chiark / gitweb /
doc/refintro.tex: Introduction to reference section.
[sod] / doc / concepts.tex
CommitLineData
1f7d590d
MW
1%%% -*-latex-*-
2%%%
3%%% Conceptual background
4%%%
5%%% (c) 2015 Straylight/Edgeware
6%%%
7
8%%%----- Licensing notice ---------------------------------------------------
9%%%
e0808c47 10%%% This file is part of the Sensible Object Design, an object system for C.
1f7d590d
MW
11%%%
12%%% SOD is free software; you can redistribute it and/or modify
13%%% it under the terms of the GNU General Public License as published by
14%%% the Free Software Foundation; either version 2 of the License, or
15%%% (at your option) any later version.
16%%%
17%%% SOD is distributed in the hope that it will be useful,
18%%% but WITHOUT ANY WARRANTY; without even the implied warranty of
19%%% MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20%%% GNU General Public License for more details.
21%%%
22%%% You should have received a copy of the GNU General Public License
23%%% along with SOD; if not, write to the Free Software Foundation,
24%%% Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
25
3cc520db 26\chapter{Concepts} \label{ch:concepts}
1f7d590d 27
3cc520db
MW
28%%%--------------------------------------------------------------------------
29\section{Modules} \label{sec:concepts.modules}
30
31A \emph{module} is the top-level syntactic unit of input to the Sod
32translator. As described above, given an input module, the translator
33generates C source and header files.
34
35A module can \emph{import} other modules. This makes the type names and
36classes defined in those other modules available to class definitions in the
37importing module. Sod's module system is intentionally very simple. There
38are no private declarations or attempts to hide things.
39
40As well as importing existing modules, a module can include a number of
41different kinds of \emph{items}:
42\begin{itemize}
43\item \emph{class definitions} describe new classes, possibly in terms of
44 existing classes;
45\item \emph{type name declarations} introduce new type names to Sod's
46 parser;\footnote{%
47 This is unfortunately necessary because C syntax, upon which Sod's input
48 language is based for obvious reasons, needs to treat type names
49 differently from other kinds of identifiers.} %
50 and
51\item \emph{code fragments} contain literal C code to be dropped into an
52 appropriate place in an output file.
53\end{itemize}
54Each kind of item, and, indeed, a module as a whole, can have a collection of
55\emph{properties} associated with it. A property has a \emph{name} and a
56\emph{value}. Properties are an open-ended way of attaching additional
57information to module items, so extensions can make use of them without
58having to implement additional syntax.
59
60%%%--------------------------------------------------------------------------
61\section{Classes, instances, and slots} \label{sec:concepts.classes}
62
63For the most part, Sod takes a fairly traditional view of what it means to be
64an object system.
65
66An \emph{object} maintains \emph{state} and exhibits \emph{behaviour}. An
67object's state is maintained in named \emph{slots}, each of which can store a
68C value of an appropriate (scalar or aggregate) type. An object's behaviour
69is stimulated by sending it \emph{messages}. A message has a name, and may
70carry a number of arguments, which are C values; sending a message may result
71in the state of receiving object (or other objects) being changed, and a C
72value being returned to the sender.
73
74Every object is a (direct) instance of some \emph{class}. The class
75determines which slots its instances have, which messages its instances can
76be sent, and which methods are invoked when those messages are received. The
77Sod translator's main job is to read class definitions and convert them into
78appropriate C declarations, tables, and functions. An object cannot
79(usually) change its direct class, and the direct class of an object is not
80affected by, for example, the static type of a pointer to it.
81
0a2d4b68 82
3cc520db
MW
83\subsection{Superclasses and inheritance}
84\label{sec:concepts.classes.inherit}
85
86\subsubsection{Class relationships}
87Each class has zero or more \emph{direct superclasses}.
88
89A class with no direct superclasses is called a \emph{root class}. The Sod
90runtime library includes a root class named @|SodObject|; making new root
91classes is somewhat tricky, and won't be discussed further here.
92
93Classes can have more than one direct superclass, i.e., Sod supports
94\emph{multiple inheritance}. A Sod class definition for a class~$C$ lists
95the direct superclasses of $C$ in a particular order. This order is called
96the \emph{local precedence order} of $C$, and the list which consists of $C$
97follows by $C$'s direct superclasses in local precedence order is called the
98$C$'s \emph{local precedence list}.
99
100The multiple inheritance in Sod works similarly to multiple inheritance in
101Lisp-like languages, such as Common Lisp, EuLisp, Dylan, and Python, which is
102very different from how multiple inheritance works in \Cplusplus.\footnote{%
103 The latter can be summarized as `badly'. By default in \Cplusplus, an
104 instance receives an additional copy of superclass's state for each path
105 through the class graph from the instance's direct class to that
106 superclass, though this behaviour can be overridden by declaring
107 superclasses to be @|virtual|. Also, \Cplusplus\ offers only trivial
108 method combination (\xref{sec:concepts.methods}), leaving programmers to
109 deal with delegation manually and (usually) statically.} %
110
111If $C$ is a class, then the \emph{superclasses} of $C$ are
112\begin{itemize}
113\item $C$ itself, and
114\item the superclasses of each of $C$'s direct superclasses.
115\end{itemize}
116The \emph{proper superclasses} of a class $C$ are the superclasses of $C$
117except for $C$ itself. If a class $B$ is a (direct, proper) superclass of
118$C$, then $C$ is a \emph{(direct, proper) subclass} of $B$. If $C$ is a root
119class then the only superclass of $C$ is $C$ itself, and $C$ has no proper
120superclasses.
121
122If an object is a direct instance of class~$C$ then the object is also an
123(indirect) instance of every superclass of $C$.
124
125If $C$ has a proper superclass $B$, then $B$ is not allowed to have $C$ has a
126direct superclass. In different terms, if we construct a graph, whose
127vertices are classes, and draw an edge from each class to each of its direct
128superclasses, then this graph must be acyclic. In yet other terms, the `is a
129superclass of' relation is a partial order on classes.
130
131\subsubsection{The class precedence list}
132This partial order is not quite sufficient for our purposes. For each class
133$C$, we shall need to extend it into a total order on $C$'s superclasses.
134This calculation is called \emph{superclass linearization}, and the result is
135a \emph{class precedence list}, which lists each of $C$'s superclasses
136exactly once. If a superclass $B$ precedes (resp.\ follows) some other
137superclass $A$ in $C$'s class precedence list, then we say that $B$ is a more
138(resp.\ less) \emph{specific} superclass of $C$ than $A$ is.
139
140The superclass linearization algorithm isn't fixed, and extensions to the
141translator can introduce new linearizations for special effects, but the
142following properties are expected to hold.
143\begin{itemize}
144\item The first class in $C$'s class precedence list is $C$ itself; i.e.,
145 $C$ is always its own most specific superclass.
146\item If $A$ and $B$ are both superclasses of $C$, and $A$ is a proper
147 superclass of $B$ then $A$ appears after $B$ in $C$'s class precedence
148 list, i.e., $B$ is a more specific superclass of $C$ than $A$ is.
149\end{itemize}
150The default linearization algorithm used in Sod is the \emph{C3} algorithm,
151which has a number of good properties described in~\cite{FIXME:C3}.
152It works as follows.
153\begin{itemize}
154\item A \emph{merge} of some number of input lists is a single list
155 containing each item that is in any of the input lists exactly once, and no
156 other items; if an item $x$ appears before an item $y$ in any input list,
157 then $x$ also appears before $y$ in the merge. If a collection of lists
158 have no merge then they are said to be \emph{inconsistent}.
159\item The class precedence list of a class $C$ is a merge of the local
160 precedence list of $C$ together with the class precedence lists of each of
161 $C$'s direct superclasses.
162\item If there are no such merges, then the definition of $C$ is invalid.
163\item Suppose that there are multiple candidate merges. Consider the
164 earliest position in these candidate merges at which they disagree. The
165 \emph{candidate classes} at this position are the classes appearing at this
166 position in the candidate merges. Each candidate class must be a
781a8fbd 167 superclass of distinct direct superclasses of $C$, since otherwise the
3cc520db
MW
168 candidates would be ordered by their common subclass's class precedence
169 list. The class precedence list contains, at this position, that candidate
170 class whose subclass appears earliest in $C$'s local precedence order.
171\end{itemize}
172
173\subsubsection{Class links and chains}
174The definition for a class $C$ may distinguish one of its proper superclasses
175as being the \emph{link superclass} for class $C$. Not every class need have
176a link superclass, and the link superclass of a class $C$, if it exists, need
177not be a direct superclass of $C$.
178
179Superclass links must obey the following rule: if $C$ is a class, then there
781a8fbd
MW
180must be no three superclasses $X$, $Y$ and~$Z$ of $C$ such that $Z$ is the
181link superclass of both $X$ and $Y$. As a consequence of this rule, the
3cc520db
MW
182superclasses of $C$ can be partitioned into linear \emph{chains}, such that
183superclasses $A$ and $B$ are in the same chain if and only if one can trace a
184path from $A$ to $B$ by following superclass links, or \emph{vice versa}.
185
186Since a class links only to one of its proper superclasses, the classes in a
187chain are naturally ordered from most- to least-specific. The least specific
188class in a chain is called the \emph{chain head}; the most specific class is
189the \emph{chain tail}. Chains are often named after their chain head
190classes.
191
192\subsection{Names}
193\label{sec:concepts.classes.names}
194
195Classes have a number of other attributes:
196\begin{itemize}
197\item A \emph{name}, which is a C identifier. Class names must be globally
198 unique. The class name is used in the names of a number of associated
199 definitions, to be described later.
200\item A \emph{nickname}, which is also a C identifier. Unlike names,
201 nicknames are not required to be globally unique. If $C$ is any class,
202 then all the superclasses of $C$ must have distinct nicknames.
203\end{itemize}
204
0a2d4b68 205
3cc520db
MW
206\subsection{Slots} \label{sec:concepts.classes.slots}
207
208Each class defines a number of \emph{slots}. Much like a structure member, a
209slot has a \emph{name}, which is a C identifier, and a \emph{type}. Unlike
210many other object systems, different superclasses of a class $C$ can define
211slots with the same name without ambiguity, since slot references are always
212qualified by the defining class's nickname.
