĂ´le}.
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411
412A direct method need not have the same argument list or return type as its
413message. The acceptable argument lists and return types for a method depend
414on the message, in particular its method combination
8ec911fa 415(\xref{sec:concepts.methods.combination}), and the method's rĂ´le.
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416
417A direct method body is a block of C code, and the Sod translator usually
418defines, for each direct method, a function with external linkage, whose body
419contains a copy of the direct method body. Within the body of a direct
420method defined for a class $C$, the variable @|me|, of type pointer to class
421type of $C$, refers to the receiving object.
422
0a2d4b68 423
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424\subsection{Effective methods and method combinations}
425\label{sec:concepts.methods.combination}
426
427For each message a direct instance of a class might receive, there is a set
428of \emph{applicable methods}, which are exactly the direct methods defined on
429the object's class and its superclasses. These direct methods are combined
430together to form the \emph{effective method} for that particular class and
431message. Direct methods can be combined into an effective method in
432different ways, according to the \emph{method combination} specified by the
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433message. The method combination determines which direct method rĂ´les are
434acceptable, and, for each rĂ´le, the appropriate argument lists and return
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435types.
436
437One direct method, $M$, is said to be more (resp.\ less) \emph{specific} than
438another, $N$, with respect to a receiving class~$C$, if the class defining
439$M$ is a more (resp.\ less) specific superclass of~$C$ than the class
440defining $N$.
441
43073476 442\subsubsection{The standard method combination}
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443The default method combination is called the \emph{standard method
444combination}; other method combinations are useful occasionally for special
8ec911fa 445effects. The standard method combination accepts four direct method rĂ´les,
9761db0d 446called `primary' (the default), @|before|, @|after|, and @|around|.
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447
448All direct methods subject to the standard method combination must have
449argument lists which \emph{match} the message's argument list:
450\begin{itemize}
451\item the method's arguments must have the same types as the message, though
452 the arguments may have different names; and
453\item if the message accepts a variable-length argument suffix then the
454 direct method must instead have a final argument of type @|va_list|.
455\end{itemize}
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456Primary and @|around| methods must have the same return type as the message;
457@|before| and @|after| methods must return @|void| regardless of the
458message's return type.
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459
460If there are no applicable primary methods then no effective method is
461constructed: the vtables contain null pointers in place of pointers to method
462entry functions.
463
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464\begin{figure}
465 \begin{tikzpicture}
466 [>=stealth, thick,
467 order/.append style={color=green!70!black},
468 code/.append style={font=\sffamily},
469 action/.append style={font=\itshape},
470 method/.append style={rectangle, draw=black, thin, fill=blue!30,
471 text height=\ht\strutbox, text depth=\dp\strutbox,
472 minimum width=40mm}]
473
474 \def\delgstack#1#2#3{
475 \node (#10) [method, #2] {#3};
476 \node (#11) [method, above=6mm of #10] {#3};
477 \draw [->] ($(#10.north)!.5!(#10.north west) + (0mm, 1mm)$) --
478 ++(0mm, 4mm)
479 node [code, left=4pt, midway] {next_method};
480 \draw [<-] ($(#10.north)!.5!(#10.north east) + (0mm, 1mm)$) --
481 ++(0mm, 4mm)
482 node [action, right=4pt, midway] {return};
483 \draw [->] ($(#11.north)!.5!(#11.north west) + (0mm, 1mm)$) --
