} else if (IS_CURSOR_SELECT(button)) {
if (!ui->cur_visible) {
ui->cur_visible = 1;
- return "";
+ return UI_UPDATE;
}
x = ui->cur_x;
y = ui->cur_y;
} else if (IS_CURSOR_MOVE(button)) {
move_cursor(button, &ui->cur_x, &ui->cur_y, w, h, 0);
ui->cur_visible = 1;
- return "";
+ return UI_UPDATE;
} else if (button == '\\' || button == '\b' || button == '/') {
int x = ui->cur_x, y = ui->cur_y;
if (button == ("\\" "\b" "/")[state->soln[y*w + x] + 1]) return NULL;