chiark / gitweb /
Rename the docs section for Rectangles.
[sgt-puzzles.git] / puzzles.but
2005-10-22 Jacob NevinsDocument Unix command-line options.
2005-10-21 Simon TathamNew puzzle from James H: `Bridges', another Nikoli...
2005-10-14 Simon TathamRevamp of the control mechanism to permit drag- as...
2005-10-13 Simon TathamNew puzzle: `Tents'. Requires a potentially shared...
2005-09-11 Simon TathamSolve function for Inertia, using what's essentially...
2005-08-31 Simon TathamNow that Map has some seriously complex deductions...
2005-08-30 Simon TathamForcing chains in Map give rise to a new `Hard' difficu...
2005-08-28 Simon TathamUnreasonable mode for Map.
2005-08-27 Simon TathamNew puzzle: `Inertia', originally written for Windows...
2005-08-26 Jacob NevinsTrivial doc changes after recent prolificacy.
2005-08-24 Simon TathamNew puzzle: `Loopy', an implementation of Nikoli's...
2005-08-24 Simon TathamMinor update to Solo's documentation due to Extreme...
2005-08-13 Simon TathamNew puzzle: `Map'. Vaguely original, for a change.
2005-08-06 Simon TathamDocument hard mode in Slant, and also fix an obvious...
2005-08-04 Simon TathamNew puzzle: `Light Up', by James H.
2005-08-02 Simon TathamNew puzzle: `Slant', picked from the Japanese-language...
2005-07-31 Simon TathamNew end-game approach to Black Box. Instead of revealin...
2005-07-21 Simon TathamUntil now, Same Game has been the only puzzle in this...
2005-07-20 Jacob NevinsSync with website
2005-07-19 Jacob NevinsSome attempt to explain Dominosa for those unfamiliar...
2005-07-17 Jacob NevinsBlack Box: fix "reveal" button location, explain what...
2005-07-17 Jacob NevinsUse \q{} and \by in Black Box docs.
2005-07-17 Simon TathamAnother game from James H: `Black Box'.
2005-07-16 Simon TathamNew puzzle: `Untangle', cloned (with the addition of...
2005-07-14 Simon TathamNew puzzle: Dominosa.
2005-07-06 Simon TathamSome patches from James H:
2005-07-05 Jacob NevinsIt's been a new year for a while now.
2005-07-04 Jacob NevinsClarify that diagonal moves are not permitted in Pegs.
2005-07-04 Simon TathamDocumentation for Pegs.
2005-07-04 Jacob NevinsDocument keyboard controls for Flip
2005-06-30 Simon TathamLoad and Save are now supported on all three desktop...
2005-06-28 Jacob NevinsMake peg removal accessible from the keyboard.
2005-06-25 Jacob NevinsFurther additions to the Guess docs.
2005-06-23 Jacob NevinsMake the `hold marker' in Guess accessible from the...
2005-06-23 Jacob NevinsFactual and other corrections/additions to the Guess...
2005-06-23 Simon TathamCredit James Harvey.
2005-06-23 Simon TathamJames Harvey's extensions to Guess: a couple of extra...
2005-06-18 Simon TathamI've decided I didn't like the asymmetry of putting...
2005-06-17 Simon TathamCorrect rogue chapter into a subheading.
2005-06-17 Simon TathamSolver for Flip.
2005-06-17 Simon TathamAnother new puzzle! This one isn't particularly deep...
2005-06-07 Jacob NevinsTweaks and more complete documentation for Same Game.
2005-06-07 Simon TathamJames Harvey has contributed an implementation of ...
2005-05-31 Simon TathamNow _this_ is what Undo ought to be doing in a Mineswee...
2005-05-31 Jacob NevinsDocument the mouse control method for Cube.
2005-05-30 Simon TathamNeat idea from Gareth: if you put a % on the end of...
2005-05-30 Simon TathamInitial checkin of my Minesweeper clone, which uses...
2005-05-28 Jacob NevinsAdd a limited-shuffle mode like that added to Sixteen...
2005-05-26 Jacob NevinsAdd origin-shifting (Shift+cursors) and source-shifting...
2005-05-25 Simon TathamSupport for `pencil marks' in Solo, by right-clicking...
2005-05-24 Jacob NevinsMention NetWalk and update comment
2005-05-21 Simon TathamCleanups:
2005-05-21 Simon TathamSolution uniqueness for Net. Can be disabled on request...
2005-05-19 Simon TathamCunning way to ensure unique solutions in generated...
2005-05-17 Jacob NevinsUpdate doc for recent changes in Restart behaviour.
2005-05-16 Simon TathamThe game IDs for Net (and Netslide) have always been...
2005-05-11 Simon TathamThe two Rubik-like puzzles, Sixteen and Twiddle, now...
2005-05-07 Simon TathamAha, here's a nice easy way to generate really hard...
2005-05-04 Jacob Nevinsmarkup typo
2005-05-02 Simon TathamForgot to mention that you can undo a Solve operation.
2005-05-02 Simon TathamAdded an automatic `Solve' feature to most games. This...
2005-05-01 Simon TathamThe addition of a `Copy' menu item on OS X was really...
2005-04-30 Simon TathamAfter brainstorming with Gareth, we've decided that...
2005-04-30 Simon TathamTwiddle now has an additional mode in which tile orient...
2005-04-30 Simon TathamNew puzzle: `twiddle', generalised from a random door...
2005-04-26 Simon TathamImplement the remaining modes of reasoning in nsolve...
2005-04-24 Simon TathamIntroduce configurable symmetry type in generated puzzl...
2005-04-23 Jacob NevinsDoc tweaks for Solo.
2005-04-23 Simon TathamInitial checkin of `Solo', the number-placing puzzle...
2005-01-24 Simon TathamUpdates for OS X port (including updating copyright...
2005-01-24 Simon TathamImprove OS X help: split back up into multiple files...
2005-01-24 Simon TathamFirst cut at online help under OS X. I just built the...
2004-12-22 Jacob NevinsAdd a `jumble' key (`J') to Net, which scrambles the...
2004-12-08 Jacob NevinsTweak Pattern doc for consistency with other puzzles.
2004-12-07 Simon TathamNew puzzle: `pattern'.
2004-08-16 Simon TathamClarify that difficulty does not increase forever as...
2004-08-16 Simon TathamFold in the expanded-grid mechanism for generating...
2004-08-16 Simon TathamAdded a help file, mostly thanks to Jacob.