213
214\subsubsection{Slot initializers}
215As well as defining slot names and types, a class can also associate an
216\emph{initial value} with each slot defined by itself or one of its
217subclasses. A class $C$ provides an \emph{initialization function} (see
d24d47f5
MW
218\xref{sec:concepts.lifecycle.birth}, and \xref{sec:structures.root.sodclass})
219which sets the slots of a \emph{direct} instance of the class to the correct
3cc520db
MW
220initial values. If several of $C$'s superclasses define initializers for the
221same slot then the initializer from the most specific such class is used. If
222none of $C$'s superclasses define an initializer for some slot then that slot
781a8fbd 223will be left uninitialized.
3cc520db
MW
224
225The initializer for a slot with scalar type may be any C expression. The
226initializer for a slot with aggregate type must contain only constant
227expressions if the generated code is expected to be processed by a
228implementation of C89. Initializers will be evaluated once each time an
229instance is initialized.
230
27ec3825
MW
231Slots are initialized in reverse-precedence order of their defining classes;
232i.e., slots defined by a less specific superclass are initialized earlier
233than slots defined by a more specific superclass. Slots defined by the same
234class are initialized in the order in which they appear in the class
235definition.
236
237The initializer for a slot may refer to other slots in the same object, via
238the @|me| pointer: in an initializer for a slot defined by a class $C$, @|me|
239has type `pointer to $C$'. (Note that the type of @|me| depends only on the
240class which defined the slot, not the class which defined the initializer.)
241
0a2d4b68 242
3cc520db
MW
243\subsection{C language integration} \label{sec:concepts.classes.c}
244
245For each class~$C$, the Sod translator defines a C type, the \emph{class
246type}, with the same name. This is the usual type used when considering an
247object as an instance of class~$C$. No entire object will normally have a
248class type,\footnote{%
249 In general, a class type only captures the structure of one of the
250 superclass chains of an instance. A full instance layout contains multiple
251 chains. See \xref{sec:structures.layout} for the full details.} %
252so access to instances is almost always via pointers.
253
254\subsubsection{Access to slots}
255The class type for a class~$C$ is actually a structure. It contains one
256member for each class in $C$'s superclass chain, named with that class's
257nickname. Each of these members is also a structure, containing the
258corresponding class's slots, one member per slot. There's nothing special
259about these slot members: C code can access them in the usual way.
260
261For example, if @|MyClass| has the nickname @|mine|, and defines a slot @|x|
262of type @|int|, then the simple function
263\begin{prog}
c18d6aba 264 int get_x(MyClass *m) \{ return (m@->mine.x); \}
3cc520db
MW
265\end{prog}
266will extract the value of @|x| from an instance of @|MyClass|.
267
268All of this means that there's no such thing as `private' or `protected'
269slots. If you want to hide implementation details, the best approach is to
270stash them in a dynamically allocated private structure, and leave a pointer
271to it in a slot. (This will also help preserve binary compatibility, because
272the private structure can grow more members as needed. See
273\xref{sec:fixme.compatibility} for more details.
274
275\subsubsection{Class objects}
276In Sod's object system, classes are objects too. Therefore classes are
277themselves instances; the class of a class is called a \emph{metaclass}. The
278consequences of this are explored in \xref{sec:concepts.metaclasses}. The
279\emph{class object} has the same name as the class, suffixed with
280`@|__class|'\footnote{%
281 This is not quite true. @|$C$__class| is actually a macro. See
282 \xref{sec:structures.layout.additional} for the gory details.} %
283and its type is usually @|SodClass|; @|SodClass|'s nickname is @|cls|.
284
285A class object's slots contain or point to useful information, tables and
286functions for working with that class's instances. (The @|SodClass| class
287doesn't define any messages, so it doesn't have any methods. In Sod, a class
288slot containing a function pointer is not at all the same thing as a method.)
289
3cc520db
MW
290\subsubsection{Conversions}
291Suppose one has a value of type pointer to class type of some class~$C$, and
292wants to convert it to a pointer to class type of some other class~$B$.
293There are three main cases to distinguish.
294\begin{itemize}
295\item If $B$ is a superclass of~$C$, in the same chain, then the conversion
296 is an \emph{in-chain upcast}. The conversion can be performed using the
297 appropriate generated upcast macro (see below), or by simply casting the
298 pointer, using C's usual cast operator (or the \Cplusplus\ @|static_cast<>|
299 operator).
300\item If $B$ is a superclass of~$C$, in a different chain, then the
301 conversion is a \emph{cross-chain upcast}. The conversion is more than a
302 simple type change: the pointer value must be adjusted. If the direct
303 class of the instance in question is not known, the conversion will require
304 a lookup at runtime to find the appropriate offset by which to adjust the
305 pointer. The conversion can be performed using the appropriate generated
306 upcast macro (see below); the general case is handled by the macro
58f9b400 307 \descref{SOD_XCHAIN}{mac}.
3cc520db
MW
308\item If $B$ is a subclass of~$C$ then the conversion is an \emph{upcast};
309 otherwise the conversion is a~\emph{cross-cast}. In either case, the
310 conversion can fail: the object in question might not be an instance of~$B$
58f9b400
MW
311 at all. The macro \descref{SOD_CONVERT}{mac} and the function
312 \descref{sod_convert}{fun} perform general conversions. They return a null
781a8fbd
MW
313 pointer if the conversion fails. (There are therefore your analogue to the
314 \Cplusplus @|dynamic_cast<>| operator.)
3cc520db
MW
315\end{itemize}
316The Sod translator generates macros for performing both in-chain and
317cross-chain upcasts. For each class~$C$, and each proper superclass~$B$
318of~$C$, a macro is defined: given an argument of type pointer to class type
319of~$C$, it returns a pointer to the same instance, only with type pointer to
320class type of~$B$, adjusted as necessary in the case of a cross-chain
321conversion. The macro is named by concatenating
322\begin{itemize}
323\item the name of class~$C$, in upper case,
324\item the characters `@|__CONV_|', and
325\item the nickname of class~$B$, in upper case;
326\end{itemize}
327e.g., if $C$ is named @|MyClass|, and $B$'s name is @|SuperClass| with
328nickname @|super|, then the macro @|MYCLASS__CONV_SUPER| converts a
329@|MyClass~*| to a @|SuperClass~*|. See
330\xref{sec:structures.layout.additional} for the formal description.
331
332%%%--------------------------------------------------------------------------
9e91c8e7
MW
333\section{Keyword arguments} \label{sec:concepts.keywords}
334
335In standard C, the actual arguments provided to a function are matched up
336with the formal arguments given in the function definition according to their
337ordering in a list. Unless the (rather cumbersome) machinery for dealing
338with variable-length argument tails (@|<stdarg.h>|) is used, exactly the
339correct number of arguments must be supplied, and in the correct order.
340
341A \emph{keyword argument} is matched by its distinctive \emph{name}, rather
342than by its position in a list. Keyword arguments may be \emph{omitted},
343causing some default behaviour by the function. A function can detect
344whether a particular keyword argument was supplied: so the default behaviour
345need not be the same as that caused by any specific value of the argument.
346
347Keyword arguments can be provided in three ways.
348\begin{enumerate}
349\item Directly, as a variable-length argument tail, consisting (for the most
350 part) of alternating keyword names, as pointers to null-terminated strings,
351 and argument values, and terminated by a null pointer. This is somewhat
352 error-prone, and the support library defines some macros which help ensure
353 that keyword argument lists are well formed.
354\item Indirectly, through a @|va_list| object capturing a variable-length
355 argument tail passed to some other function. Such indirect argument tails
356 have the same structure as the direct argument tails described above.
357 Because @|va_list| objects are hard to copy, the keyword-argument support
358 library consistently passes @|va_list| objects \emph{by reference}
359 throughout its programming interface.
360\item Indirectly, through a vector of @|struct kwval| objects, each of which
361 contains a keyword name, as a pointer to a null-terminated string, and the
362 \emph{address} of a corresponding argument value. (This indirection is
363 necessary so that the items in the vector can be of uniform size.)
364 Argument vectors are rather inconvenient to use, but are the only practical
365 way in which a caller can decide at runtime which arguments to include in a
366 call, which is useful when writing wrapper functions.
367\end{enumerate}
368
369Keyword arguments are provided as a general feature for C functions.
43073476 370However, Sod has special support for messages which accept keyword arguments
a142609c
MW
371(\xref{sec:concepts.methods.keywords}); and they play an essential role in
372the instance construction protocol (\xref{sec:concepts.lifecycle.birth}).
9e91c8e7
MW
373
374%%%--------------------------------------------------------------------------
3cc520db
MW
375\section{Messages and methods} \label{sec:concepts.methods}
376
377Objects can be sent \emph{messages}. A message has a \emph{name}, and
378carries a number of \emph{arguments}. When an object is sent a message, a
379function, determined by the receiving object's class, is invoked, passing it
380the receiver and the message arguments. This function is called the
381class's \emph{effective method} for the message. The effective method can do
382anything a C function can do, including reading or updating program state or
383object slots, sending more messages, calling other functions, issuing system
384calls, or performing I/O; if it finishes, it may return a value, which is
385returned in turn to the message sender.
386
387The set of messages an object can receive, characterized by their names,
388argument types, and return type, is determined by the object's class. Each
389class can define new messages, which can be received by any instance of that
390class. The messages defined by a single class must have distinct names:
391there is no `function overloading'. As with slots
392(\xref{sec:concepts.classes.slots}), messages defined by distinct classes are
393always distinct, even if they have the same names: references to messages are
394always qualified by the defining class's name or nickname.
395
396Messages may take any number of arguments, of any non-array value type.
397Since message sends are effectively function calls, arguments of array type
398are implicitly converted to values of the corresponding pointer type. While
399message definitions may ascribe an array type to an argument, the formal
400argument will have pointer type, as is usual for C functions. A message may
401accept a variable-length argument suffix, denoted @|\dots|.
402
403A class definition may include \emph{direct methods} for messages defined by
404it or any of its superclasses.
405
406Like messages, direct methods define argument lists and return types, but
407they may also have a \emph{body}, and a \emph{role}.
408
409A direct method need not have the same argument list or return type as its
410message. The acceptable argument lists and return types for a method depend
411on the message, in particular its method combination
412(\xref{sec:concepts.methods.combination}), and the method's role.
413
414A direct method body is a block of C code, and the Sod translator usually
415defines, for each direct method, a function with external linkage, whose body
416contains a copy of the direct method body. Within the body of a direct
417method defined for a class $C$, the variable @|me|, of type pointer to class
418type of $C$, refers to the receiving object.
