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1%%% -*-latex-*-
2%%%
3%%% Conceptual background
4%%%
5%%% (c) 2015 Straylight/Edgeware
6%%%
7
8%%%----- Licensing notice ---------------------------------------------------
9%%%
e0808c47 10%%% This file is part of the Sensible Object Design, an object system for C.
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25
3cc520db 26\chapter{Concepts} \label{ch:concepts}
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28%%%--------------------------------------------------------------------------
29\section{Modules} \label{sec:concepts.modules}
30
31A \emph{module} is the top-level syntactic unit of input to the Sod
32translator. As described above, given an input module, the translator
33generates C source and header files.
34
35A module can \emph{import} other modules. This makes the type names and
36classes defined in those other modules available to class definitions in the
37importing module. Sod's module system is intentionally very simple. There
38are no private declarations or attempts to hide things.
39
40As well as importing existing modules, a module can include a number of
41different kinds of \emph{items}:
42\begin{itemize}
43\item \emph{class definitions} describe new classes, possibly in terms of
44 existing classes;
45\item \emph{type name declarations} introduce new type names to Sod's
46 parser;\footnote{%
47 This is unfortunately necessary because C syntax, upon which Sod's input
48 language is based for obvious reasons, needs to treat type names
49 differently from other kinds of identifiers.} %
50 and
51\item \emph{code fragments} contain literal C code to be dropped into an
52 appropriate place in an output file.
53\end{itemize}
54Each kind of item, and, indeed, a module as a whole, can have a collection of
55\emph{properties} associated with it. A property has a \emph{name} and a
56\emph{value}. Properties are an open-ended way of attaching additional
57information to module items, so extensions can make use of them without
58having to implement additional syntax.
59
60%%%--------------------------------------------------------------------------
61\section{Classes, instances, and slots} \label{sec:concepts.classes}
62
63For the most part, Sod takes a fairly traditional view of what it means to be
64an object system.
65
66An \emph{object} maintains \emph{state} and exhibits \emph{behaviour}. An
67object's state is maintained in named \emph{slots}, each of which can store a
68C value of an appropriate (scalar or aggregate) type. An object's behaviour
69is stimulated by sending it \emph{messages}. A message has a name, and may
70carry a number of arguments, which are C values; sending a message may result
71in the state of receiving object (or other objects) being changed, and a C
72value being returned to the sender.
73
74Every object is a (direct) instance of some \emph{class}. The class
75determines which slots its instances have, which messages its instances can
76be sent, and which methods are invoked when those messages are received. The
77Sod translator's main job is to read class definitions and convert them into
78appropriate C declarations, tables, and functions. An object cannot
79(usually) change its direct class, and the direct class of an object is not
80affected by, for example, the static type of a pointer to it.
81
0a2d4b68 82
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83\subsection{Superclasses and inheritance}
84\label{sec:concepts.classes.inherit}
85
86\subsubsection{Class relationships}
87Each class has zero or more \emph{direct superclasses}.
88
89A class with no direct superclasses is called a \emph{root class}. The Sod
90runtime library includes a root class named @|SodObject|; making new root
91classes is somewhat tricky, and won't be discussed further here.
92
93Classes can have more than one direct superclass, i.e., Sod supports
94\emph{multiple inheritance}. A Sod class definition for a class~$C$ lists
95the direct superclasses of $C$ in a particular order. This order is called
96the \emph{local precedence order} of $C$, and the list which consists of $C$
97follows by $C$'s direct superclasses in local precedence order is called the
98$C$'s \emph{local precedence list}.
99
100The multiple inheritance in Sod works similarly to multiple inheritance in
101Lisp-like languages, such as Common Lisp, EuLisp, Dylan, and Python, which is
102very different from how multiple inheritance works in \Cplusplus.\footnote{%
103 The latter can be summarized as `badly'. By default in \Cplusplus, an
104 instance receives an additional copy of superclass's state for each path
105 through the class graph from the instance's direct class to that
106 superclass, though this behaviour can be overridden by declaring
107 superclasses to be @|virtual|. Also, \Cplusplus\ offers only trivial
108 method combination (\xref{sec:concepts.methods}), leaving programmers to
109 deal with delegation manually and (usually) statically.} %
110
111If $C$ is a class, then the \emph{superclasses} of $C$ are
112\begin{itemize}
113\item $C$ itself, and
114\item the superclasses of each of $C$'s direct superclasses.
115\end{itemize}
116The \emph{proper superclasses} of a class $C$ are the superclasses of $C$
117except for $C$ itself. If a class $B$ is a (direct, proper) superclass of
118$C$, then $C$ is a \emph{(direct, proper) subclass} of $B$. If $C$ is a root
119class then the only superclass of $C$ is $C$ itself, and $C$ has no proper
120superclasses.
121
122If an object is a direct instance of class~$C$ then the object is also an
123(indirect) instance of every superclass of $C$.
124
125If $C$ has a proper superclass $B$, then $B$ is not allowed to have $C$ has a
126direct superclass. In different terms, if we construct a graph, whose
127vertices are classes, and draw an edge from each class to each of its direct
128superclasses, then this graph must be acyclic. In yet other terms, the `is a
129superclass of' relation is a partial order on classes.
130
131\subsubsection{The class precedence list}
132This partial order is not quite sufficient for our purposes. For each class
133$C$, we shall need to extend it into a total order on $C$'s superclasses.
134This calculation is called \emph{superclass linearization}, and the result is
135a \emph{class precedence list}, which lists each of $C$'s superclasses
136exactly once. If a superclass $B$ precedes (resp.\ follows) some other
137superclass $A$ in $C$'s class precedence list, then we say that $B$ is a more
138(resp.\ less) \emph{specific} superclass of $C$ than $A$ is.
139
140The superclass linearization algorithm isn't fixed, and extensions to the
141translator can introduce new linearizations for special effects, but the
142following properties are expected to hold.
143\begin{itemize}
144\item The first class in $C$'s class precedence list is $C$ itself; i.e.,
145 $C$ is always its own most specific superclass.