484 ++(0mm, 4mm)
485 node [code, left=4pt, midway] {next_method}
486 node (ld) [above] {$\smash\vdots\mathstrut$};
487 \draw [<-] ($(#11.north)!.5!(#11.north east) + (0mm, 1mm)$) --
488 ++(0mm, 4mm)
489 node [action, right=4pt, midway] {return}
490 node (rd) [above] {$\smash\vdots\mathstrut$};
491 \draw [->] ($(ld.north) + (0mm, 1mm)$) -- ++(0mm, 4mm)
492 node [code, left=4pt, midway] {next_method};
493 \draw [<-] ($(rd.north) + (0mm, 1mm)$) -- ++(0mm, 4mm)
494 node [action, right=4pt, midway] {return};
495 \node (p) at ($(ld.north)!.5!(rd.north)$) {};
496 \node (#1n) [method, above=5mm of p] {#3};
497 \draw [->, order] ($(#10.south east) + (4mm, 1mm)$) --
498 ($(#1n.north east) + (4mm, -1mm)$)
499 node [midway, right, align=left]
500 {Most to \\ least \\ specific};}
501
502 \delgstack{a}{}{Around method}
503 \draw [<-] ($(a0.south)!.5!(a0.south west) - (0mm, 1mm)$) --
504 ++(0mm, -4mm);
505 \draw [->] ($(a0.south)!.5!(a0.south east) - (0mm, 1mm)$) --
506 ++(0mm, -4mm)
507 node [action, right=4pt, midway] {return};
508
509 \draw [->] ($(an.north)!.6!(an.north west) + (0mm, 1mm)$) --
510 ++(-8mm, 8mm)
511 node [code, midway, left=3mm] {next_method}
512 node (b0) [method, above left = 1mm + 4mm and -6mm - 4mm] {};
513 \node (b1) [method] at ($(b0) - (2mm, 2mm)$) {};
514 \node (bn) [method] at ($(b1) - (2mm, 2mm)$) {Before method};
515 \draw [->, order] ($(bn.west) - (6mm, 0mm)$) -- ++(12mm, 12mm)
516 node [midway, above left, align=center] {Most to \\ least \\ specific};
517 \draw [->] ($(b0.north east) + (-10mm, 1mm)$) -- ++(8mm, 8mm)
518 node (p) {};
519
520 \delgstack{m}{above right=1mm and 0mm of an.west |- p}{Primary method}
521 \draw [->] ($(mn.north)!.5!(mn.north west) + (0mm, 1mm)$) -- ++(0mm, 4mm)
522 node [code, left=4pt, midway] {next_method}
523 node [above right = 0mm and -8mm]
524 {$\vcenter{\hbox{\Huge\textcolor{red}{!}}}
525 \vcenter{\hbox{\begin{tabular}[c]{l}
526 \textsf{next_method} \\
527 pointer is null
528 \end{tabular}}}$};
529
530 \draw [->, color=blue, dotted]
531 ($(m0.south)!.2!(m0.south east) - (0mm, 1mm)$) --
532 ($(an.north)!.2!(an.north east) + (0mm, 1mm)$)
533 node [midway, sloped, below] {Return value};
534
535 \draw [<-] ($(an.north)!.6!(an.north east) + (0mm, 1mm)$) --
536 ++(8mm, 8mm)
537 node [action, midway, right=3mm] {return}
538 node (f0) [method, above right = 1mm and -6mm] {};
539 \node (f1) [method] at ($(f0) + (-2mm, 2mm)$) {};
540 \node (fn) [method] at ($(f1) + (-2mm, 2mm)$) {After method};
541 \draw [<-, order] ($(f0.east) + (6mm, 0mm)$) -- ++(-12mm, 12mm)
542 node [midway, above right, align=center]
543 {Least to \\ most \\ specific};
544 \draw [<-] ($(fn.north west) + (6mm, 1mm)$) -- ++(-8mm, 8mm);
545
546 \end{tikzpicture}
547
548 \caption{The standard method combination}
549 \label{fig:concepts.methods.stdmeth}
550\end{figure}
551
3cc520db 552The effective method for a message with standard method combination works as
f1aa19a8 553follows (see also~\xref{fig:concepts.methods.stdmeth}).
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554\begin{enumerate}
555
8ec911fa 556\item If any applicable methods have the @|around| rĂ´le, then the most
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557 specific such method, with respect to the class of the receiving object, is
558 invoked.
559
b1254eb6 560 Within the body of an @|around| method, the variable @|next_method| is
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561 defined, having pointer-to-function type. The method may call this
562 function, as described below, any number of times.
563
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564 If there any remaining @|around| methods, then @|next_method| invokes the
565 next most specific such method, returning whichever value that method
566 returns; otherwise the behaviour of @|next_method| is to invoke the before
567 methods (if any), followed by the most specific primary method, followed by
568 the @|around| methods (if any), and to return whichever value was returned
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569 by the most specific primary method, as described in the following items.
570 That is, the behaviour of the least specific @|around| method's
571 @|next_method| function is exactly the behaviour that the effective method
572 would have if there were no @|around| methods. Note that if the
573 least-specific @|around| method calls its @|next_method| more than once
574 then the whole sequence of @|before|, primary, and @|after| methods occurs
575 multiple times.
3cc520db 576
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577 The value returned by the most specific @|around| method is the value
578 returned by the effective method.
3cc520db 579
8ec911fa 580\item If any applicable methods have the @|before| rĂ´le, then they are all
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581 invoked, starting with the most specific.
582
583\item The most specific applicable primary method is invoked.
584
585 Within the body of a primary method, the variable @|next_method| is
586 defined, having pointer-to-function type. If there are no remaining less
587 specific primary methods, then @|next_method| is a null pointer.
588 Otherwise, the method may call the @|next_method| function any number of
589 times.
590
591 The behaviour of the @|next_method| function, if it is not null, is to
592 invoke the next most specific applicable primary method, and to return
593 whichever value that method returns.
594
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595 If there are no applicable @|around| methods, then the value returned by
596 the most specific primary method is the value returned by the effective
597 method; otherwise the value returned by the most specific primary method is
598 returned to the least specific @|around| method, which called it via its
599 own @|next_method| function.
3cc520db 600
8ec911fa 601\item If any applicable methods have the @|after| rĂ´le, then they are all
3cc520db 602 invoked, starting with the \emph{least} specific. (Hence, the most
b1254eb6 603 specific @|after| method is invoked with the most `afterness'.)
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604
605\end{enumerate}
606
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607A typical use for @|around| methods is to allow a base class to set up the
608dynamic environment appropriately for the primary methods of its subclasses,
609e.g., by claiming a lock, and restore it afterwards.
3cc520db 610
9761db0d 611The @|next_method| function provided to methods with the primary and
8ec911fa 612@|around| rĂ´les accepts the same arguments, and returns the same type, as the
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613message, except that one or two additional arguments are inserted at the
614front of the argument list. The first additional argument is always the
615receiving object, @|me|. If the message accepts a variable argument suffix,
616then the second addition argument is a @|va_list|; otherwise there is no
617second additional argument; otherwise, In the former case, a variable
618@|sod__master_ap| of type @|va_list| is defined, containing a separate copy
619of the argument pointer (so the method body can process the variable argument
620suffix itself, and still pass a fresh copy on to the next method).
621
8ec911fa 622A method with the primary or @|around| rĂ´le may use the convenience macro
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623@|CALL_NEXT_METHOD|, which takes no arguments itself, and simply calls
624@|next_method| with appropriate arguments: the receiver @|me| pointer, the
625argument pointer @|sod__master_ap| (if applicable), and the method's
626arguments. If the method body has overwritten its formal arguments, then
627@|CALL_NEXT_METHOD| will pass along the updated values, rather than the
628original ones.
629
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630A primary or @|around| method which invokes its @|next_method| function is
631said to \emph{extend} the message behaviour; a method which does not invoke
632its @|next_method| is said to \emph{override} the behaviour. Note that a
633method may make a decision to override or extend at runtime.
634
43073476 635\subsubsection{Aggregating method combinations}
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636A number of other method combinations are provided. They are called
637`aggregating' method combinations because, instead of invoking just the most
638specific primary method, as the standard method combination does, they invoke
639the applicable primary methods in turn and aggregate the return values from
640each.
641
8ec911fa 642The aggregating method combinations accept the same four rĂ´les as the
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643standard method combination, and @|around|, @|before|, and @|after| methods
644work in the same way.
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645
646The aggregating method combinations provided are as follows.
647\begin{description} \let\makelabel\code
648\item[progn] The message must return @|void|. The applicable primary methods
649 are simply invoked in turn, most specific first.
650\item[sum] The message must return a numeric type.\footnote{%
651 The Sod translator does not check this, since it doesn't have enough
652 insight into @|typedef| names.} %
653 The applicable primary methods are invoked in turn, and their return values
654 added up. The final result is the sum of the individual values.
655\item[product] The message must return a numeric type. The applicable
656 primary methods are invoked in turn, and their return values multiplied
657 together. The final result is the product of the individual values.
658\item[min] The message must return a scalar type. The applicable primary
659 methods are invoked in turn. The final result is the smallest of the
660 individual values.
661\item[max] The message must return a scalar type. The applicable primary
662 methods are invoked in turn. The final result is the largest of the
663 individual values.
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664\item[and] The message must return a scalar type. The applicable primary
665 methods are invoked in turn. If any method returns zero then the final
666 result is zero and no further methods are invoked. If all of the
667 applicable primary methods return nonzero, then the final result is the
668 result of the last primary method.
669\item[or] The message must return a scalar type. The applicable primary
670 methods are invoked in turn. If any method returns nonzero then the final
671 result is that nonzero value and no further methods are invoked. If all of
672 the applicable primary methods return zero, then the final result is zero.
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673\end{description}
674
675There is also a @|custom| aggregating method combination, which is described
676in \xref{sec:fixme.custom-aggregating-method-combination}.
677
43073476 678
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679\subsection{Sending messages in C} \label{sec:concepts.methods.c}
680
681Each instance is associated with its direct class [FIXME]
682
683The effective methods for each class are determined at translation time, by
684the Sod translator. For each effective method, one or more \emph{method
685entry functions} are constructed. A method entry function has three
686responsibilities.
687\begin{itemize}
688\item It converts the receiver pointer to the correct type. Method entry
689 functions can perform these conversions extremely efficiently: there are
690 separate method entries for each chain of each class which can receive a
691 message, so method entry functions are in the privileged situation of
692 knowing the \emph{exact} class of the receiving object.
693\item If the message accepts a variable-length argument tail, then two method
694 entry functions are created for each chain of each class: one receives a
695 variable-length argument tail, as intended, and captures it in a @|va_list|
696 object; the other accepts an argument of type @|va_list| in place of the
697 variable-length tail and arranges for it to be passed along to the direct
698 methods.
699\item It invokes the effective method with the appropriate arguments. There
700 might or might not be an actual function corresponding to the effective
701 method itself: the translator may instead open-code the effective method's
702 behaviour into each method entry function; and the machinery for handling
703 `delegation chains', such as is used for @|around| methods and primary
704 methods in the standard method combination, is necessarily scattered among
705 a number of small functions.
706\end{itemize}
707
708
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709\subsection{Messages with keyword arguments}
710\label{sec:concepts.methods.keywords}
711
712A message or a direct method may declare that it accepts keyword arguments.
713A message which accepts keyword arguments is called a \emph{keyword message};
714a direct method which accepts keyword arguments is called a \emph{keyword
715method}.
716
717While method combinations may set their own rules, usually keyword methods
718can only be defined on keyword messages, and all methods defined on a keyword
719message must be keyword methods. The direct methods defined on a keyword
720message may differ in the keywords they accept, both from each other, and
721from the message. If two superclasses of some common class both define
722keyword methods on the same message, and the methods both accept a keyword
723argument with the same name, then these two keyword arguments must also have
724the same type. Different applicable methods may declare keyword arguments
725with the same name but different defaults; see below.
726
727The keyword arguments acceptable in a message sent to an object are the
728keywords listed in the message definition, together with all of the keywords
729accepted by any applicable method. There is no easy way to determine at
730runtime whether a particular keyword is acceptable in a message to a given
731instance.
732
733At runtime, a direct method which accepts one or more keyword arguments
734receives an additional argument named @|suppliedp|. This argument is a small
735structure. For each keyword argument named $k$ accepted by the direct
736method, @|suppliedp| contains a one-bit-wide bitfield member of type
737@|unsigned|, also named $k$. If a keyword argument named $k$ was passed in
738the message, then @|suppliedp.$k$| is one, and $k$ contains the argument
739value; otherwise @|suppliedp.$k$| is zero, and $k$ contains the default value
740from the direct method definition if there was one, or an unspecified value
741otherwise.
742
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743%%%--------------------------------------------------------------------------
744\section{The object lifecycle} \label{sec:concepts.lifecycle}
745
746\subsection{Creation} \label{sec:concepts.lifecycle.birth}
747
748Construction of a new instance of a class involves three steps.