419
0a2d4b68 420
3cc520db
MW
421\subsection{Effective methods and method combinations}
422\label{sec:concepts.methods.combination}
423
424For each message a direct instance of a class might receive, there is a set
425of \emph{applicable methods}, which are exactly the direct methods defined on
426the object's class and its superclasses. These direct methods are combined
427together to form the \emph{effective method} for that particular class and
428message. Direct methods can be combined into an effective method in
429different ways, according to the \emph{method combination} specified by the
430message. The method combination determines which direct method roles are
431acceptable, and, for each role, the appropriate argument lists and return
432types.
433
434One direct method, $M$, is said to be more (resp.\ less) \emph{specific} than
435another, $N$, with respect to a receiving class~$C$, if the class defining
436$M$ is a more (resp.\ less) specific superclass of~$C$ than the class
437defining $N$.
438
43073476 439\subsubsection{The standard method combination}
3cc520db
MW
440The default method combination is called the \emph{standard method
441combination}; other method combinations are useful occasionally for special
442effects. The standard method combination accepts four direct method roles,
9761db0d 443called `primary' (the default), @|before|, @|after|, and @|around|.
3cc520db
MW
444
445All direct methods subject to the standard method combination must have
446argument lists which \emph{match} the message's argument list:
447\begin{itemize}
448\item the method's arguments must have the same types as the message, though
449 the arguments may have different names; and
450\item if the message accepts a variable-length argument suffix then the
451 direct method must instead have a final argument of type @|va_list|.
452\end{itemize}
b1254eb6
MW
453Primary and @|around| methods must have the same return type as the message;
454@|before| and @|after| methods must return @|void| regardless of the
455message's return type.
3cc520db
MW
456
457If there are no applicable primary methods then no effective method is
458constructed: the vtables contain null pointers in place of pointers to method
459entry functions.
460
461The effective method for a message with standard method combination works as
462follows.
463\begin{enumerate}
464
465\item If any applicable methods have the @|around| role, then the most
466 specific such method, with respect to the class of the receiving object, is
467 invoked.
468
b1254eb6 469 Within the body of an @|around| method, the variable @|next_method| is
3cc520db
MW
470 defined, having pointer-to-function type. The method may call this
471 function, as described below, any number of times.
472
b1254eb6
MW
473 If there any remaining @|around| methods, then @|next_method| invokes the
474 next most specific such method, returning whichever value that method
475 returns; otherwise the behaviour of @|next_method| is to invoke the before
476 methods (if any), followed by the most specific primary method, followed by
477 the @|around| methods (if any), and to return whichever value was returned
781a8fbd
MW
478 by the most specific primary method, as described in the following items.
479 That is, the behaviour of the least specific @|around| method's
480 @|next_method| function is exactly the behaviour that the effective method
481 would have if there were no @|around| methods. Note that if the
482 least-specific @|around| method calls its @|next_method| more than once
483 then the whole sequence of @|before|, primary, and @|after| methods occurs
484 multiple times.
3cc520db 485
b1254eb6
MW
486 The value returned by the most specific @|around| method is the value
487 returned by the effective method.
3cc520db
MW
488
489\item If any applicable methods have the @|before| role, then they are all
490 invoked, starting with the most specific.
491
492\item The most specific applicable primary method is invoked.
493
494 Within the body of a primary method, the variable @|next_method| is
495 defined, having pointer-to-function type. If there are no remaining less
496 specific primary methods, then @|next_method| is a null pointer.
497 Otherwise, the method may call the @|next_method| function any number of
498 times.
499
500 The behaviour of the @|next_method| function, if it is not null, is to
501 invoke the next most specific applicable primary method, and to return
502 whichever value that method returns.
503
b1254eb6
MW
504 If there are no applicable @|around| methods, then the value returned by
505 the most specific primary method is the value returned by the effective
506 method; otherwise the value returned by the most specific primary method is
507 returned to the least specific @|around| method, which called it via its
508 own @|next_method| function.
3cc520db
MW
509
510\item If any applicable methods have the @|after| role, then they are all
511 invoked, starting with the \emph{least} specific. (Hence, the most
b1254eb6 512 specific @|after| method is invoked with the most `afterness'.)
3cc520db
MW
513
514\end{enumerate}
515
b1254eb6
MW
516A typical use for @|around| methods is to allow a base class to set up the
517dynamic environment appropriately for the primary methods of its subclasses,
518e.g., by claiming a lock, and restore it afterwards.
3cc520db 519
9761db0d 520The @|next_method| function provided to methods with the primary and
3cc520db
MW
521@|around| roles accepts the same arguments, and returns the same type, as the
522message, except that one or two additional arguments are inserted at the
523front of the argument list. The first additional argument is always the
524receiving object, @|me|. If the message accepts a variable argument suffix,
525then the second addition argument is a @|va_list|; otherwise there is no
526second additional argument; otherwise, In the former case, a variable
527@|sod__master_ap| of type @|va_list| is defined, containing a separate copy
528of the argument pointer (so the method body can process the variable argument
529suffix itself, and still pass a fresh copy on to the next method).
530
9761db0d 531A method with the primary or @|around| role may use the convenience macro
3cc520db
MW
532@|CALL_NEXT_METHOD|, which takes no arguments itself, and simply calls
533@|next_method| with appropriate arguments: the receiver @|me| pointer, the
534argument pointer @|sod__master_ap| (if applicable), and the method's
535arguments. If the method body has overwritten its formal arguments, then
536@|CALL_NEXT_METHOD| will pass along the updated values, rather than the
537original ones.
538
781a8fbd
MW
539A primary or @|around| method which invokes its @|next_method| function is
540said to \emph{extend} the message behaviour; a method which does not invoke
541its @|next_method| is said to \emph{override} the behaviour. Note that a
542method may make a decision to override or extend at runtime.
543
43073476 544\subsubsection{Aggregating method combinations}
3cc520db
MW
545A number of other method combinations are provided. They are called
546`aggregating' method combinations because, instead of invoking just the most
547specific primary method, as the standard method combination does, they invoke
548the applicable primary methods in turn and aggregate the return values from
549each.
550
551The aggregating method combinations accept the same four roles as the
b1254eb6
MW
552standard method combination, and @|around|, @|before|, and @|after| methods
553work in the same way.
3cc520db
MW
554
555The aggregating method combinations provided are as follows.
556\begin{description} \let\makelabel\code
557\item[progn] The message must return @|void|. The applicable primary methods
558 are simply invoked in turn, most specific first.
559\item[sum] The message must return a numeric type.\footnote{%
560 The Sod translator does not check this, since it doesn't have enough
561 insight into @|typedef| names.} %
562 The applicable primary methods are invoked in turn, and their return values
563 added up. The final result is the sum of the individual values.
564\item[product] The message must return a numeric type. The applicable
565 primary methods are invoked in turn, and their return values multiplied
566 together. The final result is the product of the individual values.
567\item[min] The message must return a scalar type. The applicable primary
568 methods are invoked in turn. The final result is the smallest of the
569 individual values.
570\item[max] The message must return a scalar type. The applicable primary
571 methods are invoked in turn. The final result is the largest of the
572 individual values.
665a0455
MW
573\item[and] The message must return a scalar type. The applicable primary
574 methods are invoked in turn. If any method returns zero then the final
575 result is zero and no further methods are invoked. If all of the
576 applicable primary methods return nonzero, then the final result is the
577 result of the last primary method.
578\item[or] The message must return a scalar type. The applicable primary
579 methods are invoked in turn. If any method returns nonzero then the final
580 result is that nonzero value and no further methods are invoked. If all of
581 the applicable primary methods return zero, then the final result is zero.
3cc520db
MW
582\end{description}
583
584There is also a @|custom| aggregating method combination, which is described
585in \xref{sec:fixme.custom-aggregating-method-combination}.
586
43073476
MW
587
588\subsection{Messages with keyword arguments}
589\label{sec:concepts.methods.keywords}
590
591A message or a direct method may declare that it accepts keyword arguments.
592A message which accepts keyword arguments is called a \emph{keyword message};
593a direct method which accepts keyword arguments is called a \emph{keyword
594method}.
595
596While method combinations may set their own rules, usually keyword methods
597can only be defined on keyword messages, and all methods defined on a keyword
598message must be keyword methods. The direct methods defined on a keyword
599message may differ in the keywords they accept, both from each other, and
600from the message. If two superclasses of some common class both define
601keyword methods on the same message, and the methods both accept a keyword
602argument with the same name, then these two keyword arguments must also have
603the same type. Different applicable methods may declare keyword arguments
604with the same name but different defaults; see below.
605
606The keyword arguments acceptable in a message sent to an object are the
607keywords listed in the message definition, together with all of the keywords
608accepted by any applicable method. There is no easy way to determine at
609runtime whether a particular keyword is acceptable in a message to a given
610instance.
611
612At runtime, a direct method which accepts one or more keyword arguments
613receives an additional argument named @|suppliedp|. This argument is a small
614structure. For each keyword argument named $k$ accepted by the direct
615method, @|suppliedp| contains a one-bit-wide bitfield member of type
616@|unsigned|, also named $k$. If a keyword argument named $k$ was passed in
617the message, then @|suppliedp.$k$| is one, and $k$ contains the argument
618value; otherwise @|suppliedp.$k$| is zero, and $k$ contains the default value
619from the direct method definition if there was one, or an unspecified value
620otherwise.
621
d24d47f5
MW
622%%%--------------------------------------------------------------------------
623\section{The object lifecycle} \label{sec:concepts.lifecycle}
624
625\subsection{Creation} \label{sec:concepts.lifecycle.birth}
626
627Construction of a new instance of a class involves three steps.
628\begin{enumerate}
629\item \emph{Allocation} arranges for there to be storage space for the
630 instance's slots and associated metadata.
631\item \emph{Imprinting} fills in the instance's metadata, associating the
632 instance with its class.
633\item \emph{Initialization} stores appropriate initial values in the
634 instance's slots, and maybe links it into any external data structures as
635 necessary.
636\end{enumerate}
637The \descref{SOD_DECL}[macro]{mac} handles constructing instances with
a42893dd
MW
638automatic storage duration (`on the stack'). Similarly, the
639\descref{SOD_MAKE}[macro]{mac} and the \descref{sod_make}{fun} and
640\descref{sod_makev}{fun} functions construct instances allocated from the
641standard @|malloc| heap. Programmers can add support for other allocation
642strategies by using the \descref{SOD_INIT}[macro]{mac} and the
643\descref{sod_init}{fun} and \descref{sod_initv}{fun} functions, which package
644up imprinting and initialization.
d24d47f5
MW
645
646\subsubsection{Allocation}
647Instances of most classes (specifically including those classes defined by
648Sod itself) can be held in any storage of sufficient size. The in-memory
649layout of an instance of some class~$C$ is described by the type @|struct
650$C$__ilayout|, and if the relevant class is known at compile time then the
651best way to discover the layout size is with the @|sizeof| operator. Failing
652that, the size required to hold an instance of $C$ is available in a slot in
653$C$'s class object, as @|$C$__class@->cls.initsz|.
654
655It is not in general sufficient to declare, or otherwise allocate, an object
656of the class type $C$. The class type only describes a single chain of the
657object's layout. It is nearly always an error to use the class type as if it
658is a \emph{complete type}, e.g., to declare objects or arrays of the class
659type, or to enquire about its size or alignment requirements.
660
661Instance layouts may be declared as objects with automatic storage duration
662(colloquially, `allocated on the stack') or allocated dynamically, e.g.,
663using @|malloc|. They may be included as members of structures or unions, or
664elements of arrays. Sod's runtime system doesn't retain addresses of
665instances, so, for example, Sod doesn't make using fancy allocators which
666sometimes move objects around in memory any more difficult than it needs to
667be.
668
669There isn't any way to discover the alignment required for a particular
670class's instances at runtime; it's best to be conservative and assume that
671the platform's strictest alignment requirement applies.
672
673The following simple function correctly allocates and returns space for an
674instance of a class given a pointer to its class object @<cls>.
675\begin{prog}
020b9e2b 676 void *allocate_instance(const SodClass *cls) \\ \ind
d24d47f5
MW
677 \{ return malloc(cls@->cls.initsz); \}
678\end{prog}
679
680\subsubsection{Imprinting}
681Once storage has been allocated, it must be \emph{imprinted} before it can be
682used as an instance of a class, e.g., before any messages can be sent to it.
683
684Imprinting an instance stores some metadata about its direct class in the
685instance structure, so that the rest of the program (and Sod's runtime
686library) can tell what sort of object it is, and how to use it.\footnote{%
687 Specifically, imprinting an instance's storage involves storing the
688 appropriate vtable pointers in the right places in it.} %
689A class object's @|imprint| slot points to a function which will correctly
690imprint storage for one of that class's instances.
691
692Once an instance's storage has been imprinted, it is technically possible to
693send messages to the instance; however the instance's slots are still
694uninitialized at this point, the applicable methods are unlikely to do much
695of any use unless they've been written specifically for the purpose.
696
697The following simple function imprints storage at address @<p> as an instance
698of a class, given a pointer to its class object @<cls>.
699\begin{prog}
020b9e2b 700 void imprint_instance(const SodClass *cls, void *p) \\ \ind
d24d47f5
MW
701 \{ cls@->cls.imprint(p); \}
702\end{prog}
703
704\subsubsection{Initialization}
705The final step for constructing a new instance is to \emph{initialize} it, to
706establish the necessary invariants for the instance itself and the
707environment in which it operates.
708
709Details of initialization are necessarily class-specific, but typically it
710involves setting the instance's slots to appropriate values, and possibly
711linking it into some larger data structure to keep track of it.
712
a142609c
MW
713Initialization is performed by sending the imprinted instance an @|init|
714message, defined by the @|SodObject| class. This message uses a nonstandard
715method combination which works like the standard combination, except that the
716\emph{default behaviour}, if there is no overriding method, is to initialize
b2983f35
MW
717the instance's slots, as described below, and to invoke each superclass's
718initialization fragments. This default behaviour may be invoked multiple
719times if some method calls on its @|next_method| more than once, unless some
720other method takes steps to prevent this.
a142609c 721
27ec3825
MW
722Slots are initialized in a well-defined order.
723\begin{itemize}
724\item Slots defined by a more specific superclasses are initialized after
725 slots defined by a less specific superclass.
726\item Slots defined by the same class are initialized in the order in which
727 their definitions appear.
728\end{itemize}
729
a42893dd
MW
730A class can define \emph{initialization fragments}: pieces of literal code to
731be executed to set up a new instance. Each superclass's initialization
732fragments are executed with @|me| bound to an instance pointer of the
733appropriate superclass type, immediately after that superclass's slots (if
734any) have been initialized; therefore, fragments defined by a more specific
735superclass are executed after fragments defined by a more specific
736superclass. A class may define more than one initialization fragment: the
737fragments are executed in the order in which they appear in the class
738definition. It is possible for an initialization fragment to use @|return|
739or @|goto| for special control-flow effects, but this is not likely to be a
740good idea.
741
b2983f35
MW
742The @|init| message accepts keyword arguments
743(\xref{sec:concepts.methods.keywords}). The set of acceptable keywords is
744determined by the applicable methods as usual, but also by the
745\emph{initargs} defined by the receiving instance's class and its
746superclasses, which are made available to slot initializers and
747initialization fragments.
748
749There are two kinds of initarg definitions. \emph{User initargs} are defined
750by an explicit @|initarg| item appearing in a class definition: the item
751defines a name, type, and (optionally) a default value for the initarg.
752\emph{Slot initargs} are defined by attaching an @|initarg| property to a
753slot or slot initializer item: the property's determines the initarg's name,
754while the type is taken from the underlying slot type; slot initargs do not
755have default values. Both kinds define a \emph{direct initarg} for the
756containing class.
