+ try_zone = 1;
+ }
+ if (cfg->bottom_edge_zones) {
+ int latest_bottom = -1;
+ foreach_bit(i, ms->touch_used) {
+ if (!GETBIT(ms->touch[i].state, MT_BOTTOM_EDGE))
+ continue;
+ if (GETBIT(ms->touch[i].state, MT_PALM) && cfg->ignore_palm)
+ continue;
+ /* we deliberately don't ignore thumbs for bottom button zones */
+
+ if (latest_bottom == -1 || timercmp(&ms->touch[i].down, &ms->touch[latest_bottom].down, >))
+ latest_bottom = i;
+ }
+ if (latest_bottom >= 0) {
+ pos = ms->touch[latest_bottom].x;
+ try_zone = 1;
+ }