749\begin{enumerate}
750\item \emph{Allocation} arranges for there to be storage space for the
751 instance's slots and associated metadata.
752\item \emph{Imprinting} fills in the instance's metadata, associating the
753 instance with its class.
754\item \emph{Initialization} stores appropriate initial values in the
755 instance's slots, and maybe links it into any external data structures as
756 necessary.
757\end{enumerate}
758The \descref{SOD_DECL}[macro]{mac} handles constructing instances with
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759automatic storage duration (`on the stack'). Similarly, the
760\descref{SOD_MAKE}[macro]{mac} and the \descref{sod_make}{fun} and
761\descref{sod_makev}{fun} functions construct instances allocated from the
762standard @|malloc| heap. Programmers can add support for other allocation
763strategies by using the \descref{SOD_INIT}[macro]{mac} and the
764\descref{sod_init}{fun} and \descref{sod_initv}{fun} functions, which package
765up imprinting and initialization.
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766
767\subsubsection{Allocation}
768Instances of most classes (specifically including those classes defined by
769Sod itself) can be held in any storage of sufficient size. The in-memory
770layout of an instance of some class~$C$ is described by the type @|struct
771$C$__ilayout|, and if the relevant class is known at compile time then the
772best way to discover the layout size is with the @|sizeof| operator. Failing
773that, the size required to hold an instance of $C$ is available in a slot in
774$C$'s class object, as @|$C$__class@->cls.initsz|.
775
776It is not in general sufficient to declare, or otherwise allocate, an object
777of the class type $C$. The class type only describes a single chain of the
778object's layout. It is nearly always an error to use the class type as if it
779is a \emph{complete type}, e.g., to declare objects or arrays of the class
780type, or to enquire about its size or alignment requirements.
781
782Instance layouts may be declared as objects with automatic storage duration
783(colloquially, `allocated on the stack') or allocated dynamically, e.g.,
784using @|malloc|. They may be included as members of structures or unions, or
785elements of arrays. Sod's runtime system doesn't retain addresses of
786instances, so, for example, Sod doesn't make using fancy allocators which
787sometimes move objects around in memory any more difficult than it needs to
788be.
789
790There isn't any way to discover the alignment required for a particular
791class's instances at runtime; it's best to be conservative and assume that
792the platform's strictest alignment requirement applies.
793
794The following simple function correctly allocates and returns space for an
795instance of a class given a pointer to its class object @<cls>.
796\begin{prog}
020b9e2b 797 void *allocate_instance(const SodClass *cls) \\ \ind
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798 \{ return malloc(cls@->cls.initsz); \}
799\end{prog}
800
801\subsubsection{Imprinting}
802Once storage has been allocated, it must be \emph{imprinted} before it can be
803used as an instance of a class, e.g., before any messages can be sent to it.
804
805Imprinting an instance stores some metadata about its direct class in the
806instance structure, so that the rest of the program (and Sod's runtime
807library) can tell what sort of object it is, and how to use it.\footnote{%
808 Specifically, imprinting an instance's storage involves storing the
809 appropriate vtable pointers in the right places in it.} %
810A class object's @|imprint| slot points to a function which will correctly
811imprint storage for one of that class's instances.
812
813Once an instance's storage has been imprinted, it is technically possible to
814send messages to the instance; however the instance's slots are still
815uninitialized at this point, the applicable methods are unlikely to do much
816of any use unless they've been written specifically for the purpose.
817
818The following simple function imprints storage at address @<p> as an instance
819of a class, given a pointer to its class object @<cls>.
820\begin{prog}
020b9e2b 821 void imprint_instance(const SodClass *cls, void *p) \\ \ind
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822 \{ cls@->cls.imprint(p); \}
823\end{prog}
824
825\subsubsection{Initialization}
826The final step for constructing a new instance is to \emph{initialize} it, to
827establish the necessary invariants for the instance itself and the
828environment in which it operates.
