2 * windows.c: Windows front end for my puzzle collection.
17 #define IDM_NEW 0x0010
18 #define IDM_RESTART 0x0020
19 #define IDM_UNDO 0x0030
20 #define IDM_REDO 0x0040
21 #define IDM_QUIT 0x0050
22 #define IDM_CONFIG 0x0060
23 #define IDM_SEED 0x0070
24 #define IDM_PRESETS 0x0100
27 static FILE *debug_fp = NULL;
28 static HANDLE debug_hdl = INVALID_HANDLE_VALUE;
29 static int debug_got_console = 0;
35 if (!debug_got_console) {
37 debug_got_console = 1;
38 debug_hdl = GetStdHandle(STD_OUTPUT_HANDLE);
42 debug_fp = fopen("debug.log", "w");
45 if (debug_hdl != INVALID_HANDLE_VALUE) {
46 WriteFile(debug_hdl, buf, strlen(buf), &dw, NULL);
52 void debug_printf(char *fmt, ...)
58 vsprintf(buf, fmt, ap);
63 #define debug(x) (debug_printf x)
83 HWND hwnd, statusbar, cfgbox;
85 HBITMAP bitmap, prevbm;
92 DWORD timer_last_tickcount;
94 game_params **presets;
98 struct cfg_aux *cfgaux;
99 int cfg_which, cfg_done;
103 void fatal(char *fmt, ...)
109 vsprintf(buf, fmt, ap);
112 MessageBox(NULL, buf, "Fatal error", MB_ICONEXCLAMATION | MB_OK);
117 void status_bar(frontend *fe, char *text)
119 SetWindowText(fe->statusbar, text);
122 void frontend_default_colour(frontend *fe, float *output)
124 DWORD c = GetSysColor(COLOR_MENU); /* ick */
126 output[0] = (float)(GetRValue(c) / 255.0);
127 output[1] = (float)(GetGValue(c) / 255.0);
128 output[2] = (float)(GetBValue(c) / 255.0);
131 void clip(frontend *fe, int x, int y, int w, int h)
134 fe->clip = CreateRectRgn(0, 0, 1, 1);
135 GetClipRgn(fe->hdc_bm, fe->clip);
138 IntersectClipRect(fe->hdc_bm, x, y, x+w, y+h);
141 void unclip(frontend *fe)
144 SelectClipRgn(fe->hdc_bm, fe->clip);
147 void draw_text(frontend *fe, int x, int y, int fonttype, int fontsize,
148 int align, int colour, char *text)
153 * Find or create the font.
155 for (i = 0; i < fe->nfonts; i++)
156 if (fe->fonts[i].type == fonttype && fe->fonts[i].size == fontsize)
159 if (i == fe->nfonts) {
160 if (fe->fontsize <= fe->nfonts) {
161 fe->fontsize = fe->nfonts + 10;
162 fe->fonts = sresize(fe->fonts, fe->fontsize, struct font);
167 fe->fonts[i].type = fonttype;
168 fe->fonts[i].size = fontsize;
171 * FIXME: Really I should make at least _some_ effort to
172 * pick the correct font.
174 fe->fonts[i].font = CreateFont(-fontsize, 0, 0, 0, 0,
175 FALSE, FALSE, FALSE, DEFAULT_CHARSET,
176 OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
178 (fonttype == FONT_FIXED ?
179 FIXED_PITCH | FF_DONTCARE :
180 VARIABLE_PITCH | FF_SWISS),
185 * Position and draw the text.
192 oldfont = SelectObject(fe->hdc_bm, fe->fonts[i].font);
193 if (GetTextMetrics(fe->hdc_bm, &tm)) {
194 if (align & ALIGN_VCENTRE)
195 y -= (tm.tmAscent+tm.tmDescent)/2;
199 if (GetTextExtentPoint32(fe->hdc_bm, text, strlen(text), &size)) {
200 if (align & ALIGN_HCENTRE)
202 else if (align & ALIGN_HRIGHT)
205 SetBkMode(fe->hdc_bm, TRANSPARENT);
206 TextOut(fe->hdc_bm, x, y, text, strlen(text));
207 SelectObject(fe->hdc_bm, oldfont);
211 void draw_rect(frontend *fe, int x, int y, int w, int h, int colour)
213 if (w == 1 && h == 1) {
215 * Rectangle() appears to get uppity if asked to draw a 1x1
216 * rectangle, presumably on the grounds that that's beneath
217 * its dignity and you ought to be using SetPixel instead.