757
758Initargs are inherited. The \emph{applicable} direct initargs for an @|init|
759effective method are those defined by the receiving object's class, and all
760of its superclasses. Applicable direct initargs with the same name are
761merged to form \emph{effective initargs}. An error is reported if two
762applicable direct initargs have the same name but different types. The
763default value of an effective initarg is taken from the most specific
764applicable direct initarg which specifies a defalt value; if no applicable
765direct initarg specifies a default value then the effective initarg has no
766default.
767
768All initarg values are made available at runtime to user code --
769initialization fragments and slot initializer expressions -- through local
770variables and a @|suppliedp| structure, as in a direct method
771(\xref{sec:concepts.methods.keywords}). Furthermore, slot initarg
772definitions influence the initialization of slots.
773
774The process for deciding how to initialize a particular slot works as
775follows.
776\begin{enumerate}
777\item If there are any slot initargs defined on the slot, or any of its slot
778 initializers, \emph{and} the sender supplied a value for one or more of the
779 corresponding effective initargs, then the value of the most specific slot
780 initarg is stored in the slot.
781\item Otherwise, if there are any slot initializers defined which include an
782 initializer expression, then the initializer expression from the most
783 specific such slot initializer is evaluated and its value stored in the
784 slot.
785\item Otherwise, the slot is left uninitialized.
786\end{enumerate}
787Note that the default values (if any) of effective initargs do \emph{not}
788affect this procedure.
d24d47f5 789
d24d47f5
MW
790
791\subsection{Destruction}
792\label{sec:concepts.lifecycle.death}
793
794Destruction of an instance, when it is no longer required, consists of two
795steps.
796\begin{enumerate}
797\item \emph{Teardown} releases any resources held by the instance and
798 disentangles it from any external data structures.
799\item \emph{Deallocation} releases the memory used to store the instance so
800 that it can be reused.
801\end{enumerate}
a42893dd
MW
802Teardown alone, for objects which require special deallocation, or for which
803deallocation occurs automatically (e.g., instances with automatic storage
804duration, or instances whose storage will be garbage-collected), is performed
805using the \descref{sod_teardown}[function]{fun}. Destruction of instances
806allocated from the standard @|malloc| heap is done using the
807\descref{sod_destroy}[function]{fun}.
d24d47f5
MW
808
809\subsubsection{Teardown}
a42893dd
MW
810Details of initialization are necessarily class-specific, but typically it
811involves setting the instance's slots to appropriate values, and possibly
812linking it into some larger data structure to keep track of it.
813
814Teardown is performed by sending the instance the @|teardown| message,
815defined by the @|SodObject| class. The message returns an integer, used as a
816boolean flag. If the message returns zero, then the instance's storage
817should be deallocated. If the message returns nonzero, then it is safe for
818the caller to forget about instance, but should not deallocate its storage.
819This is \emph{not} an error return: if some teardown method fails then the
820program may be in an inconsistent state and should not continue.
d24d47f5 821
a42893dd
MW
822This simple protocol can be used, for example, to implement a reference
823counting system, as follows.
d24d47f5 824\begin{prog}
020b9e2b
MW
825 [nick = ref] \\
826 class ReferenceCountedObject \{ \\ \ind
827 unsigned nref = 1; \\-
828 void inc() \{ me@->ref.nref++; \} \\-
829 [role = around] \\
830 int obj.teardown() \\
831 \{ \\ \ind
832 if (--\,--me@->ref.nref) return (1); \\
833 else return (CALL_NEXT_METHOD); \-\\
834 \} \-\\
d24d47f5
MW
835 \}
836\end{prog}
837
a42893dd
MW
838This message uses a nonstandard method combination which works like the
839standard combination, except that the \emph{default behaviour}, if there is
840no overriding method, is to execute the superclass's teardown fragments, and
841to return zero. This default behaviour may be invoked multiple times if some
842method calls on its @|next_method| more than once, unless some other method
843takes steps to prevent this.
844
845A class can define \emph{teardown fragments}: pieces of literal code to be
846executed to shut down an instance. Each superclass's teardown fragments are
847executed with @|me| bound to an instance pointer of the appropriate
848superclass type; fragments defined by a more specific superclass are executed
849before fragments defined by a more specific superclass. A class may define
850more than one teardown fragment: the fragments are executed in the order in
851which they appear in the class definition. It is possible for an
852initialization fragment to use @|return| or @|goto| for special control-flow
853effects, but this is not likely to be a good idea. Similarly, it's probably
854a better idea to use an @|around| method to influence the return value than
855to write an explicit @|return| statement in a teardown fragment.
856
d24d47f5
MW
857\subsubsection{Deallocation}
858The details of instance deallocation are obviously specific to the allocation
859strategy used by the instance, and this is often orthogonal from the object's
860class.
861
862The code which makes the decision to destroy an object may often not be aware
863of the object's direct class. Low-level details of deallocation often
864require the proper base address of the instance's storage, which can be
865determined using the \descref{SOD_INSTBASE}[macro]{mac}.
866
3cc520db
MW
867%%%--------------------------------------------------------------------------
868\section{Metaclasses} \label{sec:concepts.metaclasses}
1f7d590d
MW
869
870%%%----- That's all, folks --------------------------------------------------
871
872%%% Local variables:
873%%% mode: LaTeX
874%%% TeX-master: "sod.tex"
875%%% TeX-PDF-mode: t
876%%% End: