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New name UI_UPDATE for interpret_move's return "".
[sgt-puzzles.git]
/
unruly.c
diff --git
a/unruly.c
b/unruly.c
index f418efa7769e1629e8c487bd8d5939a9549228e8..51b168a72df73deec6ae48375ccc40eae43ef0e0 100644
(file)
--- a/
unruly.c
+++ b/
unruly.c
@@
-1531,7
+1531,7
@@
static char *interpret_move(const game_state *state, game_ui *ui,
if (IS_CURSOR_MOVE(button)) {
move_cursor(button, &ui->cx, &ui->cy, w2, h2, 0);
ui->cursor = TRUE;
- return
""
;
+ return
UI_UPDATE
;
}
/* Place one */