146\item If $A$ and $B$ are both superclasses of $C$, and $A$ is a proper
147 superclass of $B$ then $A$ appears after $B$ in $C$'s class precedence
148 list, i.e., $B$ is a more specific superclass of $C$ than $A$ is.
149\end{itemize}
150The default linearization algorithm used in Sod is the \emph{C3} algorithm,
151which has a number of good properties described in~\cite{FIXME:C3}.
152It works as follows.
153\begin{itemize}
154\item A \emph{merge} of some number of input lists is a single list
155 containing each item that is in any of the input lists exactly once, and no
156 other items; if an item $x$ appears before an item $y$ in any input list,
157 then $x$ also appears before $y$ in the merge. If a collection of lists
158 have no merge then they are said to be \emph{inconsistent}.
159\item The class precedence list of a class $C$ is a merge of the local
160 precedence list of $C$ together with the class precedence lists of each of
161 $C$'s direct superclasses.
162\item If there are no such merges, then the definition of $C$ is invalid.
163\item Suppose that there are multiple candidate merges. Consider the
164 earliest position in these candidate merges at which they disagree. The
165 \emph{candidate classes} at this position are the classes appearing at this
166 position in the candidate merges. Each candidate class must be a
781a8fbd 167 superclass of distinct direct superclasses of $C$, since otherwise the
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168 candidates would be ordered by their common subclass's class precedence
169 list. The class precedence list contains, at this position, that candidate
170 class whose subclass appears earliest in $C$'s local precedence order.
171\end{itemize}
172
173\subsubsection{Class links and chains}
174The definition for a class $C$ may distinguish one of its proper superclasses
175as being the \emph{link superclass} for class $C$. Not every class need have
176a link superclass, and the link superclass of a class $C$, if it exists, need
177not be a direct superclass of $C$.
178
179Superclass links must obey the following rule: if $C$ is a class, then there
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180must be no three distinct superclasses $X$, $Y$ and~$Z$ of $C$ such that $Z$
181is the link superclass of both $X$ and $Y$. As a consequence of this rule,
182the superclasses of $C$ can be partitioned into linear \emph{chains}, such
183that superclasses $A$ and $B$ are in the same chain if and only if one can
184trace a path from $A$ to $B$ by following superclass links, or \emph{vice
185versa}.
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186
187Since a class links only to one of its proper superclasses, the classes in a
188chain are naturally ordered from most- to least-specific. The least specific
189class in a chain is called the \emph{chain head}; the most specific class is
190the \emph{chain tail}. Chains are often named after their chain head
191classes.
192
193\subsection{Names}
194\label{sec:concepts.classes.names}
195
196Classes have a number of other attributes:
197\begin{itemize}
198\item A \emph{name}, which is a C identifier. Class names must be globally
199 unique. The class name is used in the names of a number of associated
200 definitions, to be described later.
201\item A \emph{nickname}, which is also a C identifier. Unlike names,
202 nicknames are not required to be globally unique. If $C$ is any class,
203 then all the superclasses of $C$ must have distinct nicknames.
204\end{itemize}
205
0a2d4b68 206
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207\subsection{Slots} \label{sec:concepts.classes.slots}
208
209Each class defines a number of \emph{slots}. Much like a structure member, a
210slot has a \emph{name}, which is a C identifier, and a \emph{type}. Unlike
211many other object systems, different superclasses of a class $C$ can define
212slots with the same name without ambiguity, since slot references are always
213qualified by the defining class's nickname.
214
215\subsubsection{Slot initializers}
216As well as defining slot names and types, a class can also associate an
217\emph{initial value} with each slot defined by itself or one of its
98da9322 218subclasses. A class $C$ provides an \emph{initialization message} (see
d24d47f5 219\xref{sec:concepts.lifecycle.birth}, and \xref{sec:structures.root.sodclass})
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220whose methods set the slots of a \emph{direct} instance of the class to the
221correct initial values. If several of $C$'s superclasses define initializers
222for the same slot then the initializer from the most specific such class is
223used. If none of $C$'s superclasses define an initializer for some slot then
224that slot will be left uninitialized.
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225
226The initializer for a slot with scalar type may be any C expression. The
227initializer for a slot with aggregate type must contain only constant
228expressions if the generated code is expected to be processed by a
229implementation of C89. Initializers will be evaluated once each time an
230instance is initialized.
231
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232Slots are initialized in reverse-precedence order of their defining classes;
233i.e., slots defined by a less specific superclass are initialized earlier
234than slots defined by a more specific superclass. Slots defined by the same
235class are initialized in the order in which they appear in the class
236definition.
237
238The initializer for a slot may refer to other slots in the same object, via
239the @|me| pointer: in an initializer for a slot defined by a class $C$, @|me|
240has type `pointer to $C$'. (Note that the type of @|me| depends only on the
241class which defined the slot, not the class which defined the initializer.)
242
0a2d4b68 243
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244\subsection{C language integration} \label{sec:concepts.classes.c}
245
246For each class~$C$, the Sod translator defines a C type, the \emph{class
247type}, with the same name. This is the usual type used when considering an
248object as an instance of class~$C$. No entire object will normally have a
249class type,\footnote{%
250 In general, a class type only captures the structure of one of the
251 superclass chains of an instance. A full instance layout contains multiple
252 chains. See \xref{sec:structures.layout} for the full details.} %
253so access to instances is almost always via pointers.
254
255\subsubsection{Access to slots}
256The class type for a class~$C$ is actually a structure. It contains one
257member for each class in $C$'s superclass chain, named with that class's
258nickname. Each of these members is also a structure, containing the
259corresponding class's slots, one member per slot. There's nothing special
260about these slot members: C code can access them in the usual way.
261
262For example, if @|MyClass| has the nickname @|mine|, and defines a slot @|x|
263of type @|int|, then the simple function
264\begin{prog}
c18d6aba 265 int get_x(MyClass *m) \{ return (m@->mine.x); \}
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266\end{prog}
267will extract the value of @|x| from an instance of @|MyClass|.
268
269All of this means that there's no such thing as `private' or `protected'
270slots. If you want to hide implementation details, the best approach is to
271stash them in a dynamically allocated private structure, and leave a pointer
272to it in a slot. (This will also help preserve binary compatibility, because
273the private structure can grow more members as needed. See
e4ea29d8 274\xref{sec:fixme.compatibility} for more details.)
3cc520db 275
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276\subsubsection{Vtables}
277
278
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279\subsubsection{Class objects}
280In Sod's object system, classes are objects too. Therefore classes are
281themselves instances; the class of a class is called a \emph{metaclass}. The
282consequences of this are explored in \xref{sec:concepts.metaclasses}. The
283\emph{class object} has the same name as the class, suffixed with
284`@|__class|'\footnote{%
285 This is not quite true. @|$C$__class| is actually a macro. See
286 \xref{sec:structures.layout.additional} for the gory details.} %
287and its type is usually @|SodClass|; @|SodClass|'s nickname is @|cls|.
288
289A class object's slots contain or point to useful information, tables and
290functions for working with that class's instances. (The @|SodClass| class
291doesn't define any messages, so it doesn't have any methods. In Sod, a class
292slot containing a function pointer is not at all the same thing as a method.)
293
3cc520db 294\subsubsection{Conversions}
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295Suppose one has a value of type pointer-to-class-type for some class~$C$, and
296wants to convert it to a pointer-to-class-type for some other class~$B$.
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297There are three main cases to distinguish.
298\begin{itemize}
299\item If $B$ is a superclass of~$C$, in the same chain, then the conversion
300 is an \emph{in-chain upcast}. The conversion can be performed using the
301 appropriate generated upcast macro (see below), or by simply casting the
302 pointer, using C's usual cast operator (or the \Cplusplus\ @|static_cast<>|
303 operator).
304\item If $B$ is a superclass of~$C$, in a different chain, then the
305 conversion is a \emph{cross-chain upcast}. The conversion is more than a
306 simple type change: the pointer value must be adjusted. If the direct
307 class of the instance in question is not known, the conversion will require
308 a lookup at runtime to find the appropriate offset by which to adjust the
309 pointer. The conversion can be performed using the appropriate generated
310 upcast macro (see below); the general case is handled by the macro
58f9b400 311 \descref{SOD_XCHAIN}{mac}.
e4ea29d8 312\item If $B$ is a subclass of~$C$ then the conversion is a \emph{downcast};
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313 otherwise the conversion is a~\emph{cross-cast}. In either case, the
314 conversion can fail: the object in question might not be an instance of~$B$
e4ea29d8 315 after all. The macro \descref{SOD_CONVERT}{mac} and the function
58f9b400 316 \descref{sod_convert}{fun} perform general conversions. They return a null
781a8fbd 317 pointer if the conversion fails. (There are therefore your analogue to the
e4ea29d8 318 \Cplusplus\ @|dynamic_cast<>| operator.)
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319\end{itemize}
320The Sod translator generates macros for performing both in-chain and
321cross-chain upcasts. For each class~$C$, and each proper superclass~$B$
322of~$C$, a macro is defined: given an argument of type pointer to class type
323of~$C$, it returns a pointer to the same instance, only with type pointer to
324class type of~$B$, adjusted as necessary in the case of a cross-chain
325conversion. The macro is named by concatenating
326\begin{itemize}
327\item the name of class~$C$, in upper case,
328\item the characters `@|__CONV_|', and
329\item the nickname of class~$B$, in upper case;
330\end{itemize}
331e.g., if $C$ is named @|MyClass|, and $B$'s name is @|SuperClass| with
332nickname @|super|, then the macro @|MYCLASS__CONV_SUPER| converts a
333@|MyClass~*| to a @|SuperClass~*|. See
334\xref{sec:structures.layout.additional} for the formal description.
335
336%%%--------------------------------------------------------------------------
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337\section{Keyword arguments} \label{sec:concepts.keywords}
338
339In standard C, the actual arguments provided to a function are matched up
340with the formal arguments given in the function definition according to their
341ordering in a list. Unless the (rather cumbersome) machinery for dealing
342with variable-length argument tails (@|<stdarg.h>|) is used, exactly the
343correct number of arguments must be supplied, and in the correct order.
344
345A \emph{keyword argument} is matched by its distinctive \emph{name}, rather
346than by its position in a list. Keyword arguments may be \emph{omitted},
347causing some default behaviour by the function. A function can detect
348whether a particular keyword argument was supplied: so the default behaviour
349need not be the same as that caused by any specific value of the argument.
350
351Keyword arguments can be provided in three ways.
352\begin{enumerate}
353\item Directly, as a variable-length argument tail, consisting (for the most
354 part) of alternating keyword names, as pointers to null-terminated strings,
355 and argument values, and terminated by a null pointer. This is somewhat
356 error-prone, and the support library defines some macros which help ensure
357 that keyword argument lists are well formed.
358\item Indirectly, through a @|va_list| object capturing a variable-length
359 argument tail passed to some other function. Such indirect argument tails
360 have the same structure as the direct argument tails described above.
361 Because @|va_list| objects are hard to copy, the keyword-argument support
362 library consistently passes @|va_list| objects \emph{by reference}
363 throughout its programming interface.
364\item Indirectly, through a vector of @|struct kwval| objects, each of which
365 contains a keyword name, as a pointer to a null-terminated string, and the
366 \emph{address} of a corresponding argument value. (This indirection is
367 necessary so that the items in the vector can be of uniform size.)
368 Argument vectors are rather inconvenient to use, but are the only practical
369 way in which a caller can decide at runtime which arguments to include in a
370 call, which is useful when writing wrapper functions.
371\end{enumerate}
372
373Keyword arguments are provided as a general feature for C functions.
43073476 374However, Sod has special support for messages which accept keyword arguments
8ec911fa 375(\xref{sec:concepts.methods.keywords}); and they play an essential rôle in
a142609c 376the instance construction protocol (\xref{sec:concepts.lifecycle.birth}).