220 SetPixel(fe->hdc_bm, x, y, fe->colours[colour]);
222 HBRUSH oldbrush = SelectObject(fe->hdc_bm, fe->brushes[colour]);
223 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
224 Rectangle(fe->hdc_bm, x, y, x+w, y+h);
225 SelectObject(fe->hdc_bm, oldbrush);
226 SelectObject(fe->hdc_bm, oldpen);
230 void draw_line(frontend *fe, int x1, int y1, int x2, int y2, int colour)
232 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
233 MoveToEx(fe->hdc_bm, x1, y1, NULL);
234 LineTo(fe->hdc_bm, x2, y2);
235 SetPixel(fe->hdc_bm, x2, y2, fe->colours[colour]);
236 SelectObject(fe->hdc_bm, oldpen);
239 void draw_polygon(frontend *fe, int *coords, int npoints,
240 int fill, int colour)
242 POINT *pts = snewn(npoints+1, POINT);
245 for (i = 0; i <= npoints; i++) {
246 int j = (i < npoints ? i : 0);
247 pts[i].x = coords[j*2];
248 pts[i].y = coords[j*2+1];
252 HBRUSH oldbrush = SelectObject(fe->hdc_bm, fe->brushes[colour]);
253 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
254 Polygon(fe->hdc_bm, pts, npoints);
255 SelectObject(fe->hdc_bm, oldbrush);
256 SelectObject(fe->hdc_bm, oldpen);
258 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
259 Polyline(fe->hdc_bm, pts, npoints+1);
260 SelectObject(fe->hdc_bm, oldpen);
266 void start_draw(frontend *fe)
269 hdc_win = GetDC(fe->hwnd);
270 fe->hdc_bm = CreateCompatibleDC(hdc_win);
271 fe->prevbm = SelectObject(fe->hdc_bm, fe->bitmap);
272 ReleaseDC(fe->hwnd, hdc_win);
274 SetMapMode(fe->hdc_bm, MM_TEXT);
277 void draw_update(frontend *fe, int x, int y, int w, int h)
286 InvalidateRect(fe->hwnd, &r, FALSE);
289 void end_draw(frontend *fe)
291 SelectObject(fe->hdc_bm, fe->prevbm);
292 DeleteDC(fe->hdc_bm);
294 DeleteObject(fe->clip);
299 void deactivate_timer(frontend *fe)
301 KillTimer(fe->hwnd, fe->timer);
305 void activate_timer(frontend *fe)
308 fe->timer = SetTimer(fe->hwnd, fe->timer, 20, NULL);
309 fe->timer_last_tickcount = GetTickCount();
313 static frontend *new_window(HINSTANCE inst, char *game_id, char **error)
324 fe->me = midend_new(fe, &t, sizeof(t));
327 *error = midend_game_id(fe->me, game_id, FALSE);
336 midend_new_game(fe->me);
337 midend_size(fe->me, &x, &y);
342 fe->nfonts = fe->fontsize = 0;
348 colours = midend_colours(fe->me, &ncolours);
350 fe->colours = snewn(ncolours, COLORREF);
351 fe->brushes = snewn(ncolours, HBRUSH);
352 fe->pens = snewn(ncolours, HPEN);
354 for (i = 0; i < ncolours; i++) {
355 fe->colours[i] = RGB(255 * colours[i*3+0],
356 255 * colours[i*3+1],
357 255 * colours[i*3+2]);
358 fe->brushes[i] = CreateSolidBrush(fe->colours[i]);
359 fe->pens[i] = CreatePen(PS_SOLID, 1, fe->colours[i]);
366 AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW &~
367 (WS_THICKFRAME | WS_MAXIMIZEBOX | WS_OVERLAPPED),
370 fe->hwnd = CreateWindowEx(0, game_name, game_name,
371 WS_OVERLAPPEDWINDOW &~
372 (WS_THICKFRAME | WS_MAXIMIZEBOX),
373 CW_USEDEFAULT, CW_USEDEFAULT,
374 r.right - r.left, r.bottom - r.top,
375 NULL, NULL, inst, NULL);
378 HMENU bar = CreateMenu();
379 HMENU menu = CreateMenu();
381 AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)menu, "Game");
382 AppendMenu(menu, MF_ENABLED, IDM_NEW, "New");
383 AppendMenu(menu, MF_ENABLED, IDM_RESTART, "Restart");
384 AppendMenu(menu, MF_ENABLED, IDM_SEED, "Specific...");
386 if ((fe->npresets = midend_num_presets(fe->me)) > 0 ||
387 game_can_configure) {
388 HMENU sub = CreateMenu();
391 AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)sub, "Type");
393 fe->presets = snewn(fe->npresets, game_params *);
395 for (i = 0; i < fe->npresets; i++) {
398 midend_fetch_preset(fe->me, i, &name, &fe->presets[i]);
401 * FIXME: we ought to go through and do something
402 * with ampersands here.
405 AppendMenu(sub, MF_ENABLED, IDM_PRESETS + 0x10 * i, name);
408 if (game_can_configure) {
409 AppendMenu(sub, MF_ENABLED, IDM_CONFIG, "Custom...");
413 AppendMenu(menu, MF_SEPARATOR, 0, 0);
414 AppendMenu(menu, MF_ENABLED, IDM_UNDO, "Undo");
415 AppendMenu(menu, MF_ENABLED, IDM_REDO, "Redo");
416 AppendMenu(menu, MF_SEPARATOR, 0, 0);
417 AppendMenu(menu, MF_ENABLED, IDM_QUIT, "Exit");
418 SetMenu(fe->hwnd, bar);
421 if (midend_wants_statusbar(fe->me)) {
422 fe->statusbar = CreateWindowEx(0, STATUSCLASSNAME, "ooh",
423 WS_CHILD | WS_VISIBLE,
424 0, 0, 0, 0, /* status bar does these */
425 fe->hwnd, NULL, inst, NULL);
426 GetWindowRect(fe->statusbar, &sr);
427 SetWindowPos(fe->hwnd, NULL, 0, 0,
428 r.right - r.left, r.bottom - r.top + sr.bottom - sr.top,
429 SWP_NOMOVE | SWP_NOZORDER);
430 SetWindowPos(fe->statusbar, NULL, 0, y, x, sr.bottom - sr.top,
433 fe->statusbar = NULL;
436 hdc = GetDC(fe->hwnd);
437 fe->bitmap = CreateCompatibleBitmap(hdc, x, y);
438 ReleaseDC(fe->hwnd, hdc);
440 SetWindowLong(fe->hwnd, GWL_USERDATA, (LONG)fe);
442 ShowWindow(fe->hwnd, SW_NORMAL);
443 SetForegroundWindow(fe->hwnd);
445 midend_redraw(fe->me);
450 static int CALLBACK ConfigDlgProc(HWND hwnd, UINT msg,
451 WPARAM wParam, LPARAM lParam)
453 frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
463 * OK and Cancel are special cases.
465 if ((HIWORD(wParam) == BN_CLICKED ||
466 HIWORD(wParam) == BN_DOUBLECLICKED) &&
467 (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)) {
468 if (LOWORD(wParam) == IDOK) {
469 char *err = midend_set_config(fe->me, fe->cfg_which, fe->cfg);
472 MessageBox(hwnd, err, "Validation error",
473 MB_ICONERROR | MB_OK);
484 * First find the control whose id this is.
486 for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) {
487 if (j->ctlid == LOWORD(wParam))
490 if (i->type == C_END)
491 return 0; /* not our problem */
493 if (i->type == C_STRING && HIWORD(wParam) == EN_CHANGE) {
495 GetDlgItemText(fe->cfgbox, j->ctlid, buffer, lenof(buffer));
496 buffer[lenof(buffer)-1] = '\0';
498 i->sval = dupstr(buffer);
499 } else if (i->type == C_BOOLEAN &&
500 (HIWORD(wParam) == BN_CLICKED ||
501 HIWORD(wParam) == BN_DOUBLECLICKED)) {
502 i->ival = IsDlgButtonChecked(fe->cfgbox, j->ctlid);
503 } else if (i->type == C_CHOICES &&
504 HIWORD(wParam) == CBN_SELCHANGE) {
505 i->ival = SendDlgItemMessage(fe->cfgbox, j->ctlid,
519 HWND mkctrl(frontend *fe, int x1, int x2, int y1, int y2,
520 char *wclass, int wstyle,
521 int exstyle, char *wtext, int wid)
524 ret = CreateWindowEx(exstyle, wclass, wtext,
525 wstyle | WS_CHILD | WS_VISIBLE, x1, y1, x2-x1, y2-y1,
526 fe->cfgbox, (HMENU) wid, fe->inst, NULL);
527 SendMessage(ret, WM_SETFONT, (WPARAM)fe->cfgfont, MAKELPARAM(TRUE, 0));
531 static int get_config(frontend *fe, int which)
544 int winwidth, winheight, col1l, col1r, col2l, col2r, y;
545 int height, width, maxlabel, maxcheckbox;
547 wc.style = CS_DBLCLKS | CS_SAVEBITS | CS_BYTEALIGNWINDOW;
548 wc.lpfnWndProc = DefDlgProc;
550 wc.cbWndExtra = DLGWINDOWEXTRA + 8;
551 wc.hInstance = fe->inst;
553 wc.hCursor = LoadCursor(NULL, IDC_ARROW);
554 wc.hbrBackground = (HBRUSH) (COLOR_BACKGROUND +1);
555 wc.lpszMenuName = NULL;
556 wc.lpszClassName = "GameConfigBox";
559 hdc = GetDC(fe->hwnd);
560 SetMapMode(hdc, MM_TEXT);
562 fe->cfg_done = FALSE;
564 fe->cfgfont = CreateFont(-MulDiv(8, GetDeviceCaps(hdc, LOGPIXELSY), 72),
566 FALSE, FALSE, FALSE, DEFAULT_CHARSET,
567 OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
572 oldfont = SelectObject(hdc, fe->cfgfont);
573 if (GetTextMetrics(hdc, &tm)) {
574 height = tm.tmAscent + tm.tmDescent;
575 width = tm.tmAveCharWidth;
580 fe->cfg = midend_get_config(fe->me, which, &title);
581 fe->cfg_which = which;
584 * Figure out the layout of the config box by measuring the
585 * length of each piece of text.
587 maxlabel = maxcheckbox = 0;
588 winheight = height/2;
590 for (i = fe->cfg; i->type != C_END; i++) {
595 * Both these control types have a label filling only
596 * the left-hand column of the box.
598 if (GetTextExtentPoint32(hdc, i->name, strlen(i->name), &size) &&
601 winheight += height * 3 / 2 + (height / 2);
606 * Checkboxes take up the whole of the box width.
608 if (GetTextExtentPoint32(hdc, i->name, strlen(i->name), &size) &&
609 maxcheckbox < size.cx)
610 maxcheckbox = size.cx;
611 winheight += height + (height / 2);
616 winheight += height + height * 7 / 4; /* OK / Cancel buttons */
619 col1r = col1l + maxlabel;
620 col2l = col1r + 2*width;
621 col2r = col2l + 30*width;
622 if (col2r < col1l+2*height+maxcheckbox)
623 col2r = col1l+2*height+maxcheckbox;
624 winwidth = col2r + 2*width;
626 ReleaseDC(fe->hwnd, hdc);
629 * Create the dialog, now that we know its size.
636 r.bottom = winheight;
638 AdjustWindowRectEx(&r, (WS_OVERLAPPEDWINDOW /*|
639 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
640 WS_CAPTION | WS_SYSMENU*/) &~
641 (WS_MAXIMIZEBOX | WS_OVERLAPPED),
645 * Centre the dialog on its parent window.
649 GetWindowRect(fe->hwnd, &r2);
650 r.left = (r2.left + r2.right - r.right) / 2;
651 r.top = (r2.top + r2.bottom - r.bottom) / 2;
655 fe->cfgbox = CreateWindowEx(0, wc.lpszClassName, title,
656 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
657 WS_CAPTION | WS_SYSMENU,
659 r.right-r.left, r.bottom-r.top,
660 fe->hwnd, NULL, fe->inst, NULL);
664 SendMessage(fe->cfgbox, WM_SETFONT, (WPARAM)fe->cfgfont, FALSE);
666 SetWindowLong(fe->cfgbox, GWL_USERDATA, (LONG)fe);
667 SetWindowLong(fe->cfgbox, DWL_DLGPROC, (LONG)ConfigDlgProc);
670 * Count the controls so we can allocate cfgaux.
672 for (nctrls = 0, i = fe->cfg; i->type != C_END; i++)
674 fe->cfgaux = snewn(nctrls, struct cfg_aux);
678 for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) {
682 * Edit box with a label beside it.
684 mkctrl(fe, col1l, col1r, y+height*1/8, y+height*9/8,
685 "Static", 0, 0, i->name, id++);
686 ctl = mkctrl(fe, col2l, col2r, y, y+height*3/2,
687 "EDIT", WS_TABSTOP | ES_AUTOHSCROLL,
688 WS_EX_CLIENTEDGE, "", (j->ctlid = id++));
689 SetWindowText(ctl, i->sval);
697 mkctrl(fe, col1l, col2r, y, y+height, "BUTTON",
698 BS_NOTIFY | BS_AUTOCHECKBOX | WS_TABSTOP,
699 0, i->name, (j->ctlid = id++));
700 CheckDlgButton(fe->cfgbox, j->ctlid, (i->ival != 0));
706 * Drop-down list with a label beside it.
708 mkctrl(fe, col1l, col1r, y+height*1/8, y+height*9/8,
709 "STATIC", 0, 0, i->name, id++);
710 ctl = mkctrl(fe, col2l, col2r, y, y+height*41/2,
711 "COMBOBOX", WS_TABSTOP |
712 CBS_DROPDOWNLIST | CBS_HASSTRINGS,
713 WS_EX_CLIENTEDGE, "", (j->ctlid = id++));
715 char c, *p, *q, *str;
717 SendMessage(ctl, CB_RESETCONTENT, 0, 0);
722 while (*q && *q != c) q++;
723 str = snewn(q-p+1, char);
724 strncpy(str, p, q-p);
726 SendMessage(ctl, CB_ADDSTRING, 0, (LPARAM)str);
733 SendMessage(ctl, CB_SETCURSEL, i->ival, 0);
739 assert(y < winheight);
743 y += height/2; /* extra space before OK and Cancel */
744 mkctrl(fe, col1l, (col1l+col2r)/2-width, y, y+height*7/4, "BUTTON",
745 BS_PUSHBUTTON | BS_NOTIFY | WS_TABSTOP | BS_DEFPUSHBUTTON, 0,
747 mkctrl(fe, (col1l+col2r)/2+width, col2r, y, y+height*7/4, "BUTTON",
748 BS_PUSHBUTTON | BS_NOTIFY | WS_TABSTOP, 0, "Cancel", IDCANCEL);
750 SendMessage(fe->cfgbox, WM_INITDIALOG, 0, 0);
752 EnableWindow(fe->hwnd, FALSE);
753 ShowWindow(fe->cfgbox, SW_NORMAL);
754 while ((gm=GetMessage(&msg, NULL, 0, 0)) > 0) {
755 if (!IsDialogMessage(fe->cfgbox, &msg))
756 DispatchMessage(&msg);
760 EnableWindow(fe->hwnd, TRUE);
761 SetForegroundWindow(fe->hwnd);
762 DestroyWindow(fe->cfgbox);
763 DeleteObject(fe->cfgfont);
768 return (fe->cfg_done == 2);
771 static void new_game_type(frontend *fe)
777 midend_new_game(fe->me);
778 midend_size(fe->me, &x, &y);
783 AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW &~
784 (WS_THICKFRAME | WS_MAXIMIZEBOX |
788 if (fe->statusbar != NULL) {
789 GetWindowRect(fe->statusbar, &sr);
791 sr.left = sr.right = sr.top = sr.bottom = 0;
793 SetWindowPos(fe->hwnd, NULL, 0, 0,
795 r.bottom - r.top + sr.bottom - sr.top,
796 SWP_NOMOVE | SWP_NOZORDER);
797 if (fe->statusbar != NULL)
798 SetWindowPos(fe->statusbar, NULL, 0, y, x,
799 sr.bottom - sr.top, SWP_NOZORDER);
801 DeleteObject(fe->bitmap);
803 hdc = GetDC(fe->hwnd);
804 fe->bitmap = CreateCompatibleBitmap(hdc, x, y);
805 ReleaseDC(fe->hwnd, hdc);
807 midend_redraw(fe->me);
810 static LRESULT CALLBACK WndProc(HWND hwnd, UINT message,
811 WPARAM wParam, LPARAM lParam)
813 frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
820 switch (wParam & ~0xF) { /* low 4 bits reserved to Windows */
822 if (!midend_process_key(fe->me, 0, 0, 'n'))
826 if (!midend_process_key(fe->me, 0, 0, 'r'))
830 if (!midend_process_key(fe->me, 0, 0, 'u'))
834 if (!midend_process_key(fe->me, 0, 0, '\x12'))
838 if (!midend_process_key(fe->me, 0, 0, 'q'))
842 if (get_config(fe, CFG_SETTINGS))
846 if (get_config(fe, CFG_SEED))
851 int p = ((wParam &~ 0xF) - IDM_PRESETS) / 0x10;
853 if (p >= 0 && p < fe->npresets) {
854 midend_set_params(fe->me, fe->presets[p]);
870 hdc = BeginPaint(hwnd, &p);
871 hdc2 = CreateCompatibleDC(hdc);
872 prevbm = SelectObject(hdc2, fe->bitmap);
874 p.rcPaint.left, p.rcPaint.top,
875 p.rcPaint.right - p.rcPaint.left,
876 p.rcPaint.bottom - p.rcPaint.top,
878 p.rcPaint.left, p.rcPaint.top,
880 SelectObject(hdc2, prevbm);
890 case VK_LEFT: key = CURSOR_LEFT; break;
891 case VK_RIGHT: key = CURSOR_RIGHT; break;
892 case VK_UP: key = CURSOR_UP; break;
893 case VK_DOWN: key = CURSOR_DOWN; break;
895 * Diagonal keys on the numeric keypad.
898 if (!(lParam & 0x01000000)) key = CURSOR_UP_RIGHT;
901 if (!(lParam & 0x01000000)) key = CURSOR_DOWN_RIGHT;
904 if (!(lParam & 0x01000000)) key = CURSOR_UP_LEFT;
907 if (!(lParam & 0x01000000)) key = CURSOR_DOWN_LEFT;
910 * Numeric keypad keys with Num Lock on.
912 case VK_NUMPAD4: key = CURSOR_LEFT; break;
913 case VK_NUMPAD6: key = CURSOR_RIGHT; break;
914 case VK_NUMPAD8: key = CURSOR_UP; break;
915 case VK_NUMPAD2: key = CURSOR_DOWN; break;
916 case VK_NUMPAD9: key = CURSOR_UP_RIGHT; break;
917 case VK_NUMPAD3: key = CURSOR_DOWN_RIGHT; break;
918 case VK_NUMPAD7: key = CURSOR_UP_LEFT; break;
919 case VK_NUMPAD1: key = CURSOR_DOWN_LEFT; break;
923 if (!midend_process_key(fe->me, 0, 0, key))
928 m.message = WM_KEYDOWN;
930 m.lParam = lParam & 0xdfff;
931 TranslateMessage(&m);
942 * Shift-clicks count as middle-clicks, since otherwise
943 * two-button Windows users won't have any kind of
944 * middle click to use.
946 if (message == WM_MBUTTONDOWN || (wParam & MK_SHIFT))
947 button = MIDDLE_BUTTON;
948 else if (message == WM_LBUTTONDOWN)
949 button = LEFT_BUTTON;
951 button = RIGHT_BUTTON;
953 if (!midend_process_key(fe->me, LOWORD(lParam),
954 HIWORD(lParam), button))
967 * Shift-clicks count as middle-clicks, since otherwise
968 * two-button Windows users won't have any kind of
969 * middle click to use.
971 if (message == WM_MBUTTONUP || (wParam & MK_SHIFT))
972 button = MIDDLE_RELEASE;
973 else if (message == WM_LBUTTONUP)
974 button = LEFT_RELEASE;
976 button = RIGHT_RELEASE;
978 if (!midend_process_key(fe->me, LOWORD(lParam),
979 HIWORD(lParam), button))
989 if (wParam & (MK_MBUTTON | MK_SHIFT))
990 button = MIDDLE_DRAG;
991 else if (wParam & MK_LBUTTON)
996 if (!midend_process_key(fe->me, LOWORD(lParam),
997 HIWORD(lParam), button))
1002 if (!midend_process_key(fe->me, 0, 0, (unsigned char)wParam))
1007 DWORD now = GetTickCount();
1008 float elapsed = (float) (now - fe->timer_last_tickcount) * 0.001F;
1009 midend_timer(fe->me, elapsed);
1010 fe->timer_last_tickcount = now;
1015 return DefWindowProc(hwnd, message, wParam, lParam);
1018 int WINAPI WinMain(HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show)
1023 InitCommonControls();
1029 wndclass.lpfnWndProc = WndProc;
1030 wndclass.cbClsExtra = 0;
1031 wndclass.cbWndExtra = 0;
1032 wndclass.hInstance = inst;
1033 wndclass.hIcon = LoadIcon(inst, IDI_APPLICATION);
1034 wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
1035 wndclass.hbrBackground = NULL;
1036 wndclass.lpszMenuName = NULL;
1037 wndclass.lpszClassName = game_name;
1039 RegisterClass(&wndclass);
1042 while (*cmdline && isspace(*cmdline))
1045 if (!new_window(inst, *cmdline ? cmdline : NULL, &error)) {
1047 sprintf(buf, "%.100s Error", game_name);
1048 MessageBox(NULL, error, buf, MB_OK|MB_ICONERROR);
1052 while (GetMessage(&msg, NULL, 0, 0)) {
1053 DispatchMessage(&msg);