829
830Details of initialization are necessarily class-specific, but typically it
831involves setting the instance's slots to appropriate values, and possibly
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832linking it into some larger data structure to keep track of it. It is
833possible for initialization methods to attempt to allocate resources, but
834this must be done carefully: there is currently no way to report an error
835from object initialization, so the object must be marked as incompletely
836initialized, and left in a state where it will be safe to tear down later.
d24d47f5 837
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838Initialization is performed by sending the imprinted instance an @|init|
839message, defined by the @|SodObject| class. This message uses a nonstandard
840method combination which works like the standard combination, except that the
841\emph{default behaviour}, if there is no overriding method, is to initialize
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842the instance's slots, as described below, and to invoke each superclass's
843initialization fragments. This default behaviour may be invoked multiple
844times if some method calls on its @|next_method| more than once, unless some
845other method takes steps to prevent this.
a142609c 846
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847Slots are initialized in a well-defined order.
848\begin{itemize}
849\item Slots defined by a more specific superclasses are initialized after
850 slots defined by a less specific superclass.
851\item Slots defined by the same class are initialized in the order in which
852 their definitions appear.
853\end{itemize}
854
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855A class can define \emph{initialization fragments}: pieces of literal code to
856be executed to set up a new instance. Each superclass's initialization
857fragments are executed with @|me| bound to an instance pointer of the
858appropriate superclass type, immediately after that superclass's slots (if
859any) have been initialized; therefore, fragments defined by a more specific
13cb243a 860superclass are executed after fragments defined by a less specific
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861superclass. A class may define more than one initialization fragment: the
862fragments are executed in the order in which they appear in the class
863definition. It is possible for an initialization fragment to use @|return|
864or @|goto| for special control-flow effects, but this is not likely to be a
865good idea.
866
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867The @|init| message accepts keyword arguments
868(\xref{sec:concepts.methods.keywords}). The set of acceptable keywords is
869determined by the applicable methods as usual, but also by the
870\emph{initargs} defined by the receiving instance's class and its
871superclasses, which are made available to slot initializers and
872initialization fragments.
873
874There are two kinds of initarg definitions. \emph{User initargs} are defined
875by an explicit @|initarg| item appearing in a class definition: the item
876defines a name, type, and (optionally) a default value for the initarg.
877\emph{Slot initargs} are defined by attaching an @|initarg| property to a
878slot or slot initializer item: the property's determines the initarg's name,
879while the type is taken from the underlying slot type; slot initargs do not
880have default values. Both kinds define a \emph{direct initarg} for the
881containing class.
882
883Initargs are inherited. The \emph{applicable} direct initargs for an @|init|
884effective method are those defined by the receiving object's class, and all
885of its superclasses. Applicable direct initargs with the same name are
886merged to form \emph{effective initargs}. An error is reported if two
887applicable direct initargs have the same name but different types. The
888default value of an effective initarg is taken from the most specific
889applicable direct initarg which specifies a defalt value; if no applicable
890direct initarg specifies a default value then the effective initarg has no
891default.
892
893All initarg values are made available at runtime to user code --
894initialization fragments and slot initializer expressions -- through local
895variables and a @|suppliedp| structure, as in a direct method
896(\xref{sec:concepts.methods.keywords}). Furthermore, slot initarg
897definitions influence the initialization of slots.
898
899The process for deciding how to initialize a particular slot works as
900follows.
901\begin{enumerate}
902\item If there are any slot initargs defined on the slot, or any of its slot
903 initializers, \emph{and} the sender supplied a value for one or more of the
904 corresponding effective initargs, then the value of the most specific slot
905 initarg is stored in the slot.
906\item Otherwise, if there are any slot initializers defined which include an
907 initializer expression, then the initializer expression from the most
908 specific such slot initializer is evaluated and its value stored in the
909 slot.
910\item Otherwise, the slot is left uninitialized.
911\end{enumerate}
912Note that the default values (if any) of effective initargs do \emph{not}
913affect this procedure.
d24d47f5 914
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915
916\subsection{Destruction}
917\label{sec:concepts.lifecycle.death}
918
919Destruction of an instance, when it is no longer required, consists of two
920steps.
921\begin{enumerate}
922\item \emph{Teardown} releases any resources held by the instance and
923 disentangles it from any external data structures.
924\item \emph{Deallocation} releases the memory used to store the instance so
925 that it can be reused.