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377
378%%%--------------------------------------------------------------------------
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379\section{Messages and methods} \label{sec:concepts.methods}
380
381Objects can be sent \emph{messages}. A message has a \emph{name}, and
382carries a number of \emph{arguments}. When an object is sent a message, a
383function, determined by the receiving object's class, is invoked, passing it
384the receiver and the message arguments. This function is called the
385class's \emph{effective method} for the message. The effective method can do
386anything a C function can do, including reading or updating program state or
387object slots, sending more messages, calling other functions, issuing system
388calls, or performing I/O; if it finishes, it may return a value, which is
389returned in turn to the message sender.
390
391The set of messages an object can receive, characterized by their names,
392argument types, and return type, is determined by the object's class. Each
393class can define new messages, which can be received by any instance of that
394class. The messages defined by a single class must have distinct names:
395there is no `function overloading'. As with slots
396(\xref{sec:concepts.classes.slots}), messages defined by distinct classes are
397always distinct, even if they have the same names: references to messages are
398always qualified by the defining class's name or nickname.
399
400Messages may take any number of arguments, of any non-array value type.
401Since message sends are effectively function calls, arguments of array type
402are implicitly converted to values of the corresponding pointer type. While
403message definitions may ascribe an array type to an argument, the formal
404argument will have pointer type, as is usual for C functions. A message may
405accept a variable-length argument suffix, denoted @|\dots|.
406
407A class definition may include \emph{direct methods} for messages defined by
408it or any of its superclasses.
409
410Like messages, direct methods define argument lists and return types, but
8ec911fa 411they may also have a \emph{body}, and a \emph{rôle}.
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412
413A direct method need not have the same argument list or return type as its
414message. The acceptable argument lists and return types for a method depend
415on the message, in particular its method combination
8ec911fa 416(\xref{sec:concepts.methods.combination}), and the method's rôle.
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417
418A direct method body is a block of C code, and the Sod translator usually
419defines, for each direct method, a function with external linkage, whose body
420contains a copy of the direct method body. Within the body of a direct
421method defined for a class $C$, the variable @|me|, of type pointer to class
422type of $C$, refers to the receiving object.
423
0a2d4b68 424
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425\subsection{Effective methods and method combinations}
426\label{sec:concepts.methods.combination}
427
428For each message a direct instance of a class might receive, there is a set
429of \emph{applicable methods}, which are exactly the direct methods defined on
430the object's class and its superclasses. These direct methods are combined
431together to form the \emph{effective method} for that particular class and
432message. Direct methods can be combined into an effective method in
433different ways, according to the \emph{method combination} specified by the
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434message. The method combination determines which direct method rôles are
435acceptable, and, for each rôle, the appropriate argument lists and return
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436types.
437
438One direct method, $M$, is said to be more (resp.\ less) \emph{specific} than
439another, $N$, with respect to a receiving class~$C$, if the class defining
440$M$ is a more (resp.\ less) specific superclass of~$C$ than the class
441defining $N$.
442
43073476 443\subsubsection{The standard method combination}
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444The default method combination is called the \emph{standard method
445combination}; other method combinations are useful occasionally for special
8ec911fa 446effects. The standard method combination accepts four direct method rôles,
9761db0d 447called `primary' (the default), @|before|, @|after|, and @|around|.
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448
449All direct methods subject to the standard method combination must have
450argument lists which \emph{match} the message's argument list:
451\begin{itemize}
452\item the method's arguments must have the same types as the message, though
453 the arguments may have different names; and
454\item if the message accepts a variable-length argument suffix then the
455 direct method must instead have a final argument of type @|va_list|.
456\end{itemize}
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457Primary and @|around| methods must have the same return type as the message;
458@|before| and @|after| methods must return @|void| regardless of the
459message's return type.
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460
461If there are no applicable primary methods then no effective method is
462constructed: the vtables contain null pointers in place of pointers to method
463entry functions.
464
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465\begin{figure}
466 \begin{tikzpicture}
467 [>=stealth, thick,
468 order/.append style={color=green!70!black},
469 code/.append style={font=\sffamily},
470 action/.append style={font=\itshape},
471 method/.append style={rectangle, draw=black, thin, fill=blue!30,
472 text height=\ht\strutbox, text depth=\dp\strutbox,
473 minimum width=40mm}]
474
475 \def\delgstack#1#2#3{
476 \node (#10) [method, #2] {#3};
477 \node (#11) [method, above=6mm of #10] {#3};
478 \draw [->] ($(#10.north)!.5!(#10.north west) + (0mm, 1mm)$) --
479 ++(0mm, 4mm)
480 node [code, left=4pt, midway] {next_method};
481 \draw [<-] ($(#10.north)!.5!(#10.north east) + (0mm, 1mm)$) --
482 ++(0mm, 4mm)
483 node [action, right=4pt, midway] {return};
484 \draw [->] ($(#11.north)!.5!(#11.north west) + (0mm, 1mm)$) --
485 ++(0mm, 4mm)
486 node [code, left=4pt, midway] {next_method}
487 node (ld) [above] {$\smash\vdots\mathstrut$};
488 \draw [<-] ($(#11.north)!.5!(#11.north east) + (0mm, 1mm)$) --
489 ++(0mm, 4mm)
490 node [action, right=4pt, midway] {return}
491 node (rd) [above] {$\smash\vdots\mathstrut$};
492 \draw [->] ($(ld.north) + (0mm, 1mm)$) -- ++(0mm, 4mm)
493 node [code, left=4pt, midway] {next_method};
494 \draw [<-] ($(rd.north) + (0mm, 1mm)$) -- ++(0mm, 4mm)
495 node [action, right=4pt, midway] {return};
496 \node (p) at ($(ld.north)!.5!(rd.north)$) {};
497 \node (#1n) [method, above=5mm of p] {#3};
498 \draw [->, order] ($(#10.south east) + (4mm, 1mm)$) --
499 ($(#1n.north east) + (4mm, -1mm)$)
500 node [midway, right, align=left]
501 {Most to \\ least \\ specific};}
502
dc20d91f 503 \delgstack{a}{}{@|around| method}
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504 \draw [<-] ($(a0.south)!.5!(a0.south west) - (0mm, 1mm)$) --
505 ++(0mm, -4mm);
506 \draw [->] ($(a0.south)!.5!(a0.south east) - (0mm, 1mm)$) --
507 ++(0mm, -4mm)
508 node [action, right=4pt, midway] {return};
509
510 \draw [->] ($(an.north)!.6!(an.north west) + (0mm, 1mm)$) --
511 ++(-8mm, 8mm)
512 node [code, midway, left=3mm] {next_method}
513 node (b0) [method, above left = 1mm + 4mm and -6mm - 4mm] {};
514 \node (b1) [method] at ($(b0) - (2mm, 2mm)$) {};
dc20d91f 515 \node (bn) [method] at ($(b1) - (2mm, 2mm)$) {@|before| method};
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516 \draw [->, order] ($(bn.west) - (6mm, 0mm)$) -- ++(12mm, 12mm)
517 node [midway, above left, align=center] {Most to \\ least \\ specific};
518 \draw [->] ($(b0.north east) + (-10mm, 1mm)$) -- ++(8mm, 8mm)
519 node (p) {};
520
521 \delgstack{m}{above right=1mm and 0mm of an.west |- p}{Primary method}
522 \draw [->] ($(mn.north)!.5!(mn.north west) + (0mm, 1mm)$) -- ++(0mm, 4mm)
523 node [code, left=4pt, midway] {next_method}
524 node [above right = 0mm and -8mm]
525 {$\vcenter{\hbox{\Huge\textcolor{red}{!}}}
526 \vcenter{\hbox{\begin{tabular}[c]{l}
527 \textsf{next_method} \\
528 pointer is null
529 \end{tabular}}}$};
530
531 \draw [->, color=blue, dotted]
532 ($(m0.south)!.2!(m0.south east) - (0mm, 1mm)$) --
533 ($(an.north)!.2!(an.north east) + (0mm, 1mm)$)
534 node [midway, sloped, below] {Return value};
535
536 \draw [<-] ($(an.north)!.6!(an.north east) + (0mm, 1mm)$) --
537 ++(8mm, 8mm)
538 node [action, midway, right=3mm] {return}
539 node (f0) [method, above right = 1mm and -6mm] {};
540 \node (f1) [method] at ($(f0) + (-2mm, 2mm)$) {};
dc20d91f 541 \node (fn) [method] at ($(f1) + (-2mm, 2mm)$) {@|after| method};
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542 \draw [<-, order] ($(f0.east) + (6mm, 0mm)$) -- ++(-12mm, 12mm)
543 node [midway, above right, align=center]
544 {Least to \\ most \\ specific};
545 \draw [<-] ($(fn.north west) + (6mm, 1mm)$) -- ++(-8mm, 8mm);
546
547 \end{tikzpicture}
548
549 \caption{The standard method combination}
550 \label{fig:concepts.methods.stdmeth}
551\end{figure}
552
3cc520db 553The effective method for a message with standard method combination works as
f1aa19a8 554follows (see also~\xref{fig:concepts.methods.stdmeth}).
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555\begin{enumerate}
556
8ec911fa 557\item If any applicable methods have the @|around| rôle, then the most
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558 specific such method, with respect to the class of the receiving object, is
559 invoked.
560
b1254eb6 561 Within the body of an @|around| method, the variable @|next_method| is
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562 defined, having pointer-to-function type. The method may call this
563 function, as described below, any number of times.
564
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565 If there any remaining @|around| methods, then @|next_method| invokes the
566 next most specific such method, returning whichever value that method
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567 returns; otherwise the behaviour of @|next_method| is to invoke the
568 @|before| methods (if any), followed by the most specific primary method,
b0563651 569 followed by the @|after| methods (if any), and to return whichever value
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570 was returned by the most specific primary method, as described in the
571 following items. That is, the behaviour of the least specific @|around|
572 method's @|next_method| function is exactly the behaviour that the
573 effective method would have if there were no @|around| methods. Note that
574 if the least-specific @|around| method calls its @|next_method| more than
575 once then the whole sequence of @|before|, primary, and @|after| methods
576 occurs multiple times.
3cc520db 577
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578 The value returned by the most specific @|around| method is the value
579 returned by the effective method.
3cc520db 580
8ec911fa 581\item If any applicable methods have the @|before| rôle, then they are all
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582 invoked, starting with the most specific.
583
584\item The most specific applicable primary method is invoked.
585
586 Within the body of a primary method, the variable @|next_method| is
587 defined, having pointer-to-function type. If there are no remaining less
588 specific primary methods, then @|next_method| is a null pointer.
589 Otherwise, the method may call the @|next_method| function any number of
590 times.
591
592 The behaviour of the @|next_method| function, if it is not null, is to
593 invoke the next most specific applicable primary method, and to return
594 whichever value that method returns.
595
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596 If there are no applicable @|around| methods, then the value returned by
597 the most specific primary method is the value returned by the effective
598 method; otherwise the value returned by the most specific primary method is
599 returned to the least specific @|around| method, which called it via its
600 own @|next_method| function.
3cc520db 601
8ec911fa 602\item If any applicable methods have the @|after| rôle, then they are all
3cc520db 603 invoked, starting with the \emph{least} specific. (Hence, the most
b1254eb6 604 specific @|after| method is invoked with the most `afterness'.)
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605
606\end{enumerate}
607
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608A typical use for @|around| methods is to allow a base class to set up the
609dynamic environment appropriately for the primary methods of its subclasses,
756e9293 610e.g., by claiming a lock, and releasing it afterwards.
3cc520db 611
9761db0d 612The @|next_method| function provided to methods with the primary and
8ec911fa 613@|around| rôles accepts the same arguments, and returns the same type, as the
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614message, except that one or two additional arguments are inserted at the
615front of the argument list. The first additional argument is always the
616receiving object, @|me|. If the message accepts a variable argument suffix,
617then the second addition argument is a @|va_list|; otherwise there is no
618second additional argument; otherwise, In the former case, a variable
619@|sod__master_ap| of type @|va_list| is defined, containing a separate copy
620of the argument pointer (so the method body can process the variable argument
621suffix itself, and still pass a fresh copy on to the next method).
622
8ec911fa 623A method with the primary or @|around| rôle may use the convenience macro
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624@|CALL_NEXT_METHOD|, which takes no arguments itself, and simply calls
625@|next_method| with appropriate arguments: the receiver @|me| pointer, the
626argument pointer @|sod__master_ap| (if applicable), and the method's
627arguments. If the method body has overwritten its formal arguments, then
628@|CALL_NEXT_METHOD| will pass along the updated values, rather than the
629original ones.
630
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631A primary or @|around| method which invokes its @|next_method| function is
632said to \emph{extend} the message behaviour; a method which does not invoke
633its @|next_method| is said to \emph{override} the behaviour. Note that a
634method may make a decision to override or extend at runtime.
635
43073476 636\subsubsection{Aggregating method combinations}
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637A number of other method combinations are provided. They are called
638`aggregating' method combinations because, instead of invoking just the most
639specific primary method, as the standard method combination does, they invoke
640the applicable primary methods in turn and aggregate the return values from
641each.
642
8ec911fa 643The aggregating method combinations accept the same four rôles as the
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644standard method combination, and @|around|, @|before|, and @|after| methods
645work in the same way.
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646
647The aggregating method combinations provided are as follows.
648\begin{description} \let\makelabel\code
649\item[progn] The message must return @|void|. The applicable primary methods
650 are simply invoked in turn, most specific first.
651\item[sum] The message must return a numeric type.\footnote{%
652 The Sod translator does not check this, since it doesn't have enough
653 insight into @|typedef| names.} %
654 The applicable primary methods are invoked in turn, and their return values
655 added up. The final result is the sum of the individual values.
656\item[product] The message must return a numeric type. The applicable
657 primary methods are invoked in turn, and their return values multiplied
658 together. The final result is the product of the individual values.
659\item[min] The message must return a scalar type. The applicable primary
660 methods are invoked in turn. The final result is the smallest of the
661 individual values.
662\item[max] The message must return a scalar type. The applicable primary
663 methods are invoked in turn. The final result is the largest of the
664 individual values.
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665\item[and] The message must return a scalar type. The applicable primary
666 methods are invoked in turn. If any method returns zero then the final
667 result is zero and no further methods are invoked. If all of the
668 applicable primary methods return nonzero, then the final result is the
669 result of the last primary method.
670\item[or] The message must return a scalar type. The applicable primary
671 methods are invoked in turn. If any method returns nonzero then the final
672 result is that nonzero value and no further methods are invoked. If all of
673 the applicable primary methods return zero, then the final result is zero.
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674\end{description}
675
676There is also a @|custom| aggregating method combination, which is described
677in \xref{sec:fixme.custom-aggregating-method-combination}.
678
43073476 679
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680\subsection{Sending messages in C} \label{sec:concepts.methods.c}
681
682Each instance is associated with its direct class [FIXME]
683
684The effective methods for each class are determined at translation time, by
685the Sod translator. For each effective method, one or more \emph{method
686entry functions} are constructed. A method entry function has three
687responsibilities.
688\begin{itemize}
689\item It converts the receiver pointer to the correct type. Method entry
690 functions can perform these conversions extremely efficiently: there are
691 separate method entries for each chain of each class which can receive a
692 message, so method entry functions are in the privileged situation of
693 knowing the \emph{exact} class of the receiving object.
694\item If the message accepts a variable-length argument tail, then two method
695 entry functions are created for each chain of each class: one receives a
696 variable-length argument tail, as intended, and captures it in a @|va_list|
697 object; the other accepts an argument of type @|va_list| in place of the
698 variable-length tail and arranges for it to be passed along to the direct
699 methods.
700\item It invokes the effective method with the appropriate arguments. There
701 might or might not be an actual function corresponding to the effective
702 method itself: the translator may instead open-code the effective method's
703 behaviour into each method entry function; and the machinery for handling
704 `delegation chains', such as is used for @|around| methods and primary
705 methods in the standard method combination, is necessarily scattered among
706 a number of small functions.
707\end{itemize}
708
709
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710\subsection{Messages with keyword arguments}
711\label{sec:concepts.methods.keywords}
712
713A message or a direct method may declare that it accepts keyword arguments.
714A message which accepts keyword arguments is called a \emph{keyword message};
715a direct method which accepts keyword arguments is called a \emph{keyword
716method}.
717
718While method combinations may set their own rules, usually keyword methods
719can only be defined on keyword messages, and all methods defined on a keyword
720message must be keyword methods. The direct methods defined on a keyword
721message may differ in the keywords they accept, both from each other, and
722from the message. If two superclasses of some common class both define
723keyword methods on the same message, and the methods both accept a keyword
724argument with the same name, then these two keyword arguments must also have
725the same type. Different applicable methods may declare keyword arguments
726with the same name but different defaults; see below.
727
728The keyword arguments acceptable in a message sent to an object are the
729keywords listed in the message definition, together with all of the keywords
730accepted by any applicable method. There is no easy way to determine at
731runtime whether a particular keyword is acceptable in a message to a given
732instance.
733
734At runtime, a direct method which accepts one or more keyword arguments
735receives an additional argument named @|suppliedp|. This argument is a small
736structure. For each keyword argument named $k$ accepted by the direct
737method, @|suppliedp| contains a one-bit-wide bitfield member of type
738@|unsigned|, also named $k$. If a keyword argument named $k$ was passed in
739the message, then @|suppliedp.$k$| is one, and $k$ contains the argument
740value; otherwise @|suppliedp.$k$| is zero, and $k$ contains the default value
741from the direct method definition if there was one, or an unspecified value
742otherwise.
743
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744%%%--------------------------------------------------------------------------
745\section{The object lifecycle} \label{sec:concepts.lifecycle}
746
747\subsection{Creation} \label{sec:concepts.lifecycle.birth}
748
749Construction of a new instance of a class involves three steps.
750\begin{enumerate}
751\item \emph{Allocation} arranges for there to be storage space for the
752 instance's slots and associated metadata.
753\item \emph{Imprinting} fills in the instance's metadata, associating the
754 instance with its class.
755\item \emph{Initialization} stores appropriate initial values in the
756 instance's slots, and maybe links it into any external data structures as
757 necessary.
758\end{enumerate}
759The \descref{SOD_DECL}[macro]{mac} handles constructing instances with
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760automatic storage duration (`on the stack'). Similarly, the
761\descref{SOD_MAKE}[macro]{mac} and the \descref{sod_make}{fun} and
762\descref{sod_makev}{fun} functions construct instances allocated from the
763standard @|malloc| heap. Programmers can add support for other allocation
764strategies by using the \descref{SOD_INIT}[macro]{mac} and the
765\descref{sod_init}{fun} and \descref{sod_initv}{fun} functions, which package
766up imprinting and initialization.
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767
768\subsubsection{Allocation}
769Instances of most classes (specifically including those classes defined by
770Sod itself) can be held in any storage of sufficient size. The in-memory
771layout of an instance of some class~$C$ is described by the type @|struct
772$C$__ilayout|, and if the relevant class is known at compile time then the
773best way to discover the layout size is with the @|sizeof| operator. Failing
774that, the size required to hold an instance of $C$ is available in a slot in
775$C$'s class object, as @|$C$__class@->cls.initsz|.
776
777It is not in general sufficient to declare, or otherwise allocate, an object
778of the class type $C$. The class type only describes a single chain of the
779object's layout. It is nearly always an error to use the class type as if it
780is a \emph{complete type}, e.g., to declare objects or arrays of the class
781type, or to enquire about its size or alignment requirements.
782
783Instance layouts may be declared as objects with automatic storage duration
784(colloquially, `allocated on the stack') or allocated dynamically, e.g.,
785using @|malloc|. They may be included as members of structures or unions, or
786elements of arrays. Sod's runtime system doesn't retain addresses of
787instances, so, for example, Sod doesn't make using fancy allocators which
788sometimes move objects around in memory any more difficult than it needs to
789be.
790
791There isn't any way to discover the alignment required for a particular
792class's instances at runtime; it's best to be conservative and assume that
793the platform's strictest alignment requirement applies.
794
795The following simple function correctly allocates and returns space for an
796instance of a class given a pointer to its class object @<cls>.
797\begin{prog}
020b9e2b 798 void *allocate_instance(const SodClass *cls) \\ \ind
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799 \{ return malloc(cls@->cls.initsz); \}
800\end{prog}
801
802\subsubsection{Imprinting}
803Once storage has been allocated, it must be \emph{imprinted} before it can be
804used as an instance of a class, e.g., before any messages can be sent to it.
805
806Imprinting an instance stores some metadata about its direct class in the
807instance structure, so that the rest of the program (and Sod's runtime
808library) can tell what sort of object it is, and how to use it.\footnote{%
809 Specifically, imprinting an instance's storage involves storing the
810 appropriate vtable pointers in the right places in it.} %
811A class object's @|imprint| slot points to a function which will correctly
812imprint storage for one of that class's instances.
813
814Once an instance's storage has been imprinted, it is technically possible to
815send messages to the instance; however the instance's slots are still
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816uninitialized at this point, so the applicable methods are unlikely to do
817much of any use unless they've been written specifically for the purpose.
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818
819The following simple function imprints storage at address @<p> as an instance
820of a class, given a pointer to its class object @<cls>.
821\begin{prog}
020b9e2b 822 void imprint_instance(const SodClass *cls, void *p) \\ \ind
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823 \{ cls@->cls.imprint(p); \}
824\end{prog}
825
826\subsubsection{Initialization}
827The final step for constructing a new instance is to \emph{initialize} it, to
828establish the necessary invariants for the instance itself and the
829environment in which it operates.
830
831Details of initialization are necessarily class-specific, but typically it
832involves setting the instance's slots to appropriate values, and possibly
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833linking it into some larger data structure to keep track of it. It is
834possible for initialization methods to attempt to allocate resources, but
835this must be done carefully: there is currently no way to report an error
836from object initialization, so the object must be marked as incompletely
837initialized, and left in a state where it will be safe to tear down later.
d24d47f5 838
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839Initialization is performed by sending the imprinted instance an @|init|
840message, defined by the @|SodObject| class. This message uses a nonstandard
841method combination which works like the standard combination, except that the
842\emph{default behaviour}, if there is no overriding method, is to initialize
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843the instance's slots, as described below, and to invoke each superclass's
844initialization fragments. This default behaviour may be invoked multiple
845times if some method calls on its @|next_method| more than once, unless some
846other method takes steps to prevent this.
a142609c 847
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848Slots are initialized in a well-defined order.
849\begin{itemize}
850\item Slots defined by a more specific superclasses are initialized after
851 slots defined by a less specific superclass.
852\item Slots defined by the same class are initialized in the order in which
853 their definitions appear.
854\end{itemize}
855
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856A class can define \emph{initialization fragments}: pieces of literal code to
857be executed to set up a new instance. Each superclass's initialization
858fragments are executed with @|me| bound to an instance pointer of the
859appropriate superclass type, immediately after that superclass's slots (if
860any) have been initialized; therefore, fragments defined by a more specific
13cb243a 861superclass are executed after fragments defined by a less specific
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862superclass. A class may define more than one initialization fragment: the
863fragments are executed in the order in which they appear in the class
864definition. It is possible for an initialization fragment to use @|return|
865or @|goto| for special control-flow effects, but this is not likely to be a
866good idea.
867
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868The @|init| message accepts keyword arguments
869(\xref{sec:concepts.methods.keywords}). The set of acceptable keywords is
870determined by the applicable methods as usual, but also by the
871\emph{initargs} defined by the receiving instance's class and its
872superclasses, which are made available to slot initializers and
873initialization fragments.
874
875There are two kinds of initarg definitions. \emph{User initargs} are defined
876by an explicit @|initarg| item appearing in a class definition: the item
877defines a name, type, and (optionally) a default value for the initarg.
878\emph{Slot initargs} are defined by attaching an @|initarg| property to a
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879slot or slot initializer item: the property's value determines the initarg's
880name, while the type is taken from the underlying slot type; slot initargs do
881not have default values. Both kinds define a \emph{direct initarg} for the
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882containing class.
883
884Initargs are inherited. The \emph{applicable} direct initargs for an @|init|
885effective method are those defined by the receiving object's class, and all
886of its superclasses. Applicable direct initargs with the same name are
887merged to form \emph{effective initargs}. An error is reported if two
888applicable direct initargs have the same name but different types. The
889default value of an effective initarg is taken from the most specific
890applicable direct initarg which specifies a defalt value; if no applicable
891direct initarg specifies a default value then the effective initarg has no
892default.
893
894All initarg values are made available at runtime to user code --
895initialization fragments and slot initializer expressions -- through local
896variables and a @|suppliedp| structure, as in a direct method
897(\xref{sec:concepts.methods.keywords}). Furthermore, slot initarg
898definitions influence the initialization of slots.
899
900The process for deciding how to initialize a particular slot works as
901follows.
902\begin{enumerate}
903\item If there are any slot initargs defined on the slot, or any of its slot
904 initializers, \emph{and} the sender supplied a value for one or more of the
905 corresponding effective initargs, then the value of the most specific slot
906 initarg is stored in the slot.
907\item Otherwise, if there are any slot initializers defined which include an
908 initializer expression, then the initializer expression from the most
909 specific such slot initializer is evaluated and its value stored in the
910 slot.
911\item Otherwise, the slot is left uninitialized.
912\end{enumerate}
913Note that the default values (if any) of effective initargs do \emph{not}
914affect this procedure.
d24d47f5 915
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916
917\subsection{Destruction}
918\label{sec:concepts.lifecycle.death}
919
920Destruction of an instance, when it is no longer required, consists of two
921steps.
922\begin{enumerate}
923\item \emph{Teardown} releases any resources held by the instance and
924 disentangles it from any external data structures.
925\item \emph{Deallocation} releases the memory used to store the instance so
926 that it can be reused.
927\end{enumerate}
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928Teardown alone, for objects which require special deallocation, or for which
929deallocation occurs automatically (e.g., instances with automatic storage
930duration, or instances whose storage will be garbage-collected), is performed
931using the \descref{sod_teardown}[function]{fun}. Destruction of instances
932allocated from the standard @|malloc| heap is done using the
933\descref{sod_destroy}[function]{fun}.
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934
935\subsubsection{Teardown}
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936Details of teardown are necessarily class-specific, but typically it
937involves releasing resources held by the instance, and disentangling it from
938any data structures it might be linked into.
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939
940Teardown is performed by sending the instance the @|teardown| message,
941defined by the @|SodObject| class. The message returns an integer, used as a
942boolean flag. If the message returns zero, then the instance's storage
943should be deallocated. If the message returns nonzero, then it is safe for
944the caller to forget about instance, but should not deallocate its storage.
945This is \emph{not} an error return: if some teardown method fails then the
946program may be in an inconsistent state and should not continue.
d24d47f5 947
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948This simple protocol can be used, for example, to implement a reference
949counting system, as follows.
d24d47f5 950\begin{prog}
020b9e2b 951 [nick = ref] \\
d7451ac3 952 class ReferenceCountedObject: SodObject \{ \\ \ind
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953 unsigned nref = 1; \\-
954 void inc() \{ me@->ref.nref++; \} \\-
955 [role = around] \\
956 int obj.teardown() \\
957 \{ \\ \ind
958 if (--\,--me@->ref.nref) return (1); \\
959 else return (CALL_NEXT_METHOD); \-\\
960 \} \-\\
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961 \}
962\end{prog}
963
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964The @|teardown| message uses a nonstandard method combination which works
965like the standard combination, except that the \emph{default behaviour}, if
966there is no overriding method, is to execute the superclass's teardown
967fragments, and to return zero. This default behaviour may be invoked
968multiple times if some method calls on its @|next_method| more than once,
969unless some other method takes steps to prevent this.
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970
971A class can define \emph{teardown fragments}: pieces of literal code to be
972executed to shut down an instance. Each superclass's teardown fragments are
973executed with @|me| bound to an instance pointer of the appropriate
974superclass type; fragments defined by a more specific superclass are executed
13cb243a 975before fragments defined by a less specific superclass. A class may define
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976more than one teardown fragment: the fragments are executed in the order in
977which they appear in the class definition. It is possible for an
978initialization fragment to use @|return| or @|goto| for special control-flow
979effects, but this is not likely to be a good idea. Similarly, it's probably
980a better idea to use an @|around| method to influence the return value than
981to write an explicit @|return| statement in a teardown fragment.
982
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983\subsubsection{Deallocation}
984The details of instance deallocation are obviously specific to the allocation
985strategy used by the instance, and this is often orthogonal from the object's
986class.
987
988The code which makes the decision to destroy an object may often not be aware
989of the object's direct class. Low-level details of deallocation often
990require the proper base address of the instance's storage, which can be
991determined using the \descref{SOD_INSTBASE}[macro]{mac}.
992
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993%%%--------------------------------------------------------------------------
994\section{Metaclasses} \label{sec:concepts.metaclasses}
1f7d590d 995
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996%%%--------------------------------------------------------------------------
997\section{Compatibility considerations} \label{sec:concepts.compatibility}
998
999Sod doesn't make source-level compatibility especially difficult. As long as
1000classes, slots, and messages don't change names or dissappear, and slots and
1001messages retain their approximate types, everything will be fine.
1002
1003Binary compatibility is much more difficult. Unfortunately, Sod classes have
1004rather fragile binary interfaces.\footnote{%
1005 Research suggestion: investigate alternative instance and vtable layouts
1006 which improve binary compatibility, probably at the expense of instance
1007 compactness, and efficiency of slot access and message sending. There may
1008 be interesting trade-offs to be made.} %
1009
1010If instances are allocated [FIXME]
1011
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1012%%%----- That's all, folks --------------------------------------------------
1013
1014%%% Local variables:
1015%%% mode: LaTeX
1016%%% TeX-master: "sod.tex"
1017%%% TeX-PDF-mode: t
1018%%% End: