chiark / gitweb /
Rather than each game backend file exporting a whole load of
[sgt-puzzles.git] / windows.c
1 /*
2  * windows.c: Windows front end for my puzzle collection.
3  * 
4  * TODO:
5  * 
6  *  - Figure out what to do if a puzzle requests a size bigger than
7  *    the screen will take. In principle we could put scrollbars in
8  *    the window, although that would be pretty horrid. Another
9  *    option is to detect in advance that this will be a problem -
10  *    we can probably tell this using midend_size() before actually
11  *    generating the puzzle - and simply refuse to do it.
12  */
13
14 #include <windows.h>
15 #include <commctrl.h>
16
17 #include <stdio.h>
18 #include <assert.h>
19 #include <ctype.h>
20 #include <stdarg.h>
21 #include <stdlib.h>
22 #include <time.h>
23
24 #include "puzzles.h"
25
26 #define IDM_NEW       0x0010
27 #define IDM_RESTART   0x0020
28 #define IDM_UNDO      0x0030
29 #define IDM_REDO      0x0040
30 #define IDM_QUIT      0x0050
31 #define IDM_CONFIG    0x0060
32 #define IDM_SEED      0x0070
33 #define IDM_HELPC     0x0080
34 #define IDM_GAMEHELP  0x0090
35 #define IDM_PRESETS   0x0100
36
37 #define HELP_FILE_NAME  "puzzles.hlp"
38 #define HELP_CNT_NAME   "puzzles.cnt"
39
40 #ifdef DEBUG
41 static FILE *debug_fp = NULL;
42 static HANDLE debug_hdl = INVALID_HANDLE_VALUE;
43 static int debug_got_console = 0;
44
45 void dputs(char *buf)
46 {
47     DWORD dw;
48
49     if (!debug_got_console) {
50         if (AllocConsole()) {
51             debug_got_console = 1;
52             debug_hdl = GetStdHandle(STD_OUTPUT_HANDLE);
53         }
54     }
55     if (!debug_fp) {
56         debug_fp = fopen("debug.log", "w");
57     }
58
59     if (debug_hdl != INVALID_HANDLE_VALUE) {
60         WriteFile(debug_hdl, buf, strlen(buf), &dw, NULL);
61     }
62     fputs(buf, debug_fp);
63     fflush(debug_fp);
64 }
65
66 void debug_printf(char *fmt, ...)
67 {
68     char buf[4096];
69     va_list ap;
70
71     va_start(ap, fmt);
72     vsprintf(buf, fmt, ap);
73     dputs(buf);
74     va_end(ap);
75 }
76
77 #define debug(x) (debug_printf x)
78
79 #else
80
81 #define debug(x)
82
83 #endif
84
85 struct font {
86     HFONT font;
87     int type;
88     int size;
89 };
90
91 struct cfg_aux {
92     int ctlid;
93 };
94
95 struct frontend {
96     midend_data *me;
97     HWND hwnd, statusbar, cfgbox;
98     HINSTANCE inst;
99     HBITMAP bitmap, prevbm;
100     HDC hdc_bm;
101     COLORREF *colours;
102     HBRUSH *brushes;
103     HPEN *pens;
104     HRGN clip;
105     UINT timer;
106     DWORD timer_last_tickcount;
107     int npresets;
108     game_params **presets;
109     struct font *fonts;
110     int nfonts, fontsize;
111     config_item *cfg;
112     struct cfg_aux *cfgaux;
113     int cfg_which, cfg_done;
114     HFONT cfgfont;
115     char *help_path;
116     int help_has_contents;
117 };
118
119 void fatal(char *fmt, ...)
120 {
121     char buf[2048];
122     va_list ap;
123
124     va_start(ap, fmt);
125     vsprintf(buf, fmt, ap);
126     va_end(ap);
127
128     MessageBox(NULL, buf, "Fatal error", MB_ICONEXCLAMATION | MB_OK);
129
130     exit(1);
131 }
132
133 void get_random_seed(void **randseed, int *randseedsize)
134 {
135     time_t *tp = snew(time_t);
136     time(tp);
137     *randseed = (void *)tp;
138     *randseedsize = sizeof(time_t);
139 }
140
141 void status_bar(frontend *fe, char *text)
142 {
143     SetWindowText(fe->statusbar, text);
144 }
145
146 void frontend_default_colour(frontend *fe, float *output)
147 {
148     DWORD c = GetSysColor(COLOR_MENU); /* ick */
149
150     output[0] = (float)(GetRValue(c) / 255.0);
151     output[1] = (float)(GetGValue(c) / 255.0);
152     output[2] = (float)(GetBValue(c) / 255.0);
153 }
154
155 void clip(frontend *fe, int x, int y, int w, int h)
156 {
157     if (!fe->clip) {
158         fe->clip = CreateRectRgn(0, 0, 1, 1);
159         GetClipRgn(fe->hdc_bm, fe->clip);
160     }
161
162     IntersectClipRect(fe->hdc_bm, x, y, x+w, y+h);
163 }
164
165 void unclip(frontend *fe)
166 {
167     assert(fe->clip);
168     SelectClipRgn(fe->hdc_bm, fe->clip);
169 }
170
171 void draw_text(frontend *fe, int x, int y, int fonttype, int fontsize,
172                int align, int colour, char *text)
173 {
174     int i;
175
176     /*
177      * Find or create the font.
178      */
179     for (i = 0; i < fe->nfonts; i++)
180         if (fe->fonts[i].type == fonttype && fe->fonts[i].size == fontsize)
181             break;
182
183     if (i == fe->nfonts) {
184         if (fe->fontsize <= fe->nfonts) {
185             fe->fontsize = fe->nfonts + 10;
186             fe->fonts = sresize(fe->fonts, fe->fontsize, struct font);
187         }
188
189         fe->nfonts++;
190
191         fe->fonts[i].type = fonttype;
192         fe->fonts[i].size = fontsize;
193
194         /*
195          * FIXME: Really I should make at least _some_ effort to
196          * pick the correct font.
197          */
198         fe->fonts[i].font = CreateFont(-fontsize, 0, 0, 0, 0,
199                                        FALSE, FALSE, FALSE, DEFAULT_CHARSET,
200                                        OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
201                                        DEFAULT_QUALITY,
202                                        (fonttype == FONT_FIXED ?
203                                         FIXED_PITCH | FF_DONTCARE :
204                                         VARIABLE_PITCH | FF_SWISS),
205                                        NULL);
206     }
207
208     /*
209      * Position and draw the text.
210      */
211     {
212         HFONT oldfont;
213         TEXTMETRIC tm;
214         SIZE size;
215
216         oldfont = SelectObject(fe->hdc_bm, fe->fonts[i].font);
217         if (GetTextMetrics(fe->hdc_bm, &tm)) {
218             if (align & ALIGN_VCENTRE)
219                 y -= (tm.tmAscent+tm.tmDescent)/2;
220             else
221                 y -= tm.tmAscent;
222         }
223         if (GetTextExtentPoint32(fe->hdc_bm, text, strlen(text), &size)) {
224             if (align & ALIGN_HCENTRE)
225                 x -= size.cx / 2;
226             else if (align & ALIGN_HRIGHT)
227                 x -= size.cx;
228         }
229         SetBkMode(fe->hdc_bm, TRANSPARENT);
230         TextOut(fe->hdc_bm, x, y, text, strlen(text));
231         SelectObject(fe->hdc_bm, oldfont);
232     }
233 }
234
235 void draw_rect(frontend *fe, int x, int y, int w, int h, int colour)
236 {
237     if (w == 1 && h == 1) {
238         /*
239          * Rectangle() appears to get uppity if asked to draw a 1x1
240          * rectangle, presumably on the grounds that that's beneath
241          * its dignity and you ought to be using SetPixel instead.
242          * So I will.
243          */
244         SetPixel(fe->hdc_bm, x, y, fe->colours[colour]);
245     } else {
246         HBRUSH oldbrush = SelectObject(fe->hdc_bm, fe->brushes[colour]);
247         HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
248         Rectangle(fe->hdc_bm, x, y, x+w, y+h);
249         SelectObject(fe->hdc_bm, oldbrush);
250         SelectObject(fe->hdc_bm, oldpen);
251     }
252 }
253
254 void draw_line(frontend *fe, int x1, int y1, int x2, int y2, int colour)
255 {
256     HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
257     MoveToEx(fe->hdc_bm, x1, y1, NULL);
258     LineTo(fe->hdc_bm, x2, y2);
259     SetPixel(fe->hdc_bm, x2, y2, fe->colours[colour]);
260     SelectObject(fe->hdc_bm, oldpen);
261 }
262
263 void draw_polygon(frontend *fe, int *coords, int npoints,
264                   int fill, int colour)
265 {
266     POINT *pts = snewn(npoints+1, POINT);
267     int i;
268
269     for (i = 0; i <= npoints; i++) {
270         int j = (i < npoints ? i : 0);
271         pts[i].x = coords[j*2];
272         pts[i].y = coords[j*2+1];
273     }
274
275     if (fill) {
276         HBRUSH oldbrush = SelectObject(fe->hdc_bm, fe->brushes[colour]);
277         HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
278         Polygon(fe->hdc_bm, pts, npoints);
279         SelectObject(fe->hdc_bm, oldbrush);
280         SelectObject(fe->hdc_bm, oldpen);
281     } else {
282         HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
283         Polyline(fe->hdc_bm, pts, npoints+1);
284         SelectObject(fe->hdc_bm, oldpen);
285     }
286
287     sfree(pts);
288 }
289
290 void start_draw(frontend *fe)
291 {
292     HDC hdc_win;
293     hdc_win = GetDC(fe->hwnd);
294     fe->hdc_bm = CreateCompatibleDC(hdc_win);
295     fe->prevbm = SelectObject(fe->hdc_bm, fe->bitmap);
296     ReleaseDC(fe->hwnd, hdc_win);
297     fe->clip = NULL;
298     SetMapMode(fe->hdc_bm, MM_TEXT);
299 }
300
301 void draw_update(frontend *fe, int x, int y, int w, int h)
302 {
303     RECT r;
304
305     r.left = x;
306     r.top = y;
307     r.right = x + w;
308     r.bottom = y + h;
309
310     InvalidateRect(fe->hwnd, &r, FALSE);
311 }
312
313 void end_draw(frontend *fe)
314 {
315     SelectObject(fe->hdc_bm, fe->prevbm);
316     DeleteDC(fe->hdc_bm);
317     if (fe->clip) {
318         DeleteObject(fe->clip);
319         fe->clip = NULL;
320     }
321 }
322
323 void deactivate_timer(frontend *fe)
324 {
325     KillTimer(fe->hwnd, fe->timer);
326     fe->timer = 0;
327 }
328
329 void activate_timer(frontend *fe)
330 {
331     if (!fe->timer) {
332         fe->timer = SetTimer(fe->hwnd, fe->timer, 20, NULL);
333         fe->timer_last_tickcount = GetTickCount();
334     }
335 }
336
337 /*
338  * See if we can find a help file.