926\end{enumerate}
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927Teardown alone, for objects which require special deallocation, or for which
928deallocation occurs automatically (e.g., instances with automatic storage
929duration, or instances whose storage will be garbage-collected), is performed
930using the \descref{sod_teardown}[function]{fun}. Destruction of instances
931allocated from the standard @|malloc| heap is done using the
932\descref{sod_destroy}[function]{fun}.
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933
934\subsubsection{Teardown}
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935Details of teardown are necessarily class-specific, but typically it
936involves releasing resources held by the instance, and disentangling it from
937any data structures it might be linked into.
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938
939Teardown is performed by sending the instance the @|teardown| message,
940defined by the @|SodObject| class. The message returns an integer, used as a
941boolean flag. If the message returns zero, then the instance's storage
942should be deallocated. If the message returns nonzero, then it is safe for
943the caller to forget about instance, but should not deallocate its storage.
944This is \emph{not} an error return: if some teardown method fails then the
945program may be in an inconsistent state and should not continue.
d24d47f5 946
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947This simple protocol can be used, for example, to implement a reference
948counting system, as follows.
d24d47f5 949\begin{prog}
020b9e2b 950 [nick = ref] \\
d7451ac3 951 class ReferenceCountedObject: SodObject \{ \\ \ind
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952 unsigned nref = 1; \\-
953 void inc() \{ me@->ref.nref++; \} \\-
954 [role = around] \\
955 int obj.teardown() \\
956 \{ \\ \ind
957 if (--\,--me@->ref.nref) return (1); \\
958 else return (CALL_NEXT_METHOD); \-\\
959 \} \-\\
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960 \}
961\end{prog}
962
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963The @|teardown| message uses a nonstandard method combination which works
964like the standard combination, except that the \emph{default behaviour}, if
965there is no overriding method, is to execute the superclass's teardown
966fragments, and to return zero. This default behaviour may be invoked
967multiple times if some method calls on its @|next_method| more than once,
968unless some other method takes steps to prevent this.
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969
970A class can define \emph{teardown fragments}: pieces of literal code to be
971executed to shut down an instance. Each superclass's teardown fragments are
972executed with @|me| bound to an instance pointer of the appropriate
973superclass type; fragments defined by a more specific superclass are executed
13cb243a 974before fragments defined by a less specific superclass. A class may define
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975more than one teardown fragment: the fragments are executed in the order in
976which they appear in the class definition. It is possible for an
977initialization fragment to use @|return| or @|goto| for special control-flow
978effects, but this is not likely to be a good idea. Similarly, it's probably
979a better idea to use an @|around| method to influence the return value than
980to write an explicit @|return| statement in a teardown fragment.
981
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982\subsubsection{Deallocation}
983The details of instance deallocation are obviously specific to the allocation
984strategy used by the instance, and this is often orthogonal from the object's
985class.
986
987The code which makes the decision to destroy an object may often not be aware
988of the object's direct class. Low-level details of deallocation often
989require the proper base address of the instance's storage, which can be
990determined using the \descref{SOD_INSTBASE}[macro]{mac}.
991
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992%%%--------------------------------------------------------------------------
993\section{Metaclasses} \label{sec:concepts.metaclasses}
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995%%%--------------------------------------------------------------------------
996\section{Compatibility considerations} \label{sec:concepts.compatibility}
997
998Sod doesn't make source-level compatibility especially difficult. As long as
999classes, slots, and messages don't change names or dissappear, and slots and
1000messages retain their approximate types, everything will be fine.
1001
1002Binary compatibility is much more difficult. Unfortunately, Sod classes have
1003rather fragile binary interfaces.\footnote{%
1004 Research suggestion: investigate alternative instance and vtable layouts
1005 which improve binary compatibility, probably at the expense of instance
1006 compactness, and efficiency of slot access and message sending. There may
1007 be interesting trade-offs to be made.} %
1008
1009If instances are allocated [FIXME]
1010
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1011%%%----- That's all, folks --------------------------------------------------
1012
1013%%% Local variables:
1014%%% mode: LaTeX
1015%%% TeX-master: "sod.tex"
1016%%% TeX-PDF-mode: t
1017%%% End: