2 * windows.c: Windows front end for my puzzle collection.
16 #define IDM_NEW 0x0010
17 #define IDM_RESTART 0x0020
18 #define IDM_UNDO 0x0030
19 #define IDM_REDO 0x0040
20 #define IDM_QUIT 0x0050
21 #define IDM_CONFIG 0x0060
22 #define IDM_SEED 0x0070
23 #define IDM_PRESETS 0x0100
26 static FILE *debug_fp = NULL;
27 static HANDLE debug_hdl = INVALID_HANDLE_VALUE;
28 static int debug_got_console = 0;
34 if (!debug_got_console) {
36 debug_got_console = 1;
37 debug_hdl = GetStdHandle(STD_OUTPUT_HANDLE);
41 debug_fp = fopen("debug.log", "w");
44 if (debug_hdl != INVALID_HANDLE_VALUE) {
45 WriteFile(debug_hdl, buf, strlen(buf), &dw, NULL);
51 void debug_printf(char *fmt, ...)
57 vsprintf(buf, fmt, ap);
62 #define debug(x) (debug_printf x)
82 HWND hwnd, statusbar, cfgbox;
84 HBITMAP bitmap, prevbm;
92 game_params **presets;
96 struct cfg_aux *cfgaux;
97 int cfg_which, cfg_done;
101 void fatal(char *fmt, ...)
107 vsprintf(buf, fmt, ap);
110 MessageBox(NULL, buf, "Fatal error", MB_ICONEXCLAMATION | MB_OK);
115 void status_bar(frontend *fe, char *text)
117 SetWindowText(fe->statusbar, text);
120 void frontend_default_colour(frontend *fe, float *output)
122 DWORD c = GetSysColor(COLOR_MENU); /* ick */
124 output[0] = (float)(GetRValue(c) / 255.0);
125 output[1] = (float)(GetGValue(c) / 255.0);
126 output[2] = (float)(GetBValue(c) / 255.0);
129 void clip(frontend *fe, int x, int y, int w, int h)
132 fe->clip = CreateRectRgn(0, 0, 1, 1);
133 GetClipRgn(fe->hdc_bm, fe->clip);
136 IntersectClipRect(fe->hdc_bm, x, y, x+w, y+h);
139 void unclip(frontend *fe)
142 SelectClipRgn(fe->hdc_bm, fe->clip);
145 void draw_text(frontend *fe, int x, int y, int fonttype, int fontsize,
146 int align, int colour, char *text)
151 * Find or create the font.
153 for (i = 0; i < fe->nfonts; i++)
154 if (fe->fonts[i].type == fonttype && fe->fonts[i].size == fontsize)
157 if (i == fe->nfonts) {
158 if (fe->fontsize <= fe->nfonts) {
159 fe->fontsize = fe->nfonts + 10;
160 fe->fonts = sresize(fe->fonts, fe->fontsize, struct font);
165 fe->fonts[i].type = fonttype;
166 fe->fonts[i].size = fontsize;
169 * FIXME: Really I should make at least _some_ effort to
170 * pick the correct font.
172 fe->fonts[i].font = CreateFont(-fontsize, 0, 0, 0, 0,
173 FALSE, FALSE, FALSE, DEFAULT_CHARSET,
174 OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
176 (fonttype == FONT_FIXED ?
177 FIXED_PITCH | FF_DONTCARE :
178 VARIABLE_PITCH | FF_SWISS),
183 * Position and draw the text.
190 oldfont = SelectObject(fe->hdc_bm, fe->fonts[i].font);
191 if (GetTextMetrics(fe->hdc_bm, &tm)) {
192 if (align & ALIGN_VCENTRE)
193 y -= (tm.tmAscent+tm.tmDescent)/2;
197 if (GetTextExtentPoint32(fe->hdc_bm, text, strlen(text), &size)) {
198 if (align & ALIGN_HCENTRE)
200 else if (align & ALIGN_HRIGHT)
203 SetBkMode(fe->hdc_bm, TRANSPARENT);
204 TextOut(fe->hdc_bm, x, y, text, strlen(text));
205 SelectObject(fe->hdc_bm, oldfont);
209 void draw_rect(frontend *fe, int x, int y, int w, int h, int colour)
211 if (w == 1 && h == 1) {
213 * Rectangle() appears to get uppity if asked to draw a 1x1
214 * rectangle, presumably on the grounds that that's beneath
215 * its dignity and you ought to be using SetPixel instead.
218 SetPixel(fe->hdc_bm, x, y, fe->colours[colour]);
220 HBRUSH oldbrush = SelectObject(fe->hdc_bm, fe->brushes[colour]);
221 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
222 Rectangle(fe->hdc_bm, x, y, x+w, y+h);
223 SelectObject(fe->hdc_bm, oldbrush);
224 SelectObject(fe->hdc_bm, oldpen);
228 void draw_line(frontend *fe, int x1, int y1, int x2, int y2, int colour)
230 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
231 MoveToEx(fe->hdc_bm, x1, y1, NULL);
232 LineTo(fe->hdc_bm, x2, y2);
233 SetPixel(fe->hdc_bm, x2, y2, fe->colours[colour]);
234 SelectObject(fe->hdc_bm, oldpen);
237 void draw_polygon(frontend *fe, int *coords, int npoints,
238 int fill, int colour)
240 POINT *pts = snewn(npoints+1, POINT);
243 for (i = 0; i <= npoints; i++) {
244 int j = (i < npoints ? i : 0);
245 pts[i].x = coords[j*2];
246 pts[i].y = coords[j*2+1];
250 HBRUSH oldbrush = SelectObject(fe->hdc_bm, fe->brushes[colour]);
251 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
252 Polygon(fe->hdc_bm, pts, npoints);
253 SelectObject(fe->hdc_bm, oldbrush);
254 SelectObject(fe->hdc_bm, oldpen);
256 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
257 Polyline(fe->hdc_bm, pts, npoints+1);
258 SelectObject(fe->hdc_bm, oldpen);
264 void start_draw(frontend *fe)
267 hdc_win = GetDC(fe->hwnd);
268 fe->hdc_bm = CreateCompatibleDC(hdc_win);
269 fe->prevbm = SelectObject(fe->hdc_bm, fe->bitmap);
270 ReleaseDC(fe->hwnd, hdc_win);
272 SetMapMode(fe->hdc_bm, MM_TEXT);
275 void draw_update(frontend *fe, int x, int y, int w, int h)
284 InvalidateRect(fe->hwnd, &r, FALSE);
287 void end_draw(frontend *fe)
289 SelectObject(fe->hdc_bm, fe->prevbm);
290 DeleteDC(fe->hdc_bm);
292 DeleteObject(fe->clip);
297 void deactivate_timer(frontend *fe)
299 KillTimer(fe->hwnd, fe->timer);
303 void activate_timer(frontend *fe)
305 fe->timer = SetTimer(fe->hwnd, fe->timer, 20, NULL);
308 static frontend *new_window(HINSTANCE inst)
319 fe->me = midend_new(fe, &t, sizeof(t));
322 midend_new_game(fe->me);
323 midend_size(fe->me, &x, &y);
331 colours = midend_colours(fe->me, &ncolours);
333 fe->colours = snewn(ncolours, COLORREF);
334 fe->brushes = snewn(ncolours, HBRUSH);
335 fe->pens = snewn(ncolours, HPEN);
337 for (i = 0; i < ncolours; i++) {
338 fe->colours[i] = RGB(255 * colours[i*3+0],
339 255 * colours[i*3+1],
340 255 * colours[i*3+2]);
341 fe->brushes[i] = CreateSolidBrush(fe->colours[i]);
342 fe->pens[i] = CreatePen(PS_SOLID, 1, fe->colours[i]);
349 AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW &~
350 (WS_THICKFRAME | WS_MAXIMIZEBOX | WS_OVERLAPPED),
353 fe->hwnd = CreateWindowEx(0, game_name, game_name,
354 WS_OVERLAPPEDWINDOW &~
355 (WS_THICKFRAME | WS_MAXIMIZEBOX),
356 CW_USEDEFAULT, CW_USEDEFAULT,
357 r.right - r.left, r.bottom - r.top,
358 NULL, NULL, inst, NULL);
361 HMENU bar = CreateMenu();
362 HMENU menu = CreateMenu();
364 AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)menu, "Game");
365 AppendMenu(menu, MF_ENABLED, IDM_NEW, "New");
366 AppendMenu(menu, MF_ENABLED, IDM_RESTART, "Restart");
367 AppendMenu(menu, MF_ENABLED, IDM_SEED, "Specific...");
369 if ((fe->npresets = midend_num_presets(fe->me)) > 0 ||
370 game_can_configure) {
371 HMENU sub = CreateMenu();
374 AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)sub, "Type");
376 fe->presets = snewn(fe->npresets, game_params *);
378 for (i = 0; i < fe->npresets; i++) {
381 midend_fetch_preset(fe->me, i, &name, &fe->presets[i]);
384 * FIXME: we ought to go through and do something
385 * with ampersands here.
388 AppendMenu(sub, MF_ENABLED, IDM_PRESETS + 0x10 * i, name);
391 if (game_can_configure) {
392 AppendMenu(sub, MF_ENABLED, IDM_CONFIG, "Custom...");
396 AppendMenu(menu, MF_SEPARATOR, 0, 0);
397 AppendMenu(menu, MF_ENABLED, IDM_UNDO, "Undo");
398 AppendMenu(menu, MF_ENABLED, IDM_REDO, "Redo");
399 AppendMenu(menu, MF_SEPARATOR, 0, 0);
400 AppendMenu(menu, MF_ENABLED, IDM_QUIT, "Exit");
401 SetMenu(fe->hwnd, bar);
404 if (midend_wants_statusbar(fe->me)) {
405 fe->statusbar = CreateWindowEx(0, STATUSCLASSNAME, "ooh",
406 WS_CHILD | WS_VISIBLE,
407 0, 0, 0, 0, /* status bar does these */
408 fe->hwnd, NULL, inst, NULL);
409 GetWindowRect(fe->statusbar, &sr);
410 SetWindowPos(fe->hwnd, NULL, 0, 0,
411 r.right - r.left, r.bottom - r.top + sr.bottom - sr.top,
412 SWP_NOMOVE | SWP_NOZORDER);
413 SetWindowPos(fe->statusbar, NULL, 0, y, x, sr.bottom - sr.top,
416 fe->statusbar = NULL;
419 hdc = GetDC(fe->hwnd);
420 fe->bitmap = CreateCompatibleBitmap(hdc, x, y);
421 ReleaseDC(fe->hwnd, hdc);
423 SetWindowLong(fe->hwnd, GWL_USERDATA, (LONG)fe);
425 ShowWindow(fe->hwnd, SW_NORMAL);
426 SetForegroundWindow(fe->hwnd);
428 midend_redraw(fe->me);
433 static int CALLBACK ConfigDlgProc(HWND hwnd, UINT msg,
434 WPARAM wParam, LPARAM lParam)
436 frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
446 * OK and Cancel are special cases.
448 if ((HIWORD(wParam) == BN_CLICKED ||
449 HIWORD(wParam) == BN_DOUBLECLICKED) &&
450 (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)) {
451 if (LOWORD(wParam) == IDOK) {
452 char *err = midend_set_config(fe->me, fe->cfg_which, fe->cfg);
455 MessageBox(hwnd, err, "Validation error",
456 MB_ICONERROR | MB_OK);
467 * First find the control whose id this is.
469 for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) {
470 if (j->ctlid == LOWORD(wParam))
473 if (i->type == C_END)
474 return 0; /* not our problem */
476 if (i->type == C_STRING && HIWORD(wParam) == EN_CHANGE) {
478 GetDlgItemText(fe->cfgbox, j->ctlid, buffer, lenof(buffer));
479 buffer[lenof(buffer)-1] = '\0';
481 i->sval = dupstr(buffer);
482 } else if (i->type == C_BOOLEAN &&
483 (HIWORD(wParam) == BN_CLICKED ||
484 HIWORD(wParam) == BN_DOUBLECLICKED)) {
485 i->ival = IsDlgButtonChecked(fe->cfgbox, j->ctlid);
486 } else if (i->type == C_CHOICES &&
487 HIWORD(wParam) == CBN_SELCHANGE) {
488 i->ival = SendDlgItemMessage(fe->cfgbox, j->ctlid,
502 HWND mkctrl(frontend *fe, int x1, int x2, int y1, int y2,
503 char *wclass, int wstyle,
504 int exstyle, char *wtext, int wid)
507 ret = CreateWindowEx(exstyle, wclass, wtext,
508 wstyle | WS_CHILD | WS_VISIBLE, x1, y1, x2-x1, y2-y1,
509 fe->cfgbox, (HMENU) wid, fe->inst, NULL);
510 SendMessage(ret, WM_SETFONT, (WPARAM)fe->cfgfont, MAKELPARAM(TRUE, 0));
514 static int get_config(frontend *fe, int which)
527 int winwidth, winheight, col1l, col1r, col2l, col2r, y;
528 int height, width, maxlabel, maxcheckbox;
530 wc.style = CS_DBLCLKS | CS_SAVEBITS | CS_BYTEALIGNWINDOW;
531 wc.lpfnWndProc = DefDlgProc;
533 wc.cbWndExtra = DLGWINDOWEXTRA + 8;
534 wc.hInstance = fe->inst;
536 wc.hCursor = LoadCursor(NULL, IDC_ARROW);
537 wc.hbrBackground = (HBRUSH) (COLOR_BACKGROUND +1);
538 wc.lpszMenuName = NULL;
539 wc.lpszClassName = "GameConfigBox";
542 hdc = GetDC(fe->hwnd);
543 SetMapMode(hdc, MM_TEXT);
545 fe->cfg_done = FALSE;
547 fe->cfgfont = CreateFont(-MulDiv(8, GetDeviceCaps(hdc, LOGPIXELSY), 72),
549 FALSE, FALSE, FALSE, DEFAULT_CHARSET,
550 OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
555 oldfont = SelectObject(hdc, fe->cfgfont);
556 if (GetTextMetrics(hdc, &tm)) {
557 height = tm.tmAscent + tm.tmDescent;
558 width = tm.tmAveCharWidth;
563 fe->cfg = midend_get_config(fe->me, which, &title);
564 fe->cfg_which = which;
567 * Figure out the layout of the config box by measuring the
568 * length of each piece of text.
570 maxlabel = maxcheckbox = 0;
571 winheight = height/2;
573 for (i = fe->cfg; i->type != C_END; i++) {
578 * Both these control types have a label filling only
579 * the left-hand column of the box.
581 if (GetTextExtentPoint32(hdc, i->name, strlen(i->name), &size) &&
584 winheight += height * 3 / 2 + (height / 2);
589 * Checkboxes take up the whole of the box width.
591 if (GetTextExtentPoint32(hdc, i->name, strlen(i->name), &size) &&
592 maxcheckbox < size.cx)
593 maxcheckbox = size.cx;
594 winheight += height + (height / 2);
599 winheight += height + height * 7 / 4; /* OK / Cancel buttons */
602 col1r = col1l + maxlabel;
603 col2l = col1r + 2*width;
604 col2r = col2l + 30*width;
605 if (col2r < col1l+2*height+maxcheckbox)
606 col2r = col1l+2*height+maxcheckbox;
607 winwidth = col2r + 2*width;
609 ReleaseDC(fe->hwnd, hdc);
612 * Create the dialog, now that we know its size.
619 r.bottom = winheight;
621 AdjustWindowRectEx(&r, (WS_OVERLAPPEDWINDOW /*|
622 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
623 WS_CAPTION | WS_SYSMENU*/) &~
624 (WS_MAXIMIZEBOX | WS_OVERLAPPED),
628 * Centre the dialog on its parent window.
632 GetWindowRect(fe->hwnd, &r2);
633 r.left = (r2.left + r2.right - r.right) / 2;
634 r.top = (r2.top + r2.bottom - r.bottom) / 2;
638 fe->cfgbox = CreateWindowEx(0, wc.lpszClassName, title,
639 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
640 WS_CAPTION | WS_SYSMENU,
642 r.right-r.left, r.bottom-r.top,
643 fe->hwnd, NULL, fe->inst, NULL);
647 SendMessage(fe->cfgbox, WM_SETFONT, (WPARAM)fe->cfgfont, FALSE);
649 SetWindowLong(fe->cfgbox, GWL_USERDATA, (LONG)fe);
650 SetWindowLong(fe->cfgbox, DWL_DLGPROC, (LONG)ConfigDlgProc);
653 * Count the controls so we can allocate cfgaux.
655 for (nctrls = 0, i = fe->cfg; i->type != C_END; i++)
657 fe->cfgaux = snewn(nctrls, struct cfg_aux);
661 for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) {
665 * Edit box with a label beside it.
667 mkctrl(fe, col1l, col1r, y+height*1/8, y+height*9/8,
668 "Static", 0, 0, i->name, id++);
669 ctl = mkctrl(fe, col2l, col2r, y, y+height*3/2,
670 "EDIT", WS_TABSTOP | ES_AUTOHSCROLL,
671 WS_EX_CLIENTEDGE, "", (j->ctlid = id++));
672 SetWindowText(ctl, i->sval);
680 mkctrl(fe, col1l, col2r, y, y+height, "BUTTON",
681 BS_NOTIFY | BS_AUTOCHECKBOX | WS_TABSTOP,
682 0, i->name, (j->ctlid = id++));
688 * Drop-down list with a label beside it.
690 mkctrl(fe, col1l, col1r, y+height*1/8, y+height*9/8,
691 "STATIC", 0, 0, i->name, id++);
692 ctl = mkctrl(fe, col2l, col2r, y, y+height*41/2,
693 "COMBOBOX", WS_TABSTOP |
694 CBS_DROPDOWNLIST | CBS_HASSTRINGS,
695 WS_EX_CLIENTEDGE, "", (j->ctlid = id++));
697 char c, *p, *q, *str;
699 SendMessage(ctl, CB_RESETCONTENT, 0, 0);
704 while (*q && *q != c) q++;
705 str = snewn(q-p+1, char);
706 strncpy(str, p, q-p);
708 SendMessage(ctl, CB_ADDSTRING, 0, (LPARAM)str);
715 SendMessage(ctl, CB_SETCURSEL, i->ival, 0);
721 assert(y < winheight);
725 y += height/2; /* extra space before OK and Cancel */
726 mkctrl(fe, col1l, (col1l+col2r)/2-width, y, y+height*7/4, "BUTTON",
727 BS_PUSHBUTTON | BS_NOTIFY | WS_TABSTOP | BS_DEFPUSHBUTTON, 0,
729 mkctrl(fe, (col1l+col2r)/2+width, col2r, y, y+height*7/4, "BUTTON",
730 BS_PUSHBUTTON | BS_NOTIFY | WS_TABSTOP, 0, "Cancel", IDCANCEL);
732 SendMessage(fe->cfgbox, WM_INITDIALOG, 0, 0);
734 EnableWindow(fe->hwnd, FALSE);
735 ShowWindow(fe->cfgbox, SW_NORMAL);
736 while ((gm=GetMessage(&msg, NULL, 0, 0)) > 0) {
737 if (!IsDialogMessage(fe->cfgbox, &msg))
738 DispatchMessage(&msg);
742 EnableWindow(fe->hwnd, TRUE);
743 SetForegroundWindow(fe->hwnd);
744 DestroyWindow(fe->cfgbox);
745 DeleteObject(fe->cfgfont);
750 return (fe->cfg_done == 2);
753 static void new_game_type(frontend *fe)
759 midend_new_game(fe->me);
760 midend_size(fe->me, &x, &y);
765 AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW &~
766 (WS_THICKFRAME | WS_MAXIMIZEBOX |
770 if (fe->statusbar != NULL) {
771 GetWindowRect(fe->statusbar, &sr);
773 sr.left = sr.right = sr.top = sr.bottom = 0;
775 SetWindowPos(fe->hwnd, NULL, 0, 0,
777 r.bottom - r.top + sr.bottom - sr.top,
778 SWP_NOMOVE | SWP_NOZORDER);
779 if (fe->statusbar != NULL)
780 SetWindowPos(fe->statusbar, NULL, 0, y, x,
781 sr.bottom - sr.top, SWP_NOZORDER);
783 DeleteObject(fe->bitmap);
785 hdc = GetDC(fe->hwnd);
786 fe->bitmap = CreateCompatibleBitmap(hdc, x, y);
787 ReleaseDC(fe->hwnd, hdc);
789 midend_redraw(fe->me);
792 static LRESULT CALLBACK WndProc(HWND hwnd, UINT message,
793 WPARAM wParam, LPARAM lParam)
795 frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
802 switch (wParam & ~0xF) { /* low 4 bits reserved to Windows */
804 if (!midend_process_key(fe->me, 0, 0, 'n'))
808 if (!midend_process_key(fe->me, 0, 0, 'r'))
812 if (!midend_process_key(fe->me, 0, 0, 'u'))
816 if (!midend_process_key(fe->me, 0, 0, '\x12'))
820 if (!midend_process_key(fe->me, 0, 0, 'q'))
824 if (get_config(fe, CFG_SETTINGS))
828 if (get_config(fe, CFG_SEED))
833 int p = ((wParam &~ 0xF) - IDM_PRESETS) / 0x10;
835 if (p >= 0 && p < fe->npresets) {
836 midend_set_params(fe->me, fe->presets[p]);
852 hdc = BeginPaint(hwnd, &p);
853 hdc2 = CreateCompatibleDC(hdc);
854 prevbm = SelectObject(hdc2, fe->bitmap);
856 p.rcPaint.left, p.rcPaint.top,
857 p.rcPaint.right - p.rcPaint.left,
858 p.rcPaint.bottom - p.rcPaint.top,
860 p.rcPaint.left, p.rcPaint.top,
862 SelectObject(hdc2, prevbm);
872 case VK_LEFT: key = CURSOR_LEFT; break;
873 case VK_RIGHT: key = CURSOR_RIGHT; break;
874 case VK_UP: key = CURSOR_UP; break;
875 case VK_DOWN: key = CURSOR_DOWN; break;
877 * Diagonal keys on the numeric keypad.
880 if (!(lParam & 0x01000000)) key = CURSOR_UP_RIGHT;
883 if (!(lParam & 0x01000000)) key = CURSOR_DOWN_RIGHT;
886 if (!(lParam & 0x01000000)) key = CURSOR_UP_LEFT;
889 if (!(lParam & 0x01000000)) key = CURSOR_DOWN_LEFT;
892 * Numeric keypad keys with Num Lock on.
894 case VK_NUMPAD4: key = CURSOR_LEFT; break;
895 case VK_NUMPAD6: key = CURSOR_RIGHT; break;
896 case VK_NUMPAD8: key = CURSOR_UP; break;
897 case VK_NUMPAD2: key = CURSOR_DOWN; break;
898 case VK_NUMPAD9: key = CURSOR_UP_RIGHT; break;
899 case VK_NUMPAD3: key = CURSOR_DOWN_RIGHT; break;
900 case VK_NUMPAD7: key = CURSOR_UP_LEFT; break;
901 case VK_NUMPAD1: key = CURSOR_DOWN_LEFT; break;
905 if (!midend_process_key(fe->me, 0, 0, key))
910 m.message = WM_KEYDOWN;
912 m.lParam = lParam & 0xdfff;
913 TranslateMessage(&m);
924 * Shift-clicks count as middle-clicks, since otherwise
925 * two-button Windows users won't have any kind of
926 * middle click to use.
928 if (message == WM_MBUTTONDOWN || (wParam & MK_SHIFT))
929 button = MIDDLE_BUTTON;
930 else if (message == WM_LBUTTONDOWN)
931 button = LEFT_BUTTON;
933 button = RIGHT_BUTTON;
935 if (!midend_process_key(fe->me, LOWORD(lParam),
936 HIWORD(lParam), button))
941 if (!midend_process_key(fe->me, 0, 0, (unsigned char)wParam))
946 midend_timer(fe->me, (float)0.02);
950 return DefWindowProc(hwnd, message, wParam, lParam);
953 int WINAPI WinMain(HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show)
957 InitCommonControls();
963 wndclass.lpfnWndProc = WndProc;
964 wndclass.cbClsExtra = 0;
965 wndclass.cbWndExtra = 0;
966 wndclass.hInstance = inst;
967 wndclass.hIcon = LoadIcon(inst, IDI_APPLICATION);
968 wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
969 wndclass.hbrBackground = NULL;
970 wndclass.lpszMenuName = NULL;
971 wndclass.lpszClassName = game_name;
973 RegisterClass(&wndclass);
978 while (GetMessage(&msg, NULL, 0, 0)) {
979 DispatchMessage(&msg);