339  */
340 static void find_help_file(frontend *fe)
341 {
342     char b[2048], *p, *q, *r;
343     FILE *fp;
344     if (!fe->help_path) {
345         GetModuleFileName(NULL, b, sizeof(b) - 1);
346         r = b;
347         p = strrchr(b, '\\');
348         if (p && p >= r) r = p+1;
349         q = strrchr(b, ':');
350         if (q && q >= r) r = q+1;
351         strcpy(r, HELP_FILE_NAME);
352         if ( (fp = fopen(b, "r")) != NULL) {
353             fe->help_path = dupstr(b);
354             fclose(fp);
355         } else
356             fe->help_path = NULL;
357         strcpy(r, HELP_CNT_NAME);
358         if ( (fp = fopen(b, "r")) != NULL) {
359             fe->help_has_contents = TRUE;
360             fclose(fp);
361         } else
362             fe->help_has_contents = FALSE;
363     }
364 }
365
366 static frontend *new_window(HINSTANCE inst, char *game_id, char **error)
367 {
368     frontend *fe;
369     int x, y;
370     RECT r, sr;
371     HDC hdc;
372
373     fe = snew(frontend);
374
375     fe->me = midend_new(fe, &thegame);
376
377     if (game_id) {
378         *error = midend_game_id(fe->me, game_id, FALSE);
379         if (*error) {
380             midend_free(fe->me);
381             sfree(fe);
382             return NULL;
383         }
384     }
385
386     fe->help_path = NULL;
387     find_help_file(fe);
388
389     fe->inst = inst;
390     midend_new_game(fe->me);
391     midend_size(fe->me, &x, &y);
392
393     fe->timer = 0;
394
395     fe->fonts = NULL;
396     fe->nfonts = fe->fontsize = 0;
397
398     {
399         int i, ncolours;
400         float *colours;
401
402         colours = midend_colours(fe->me, &ncolours);
403
404         fe->colours = snewn(ncolours, COLORREF);
405         fe->brushes = snewn(ncolours, HBRUSH);
406         fe->pens = snewn(ncolours, HPEN);
407
408         for (i = 0; i < ncolours; i++) {
409             fe->colours[i] = RGB(255 * colours[i*3+0],
410                                  255 * colours[i*3+1],
411                                  255 * colours[i*3+2]);
412             fe->brushes[i] = CreateSolidBrush(fe->colours[i]);
413             fe->pens[i] = CreatePen(PS_SOLID, 1, fe->colours[i]);
414         }
415     }
416
417     r.left = r.top = 0;
418     r.right = x;
419     r.bottom = y;
420     AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW &~
421                        (WS_THICKFRAME | WS_MAXIMIZEBOX | WS_OVERLAPPED),
422                        TRUE, 0);
423
424     fe->hwnd = CreateWindowEx(0, thegame.name, thegame.name,
425                               WS_OVERLAPPEDWINDOW &~
426                               (WS_THICKFRAME | WS_MAXIMIZEBOX),
427                               CW_USEDEFAULT, CW_USEDEFAULT,
428                               r.right - r.left, r.bottom - r.top,
429                               NULL, NULL, inst, NULL);
430
431     {
432         HMENU bar = CreateMenu();
433         HMENU menu = CreateMenu();
434
435         AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)menu, "Game");
436         AppendMenu(menu, MF_ENABLED, IDM_NEW, "New");
437         AppendMenu(menu, MF_ENABLED, IDM_RESTART, "Restart");
438         AppendMenu(menu, MF_ENABLED, IDM_SEED, "Specific...");
439
440         if ((fe->npresets = midend_num_presets(fe->me)) > 0 ||
441             thegame.can_configure) {
442             HMENU sub = CreateMenu();
443             int i;
444
445             AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)sub, "Type");
446
447             fe->presets = snewn(fe->npresets, game_params *);
448
449             for (i = 0; i < fe->npresets; i++) {
450                 char *name;
451
452                 midend_fetch_preset(fe->me, i, &name, &fe->presets[i]);
453
454                 /*
455                  * FIXME: we ought to go through and do something
456                  * with ampersands here.
457                  */
458
459                 AppendMenu(sub, MF_ENABLED, IDM_PRESETS + 0x10 * i, name);
460             }
461
462             if (thegame.can_configure) {
463                 AppendMenu(sub, MF_ENABLED, IDM_CONFIG, "Custom...");
464             }
465         }
466
467         AppendMenu(menu, MF_SEPARATOR, 0, 0);
468         AppendMenu(menu, MF_ENABLED, IDM_UNDO, "Undo");
469         AppendMenu(menu, MF_ENABLED, IDM_REDO, "Redo");
470         AppendMenu(menu, MF_SEPARATOR, 0, 0);
471         AppendMenu(menu, MF_ENABLED, IDM_QUIT, "Exit");
472         if (fe->help_path) {
473             HMENU hmenu = CreateMenu();
474             AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)hmenu, "Help");
475             AppendMenu(hmenu, MF_ENABLED, IDM_HELPC, "Contents");
476             if (thegame.winhelp_topic) {
477                 char *item;
478                 assert(thegame.name);
479                 item = snewn(9+strlen(thegame.name), char); /*ick*/
480                 sprintf(item, "Help on %s", thegame.name);
481                 AppendMenu(hmenu, MF_ENABLED, IDM_GAMEHELP, item);
482                 sfree(item);
483             }
484         }
485         SetMenu(fe->hwnd, bar);
486     }
487
488     if (midend_wants_statusbar(fe->me)) {
489         fe->statusbar = CreateWindowEx(0, STATUSCLASSNAME, "ooh",
490                                        WS_CHILD | WS_VISIBLE,
491                                        0, 0, 0, 0, /* status bar does these */
492                                        fe->hwnd, NULL, inst, NULL);
493         GetWindowRect(fe->statusbar, &sr);
494         SetWindowPos(fe->hwnd, NULL, 0, 0,
495                      r.right - r.left, r.bottom - r.top + sr.bottom - sr.top,
496                      SWP_NOMOVE | SWP_NOZORDER);
497         SetWindowPos(fe->statusbar, NULL, 0, y, x, sr.bottom - sr.top,
498                      SWP_NOZORDER);
499     } else {
500         fe->statusbar = NULL;
501     }
502
503     hdc = GetDC(fe->hwnd);
504     fe->bitmap = CreateCompatibleBitmap(hdc, x, y);
505     ReleaseDC(fe->hwnd, hdc);
506
507     SetWindowLong(fe->hwnd, GWL_USERDATA, (LONG)fe);
508
509     ShowWindow(fe->hwnd, SW_NORMAL);
510     SetForegroundWindow(fe->hwnd);
511
512     midend_redraw(fe->me);
513
514     return fe;
515 }
516
517 static int CALLBACK ConfigDlgProc(HWND hwnd, UINT msg,
518                                   WPARAM wParam, LPARAM lParam)
519 {
520     frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
521     config_item *i;
522     struct cfg_aux *j;
523
524     switch (msg) {
525       case WM_INITDIALOG:
526         return 0;
527
528       case WM_COMMAND:
529         /*
530          * OK and Cancel are special cases.
531          */
532         if ((HIWORD(wParam) == BN_CLICKED ||
533              HIWORD(wParam) == BN_DOUBLECLICKED) &&
534             (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)) {
535             if (LOWORD(wParam) == IDOK) {
536                 char *err = midend_set_config(fe->me, fe->cfg_which, fe->cfg);
537
538                 if (err) {
539                     MessageBox(hwnd, err, "Validation error",
540                                MB_ICONERROR | MB_OK);
541                 } else {
542                     fe->cfg_done = 2;
543                 }
544             } else {
545                 fe->cfg_done = 1;
546             }
547             return 0;
548         }
549
550         /*
551          * First find the control whose id this is.
552          */
553         for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) {
554             if (j->ctlid == LOWORD(wParam))
555                 break;
556         }
557         if (i->type == C_END)
558             return 0;                  /* not our problem */
559
560         if (i->type == C_STRING && HIWORD(wParam) == EN_CHANGE) {
561             char buffer[4096];
562             GetDlgItemText(fe->cfgbox, j->ctlid, buffer, lenof(buffer));
563             buffer[lenof(buffer)-1] = '\0';
564             sfree(i->sval);
565             i->sval = dupstr(buffer);
566         } else if (i->type == C_BOOLEAN && 
567                    (HIWORD(wParam) == BN_CLICKED ||
568                     HIWORD(wParam) == BN_DOUBLECLICKED)) {
569             i->ival = IsDlgButtonChecked(fe->cfgbox, j->ctlid);
570         } else if (i->type == C_CHOICES &&
571                    HIWORD(wParam) == CBN_SELCHANGE) {
572             i->ival = SendDlgItemMessage(fe->cfgbox, j->ctlid,
573                                          CB_GETCURSEL, 0, 0);
574         }
575
576         return 0;
577
578       case WM_CLOSE:
579         fe->cfg_done = 1;
580         return 0;
581     }
582
583     return 0;
584 }
585
586 HWND mkctrl(frontend *fe, int x1, int x2, int y1, int y2,
587             char *wclass, int wstyle,
588             int exstyle, char *wtext, int wid)
589 {
590     HWND ret;
591     ret = CreateWindowEx(exstyle, wclass, wtext,
592                          wstyle | WS_CHILD | WS_VISIBLE, x1, y1, x2-x1, y2-y1,
593                          fe->cfgbox, (HMENU) wid, fe->inst, NULL);
594     SendMessage(ret, WM_SETFONT, (WPARAM)fe->cfgfont, MAKELPARAM(TRUE, 0));
595     return ret;
596 }
597
598 static int get_config(frontend *fe, int which)
599 {
600     config_item *i;
601     struct cfg_aux *j;
602     char *title;
603     WNDCLASS wc;
604     MSG msg;
605     TEXTMETRIC tm;
606     HDC hdc;
607     HFONT oldfont;
608     SIZE size;
609     HWND ctl;
610     int gm, id, nctrls;
611     int winwidth, winheight, col1l, col1r, col2l, col2r, y;
612     int height, width, maxlabel, maxcheckbox;
613
614     wc.style = CS_DBLCLKS | CS_SAVEBITS | CS_BYTEALIGNWINDOW;
615     wc.lpfnWndProc = DefDlgProc;
616     wc.cbClsExtra = 0;
617     wc.cbWndExtra = DLGWINDOWEXTRA + 8;
618     wc.hInstance = fe->inst;
619     wc.hIcon = NULL;
620     wc.hCursor = LoadCursor(NULL, IDC_ARROW);
621     wc.hbrBackground = (HBRUSH) (COLOR_BACKGROUND +1);
622     wc.lpszMenuName = NULL;
623     wc.lpszClassName = "GameConfigBox";
624     RegisterClass(&wc);
625
626     hdc = GetDC(fe->hwnd);
627     SetMapMode(hdc, MM_TEXT);
628
629     fe->cfg_done = FALSE;
630
631     fe->cfgfont = CreateFont(-MulDiv(8, GetDeviceCaps(hdc, LOGPIXELSY), 72),
632                              0, 0, 0, 0,
633                              FALSE, FALSE, FALSE, DEFAULT_CHARSET,
634                              OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
635                              DEFAULT_QUALITY,
636                              FF_SWISS,
637                              "MS Shell Dlg");
638
639     oldfont = SelectObject(hdc, fe->cfgfont);
640     if (GetTextMetrics(hdc, &tm)) {
641         height = tm.tmAscent + tm.tmDescent;
642         width = tm.tmAveCharWidth;
643     } else {
644         height = width = 30;
645     }
646
647     fe->cfg = midend_get_config(fe->me, which, &title);
648     fe->cfg_which = which;
649
650     /*
651      * Figure out the layout of the config box by measuring the
652      * length of each piece of text.
653      */
654     maxlabel = maxcheckbox = 0;
655     winheight = height/2;
656
657     for (i = fe->cfg; i->type != C_END; i++) {
658         switch (i->type) {
659           case C_STRING:
660           case C_CHOICES:
661             /*
662              * Both these control types have a label filling only
663              * the left-hand column of the box.
664              */
665             if (GetTextExtentPoint32(hdc, i->name, strlen(i->name), &size) &&
666                 maxlabel < size.cx)
667                 maxlabel = size.cx;
668             winheight += height * 3 / 2 + (height / 2);
669             break;
670
671           case C_BOOLEAN:
672             /*
673              * Checkboxes take up the whole of the box width.
674              */
675             if (GetTextExtentPoint32(hdc, i->name, strlen(i->name), &size) &&
676                 maxcheckbox < size.cx)
677                 maxcheckbox = size.cx;
678             winheight += height + (height / 2);
679             break;
680         }
681     }
682
683     winheight += height + height * 7 / 4;      /* OK / Cancel buttons */
684
685     col1l = 2*width;
686     col1r = col1l + maxlabel;
687     col2l = col1r + 2*width;
688     col2r = col2l + 30*width;
689     if (col2r < col1l+2*height+maxcheckbox)
690         col2r = col1l+2*height+maxcheckbox;
691     winwidth = col2r + 2*width;
692
693     ReleaseDC(fe->hwnd, hdc);
694
695     /*
696      * Create the dialog, now that we know its size.
697      */
698     {
699         RECT r, r2;
700
701         r.left = r.top = 0;
702         r.right = winwidth;
703         r.bottom = winheight;
704
705         AdjustWindowRectEx(&r, (WS_OVERLAPPEDWINDOW /*|
706                                 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
707                                 WS_CAPTION | WS_SYSMENU*/) &~
708                            (WS_MAXIMIZEBOX | WS_OVERLAPPED),
709                            FALSE, 0);
710
711         /*
712          * Centre the dialog on its parent window.
713          */
714         r.right -= r.left;
715         r.bottom -= r.top;
716         GetWindowRect(fe->hwnd, &r2);
717         r.left = (r2.left + r2.right - r.right) / 2;
718         r.top = (r2.top + r2.bottom - r.bottom) / 2;
719         r.right += r.left;
720         r.bottom += r.top;
721
722         fe->cfgbox = CreateWindowEx(0, wc.lpszClassName, title,
723                                     DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
724                                     WS_CAPTION | WS_SYSMENU,
725                                     r.left, r.top,
726                                     r.right-r.left, r.bottom-r.top,
727                                     fe->hwnd, NULL, fe->inst, NULL);
728         sfree(title);
729     }
730
731     SendMessage(fe->cfgbox, WM_SETFONT, (WPARAM)fe->cfgfont, FALSE);
732
733     SetWindowLong(fe->cfgbox, GWL_USERDATA, (LONG)fe);
734     SetWindowLong(fe->cfgbox, DWL_DLGPROC, (LONG)ConfigDlgProc);
735
736     /*
737      * Count the controls so we can allocate cfgaux.
738      */
739     for (nctrls = 0, i = fe->cfg; i->type != C_END; i++)
740         nctrls++;
741     fe->cfgaux = snewn(nctrls, struct cfg_aux);
742
743     id = 1000;
744     y = height/2;
745     for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) {
746         switch (i->type) {
747           case C_STRING:
748             /*
749              * Edit box with a label beside it.
750              */
751             mkctrl(fe, col1l, col1r, y+height*1/8, y+height*9/8,
752                    "Static", 0, 0, i->name, id++);
753             ctl = mkctrl(fe, col2l, col2r, y, y+height*3/2,
754                          "EDIT", WS_TABSTOP | ES_AUTOHSCROLL,
755                          WS_EX_CLIENTEDGE, "", (j->ctlid = id++));
756             SetWindowText(ctl, i->sval);
757             y += height*3/2;
758             break;
759
760           case C_BOOLEAN:
761             /*
762              * Simple checkbox.
763              */
764             mkctrl(fe, col1l, col2r, y, y+height, "BUTTON",
765                    BS_NOTIFY | BS_AUTOCHECKBOX | WS_TABSTOP,
766                    0, i->name, (j->ctlid = id++));
767             CheckDlgButton(fe->cfgbox, j->ctlid, (i->ival != 0));
768             y += height;
769             break;
770
771           case C_CHOICES:
772             /*
773              * Drop-down list with a label beside it.
774              */
775             mkctrl(fe, col1l, col1r, y+height*1/8, y+height*9/8,
776                    "STATIC", 0, 0, i->name, id++);
777             ctl = mkctrl(fe, col2l, col2r, y, y+height*41/2,
778                          "COMBOBOX", WS_TABSTOP |
779                          CBS_DROPDOWNLIST | CBS_HASSTRINGS,
780                          WS_EX_CLIENTEDGE, "", (j->ctlid = id++));
781             {
782                 char c, *p, *q, *str;
783
784                 SendMessage(ctl, CB_RESETCONTENT, 0, 0);
785                 p = i->sval;
786                 c = *p++;
787                 while (*p) {
788                     q = p;
789                     while (*q && *q != c) q++;
790                     str = snewn(q-p+1, char);
791                     strncpy(str, p, q-p);
792                     str[q-p] = '\0';
793                     SendMessage(ctl, CB_ADDSTRING, 0, (LPARAM)str);
794                     sfree(str);
795                     if (*q) q++;
796                     p = q;
797                 }
798             }
799
800             SendMessage(ctl, CB_SETCURSEL, i->ival, 0);
801
802             y += height*3/2;
803             break;
804         }
805
806         assert(y < winheight);
807         y += height/2;
808     }
809
810     y += height/2;                     /* extra space before OK and Cancel */
811     mkctrl(fe, col1l, (col1l+col2r)/2-width, y, y+height*7/4, "BUTTON",
812            BS_PUSHBUTTON | BS_NOTIFY | WS_TABSTOP | BS_DEFPUSHBUTTON, 0,
813            "OK", IDOK);
814     mkctrl(fe, (col1l+col2r)/2+width, col2r, y, y+height*7/4, "BUTTON",
815            BS_PUSHBUTTON | BS_NOTIFY | WS_TABSTOP, 0, "Cancel", IDCANCEL);
816
817     SendMessage(fe->cfgbox, WM_INITDIALOG, 0, 0);
818
819     EnableWindow(fe->hwnd, FALSE);
820     ShowWindow(fe->cfgbox, SW_NORMAL);
821     while ((gm=GetMessage(&msg, NULL, 0, 0)) > 0) {
822         if (!IsDialogMessage(fe->cfgbox, &msg))
823             DispatchMessage(&msg);
824         if (fe->cfg_done)
825             break;
826     }
827     EnableWindow(fe->hwnd, TRUE);
828     SetForegroundWindow(fe->hwnd);
829     DestroyWindow(fe->cfgbox);
830     DeleteObject(fe->cfgfont);
831
832     free_cfg(fe->cfg);
833     sfree(fe->cfgaux);
834
835     return (fe->cfg_done == 2);
836 }
837
838 static void new_game_type(frontend *fe)
839 {
840     RECT r, sr;
841     HDC hdc;
842     int x, y;
843
844     midend_new_game(fe->me);
845     midend_size(fe->me, &x, &y);
846
847     r.left = r.top = 0;
848     r.right = x;
849     r.bottom = y;
850     AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW &~
851                        (WS_THICKFRAME | WS_MAXIMIZEBOX |
852                         WS_OVERLAPPED),
853                        TRUE, 0);
854
855     if (fe->statusbar != NULL) {
856         GetWindowRect(fe->statusbar, &sr);
857     } else {
858         sr.left = sr.right = sr.top = sr.bottom = 0;
859     }
860     SetWindowPos(fe->hwnd, NULL, 0, 0,
861                  r.right - r.left,
862                  r.bottom - r.top + sr.bottom - sr.top,
863                  SWP_NOMOVE | SWP_NOZORDER);
864     if (fe->statusbar != NULL)
865         SetWindowPos(fe->statusbar, NULL, 0, y, x,
866                      sr.bottom - sr.top, SWP_NOZORDER);
867
868     DeleteObject(fe->bitmap);
869
870     hdc = GetDC(fe->hwnd);
871     fe->bitmap = CreateCompatibleBitmap(hdc, x, y);
872     ReleaseDC(fe->hwnd, hdc);
873
874     midend_redraw(fe->me);
875 }
876
877 static LRESULT CALLBACK WndProc(HWND hwnd, UINT message,
878                                 WPARAM wParam, LPARAM lParam)
879 {
880     frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
881
882     switch (message) {
883       case WM_CLOSE:
884         DestroyWindow(hwnd);
885         return 0;
886       case WM_COMMAND:
887         switch (wParam & ~0xF) {       /* low 4 bits reserved to Windows */
888           case IDM_NEW:
889             if (!midend_process_key(fe->me, 0, 0, 'n'))
890                 PostQuitMessage(0);
891             break;
892           case IDM_RESTART:
893             if (!midend_process_key(fe->me, 0, 0, 'r'))
894                 PostQuitMessage(0);
895             break;
896           case IDM_UNDO:
897             if (!midend_process_key(fe->me, 0, 0, 'u'))
898                 PostQuitMessage(0);
899             break;
900           case IDM_REDO:
901             if (!midend_process_key(fe->me, 0, 0, '\x12'))
902                 PostQuitMessage(0);
903             break;
904           case IDM_QUIT:
905             if (!midend_process_key(fe->me, 0, 0, 'q'))
906                 PostQuitMessage(0);
907             break;
908           case IDM_CONFIG:
909             if (get_config(fe, CFG_SETTINGS))
910                 new_game_type(fe);
911             break;
912           case IDM_SEED:
913             if (get_config(fe, CFG_SEED))
914                 new_game_type(fe);
915             break;
916           case IDM_HELPC:
917             assert(fe->help_path);
918             WinHelp(hwnd, fe->help_path,
919                     fe->help_has_contents ? HELP_FINDER : HELP_CONTENTS, 0);
920             break;
921           case IDM_GAMEHELP:
922             assert(fe->help_path);
923             assert(thegame.winhelp_topic);
924             {
925                 char *cmd = snewn(10+strlen(thegame.winhelp_topic), char);
926                 sprintf(cmd, "JI(`',`%s')", thegame.winhelp_topic);
927                 WinHelp(hwnd, fe->help_path, HELP_COMMAND, (DWORD)cmd);
928                 sfree(cmd);
929             }
930             break;
931           default:
932             {
933                 int p = ((wParam &~ 0xF) - IDM_PRESETS) / 0x10;
934
935                 if (p >= 0 && p < fe->npresets) {
936                     midend_set_params(fe->me, fe->presets[p]);
937                     new_game_type(fe);
938                 }
939             }
940             break;
941         }
942         break;
943       case WM_DESTROY:
944         PostQuitMessage(0);
945         return 0;
946       case WM_PAINT:
947         {
948             PAINTSTRUCT p;
949             HDC hdc, hdc2;
950             HBITMAP prevbm;
951
952             hdc = BeginPaint(hwnd, &p);
953             hdc2 = CreateCompatibleDC(hdc);
954             prevbm = SelectObject(hdc2, fe->bitmap);
955             BitBlt(hdc,
956                    p.rcPaint.left, p.rcPaint.top,
957                    p.rcPaint.right - p.rcPaint.left,
958                    p.rcPaint.bottom - p.rcPaint.top,
959                    hdc2,
960                    p.rcPaint.left, p.rcPaint.top,
961                    SRCCOPY);
962             SelectObject(hdc2, prevbm);
963             DeleteDC(hdc2);
964             EndPaint(hwnd, &p);
965         }
966         return 0;
967       case WM_KEYDOWN:
968         {
969             int key = -1;
970
971             switch (wParam) {
972               case VK_LEFT: key = CURSOR_LEFT; break;
973               case VK_RIGHT: key = CURSOR_RIGHT; break;
974               case VK_UP: key = CURSOR_UP; break;
975               case VK_DOWN: key = CURSOR_DOWN; break;
976                 /*
977                  * Diagonal keys on the numeric keypad.
978                  */
979               case VK_PRIOR:
980                 if (!(lParam & 0x01000000)) key = CURSOR_UP_RIGHT;
981                 break;
982               case VK_NEXT:
983                 if (!(lParam & 0x01000000)) key = CURSOR_DOWN_RIGHT;
984                 break;
985               case VK_HOME:
986                 if (!(lParam & 0x01000000)) key = CURSOR_UP_LEFT;
987                 break;
988               case VK_END:
989                 if (!(lParam & 0x01000000)) key = CURSOR_DOWN_LEFT;
990                 break;
991                 /*
992                  * Numeric keypad keys with Num Lock on.
993                  */
994               case VK_NUMPAD4: key = CURSOR_LEFT; break;
995               case VK_NUMPAD6: key = CURSOR_RIGHT; break;
996               case VK_NUMPAD8: key = CURSOR_UP; break;
997               case VK_NUMPAD2: key = CURSOR_DOWN; break;
998               case VK_NUMPAD9: key = CURSOR_UP_RIGHT; break;
999               case VK_NUMPAD3: key = CURSOR_DOWN_RIGHT; break;
1000               case VK_NUMPAD7: key = CURSOR_UP_LEFT; break;
1001               case VK_NUMPAD1: key = CURSOR_DOWN_LEFT; break;
1002             }
1003
1004             if (key != -1) {
1005                 if (!midend_process_key(fe->me, 0, 0, key))
1006                     PostQuitMessage(0);
1007             } else {
1008                 MSG m;
1009                 m.hwnd = hwnd;
1010                 m.message = WM_KEYDOWN;
1011                 m.wParam = wParam;
1012                 m.lParam = lParam & 0xdfff;
1013                 TranslateMessage(&m);
1014             }
1015         }
1016         break;
1017       case WM_LBUTTONDOWN:
1018       case WM_RBUTTONDOWN:
1019       case WM_MBUTTONDOWN:
1020         {
1021             int button;
1022
1023             /*
1024              * Shift-clicks count as middle-clicks, since otherwise
1025              * two-button Windows users won't have any kind of
1026              * middle click to use.
1027              */
1028             if (message == WM_MBUTTONDOWN || (wParam & MK_SHIFT))
1029                 button = MIDDLE_BUTTON;
1030             else if (message == WM_LBUTTONDOWN)
1031                 button = LEFT_BUTTON;
1032             else
1033                 button = RIGHT_BUTTON;
1034
1035             if (!midend_process_key(fe->me, (signed short)LOWORD(lParam),
1036                                     (signed short)HIWORD(lParam), button))
1037                 PostQuitMessage(0);
1038
1039             SetCapture(hwnd);
1040         }
1041         break;
1042       case WM_LBUTTONUP:
1043       case WM_RBUTTONUP:
1044       case WM_MBUTTONUP:
1045         {
1046             int button;
1047
1048             /*
1049              * Shift-clicks count as middle-clicks, since otherwise
1050              * two-button Windows users won't have any kind of
1051              * middle click to use.
1052              */
1053             if (message == WM_MBUTTONUP || (wParam & MK_SHIFT))
1054                 button = MIDDLE_RELEASE;
1055             else if (message == WM_LBUTTONUP)
1056                 button = LEFT_RELEASE;
1057             else
1058                 button = RIGHT_RELEASE;
1059
1060             if (!midend_process_key(fe->me, (signed short)LOWORD(lParam),
1061                                     (signed short)HIWORD(lParam), button))
1062                 PostQuitMessage(0);
1063
1064             ReleaseCapture();
1065         }
1066         break;
1067       case WM_MOUSEMOVE:
1068         {
1069             int button;
1070
1071             if (wParam & (MK_MBUTTON | MK_SHIFT))
1072                 button = MIDDLE_DRAG;
1073             else if (wParam & MK_LBUTTON)
1074                 button = LEFT_DRAG;
1075             else
1076                 button = RIGHT_DRAG;
1077             
1078             if (!midend_process_key(fe->me, (signed short)LOWORD(lParam),
1079                                     (signed short)HIWORD(lParam), button))
1080                 PostQuitMessage(0);
1081         }
1082         break;
1083       case WM_CHAR:
1084         if (!midend_process_key(fe->me, 0, 0, (unsigned char)wParam))
1085             PostQuitMessage(0);
1086         return 0;
1087       case WM_TIMER:
1088         if (fe->timer) {
1089             DWORD now = GetTickCount();
1090             float elapsed = (float) (now - fe->timer_last_tickcount) * 0.001F;
1091             midend_timer(fe->me, elapsed);
1092             fe->timer_last_tickcount = now;
1093         }
1094         return 0;
1095     }
1096
1097     return DefWindowProc(hwnd, message, wParam, lParam);
1098 }
1099
1100 int WINAPI WinMain(HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show)
1101 {
1102     MSG msg;
1103     char *error;
1104
1105     InitCommonControls();
1106
1107     if (!prev) {
1108         WNDCLASS wndclass;
1109
1110         wndclass.style = 0;
1111         wndclass.lpfnWndProc = WndProc;
1112         wndclass.cbClsExtra = 0;
1113         wndclass.cbWndExtra = 0;
1114         wndclass.hInstance = inst;
1115         wndclass.hIcon = LoadIcon(inst, IDI_APPLICATION);
1116         wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
1117         wndclass.hbrBackground = NULL;
1118         wndclass.lpszMenuName = NULL;
1119         wndclass.lpszClassName = thegame.name;
1120
1121         RegisterClass(&wndclass);
1122     }
1123
1124     while (*cmdline && isspace(*cmdline))
1125         cmdline++;
1126
1127     if (!new_window(inst, *cmdline ? cmdline : NULL, &error)) {
1128         char buf[128];
1129         sprintf(buf, "%.100s Error", thegame.name);
1130         MessageBox(NULL, error, buf, MB_OK|MB_ICONERROR);
1131         return 1;
1132     }
1133
1134     while (GetMessage(&msg, NULL, 0, 0)) {
1135         DispatchMessage(&msg);
1136     }
1137
1138     return msg.wParam;
1139 }