chiark / gitweb /
Oops; forgot to check in the copy-to-clipboard option for Windows.
[sgt-puzzles.git] / windows.c
1 /*
2  * windows.c: Windows front end for my puzzle collection.
3  * 
4  * TODO:
5  * 
6  *  - Figure out what to do if a puzzle requests a size bigger than
7  *    the screen will take. In principle we could put scrollbars in
8  *    the window, although that would be pretty horrid. Another
9  *    option is to detect in advance that this will be a problem -
10  *    we can probably tell this using midend_size() before actually
11  *    generating the puzzle - and simply refuse to do it.
12  */
13
14 #include <windows.h>
15 #include <commctrl.h>
16
17 #include <stdio.h>
18 #include <assert.h>
19 #include <ctype.h>
20 #include <stdarg.h>
21 #include <stdlib.h>
22 #include <time.h>
23
24 #include "puzzles.h"
25
26 #define IDM_NEW       0x0010
27 #define IDM_RESTART   0x0020
28 #define IDM_UNDO      0x0030
29 #define IDM_REDO      0x0040
30 #define IDM_COPY      0x0050
31 #define IDM_QUIT      0x0060
32 #define IDM_CONFIG    0x0070
33 #define IDM_SEED      0x0080
34 #define IDM_HELPC     0x0090
35 #define IDM_GAMEHELP  0x00A0
36 #define IDM_PRESETS   0x0100
37
38 #define HELP_FILE_NAME  "puzzles.hlp"
39 #define HELP_CNT_NAME   "puzzles.cnt"
40
41 #ifdef DEBUG
42 static FILE *debug_fp = NULL;
43 static HANDLE debug_hdl = INVALID_HANDLE_VALUE;
44 static int debug_got_console = 0;
45
46 void dputs(char *buf)
47 {
48     DWORD dw;
49
50     if (!debug_got_console) {
51         if (AllocConsole()) {
52             debug_got_console = 1;
53             debug_hdl = GetStdHandle(STD_OUTPUT_HANDLE);
54         }
55     }
56     if (!debug_fp) {
57         debug_fp = fopen("debug.log", "w");
58     }
59
60     if (debug_hdl != INVALID_HANDLE_VALUE) {
61         WriteFile(debug_hdl, buf, strlen(buf), &dw, NULL);
62     }
63     fputs(buf, debug_fp);
64     fflush(debug_fp);
65 }
66
67 void debug_printf(char *fmt, ...)
68 {
69     char buf[4096];
70     va_list ap;
71
72     va_start(ap, fmt);
73     vsprintf(buf, fmt, ap);
74     dputs(buf);
75     va_end(ap);
76 }
77
78 #define debug(x) (debug_printf x)
79
80 #else
81
82 #define debug(x)
83
84 #endif
85
86 struct font {
87     HFONT font;
88     int type;
89     int size;
90 };
91
92 struct cfg_aux {
93     int ctlid;
94 };
95
96 struct frontend {
97     midend_data *me;
98     HWND hwnd, statusbar, cfgbox;
99     HINSTANCE inst;
100     HBITMAP bitmap, prevbm;
101     HDC hdc_bm;
102     COLORREF *colours;
103     HBRUSH *brushes;
104     HPEN *pens;
105     HRGN clip;
106     UINT timer;
107     DWORD timer_last_tickcount;
108     int npresets;
109     game_params **presets;
110     struct font *fonts;
111     int nfonts, fontsize;
112     config_item *cfg;
113     struct cfg_aux *cfgaux;
114     int cfg_which, cfg_done;
115     HFONT cfgfont;
116     char *help_path;
117     int help_has_contents;
118 };
119
120 void fatal(char *fmt, ...)
121 {
122     char buf[2048];
123     va_list ap;
124
125     va_start(ap, fmt);
126     vsprintf(buf, fmt, ap);
127     va_end(ap);
128
129     MessageBox(NULL, buf, "Fatal error", MB_ICONEXCLAMATION | MB_OK);
130
131     exit(1);
132 }
133
134 void get_random_seed(void **randseed, int *randseedsize)
135 {
136     time_t *tp = snew(time_t);
137     time(tp);
138     *randseed = (void *)tp;
139     *randseedsize = sizeof(time_t);
140 }
141
142 void status_bar(frontend *fe, char *text)
143 {
144     SetWindowText(fe->statusbar, text);
145 }
146
147 void frontend_default_colour(frontend *fe, float *output)
148 {
149     DWORD c = GetSysColor(COLOR_MENU); /* ick */
150
151     output[0] = (float)(GetRValue(c) / 255.0);
152     output[1] = (float)(GetGValue(c) / 255.0);
153     output[2] = (float)(GetBValue(c) / 255.0);
154 }
155
156 void clip(frontend *fe, int x, int y, int w, int h)
157 {
158     IntersectClipRect(fe->hdc_bm, x, y, x+w, y+h);
159 }
160
161 void unclip(frontend *fe)
162 {
163     SelectClipRgn(fe->hdc_bm, NULL);
164 }
165
166 void draw_text(frontend *fe, int x, int y, int fonttype, int fontsize,
167                int align, int colour, char *text)
168 {
169     int i;
170
171     /*
172      * Find or create the font.
173      */
174     for (i = 0; i < fe->nfonts; i++)
175         if (fe->fonts[i].type == fonttype && fe->fonts[i].size == fontsize)
176             break;
177
178     if (i == fe->nfonts) {
179         if (fe->fontsize <= fe->nfonts) {
180             fe->fontsize = fe->nfonts + 10;
181             fe->fonts = sresize(fe->fonts, fe->fontsize, struct font);
182         }
183
184         fe->nfonts++;
185
186         fe->fonts[i].type = fonttype;
187         fe->fonts[i].size = fontsize;
188
189         fe->fonts[i].font = CreateFont(-fontsize, 0, 0, 0, FW_BOLD,
190                                        FALSE, FALSE, FALSE, DEFAULT_CHARSET,
191                                        OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
192                                        DEFAULT_QUALITY,
193                                        (fonttype == FONT_FIXED ?
194                                         FIXED_PITCH | FF_DONTCARE :
195                                         VARIABLE_PITCH | FF_SWISS),
196                                        NULL);
197     }
198
199     /*
200      * Position and draw the text.
201      */
202     {
203         HFONT oldfont;
204         TEXTMETRIC tm;
205         SIZE size;
206
207         oldfont = SelectObject(fe->hdc_bm, fe->fonts[i].font);
208         if (GetTextMetrics(fe->hdc_bm, &tm)) {
209             if (align & ALIGN_VCENTRE)
210                 y -= (tm.tmAscent+tm.tmDescent)/2;
211             else
212                 y -= tm.tmAscent;
213         }
214         if (GetTextExtentPoint32(fe->hdc_bm, text, strlen(text), &size)) {
215             if (align & ALIGN_HCENTRE)
216                 x -= size.cx / 2;
217             else if (align & ALIGN_HRIGHT)
218                 x -= size.cx;
219         }
220         SetBkMode(fe->hdc_bm, TRANSPARENT);
221         SetTextColor(fe->hdc_bm, fe->colours[colour]);
222         TextOut(fe->hdc_bm, x, y, text, strlen(text));
223         SelectObject(fe->hdc_bm, oldfont);
224     }
225 }
226
227 void draw_rect(frontend *fe, int x, int y, int w, int h, int colour)
228 {
229     if (w == 1 && h == 1) {
230         /*
231          * Rectangle() appears to get uppity if asked to draw a 1x1
232          * rectangle, presumably on the grounds that that's beneath
233          * its dignity and you ought to be using SetPixel instead.
234          * So I will.
235          */
236         SetPixel(fe->hdc_bm, x, y, fe->colours[colour]);
237     } else {
238         HBRUSH oldbrush = SelectObject(fe->hdc_bm, fe->brushes[colour]);
239         HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
240         Rectangle(fe->hdc_bm, x, y, x+w, y+h);
241         SelectObject(fe->hdc_bm, oldbrush);
242         SelectObject(fe->hdc_bm, oldpen);
243     }
244 }
245
246 void draw_line(frontend *fe, int x1, int y1, int x2, int y2, int colour)
247 {
248     HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
249     MoveToEx(fe->hdc_bm, x1, y1, NULL);
250     LineTo(fe->hdc_bm, x2, y2);
251     SetPixel(fe->hdc_bm, x2, y2, fe->colours[colour]);
252     SelectObject(fe->hdc_bm, oldpen);
253 }
254
255 void draw_polygon(frontend *fe, int *coords, int npoints,
256                   int fill, int colour)
257 {
258     POINT *pts = snewn(npoints+1, POINT);
259     int i;
260
261     for (i = 0; i <= npoints; i++) {
262         int j = (i < npoints ? i : 0);
263         pts[i].x = coords[j*2];
264         pts[i].y = coords[j*2+1];
265     }
266
267     if (fill) {
268         HBRUSH oldbrush = SelectObject(fe->hdc_bm, fe->brushes[colour]);
269         HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
270         Polygon(fe->hdc_bm, pts, npoints);
271         SelectObject(fe->hdc_bm, oldbrush);
272         SelectObject(fe->hdc_bm, oldpen);
273     } else {
274         HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
275         Polyline(fe->hdc_bm, pts, npoints+1);
276         SelectObject(fe->hdc_bm, oldpen);
277     }
278
279     sfree(pts);
280 }
281
282 void start_draw(frontend *fe)
283 {
284     HDC hdc_win;
285     hdc_win = GetDC(fe->hwnd);
286     fe->hdc_bm = CreateCompatibleDC(hdc_win);
287     fe->prevbm = SelectObject(fe->hdc_bm, fe->bitmap);
288     ReleaseDC(fe->hwnd, hdc_win);
289     fe->clip = NULL;
290     SetMapMode(fe->hdc_bm, MM_TEXT);
291 }
292
293 void draw_update(frontend *fe, int x, int y, int w, int h)
294 {
295     RECT r;
296
297     r.left = x;
298     r.top = y;
299     r.right = x + w;
300     r.bottom = y + h;
301
302     InvalidateRect(fe->hwnd, &r, FALSE);
303 }
304
305 void end_draw(frontend *fe)
306 {
307     SelectObject(fe->hdc_bm, fe->prevbm);
308     DeleteDC(fe->hdc_bm);
309     if (fe->clip) {
310         DeleteObject(fe->clip);
311         fe->clip = NULL;
312     }
313 }
314
315 void deactivate_timer(frontend *fe)
316 {
317     KillTimer(fe->hwnd, fe->timer);
318     fe->timer = 0;
319 }
320
321 void activate_timer(frontend *fe)
322 {
323     if (!fe->timer) {
324         fe->timer = SetTimer(fe->hwnd, fe->timer, 20, NULL);
325         fe->timer_last_tickcount = GetTickCount();
326     }
327 }
328
329 void write_clip(HWND hwnd, char *data)
330 {
331     HGLOBAL clipdata;
332     int len = strlen(data);
333     void *lock;
334
335     clipdata = GlobalAlloc(GMEM_DDESHARE | GMEM_MOVEABLE, len + 1);
336     if (!clipdata)
337         return;
338     lock = GlobalLock(clipdata);
339     if (!lock)
340         return;
341     memcpy(lock, data, len);
342     ((unsigned char *) lock)[len] = 0;
343     GlobalUnlock(clipdata);
344
345     if (OpenClipboard(hwnd)) {
346         EmptyClipboard();
347         SetClipboardData(CF_TEXT, clipdata);
348         CloseClipboard();
349     } else
350         GlobalFree(clipdata);
351 }
352
353 /*
354  * See if we can find a help file.
355  */
356 static void find_help_file(frontend *fe)
357 {
358     char b[2048], *p, *q, *r;
359     FILE *fp;
360     if (!fe->help_path) {
361         GetModuleFileName(NULL, b, sizeof(b) - 1);
362         r = b;
363         p = strrchr(b, '\\');
364         if (p && p >= r) r = p+1;
365         q = strrchr(b, ':');
366         if (q && q >= r) r = q+1;
367         strcpy(r, HELP_FILE_NAME);
368         if ( (fp = fopen(b, "r")) != NULL) {
369             fe->help_path = dupstr(b);
370             fclose(fp);
371         } else
372             fe->help_path = NULL;
373         strcpy(r, HELP_CNT_NAME);
374         if ( (fp = fopen(b, "r")) != NULL) {
375             fe->help_has_contents = TRUE;
376             fclose(fp);
377         } else
378             fe->help_has_contents = FALSE;
379     }
380 }
381
382 static frontend *new_window(HINSTANCE inst, char *game_id, char **error)
383 {
384     frontend *fe;
385     int x, y;
386     RECT r, sr;
387     HDC hdc;
388
389     fe = snew(frontend);
390
391     fe->me = midend_new(fe, &thegame);
392
393     if (game_id) {
394         *error = midend_game_id(fe->me, game_id, FALSE);
395         if (*error) {
396             midend_free(fe->me);
397             sfree(fe);
398             return NULL;
399         }
400     }
401
402     fe->help_path = NULL;
403     find_help_file(fe);
404
405     fe->inst = inst;
406     midend_new_game(fe->me);
407     midend_size(fe->me, &x, &y);
408
409     fe->timer = 0;
410
411     fe->fonts = NULL;
412     fe->nfonts = fe->fontsize = 0;
413
414     {
415         int i, ncolours;
416         float *colours;
417
418         colours = midend_colours(fe->me, &ncolours);
419
420         fe->colours = snewn(ncolours, COLORREF);
421         fe->brushes = snewn(ncolours, HBRUSH);
422         fe->pens = snewn(ncolours, HPEN);
423
424         for (i = 0; i < ncolours; i++) {
425             fe->colours[i] = RGB(255 * colours[i*3+0],
426                                  255 * colours[i*3+1],
427                                  255 * colours[i*3+2]);
428             fe->brushes[i] = CreateSolidBrush(fe->colours[i]);
429             fe->pens[i] = CreatePen(PS_SOLID, 1, fe->colours[i]);
430         }
431     }
432
433     r.left = r.top = 0;
434     r.right = x;
435     r.bottom = y;
436     AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW &~
437                        (WS_THICKFRAME | WS_MAXIMIZEBOX | WS_OVERLAPPED),
438                        TRUE, 0);
439
440     fe->hwnd = CreateWindowEx(0, thegame.name, thegame.name,
441                               WS_OVERLAPPEDWINDOW &~
442                               (WS_THICKFRAME | WS_MAXIMIZEBOX),
443                               CW_USEDEFAULT, CW_USEDEFAULT,
444                               r.right - r.left, r.bottom - r.top,
445                               NULL, NULL, inst, NULL);
446
447     {
448         HMENU bar = CreateMenu();
449         HMENU menu = CreateMenu();
450
451         AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)menu, "Game");
452         AppendMenu(menu, MF_ENABLED, IDM_NEW, "New");
453         AppendMenu(menu, MF_ENABLED, IDM_RESTART, "Restart");
454         AppendMenu(menu, MF_ENABLED, IDM_SEED, "Specific...");
455
456         if ((fe->npresets = midend_num_presets(fe->me)) > 0 ||
457             thegame.can_configure) {
458             HMENU sub = CreateMenu();
459             int i;
460
461             AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)sub, "Type");
462
463             fe->presets = snewn(fe->npresets, game_params *);
464
465             for (i = 0; i < fe->npresets; i++) {
466                 char *name;
467
468                 midend_fetch_preset(fe->me, i, &name, &fe->presets[i]);
469
470                 /*
471                  * FIXME: we ought to go through and do something
472                  * with ampersands here.
473                  */
474
475                 AppendMenu(sub, MF_ENABLED, IDM_PRESETS + 0x10 * i, name);
476             }
477
478             if (thegame.can_configure) {
479                 AppendMenu(sub, MF_ENABLED, IDM_CONFIG, "Custom...");
480             }
481         }
482
483         AppendMenu(menu, MF_SEPARATOR, 0, 0);
484         AppendMenu(menu, MF_ENABLED, IDM_UNDO, "Undo");
485         AppendMenu(menu, MF_ENABLED, IDM_REDO, "Redo");
486         if (thegame.can_format_as_text) {
487             AppendMenu(menu, MF_SEPARATOR, 0, 0);
488             AppendMenu(menu, MF_ENABLED, IDM_COPY, "Copy");
489         }
490         AppendMenu(menu, MF_SEPARATOR, 0, 0);
491         AppendMenu(menu, MF_ENABLED, IDM_QUIT, "Exit");
492         if (fe->help_path) {
493             HMENU hmenu = CreateMenu();
494             AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)hmenu, "Help");
495             AppendMenu(hmenu, MF_ENABLED, IDM_HELPC, "Contents");
496             if (thegame.winhelp_topic) {
497                 char *item;
498                 assert(thegame.name);
499                 item = snewn(9+strlen(thegame.name), char); /*ick*/
500                 sprintf(item, "Help on %s", thegame.name);
501                 AppendMenu(hmenu, MF_ENABLED, IDM_GAMEHELP, item);
502                 sfree(item);
503             }
504         }
505         SetMenu(fe->hwnd, bar);
506     }
507
508     if (midend_wants_statusbar(fe->me)) {
509         fe->statusbar = CreateWindowEx(0, STATUSCLASSNAME, "ooh",
510                                        WS_CHILD | WS_VISIBLE,
511                                        0, 0, 0, 0, /* status bar does these */
512                                        fe->hwnd, NULL, inst, NULL);
513         GetWindowRect(fe->statusbar, &sr);
514         SetWindowPos(fe->hwnd, NULL, 0, 0,
515                      r.right - r.left, r.bottom - r.top + sr.bottom - sr.top,
516                      SWP_NOMOVE | SWP_NOZORDER);
517         SetWindowPos(fe->statusbar, NULL, 0, y, x, sr.bottom - sr.top,
518                      SWP_NOZORDER);
519     } else {
520         fe->statusbar = NULL;
521     }
522
523     hdc = GetDC(fe->hwnd);
524     fe->bitmap = CreateCompatibleBitmap(hdc, x, y);
525     ReleaseDC(fe->hwnd, hdc);
526
527     SetWindowLong(fe->hwnd, GWL_USERDATA, (LONG)fe);
528
529     ShowWindow(fe->hwnd, SW_NORMAL);
530     SetForegroundWindow(fe->hwnd);
531
532     midend_redraw(fe->me);
533
534     return fe;
535 }
536
537 static int CALLBACK ConfigDlgProc(HWND hwnd, UINT msg,
538                                   WPARAM wParam, LPARAM lParam)
539 {
540     frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
541     config_item *i;
542     struct cfg_aux *j;
543
544     switch (msg) {
545       case WM_INITDIALOG:
546         return 0;
547
548       case WM_COMMAND:
549         /*
550          * OK and Cancel are special cases.
551          */
552         if ((HIWORD(wParam) == BN_CLICKED ||
553              HIWORD(wParam) == BN_DOUBLECLICKED) &&
554             (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)) {
555             if (LOWORD(wParam) == IDOK) {
556                 char *err = midend_set_config(fe->me, fe->cfg_which, fe->cfg);
557
558                 if (err) {
559                     MessageBox(hwnd, err, "Validation error",
560                                MB_ICONERROR | MB_OK);
561                 } else {
562                     fe->cfg_done = 2;
563                 }
564             } else {
565                 fe->cfg_done = 1;
566             }
567             return 0;
568         }
569
570         /*
571          * First find the control whose id this is.
572          */
573         for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) {
574             if (j->ctlid == LOWORD(wParam))
575                 break;
576         }
577         if (i->type == C_END)
578             return 0;                  /* not our problem */
579
580         if (i->type == C_STRING && HIWORD(wParam) == EN_CHANGE) {
581             char buffer[4096];
582             GetDlgItemText(fe->cfgbox, j->ctlid, buffer, lenof(buffer));
583             buffer[lenof(buffer)-1] = '\0';
584             sfree(i->sval);
585             i->sval = dupstr(buffer);
586         } else if (i->type == C_BOOLEAN && 
587                    (HIWORD(wParam) == BN_CLICKED ||
588                     HIWORD(wParam) == BN_DOUBLECLICKED)) {
589             i->ival = IsDlgButtonChecked(fe->cfgbox, j->ctlid);
590         } else if (i->type == C_CHOICES &&
591                    HIWORD(wParam) == CBN_SELCHANGE) {
592             i->ival = SendDlgItemMessage(fe->cfgbox, j->ctlid,
593                                          CB_GETCURSEL, 0, 0);
594         }
595
596         return 0;
597
598       case WM_CLOSE:
599         fe->cfg_done = 1;
600         return 0;
601     }
602
603     return 0;
604 }
605
606 HWND mkctrl(frontend *fe, int x1, int x2, int y1, int y2,
607             char *wclass, int wstyle,
608             int exstyle, char *wtext, int wid)
609 {
610     HWND ret;
611     ret = CreateWindowEx(exstyle, wclass, wtext,
612                          wstyle | WS_CHILD | WS_VISIBLE, x1, y1, x2-x1, y2-y1,
613                          fe->cfgbox, (HMENU) wid, fe->inst, NULL);
614     SendMessage(ret, WM_SETFONT, (WPARAM)fe->cfgfont, MAKELPARAM(TRUE, 0));
615     return ret;
616 }
617
618 static int get_config(frontend *fe, int which)
619 {
620     config_item *i;
621     struct cfg_aux *j;
622     char *title;
623     WNDCLASS wc;
624     MSG msg;
625     TEXTMETRIC tm;
626     HDC hdc;
627     HFONT oldfont;
628     SIZE size;
629     HWND ctl;
630     int gm, id, nctrls;
631     int winwidth, winheight, col1l, col1r, col2l, col2r, y;
632     int height, width, maxlabel, maxcheckbox;
633
634     wc.style = CS_DBLCLKS | CS_SAVEBITS | CS_BYTEALIGNWINDOW;
635     wc.lpfnWndProc = DefDlgProc;
636     wc.cbClsExtra = 0;
637     wc.cbWndExtra = DLGWINDOWEXTRA + 8;
638     wc.hInstance = fe->inst;
639     wc.hIcon = NULL;
640     wc.hCursor = LoadCursor(NULL, IDC_ARROW);
641     wc.hbrBackground = (HBRUSH) (COLOR_BACKGROUND +1);
642     wc.lpszMenuName = NULL;
643     wc.lpszClassName = "GameConfigBox";
644     RegisterClass(&wc);
645
646     hdc = GetDC(fe->hwnd);
647     SetMapMode(hdc, MM_TEXT);
648
649     fe->cfg_done = FALSE;
650
651     fe->cfgfont = CreateFont(-MulDiv(8, GetDeviceCaps(hdc, LOGPIXELSY), 72),
652                              0, 0, 0, 0,
653                              FALSE, FALSE, FALSE, DEFAULT_CHARSET,
654                              OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
655                              DEFAULT_QUALITY,
656                              FF_SWISS,
657                              "MS Shell Dlg");
658
659     oldfont = SelectObject(hdc, fe->cfgfont);
660     if (GetTextMetrics(hdc, &tm)) {
661         height = tm.tmAscent + tm.tmDescent;
662         width = tm.tmAveCharWidth;
663     } else {
664         height = width = 30;
665     }
666
667     fe->cfg = midend_get_config(fe->me, which, &title);
668     fe->cfg_which = which;
669
670     /*
671      * Figure out the layout of the config box by measuring the
672      * length of each piece of text.
673      */
674     maxlabel = maxcheckbox = 0;
675     winheight = height/2;
676
677     for (i = fe->cfg; i->type != C_END; i++) {
678         switch (i->type) {
679           case C_STRING:
680           case C_CHOICES:
681             /*
682              * Both these control types have a label filling only
683              * the left-hand column of the box.
684              */
685             if (GetTextExtentPoint32(hdc, i->name, strlen(i->name), &size) &&
686                 maxlabel < size.cx)
687                 maxlabel = size.cx;
688             winheight += height * 3 / 2 + (height / 2);
689             break;
690
691           case C_BOOLEAN:
692             /*
693              * Checkboxes take up the whole of the box width.
694              */
695             if (GetTextExtentPoint32(hdc, i->name, strlen(i->name), &size) &&
696                 maxcheckbox < size.cx)
697                 maxcheckbox = size.cx;
698             winheight += height + (height / 2);
699             break;
700         }
701     }
702
703     winheight += height + height * 7 / 4;      /* OK / Cancel buttons */
704
705     col1l = 2*width;
706     col1r = col1l + maxlabel;
707     col2l = col1r + 2*width;
708     col2r = col2l + 30*width;
709     if (col2r < col1l+2*height+maxcheckbox)
710         col2r = col1l+2*height+maxcheckbox;
711     winwidth = col2r + 2*width;
712
713     ReleaseDC(fe->hwnd, hdc);
714
715     /*
716      * Create the dialog, now that we know its size.
717      */
718     {
719         RECT r, r2;
720
721         r.left = r.top = 0;
722         r.right = winwidth;
723         r.bottom = winheight;
724
725         AdjustWindowRectEx(&r, (WS_OVERLAPPEDWINDOW /*|
726                                 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
727                                 WS_CAPTION | WS_SYSMENU*/) &~
728                            (WS_MAXIMIZEBOX | WS_OVERLAPPED),
729                            FALSE, 0);
730
731         /*
732          * Centre the dialog on its parent window.
733          */
734         r.right -= r.left;
735         r.bottom -= r.top;
736         GetWindowRect(fe->hwnd, &r2);
737         r.left = (r2.left + r2.right - r.right) / 2;
738         r.top = (r2.top + r2.bottom - r.bottom) / 2;
739         r.right += r.left;
740         r.bottom += r.top;
741
742         fe->cfgbox = CreateWindowEx(0, wc.lpszClassName, title,
743                                     DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
744                                     WS_CAPTION | WS_SYSMENU,
745                                     r.left, r.top,
746                                     r.right-r.left, r.bottom-r.top,
747                                     fe->hwnd, NULL, fe->inst, NULL);
748         sfree(title);
749     }
750
751     SendMessage(fe->cfgbox, WM_SETFONT, (WPARAM)fe->cfgfont, FALSE);
752
753     SetWindowLong(fe->cfgbox, GWL_USERDATA, (LONG)fe);
754     SetWindowLong(fe->cfgbox, DWL_DLGPROC, (LONG)ConfigDlgProc);
755
756     /*
757      * Count the controls so we can allocate cfgaux.
758      */
759     for (nctrls = 0, i = fe->cfg; i->type != C_END; i++)
760         nctrls++;
761     fe->cfgaux = snewn(nctrls, struct cfg_aux);
762
763     id = 1000;
764     y = height/2;
765     for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) {
766         switch (i->type) {
767           case C_STRING:
768             /*
769              * Edit box with a label beside it.
770              */
771             mkctrl(fe, col1l, col1r, y+height*1/8, y+height*9/8,
772                    "Static", 0, 0, i->name, id++);
773             ctl = mkctrl(fe, col2l, col2r, y, y+height*3/2,
774                          "EDIT", WS_TABSTOP | ES_AUTOHSCROLL,
775                          WS_EX_CLIENTEDGE, "", (j->ctlid = id++));
776             SetWindowText(ctl, i->sval);
777             y += height*3/2;
778             break;
779
780           case C_BOOLEAN:
781             /*
782              * Simple checkbox.
783              */
784             mkctrl(fe, col1l, col2r, y, y+height, "BUTTON",
785                    BS_NOTIFY | BS_AUTOCHECKBOX | WS_TABSTOP,
786                    0, i->name, (j->ctlid = id++));
787             CheckDlgButton(fe->cfgbox, j->ctlid, (i->ival != 0));
788             y += height;
789             break;
790
791           case C_CHOICES:
792             /*
793              * Drop-down list with a label beside it.
794              */
795             mkctrl(fe, col1l, col1r, y+height*1/8, y+height*9/8,
796                    "STATIC", 0, 0, i->name, id++);
797             ctl = mkctrl(fe, col2l, col2r, y, y+height*41/2,
798                          "COMBOBOX", WS_TABSTOP |
799                          CBS_DROPDOWNLIST | CBS_HASSTRINGS,
800                          WS_EX_CLIENTEDGE, "", (j->ctlid = id++));
801             {
802                 char c, *p, *q, *str;
803
804                 SendMessage(ctl, CB_RESETCONTENT, 0, 0);
805                 p = i->sval;
806                 c = *p++;
807                 while (*p) {
808                     q = p;
809                     while (*q && *q != c) q++;
810                     str = snewn(q-p+1, char);
811                     strncpy(str, p, q-p);
812                     str[q-p] = '\0';
813                     SendMessage(ctl, CB_ADDSTRING, 0, (LPARAM)str);
814                     sfree(str);
815                     if (*q) q++;
816                     p = q;
817                 }
818             }
819
820             SendMessage(ctl, CB_SETCURSEL, i->ival, 0);
821
822             y += height*3/2;
823             break;
824         }
825
826         assert(y < winheight);
827         y += height/2;
828     }
829
830     y += height/2;                     /* extra space before OK and Cancel */
831     mkctrl(fe, col1l, (col1l+col2r)/2-width, y, y+height*7/4, "BUTTON",
832            BS_PUSHBUTTON | BS_NOTIFY | WS_TABSTOP | BS_DEFPUSHBUTTON, 0,
833            "OK", IDOK);
834     mkctrl(fe, (col1l+col2r)/2+width, col2r, y, y+height*7/4, "BUTTON",
835            BS_PUSHBUTTON | BS_NOTIFY | WS_TABSTOP, 0, "Cancel", IDCANCEL);
836
837     SendMessage(fe->cfgbox, WM_INITDIALOG, 0, 0);
838
839     EnableWindow(fe->hwnd, FALSE);
840     ShowWindow(fe->cfgbox, SW_NORMAL);
841     while ((gm=GetMessage(&msg, NULL, 0, 0)) > 0) {
842         if (!IsDialogMessage(fe->cfgbox, &msg))
843             DispatchMessage(&msg);
844         if (fe->cfg_done)
845             break;
846     }
847     EnableWindow(fe->hwnd, TRUE);
848     SetForegroundWindow(fe->hwnd);
849     DestroyWindow(fe->cfgbox);
850     DeleteObject(fe->cfgfont);
851
852     free_cfg(fe->cfg);
853     sfree(fe->cfgaux);
854
855     return (fe->cfg_done == 2);
856 }
857
858 static void new_game_type(frontend *fe)
859 {
860     RECT r, sr;
861     HDC hdc;
862     int x, y;
863
864     midend_new_game(fe->me);
865     midend_size(fe->me, &x, &y);
866
867     r.left = r.top = 0;
868     r.right = x;
869     r.bottom = y;
870     AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW &~
871                        (WS_THICKFRAME | WS_MAXIMIZEBOX |
872                         WS_OVERLAPPED),
873                        TRUE, 0);
874
875     if (fe->statusbar != NULL) {
876         GetWindowRect(fe->statusbar, &sr);
877     } else {
878         sr.left = sr.right = sr.top = sr.bottom = 0;
879     }
880     SetWindowPos(fe->hwnd, NULL, 0, 0,
881                  r.right - r.left,
882                  r.bottom - r.top + sr.bottom - sr.top,
883                  SWP_NOMOVE | SWP_NOZORDER);
884     if (fe->statusbar != NULL)
885         SetWindowPos(fe->statusbar, NULL, 0, y, x,
886                      sr.bottom - sr.top, SWP_NOZORDER);
887
888     DeleteObject(fe->bitmap);
889
890     hdc = GetDC(fe->hwnd);
891     fe->bitmap = CreateCompatibleBitmap(hdc, x, y);
892     ReleaseDC(fe->hwnd, hdc);
893
894     midend_redraw(fe->me);
895 }
896
897 static LRESULT CALLBACK WndProc(HWND hwnd, UINT message,
898                                 WPARAM wParam, LPARAM lParam)
899 {
900     frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
901
902     switch (message) {
903       case WM_CLOSE:
904         DestroyWindow(hwnd);
905         return 0;
906       case WM_COMMAND:
907         switch (wParam & ~0xF) {       /* low 4 bits reserved to Windows */
908           case IDM_NEW:
909             if (!midend_process_key(fe->me, 0, 0, 'n'))
910                 PostQuitMessage(0);
911             break;
912           case IDM_RESTART:
913             if (!midend_process_key(fe->me, 0, 0, 'r'))
914                 PostQuitMessage(0);
915             break;
916           case IDM_UNDO:
917             if (!midend_process_key(fe->me, 0, 0, 'u'))
918                 PostQuitMessage(0);
919             break;
920           case IDM_REDO:
921             if (!midend_process_key(fe->me, 0, 0, '\x12'))
922                 PostQuitMessage(0);
923             break;
924           case IDM_COPY:
925             {
926                 char *text = midend_text_format(fe->me);
927                 if (text)
928                     write_clip(hwnd, text);
929                 else
930                     MessageBeep(MB_ICONWARNING);
931             }
932             break;
933           case IDM_QUIT:
934             if (!midend_process_key(fe->me, 0, 0, 'q'))
935                 PostQuitMessage(0);
936             break;
937           case IDM_CONFIG:
938             if (get_config(fe, CFG_SETTINGS))
939                 new_game_type(fe);
940             break;
941           case IDM_SEED:
942             if (get_config(fe, CFG_SEED))
943                 new_game_type(fe);
944             break;
945           case IDM_HELPC:
946             assert(fe->help_path);
947             WinHelp(hwnd, fe->help_path,
948                     fe->help_has_contents ? HELP_FINDER : HELP_CONTENTS, 0);
949             break;
950           case IDM_GAMEHELP:
951             assert(fe->help_path);
952             assert(thegame.winhelp_topic);
953             {
954                 char *cmd = snewn(10+strlen(thegame.winhelp_topic), char);
955                 sprintf(cmd, "JI(`',`%s')", thegame.winhelp_topic);
956                 WinHelp(hwnd, fe->help_path, HELP_COMMAND, (DWORD)cmd);
957                 sfree(cmd);
958             }
959             break;
960           default:
961             {
962                 int p = ((wParam &~ 0xF) - IDM_PRESETS) / 0x10;
963
964                 if (p >= 0 && p < fe->npresets) {
965                     midend_set_params(fe->me, fe->presets[p]);
966                     new_game_type(fe);
967                 }
968             }
969             break;
970         }
971         break;
972       case WM_DESTROY:
973         PostQuitMessage(0);
974         return 0;
975       case WM_PAINT:
976         {
977             PAINTSTRUCT p;
978             HDC hdc, hdc2;
979             HBITMAP prevbm;
980
981             hdc = BeginPaint(hwnd, &p);
982             hdc2 = CreateCompatibleDC(hdc);
983             prevbm = SelectObject(hdc2, fe->bitmap);
984             BitBlt(hdc,
985                    p.rcPaint.left, p.rcPaint.top,
986                    p.rcPaint.right - p.rcPaint.left,
987                    p.rcPaint.bottom - p.rcPaint.top,
988                    hdc2,
989                    p.rcPaint.left, p.rcPaint.top,
990                    SRCCOPY);
991             SelectObject(hdc2, prevbm);
992             DeleteDC(hdc2);
993             EndPaint(hwnd, &p);
994         }
995         return 0;
996       case WM_KEYDOWN:
997         {
998             int key = -1;
999
1000             switch (wParam) {
1001               case VK_LEFT: key = CURSOR_LEFT; break;
1002               case VK_RIGHT: key = CURSOR_RIGHT; break;
1003               case VK_UP: key = CURSOR_UP; break;
1004               case VK_DOWN: key = CURSOR_DOWN; break;
1005                 /*
1006                  * Diagonal keys on the numeric keypad.
1007                  */
1008               case VK_PRIOR:
1009                 if (!(lParam & 0x01000000)) key = CURSOR_UP_RIGHT;
1010                 break;
1011               case VK_NEXT:
1012                 if (!(lParam & 0x01000000)) key = CURSOR_DOWN_RIGHT;
1013                 break;
1014               case VK_HOME:
1015                 if (!(lParam & 0x01000000)) key = CURSOR_UP_LEFT;
1016                 break;
1017               case VK_END:
1018                 if (!(lParam & 0x01000000)) key = CURSOR_DOWN_LEFT;
1019                 break;
1020                 /*
1021                  * Numeric keypad keys with Num Lock on.
1022                  */
1023               case VK_NUMPAD4: key = CURSOR_LEFT; break;
1024               case VK_NUMPAD6: key = CURSOR_RIGHT; break;
1025               case VK_NUMPAD8: key = CURSOR_UP; break;
1026               case VK_NUMPAD2: key = CURSOR_DOWN; break;
1027               case VK_NUMPAD9: key = CURSOR_UP_RIGHT; break;
1028               case VK_NUMPAD3: key = CURSOR_DOWN_RIGHT; break;
1029               case VK_NUMPAD7: key = CURSOR_UP_LEFT; break;
1030               case VK_NUMPAD1: key = CURSOR_DOWN_LEFT; break;
1031             }
1032
1033             if (key != -1) {
1034                 if (!midend_process_key(fe->me, 0, 0, key))
1035                     PostQuitMessage(0);
1036             } else {
1037                 MSG m;
1038                 m.hwnd = hwnd;
1039                 m.message = WM_KEYDOWN;
1040                 m.wParam = wParam;
1041                 m.lParam = lParam & 0xdfff;
1042                 TranslateMessage(&m);
1043             }
1044         }
1045         break;
1046       case WM_LBUTTONDOWN:
1047       case WM_RBUTTONDOWN:
1048       case WM_MBUTTONDOWN:
1049         {
1050             int button;
1051
1052             /*
1053              * Shift-clicks count as middle-clicks, since otherwise
1054              * two-button Windows users won't have any kind of
1055              * middle click to use.
1056              */
1057             if (message == WM_MBUTTONDOWN || (wParam & MK_SHIFT))
1058                 button = MIDDLE_BUTTON;
1059             else if (message == WM_LBUTTONDOWN)
1060                 button = LEFT_BUTTON;
1061             else
1062                 button = RIGHT_BUTTON;
1063
1064             if (!midend_process_key(fe->me, (signed short)LOWORD(lParam),
1065                                     (signed short)HIWORD(lParam), button))
1066                 PostQuitMessage(0);
1067
1068             SetCapture(hwnd);
1069         }
1070         break;
1071       case WM_LBUTTONUP:
1072       case WM_RBUTTONUP:
1073       case WM_MBUTTONUP:
1074         {
1075             int button;
1076
1077             /*
1078              * Shift-clicks count as middle-clicks, since otherwise
1079              * two-button Windows users won't have any kind of
1080              * middle click to use.
1081              */
1082             if (message == WM_MBUTTONUP || (wParam & MK_SHIFT))
1083                 button = MIDDLE_RELEASE;
1084             else if (message == WM_LBUTTONUP)
1085                 button = LEFT_RELEASE;
1086             else
1087                 button = RIGHT_RELEASE;
1088
1089             if (!midend_process_key(fe->me, (signed short)LOWORD(lParam),
1090                                     (signed short)HIWORD(lParam), button))
1091                 PostQuitMessage(0);
1092
1093             ReleaseCapture();
1094         }
1095         break;
1096       case WM_MOUSEMOVE:
1097         {
1098             int button;
1099
1100             if (wParam & (MK_MBUTTON | MK_SHIFT))
1101                 button = MIDDLE_DRAG;
1102             else if (wParam & MK_LBUTTON)
1103                 button = LEFT_DRAG;
1104             else
1105                 button = RIGHT_DRAG;
1106             
1107             if (!midend_process_key(fe->me, (signed short)LOWORD(lParam),
1108                                     (signed short)HIWORD(lParam), button))
1109                 PostQuitMessage(0);
1110         }
1111         break;
1112       case WM_CHAR:
1113         if (!midend_process_key(fe->me, 0, 0, (unsigned char)wParam))
1114             PostQuitMessage(0);
1115         return 0;
1116       case WM_TIMER:
1117         if (fe->timer) {
1118             DWORD now = GetTickCount();
1119             float elapsed = (float) (now - fe->timer_last_tickcount) * 0.001F;
1120             midend_timer(fe->me, elapsed);
1121             fe->timer_last_tickcount = now;
1122         }
1123         return 0;
1124     }
1125
1126     return DefWindowProc(hwnd, message, wParam, lParam);
1127 }
1128
1129 int WINAPI WinMain(HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show)
1130 {
1131     MSG msg;
1132     char *error;
1133
1134     InitCommonControls();
1135
1136     if (!prev) {
1137         WNDCLASS wndclass;
1138
1139         wndclass.style = 0;
1140         wndclass.lpfnWndProc = WndProc;
1141         wndclass.cbClsExtra = 0;
1142         wndclass.cbWndExtra = 0;
1143         wndclass.hInstance = inst;
1144         wndclass.hIcon = LoadIcon(inst, IDI_APPLICATION);
1145         wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
1146         wndclass.hbrBackground = NULL;
1147         wndclass.lpszMenuName = NULL;
1148         wndclass.lpszClassName = thegame.name;
1149
1150         RegisterClass(&wndclass);
1151     }
1152
1153     while (*cmdline && isspace(*cmdline))
1154         cmdline++;
1155
1156     if (!new_window(inst, *cmdline ? cmdline : NULL, &error)) {
1157         char buf[128];
1158         sprintf(buf, "%.100s Error", thegame.name);
1159         MessageBox(NULL, error, buf, MB_OK|MB_ICONERROR);
1160         return 1;
1161     }
1162
1163     while (GetMessage(&msg, NULL, 0, 0)) {
1164         DispatchMessage(&msg);
1165     }
1166
1167     return msg.wParam;
1168 }