chiark / gitweb /
Fixes, and abbreviations.
[dnd] / undead.tex
1 \documentclass{tables}
2
3 \begin{document}
4
5 \sect{Undead}
6
7 \begin{set}
8
9 \begin{tabular}{\shade rrrl} \hlx*{hv}
10   \tt{Undead and cleric ranks} \\
11   \th{Rank} & \th{Cleric level} & \th{Liege HD} & \th{Undead} \\ \hlx{vhv}
12           1 &                 1 &               &             \\ \hlx{+}
13           2 &                 2 &             4 &  Skeleton   \\ \hlx{+}
14           3 &                 3 &          5--6 &  Zombie     \\ \hlx{+}
15           4 &                 4 &          7--8 &  Ghoul      \\ \hlx{+}
16           5 &                 5 &         9--10 &  Wight      \\ \hlx{+}
17           6 &                 6 &        11--13 &  Wraith     \\ \hlx{+}
18           7 &                 7 &            16 &  Mummy      \\ \hlx{+}
19           8 &                 8 &            19 &  Spectre    \\ \hlx{+}
20           9 &             9--10 &            23 &  Vampire    \\ \hlx{+}
21          10 &            11--12 &            27 &  Phantom    \\ \hlx{+}
22          11 &            13--14 &            32 &  Haunt      \\ \hlx{+}
23          12 &            15--16 &           33+ &  Spirit     \\ \hlx{+}
24          13 &            17--20 &               &  Nightshade \\ \hlx{+}
25          14 &            21--24 &               &  Lich       \\ \hlx{+}
26          15 &            25--28 &               &  Special    \\ \hlx{+}
27          16 &            29--32 &               &             \\ \hlx{+}
28          17 &            33--36 &               &             \\ \hlx*{vh}
29 \end{tabular}
30
31 \rowgap
32
33 \begin{tabular}{\shade rc} \hlx*{hv}
34   \tt{Cleric Turning Undead} \\
35   \th{Rank difference} & \th{Outcome} \\ \hlx{vhv}
36         $-4$ or less   & No effect    \\ \hlx{+}
37           $-3$         & 11 (2d6 HD)  \\ \hlx{+}
38           $-2$         & 9 (2d6 HD)   \\ \hlx{+}
39           $-1$         & 7 (2d6 HD)   \\ \hlx{+}
40          0--1          & T (2d6 HD)   \\ \hlx{+}
41          2--8          & D (2d6 HD)   \\ \hlx{+}
42          9--13         & D+ (3d6 HD)  \\ \hlx{+}
43         14 or more     & D\# (4d6 HD) \\ \hlx*{vh}
44 \end{tabular}
45 \colgap
46 \begin{tabular}{\shade rc} \hlx*{hv}
47   \tt{Liege controlling undead} \\
48   \th{Rank difference} & \th{Outcome} \\ \hlx{vhv}
49   $-3$ or less         & No effect    \\ \hlx{+}
50       $-2$             & 11           \\ \hlx{+}
51       $-1$             &  9           \\ \hlx{+}
52        0               &  7           \\ \hlx{+}
53        1               &  5           \\ \hlx{+}
54        2               &  3           \\ \hlx{+}
55     3 or more          & Success      \\ \hlx*{vh}
56 \end{tabular}
57 \end{set}
58
59 \end{document}
60
61 %%% Local Variables: 
62 %%% mode: latex
63 %%% TeX-master: t
64 %%% End: