chiark / gitweb /
Cleanups from James H: a few missing statics, a precautionary cast
[sgt-puzzles.git] / windows.c
1 /*
2  * windows.c: Windows front end for my puzzle collection.
3  */
4
5 #include <windows.h>
6 #include <commctrl.h>
7
8 #include <stdio.h>
9 #include <assert.h>
10 #include <ctype.h>
11 #include <stdarg.h>
12 #include <stdlib.h>
13 #include <limits.h>
14 #include <time.h>
15
16 #include "puzzles.h"
17
18 #define IDM_NEW       0x0010
19 #define IDM_RESTART   0x0020
20 #define IDM_UNDO      0x0030
21 #define IDM_REDO      0x0040
22 #define IDM_COPY      0x0050
23 #define IDM_SOLVE     0x0060
24 #define IDM_QUIT      0x0070
25 #define IDM_CONFIG    0x0080
26 #define IDM_DESC      0x0090
27 #define IDM_SEED      0x00A0
28 #define IDM_HELPC     0x00B0
29 #define IDM_GAMEHELP  0x00C0
30 #define IDM_ABOUT     0x00D0
31 #define IDM_SAVE      0x00E0
32 #define IDM_LOAD      0x00F0
33 #define IDM_PRESETS   0x0100
34
35 #define HELP_FILE_NAME  "puzzles.hlp"
36 #define HELP_CNT_NAME   "puzzles.cnt"
37
38 #ifdef DEBUGGING
39 static FILE *debug_fp = NULL;
40 static HANDLE debug_hdl = INVALID_HANDLE_VALUE;
41 static int debug_got_console = 0;
42
43 void dputs(char *buf)
44 {
45     DWORD dw;
46
47     if (!debug_got_console) {
48         if (AllocConsole()) {
49             debug_got_console = 1;
50             debug_hdl = GetStdHandle(STD_OUTPUT_HANDLE);
51         }
52     }
53     if (!debug_fp) {
54         debug_fp = fopen("debug.log", "w");
55     }
56
57     if (debug_hdl != INVALID_HANDLE_VALUE) {
58         WriteFile(debug_hdl, buf, strlen(buf), &dw, NULL);
59     }
60     fputs(buf, debug_fp);
61     fflush(debug_fp);
62 }
63
64 void debug_printf(char *fmt, ...)
65 {
66     char buf[4096];
67     va_list ap;
68
69     va_start(ap, fmt);
70     vsprintf(buf, fmt, ap);
71     dputs(buf);
72     va_end(ap);
73 }
74 #endif
75
76 struct font {
77     HFONT font;
78     int type;
79     int size;
80 };
81
82 struct cfg_aux {
83     int ctlid;
84 };
85
86 struct blitter {
87     HBITMAP bitmap;
88     frontend *fe;
89     int x, y, w, h;
90 };
91
92 struct frontend {
93     midend_data *me;
94     HWND hwnd, statusbar, cfgbox;
95     HINSTANCE inst;
96     HBITMAP bitmap, prevbm;
97     HDC hdc_bm;
98     COLORREF *colours;
99     HBRUSH *brushes;
100     HPEN *pens;
101     HRGN clip;
102     UINT timer;
103     DWORD timer_last_tickcount;
104     int npresets;
105     game_params **presets;
106     struct font *fonts;
107     int nfonts, fontsize;
108     config_item *cfg;
109     struct cfg_aux *cfgaux;
110     int cfg_which, dlg_done;
111     HFONT cfgfont;
112     char *help_path;
113     int help_has_contents;
114     char *laststatus;
115 };
116
117 void fatal(char *fmt, ...)
118 {
119     char buf[2048];
120     va_list ap;
121
122     va_start(ap, fmt);
123     vsprintf(buf, fmt, ap);
124     va_end(ap);
125
126     MessageBox(NULL, buf, "Fatal error", MB_ICONEXCLAMATION | MB_OK);
127
128     exit(1);
129 }
130
131 void get_random_seed(void **randseed, int *randseedsize)
132 {
133     time_t *tp = snew(time_t);
134     time(tp);
135     *randseed = (void *)tp;
136     *randseedsize = sizeof(time_t);
137 }
138
139 void status_bar(frontend *fe, char *text)
140 {
141     char *rewritten = midend_rewrite_statusbar(fe->me, text);
142     if (!fe->laststatus || strcmp(rewritten, fe->laststatus)) {
143         SetWindowText(fe->statusbar, rewritten);
144         sfree(fe->laststatus);
145         fe->laststatus = rewritten;
146     } else {
147         sfree(rewritten);
148     }
149 }
150
151 blitter *blitter_new(int w, int h)
152 {
153     blitter *bl = snew(blitter);
154
155     memset(bl, 0, sizeof(blitter));
156     bl->w = w;
157     bl->h = h;
158     bl->bitmap = 0;
159
160     return bl;
161 }
162
163 void blitter_free(blitter *bl)
164 {
165     if (bl->bitmap) DeleteObject(bl->bitmap);
166     sfree(bl);
167 }
168
169 static void blitter_mkbitmap(frontend *fe, blitter *bl)
170 {
171     HDC hdc = GetDC(fe->hwnd);
172     bl->bitmap = CreateCompatibleBitmap(hdc, bl->w, bl->h);
173     ReleaseDC(fe->hwnd, hdc);
174 }
175
176 /* BitBlt(dstDC, dstX, dstY, dstW, dstH, srcDC, srcX, srcY, dType) */
177
178 void blitter_save(frontend *fe, blitter *bl, int x, int y)
179 {
180     HDC hdc_win, hdc_blit;
181     HBITMAP prev_blit;
182
183     if (!bl->bitmap) blitter_mkbitmap(fe, bl);
184
185     bl->x = x; bl->y = y;
186
187     hdc_win = GetDC(fe->hwnd);
188     hdc_blit = CreateCompatibleDC(hdc_win);
189     if (!hdc_blit) fatal("hdc_blit failed: 0x%x", GetLastError());
190
191     prev_blit = SelectObject(hdc_blit, bl->bitmap);
192     if (prev_blit == NULL || prev_blit == HGDI_ERROR)
193         fatal("SelectObject for hdc_main failed: 0x%x", GetLastError());
194
195     if (!BitBlt(hdc_blit, 0, 0, bl->w, bl->h,
196                 fe->hdc_bm, x, y, SRCCOPY))
197         fatal("BitBlt failed: 0x%x", GetLastError());
198
199     SelectObject(hdc_blit, prev_blit);
200     DeleteDC(hdc_blit);
201     ReleaseDC(fe->hwnd, hdc_win);
202 }
203
204 void blitter_load(frontend *fe, blitter *bl, int x, int y)
205 {
206     HDC hdc_win, hdc_blit;
207     HBITMAP prev_blit;
208
209     assert(bl->bitmap); /* we should always have saved before loading */
210
211     if (x == BLITTER_FROMSAVED) x = bl->x;
212     if (y == BLITTER_FROMSAVED) y = bl->y;
213
214     hdc_win = GetDC(fe->hwnd);
215     hdc_blit = CreateCompatibleDC(hdc_win);
216
217     prev_blit = SelectObject(hdc_blit, bl->bitmap);
218
219     BitBlt(fe->hdc_bm, x, y, bl->w, bl->h,
220            hdc_blit, 0, 0, SRCCOPY);
221
222     SelectObject(hdc_blit, prev_blit);
223     DeleteDC(hdc_blit);
224     ReleaseDC(fe->hwnd, hdc_win);
225 }
226
227 void frontend_default_colour(frontend *fe, float *output)
228 {
229     DWORD c = GetSysColor(COLOR_MENU); /* ick */
230
231     output[0] = (float)(GetRValue(c) / 255.0);
232     output[1] = (float)(GetGValue(c) / 255.0);
233     output[2] = (float)(GetBValue(c) / 255.0);
234 }
235
236 void clip(frontend *fe, int x, int y, int w, int h)
237 {
238     IntersectClipRect(fe->hdc_bm, x, y, x+w, y+h);
239 }
240
241 void unclip(frontend *fe)
242 {
243     SelectClipRgn(fe->hdc_bm, NULL);
244 }
245
246 void draw_text(frontend *fe, int x, int y, int fonttype, int fontsize,
247                int align, int colour, char *text)
248 {
249     int i;
250
251     /*
252      * Find or create the font.
253      */
254     for (i = 0; i < fe->nfonts; i++)
255         if (fe->fonts[i].type == fonttype && fe->fonts[i].size == fontsize)
256             break;
257
258     if (i == fe->nfonts) {
259         if (fe->fontsize <= fe->nfonts) {
260             fe->fontsize = fe->nfonts + 10;
261             fe->fonts = sresize(fe->fonts, fe->fontsize, struct font);
262         }
263
264         fe->nfonts++;
265
266         fe->fonts[i].type = fonttype;
267         fe->fonts[i].size = fontsize;
268
269         fe->fonts[i].font = CreateFont(-fontsize, 0, 0, 0, FW_BOLD,
270                                        FALSE, FALSE, FALSE, DEFAULT_CHARSET,
271                                        OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
272                                        DEFAULT_QUALITY,
273                                        (fonttype == FONT_FIXED ?
274                                         FIXED_PITCH | FF_DONTCARE :
275                                         VARIABLE_PITCH | FF_SWISS),
276                                        NULL);
277     }
278
279     /*
280      * Position and draw the text.
281      */
282     {
283         HFONT oldfont;
284         TEXTMETRIC tm;
285         SIZE size;
286
287         oldfont = SelectObject(fe->hdc_bm, fe->fonts[i].font);
288         if (GetTextMetrics(fe->hdc_bm, &tm)) {
289             if (align & ALIGN_VCENTRE)
290                 y -= (tm.tmAscent+tm.tmDescent)/2;
291             else
292                 y -= tm.tmAscent;
293         }
294         if (GetTextExtentPoint32(fe->hdc_bm, text, strlen(text), &size)) {
295             if (align & ALIGN_HCENTRE)
296                 x -= size.cx / 2;
297             else if (align & ALIGN_HRIGHT)
298                 x -= size.cx;
299         }
300         SetBkMode(fe->hdc_bm, TRANSPARENT);
301         SetTextColor(fe->hdc_bm, fe->colours[colour]);
302         TextOut(fe->hdc_bm, x, y, text, strlen(text));
303         SelectObject(fe->hdc_bm, oldfont);
304     }
305 }
306
307 void draw_rect(frontend *fe, int x, int y, int w, int h, int colour)
308 {
309     if (w == 1 && h == 1) {
310         /*
311          * Rectangle() appears to get uppity if asked to draw a 1x1
312          * rectangle, presumably on the grounds that that's beneath
313          * its dignity and you ought to be using SetPixel instead.
314          * So I will.
315          */
316         SetPixel(fe->hdc_bm, x, y, fe->colours[colour]);
317     } else {
318         HBRUSH oldbrush = SelectObject(fe->hdc_bm, fe->brushes[colour]);
319         HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
320         Rectangle(fe->hdc_bm, x, y, x+w, y+h);
321         SelectObject(fe->hdc_bm, oldbrush);
322         SelectObject(fe->hdc_bm, oldpen);
323     }
324 }
325
326 void draw_line(frontend *fe, int x1, int y1, int x2, int y2, int colour)
327 {
328     HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
329     MoveToEx(fe->hdc_bm, x1, y1, NULL);
330     LineTo(fe->hdc_bm, x2, y2);
331     SetPixel(fe->hdc_bm, x2, y2, fe->colours[colour]);
332     SelectObject(fe->hdc_bm, oldpen);
333 }
334
335 void draw_circle(frontend *fe, int cx, int cy, int radius,
336                  int fillcolour, int outlinecolour)
337 {
338     assert(outlinecolour >= 0);
339
340     if (fillcolour >= 0) {
341         HBRUSH oldbrush = SelectObject(fe->hdc_bm, fe->brushes[fillcolour]);
342         HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[outlinecolour]);
343         Ellipse(fe->hdc_bm, cx - radius, cy - radius,
344                 cx + radius + 1, cy + radius + 1);
345         SelectObject(fe->hdc_bm, oldbrush);
346         SelectObject(fe->hdc_bm, oldpen);
347     } else {
348         HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[outlinecolour]);
349         Arc(fe->hdc_bm, cx - radius, cy - radius,
350             cx + radius + 1, cy + radius + 1,
351             cx - radius, cy, cx - radius, cy);
352         SelectObject(fe->hdc_bm, oldpen);
353     }
354 }
355
356 void draw_polygon(frontend *fe, int *coords, int npoints,
357                   int fillcolour, int outlinecolour)
358 {
359     POINT *pts = snewn(npoints+1, POINT);
360     int i;
361
362     for (i = 0; i <= npoints; i++) {
363         int j = (i < npoints ? i : 0);
364         pts[i].x = coords[j*2];
365         pts[i].y = coords[j*2+1];
366     }
367
368     assert(outlinecolour >= 0);
369
370     if (fillcolour >= 0) {
371         HBRUSH oldbrush = SelectObject(fe->hdc_bm, fe->brushes[fillcolour]);
372         HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[outlinecolour]);
373         Polygon(fe->hdc_bm, pts, npoints);
374         SelectObject(fe->hdc_bm, oldbrush);
375         SelectObject(fe->hdc_bm, oldpen);
376     } else {
377         HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[outlinecolour]);
378         Polyline(fe->hdc_bm, pts, npoints+1);
379         SelectObject(fe->hdc_bm, oldpen);
380     }
381
382     sfree(pts);
383 }
384
385 void start_draw(frontend *fe)
386 {
387     HDC hdc_win;
388     hdc_win = GetDC(fe->hwnd);
389     fe->hdc_bm = CreateCompatibleDC(hdc_win);
390     fe->prevbm = SelectObject(fe->hdc_bm, fe->bitmap);
391     ReleaseDC(fe->hwnd, hdc_win);
392     fe->clip = NULL;
393     SetMapMode(fe->hdc_bm, MM_TEXT);
394 }
395
396 void draw_update(frontend *fe, int x, int y, int w, int h)
397 {
398     RECT r;
399
400     r.left = x;
401     r.top = y;
402     r.right = x + w;
403     r.bottom = y + h;
404
405     InvalidateRect(fe->hwnd, &r, FALSE);
406 }
407
408 void end_draw(frontend *fe)
409 {
410     SelectObject(fe->hdc_bm, fe->prevbm);
411     DeleteDC(fe->hdc_bm);
412     if (fe->clip) {
413         DeleteObject(fe->clip);
414         fe->clip = NULL;
415     }
416 }
417
418 void deactivate_timer(frontend *fe)
419 {
420     if (fe->hwnd) KillTimer(fe->hwnd, fe->timer);
421     fe->timer = 0;
422 }
423
424 void activate_timer(frontend *fe)
425 {
426     if (!fe->timer) {
427         fe->timer = SetTimer(fe->hwnd, fe->timer, 20, NULL);
428         fe->timer_last_tickcount = GetTickCount();
429     }
430 }
431
432 void write_clip(HWND hwnd, char *data)
433 {
434     HGLOBAL clipdata;
435     int len, i, j;
436     char *data2;
437     void *lock;
438
439     /*
440      * Windows expects CRLF in the clipboard, so we must convert
441      * any \n that has come out of the puzzle backend.
442      */
443     len = 0;
444     for (i = 0; data[i]; i++) {
445         if (data[i] == '\n')
446             len++;
447         len++;
448     }
449     data2 = snewn(len+1, char);
450     j = 0;
451     for (i = 0; data[i]; i++) {
452         if (data[i] == '\n')
453             data2[j++] = '\r';
454         data2[j++] = data[i];
455     }
456     assert(j == len);
457     data2[j] = '\0';
458
459     clipdata = GlobalAlloc(GMEM_DDESHARE | GMEM_MOVEABLE, len + 1);
460     if (!clipdata)
461         return;
462     lock = GlobalLock(clipdata);
463     if (!lock)
464         return;
465     memcpy(lock, data2, len);
466     ((unsigned char *) lock)[len] = 0;
467     GlobalUnlock(clipdata);
468
469     if (OpenClipboard(hwnd)) {
470         EmptyClipboard();
471         SetClipboardData(CF_TEXT, clipdata);
472         CloseClipboard();
473     } else
474         GlobalFree(clipdata);
475
476     sfree(data2);
477 }
478
479 /*
480  * See if we can find a help file.
481  */
482 static void find_help_file(frontend *fe)
483 {
484     char b[2048], *p, *q, *r;
485     FILE *fp;
486     if (!fe->help_path) {
487         GetModuleFileName(NULL, b, sizeof(b) - 1);
488         r = b;
489         p = strrchr(b, '\\');
490         if (p && p >= r) r = p+1;
491         q = strrchr(b, ':');
492         if (q && q >= r) r = q+1;
493         strcpy(r, HELP_FILE_NAME);
494         if ( (fp = fopen(b, "r")) != NULL) {
495             fe->help_path = dupstr(b);
496             fclose(fp);
497         } else
498             fe->help_path = NULL;
499         strcpy(r, HELP_CNT_NAME);
500         if ( (fp = fopen(b, "r")) != NULL) {
501             fe->help_has_contents = TRUE;
502             fclose(fp);
503         } else
504             fe->help_has_contents = FALSE;
505     }
506 }
507
508 static void check_window_size(frontend *fe, int *px, int *py)
509 {
510     RECT r;
511     int x, y, sy;
512
513     if (fe->statusbar) {
514         RECT sr;
515         GetWindowRect(fe->statusbar, &sr);
516         sy = sr.bottom - sr.top;
517     } else {
518         sy = 0;
519     }
520
521     /*
522      * See if we actually got the window size we wanted, and adjust
523      * the puzzle size if not.
524      */
525     GetClientRect(fe->hwnd, &r);
526     x = r.right - r.left;
527     y = r.bottom - r.top - sy;
528     midend_size(fe->me, &x, &y, FALSE);
529     if (x != r.right - r.left || y != r.bottom - r.top) {
530         /*
531          * Resize the window, now we know what size we _really_
532          * want it to be.
533          */
534         r.left = r.top = 0;
535         r.right = x;
536         r.bottom = y + sy;
537         AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW &~
538                            (WS_THICKFRAME | WS_MAXIMIZEBOX | WS_OVERLAPPED),
539                            TRUE, 0);
540         SetWindowPos(fe->hwnd, NULL, 0, 0, r.right - r.left, r.bottom - r.top,
541                      SWP_NOMOVE | SWP_NOZORDER);
542     }
543
544     if (fe->statusbar) {
545         GetClientRect(fe->hwnd, &r);
546         SetWindowPos(fe->statusbar, NULL, 0, r.bottom-r.top-sy, r.right-r.left,
547                      sy, SWP_NOZORDER);
548     }
549
550     *px = x;
551     *py = y;
552 }
553
554 static frontend *new_window(HINSTANCE inst, char *game_id, char **error)
555 {
556     frontend *fe;
557     int x, y;
558     RECT r;
559     HDC hdc;
560
561     fe = snew(frontend);
562
563     fe->me = midend_new(fe, &thegame);
564
565     if (game_id) {
566         *error = midend_game_id(fe->me, game_id);
567         if (*error) {
568             midend_free(fe->me);
569             sfree(fe);
570             return NULL;
571         }
572     }
573
574     fe->help_path = NULL;
575     find_help_file(fe);
576
577     fe->inst = inst;
578
579     fe->timer = 0;
580     fe->hwnd = NULL;
581
582     midend_new_game(fe->me);
583
584     fe->fonts = NULL;
585     fe->nfonts = fe->fontsize = 0;
586
587     fe->laststatus = NULL;
588
589     {
590         int i, ncolours;
591         float *colours;
592
593         colours = midend_colours(fe->me, &ncolours);
594
595         fe->colours = snewn(ncolours, COLORREF);
596         fe->brushes = snewn(ncolours, HBRUSH);
597         fe->pens = snewn(ncolours, HPEN);
598
599         for (i = 0; i < ncolours; i++) {
600             fe->colours[i] = RGB(255 * colours[i*3+0],
601                                  255 * colours[i*3+1],
602                                  255 * colours[i*3+2]);
603             fe->brushes[i] = CreateSolidBrush(fe->colours[i]);
604             fe->pens[i] = CreatePen(PS_SOLID, 1, fe->colours[i]);
605         }
606     }
607
608     x = y = INT_MAX;                   /* find puzzle's preferred size */
609     midend_size(fe->me, &x, &y, FALSE);
610
611     r.left = r.top = 0;
612     r.right = x;
613     r.bottom = y;
614     AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW &~
615                        (WS_THICKFRAME | WS_MAXIMIZEBOX | WS_OVERLAPPED),
616                        TRUE, 0);
617
618     fe->hwnd = CreateWindowEx(0, thegame.name, thegame.name,
619                               WS_OVERLAPPEDWINDOW &~
620                               (WS_THICKFRAME | WS_MAXIMIZEBOX),
621                               CW_USEDEFAULT, CW_USEDEFAULT,
622                               r.right - r.left, r.bottom - r.top,
623                               NULL, NULL, inst, NULL);
624
625     if (midend_wants_statusbar(fe->me)) {
626         RECT sr;
627         fe->statusbar = CreateWindowEx(0, STATUSCLASSNAME, "ooh",
628                                        WS_CHILD | WS_VISIBLE,
629                                        0, 0, 0, 0, /* status bar does these */
630                                        fe->hwnd, NULL, inst, NULL);
631         /*
632          * Now resize the window to take account of the status bar.
633          */
634         GetWindowRect(fe->statusbar, &sr);
635         GetWindowRect(fe->hwnd, &r);
636         SetWindowPos(fe->hwnd, NULL, 0, 0, r.right - r.left,
637                      r.bottom - r.top + sr.bottom - sr.top,
638                      SWP_NOMOVE | SWP_NOZORDER);
639     } else {
640         fe->statusbar = NULL;
641     }
642
643     {
644         HMENU bar = CreateMenu();
645         HMENU menu = CreateMenu();
646
647         AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)menu, "Game");
648         AppendMenu(menu, MF_ENABLED, IDM_NEW, "New");
649         AppendMenu(menu, MF_ENABLED, IDM_RESTART, "Restart");
650         AppendMenu(menu, MF_ENABLED, IDM_DESC, "Specific...");
651         AppendMenu(menu, MF_ENABLED, IDM_SEED, "Random Seed...");
652
653         if ((fe->npresets = midend_num_presets(fe->me)) > 0 ||
654             thegame.can_configure) {
655             HMENU sub = CreateMenu();
656             int i;
657
658             AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)sub, "Type");
659
660             fe->presets = snewn(fe->npresets, game_params *);
661
662             for (i = 0; i < fe->npresets; i++) {
663                 char *name;
664
665                 midend_fetch_preset(fe->me, i, &name, &fe->presets[i]);
666
667                 /*
668                  * FIXME: we ought to go through and do something
669                  * with ampersands here.
670                  */
671
672                 AppendMenu(sub, MF_ENABLED, IDM_PRESETS + 0x10 * i, name);
673             }
674
675             if (thegame.can_configure) {
676                 AppendMenu(sub, MF_ENABLED, IDM_CONFIG, "Custom...");
677             }
678         }
679
680         AppendMenu(menu, MF_SEPARATOR, 0, 0);
681         AppendMenu(menu, MF_ENABLED, IDM_LOAD, "Load");
682         AppendMenu(menu, MF_ENABLED, IDM_SAVE, "Save");
683         AppendMenu(menu, MF_SEPARATOR, 0, 0);
684         AppendMenu(menu, MF_ENABLED, IDM_UNDO, "Undo");
685         AppendMenu(menu, MF_ENABLED, IDM_REDO, "Redo");
686         if (thegame.can_format_as_text) {
687             AppendMenu(menu, MF_SEPARATOR, 0, 0);
688             AppendMenu(menu, MF_ENABLED, IDM_COPY, "Copy");
689         }
690         if (thegame.can_solve) {
691             AppendMenu(menu, MF_SEPARATOR, 0, 0);
692             AppendMenu(menu, MF_ENABLED, IDM_SOLVE, "Solve");
693         }
694         AppendMenu(menu, MF_SEPARATOR, 0, 0);
695         AppendMenu(menu, MF_ENABLED, IDM_QUIT, "Exit");
696         menu = CreateMenu();
697         AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)menu, "Help");
698         AppendMenu(menu, MF_ENABLED, IDM_ABOUT, "About");
699         if (fe->help_path) {
700             AppendMenu(menu, MF_SEPARATOR, 0, 0);
701             AppendMenu(menu, MF_ENABLED, IDM_HELPC, "Contents");
702             if (thegame.winhelp_topic) {
703                 char *item;
704                 assert(thegame.name);
705                 item = snewn(9+strlen(thegame.name), char); /*ick*/
706                 sprintf(item, "Help on %s", thegame.name);
707                 AppendMenu(menu, MF_ENABLED, IDM_GAMEHELP, item);
708                 sfree(item);
709             }
710         }
711         SetMenu(fe->hwnd, bar);
712     }
713
714     check_window_size(fe, &x, &y);
715
716     hdc = GetDC(fe->hwnd);
717     fe->bitmap = CreateCompatibleBitmap(hdc, x, y);
718     ReleaseDC(fe->hwnd, hdc);
719
720     SetWindowLong(fe->hwnd, GWL_USERDATA, (LONG)fe);
721
722     ShowWindow(fe->hwnd, SW_NORMAL);
723     SetForegroundWindow(fe->hwnd);
724
725     midend_redraw(fe->me);
726
727     return fe;
728 }
729
730 static int CALLBACK AboutDlgProc(HWND hwnd, UINT msg,
731                                  WPARAM wParam, LPARAM lParam)
732 {
733     frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
734
735     switch (msg) {
736       case WM_INITDIALOG:
737         return 0;
738
739       case WM_COMMAND:
740         if ((HIWORD(wParam) == BN_CLICKED ||
741              HIWORD(wParam) == BN_DOUBLECLICKED) &&
742             LOWORD(wParam) == IDOK)
743             fe->dlg_done = 1;
744         return 0;
745
746       case WM_CLOSE:
747         fe->dlg_done = 1;
748         return 0;
749     }
750
751     return 0;
752 }
753
754 static int CALLBACK ConfigDlgProc(HWND hwnd, UINT msg,
755                                   WPARAM wParam, LPARAM lParam)
756 {
757     frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
758     config_item *i;
759     struct cfg_aux *j;
760
761     switch (msg) {
762       case WM_INITDIALOG:
763         return 0;
764
765       case WM_COMMAND:
766         /*
767          * OK and Cancel are special cases.
768          */
769         if ((HIWORD(wParam) == BN_CLICKED ||
770              HIWORD(wParam) == BN_DOUBLECLICKED) &&
771             (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)) {
772             if (LOWORD(wParam) == IDOK) {
773                 char *err = midend_set_config(fe->me, fe->cfg_which, fe->cfg);
774
775                 if (err) {
776                     MessageBox(hwnd, err, "Validation error",
777                                MB_ICONERROR | MB_OK);
778                 } else {
779                     fe->dlg_done = 2;
780                 }
781             } else {
782                 fe->dlg_done = 1;
783             }
784             return 0;
785         }
786
787         /*
788          * First find the control whose id this is.
789          */
790         for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) {
791             if (j->ctlid == LOWORD(wParam))
792                 break;
793         }
794         if (i->type == C_END)
795             return 0;                  /* not our problem */
796
797         if (i->type == C_STRING && HIWORD(wParam) == EN_CHANGE) {
798             char buffer[4096];
799             GetDlgItemText(fe->cfgbox, j->ctlid, buffer, lenof(buffer));
800             buffer[lenof(buffer)-1] = '\0';
801             sfree(i->sval);
802             i->sval = dupstr(buffer);
803         } else if (i->type == C_BOOLEAN && 
804                    (HIWORD(wParam) == BN_CLICKED ||
805                     HIWORD(wParam) == BN_DOUBLECLICKED)) {
806             i->ival = IsDlgButtonChecked(fe->cfgbox, j->ctlid);
807         } else if (i->type == C_CHOICES &&
808                    HIWORD(wParam) == CBN_SELCHANGE) {
809             i->ival = SendDlgItemMessage(fe->cfgbox, j->ctlid,
810                                          CB_GETCURSEL, 0, 0);
811         }
812
813         return 0;
814
815       case WM_CLOSE:
816         fe->dlg_done = 1;
817         return 0;
818     }
819
820     return 0;
821 }
822
823 HWND mkctrl(frontend *fe, int x1, int x2, int y1, int y2,
824             char *wclass, int wstyle,
825             int exstyle, const char *wtext, int wid)
826 {
827     HWND ret;
828     ret = CreateWindowEx(exstyle, wclass, wtext,
829                          wstyle | WS_CHILD | WS_VISIBLE, x1, y1, x2-x1, y2-y1,
830                          fe->cfgbox, (HMENU) wid, fe->inst, NULL);
831     SendMessage(ret, WM_SETFONT, (WPARAM)fe->cfgfont, MAKELPARAM(TRUE, 0));
832     return ret;
833 }
834
835 static void about(frontend *fe)
836 {
837     int i;
838     WNDCLASS wc;
839     MSG msg;
840     TEXTMETRIC tm;
841     HDC hdc;
842     HFONT oldfont;
843     SIZE size;
844     int gm, id;
845     int winwidth, winheight, y;
846     int height, width, maxwid;
847     const char *strings[16];
848     int lengths[16];
849     int nstrings = 0;
850     char titlebuf[512];
851
852     sprintf(titlebuf, "About %.250s", thegame.name);
853
854     strings[nstrings++] = thegame.name;
855     strings[nstrings++] = "from Simon Tatham's Portable Puzzle Collection";
856     strings[nstrings++] = ver;
857
858     wc.style = CS_DBLCLKS | CS_SAVEBITS | CS_BYTEALIGNWINDOW;
859     wc.lpfnWndProc = DefDlgProc;
860     wc.cbClsExtra = 0;
861     wc.cbWndExtra = DLGWINDOWEXTRA + 8;
862     wc.hInstance = fe->inst;
863     wc.hIcon = NULL;
864     wc.hCursor = LoadCursor(NULL, IDC_ARROW);
865     wc.hbrBackground = (HBRUSH) (COLOR_BACKGROUND +1);
866     wc.lpszMenuName = NULL;
867     wc.lpszClassName = "GameAboutBox";
868     RegisterClass(&wc);
869
870     hdc = GetDC(fe->hwnd);
871     SetMapMode(hdc, MM_TEXT);
872
873     fe->dlg_done = FALSE;
874
875     fe->cfgfont = CreateFont(-MulDiv(8, GetDeviceCaps(hdc, LOGPIXELSY), 72),
876                              0, 0, 0, 0,
877                              FALSE, FALSE, FALSE, DEFAULT_CHARSET,
878                              OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
879                              DEFAULT_QUALITY,
880                              FF_SWISS,
881                              "MS Shell Dlg");
882
883     oldfont = SelectObject(hdc, fe->cfgfont);
884     if (GetTextMetrics(hdc, &tm)) {
885         height = tm.tmAscent + tm.tmDescent;
886         width = tm.tmAveCharWidth;
887     } else {
888         height = width = 30;
889     }
890
891     /*
892      * Figure out the layout of the About box by measuring the
893      * length of each piece of text.
894      */
895     maxwid = 0;
896     winheight = height/2;
897
898     for (i = 0; i < nstrings; i++) {
899         if (GetTextExtentPoint32(hdc, strings[i], strlen(strings[i]), &size))
900             lengths[i] = size.cx;
901         else
902             lengths[i] = 0;            /* *shrug* */
903         if (maxwid < lengths[i])
904             maxwid = lengths[i];
905         winheight += height * 3 / 2 + (height / 2);
906     }
907
908     winheight += height + height * 7 / 4;      /* OK button */
909     winwidth = maxwid + 4*width;
910
911     SelectObject(hdc, oldfont);
912     ReleaseDC(fe->hwnd, hdc);
913
914     /*
915      * Create the dialog, now that we know its size.
916      */
917     {
918         RECT r, r2;
919
920         r.left = r.top = 0;
921         r.right = winwidth;
922         r.bottom = winheight;
923
924         AdjustWindowRectEx(&r, (WS_OVERLAPPEDWINDOW /*|
925                                 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
926                                 WS_CAPTION | WS_SYSMENU*/) &~
927                            (WS_MAXIMIZEBOX | WS_OVERLAPPED),
928                            FALSE, 0);
929
930         /*
931          * Centre the dialog on its parent window.
932          */
933         r.right -= r.left;
934         r.bottom -= r.top;
935         GetWindowRect(fe->hwnd, &r2);
936         r.left = (r2.left + r2.right - r.right) / 2;
937         r.top = (r2.top + r2.bottom - r.bottom) / 2;
938         r.right += r.left;
939         r.bottom += r.top;
940
941         fe->cfgbox = CreateWindowEx(0, wc.lpszClassName, titlebuf,
942                                     DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
943                                     WS_CAPTION | WS_SYSMENU,
944                                     r.left, r.top,
945                                     r.right-r.left, r.bottom-r.top,
946                                     fe->hwnd, NULL, fe->inst, NULL);
947     }
948
949     SendMessage(fe->cfgbox, WM_SETFONT, (WPARAM)fe->cfgfont, FALSE);
950
951     SetWindowLong(fe->cfgbox, GWL_USERDATA, (LONG)fe);
952     SetWindowLong(fe->cfgbox, DWL_DLGPROC, (LONG)AboutDlgProc);
953
954     id = 1000;
955     y = height/2;
956     for (i = 0; i < nstrings; i++) {
957         int border = width*2 + (maxwid - lengths[i]) / 2;
958         mkctrl(fe, border, border+lengths[i], y+height*1/8, y+height*9/8,
959                "Static", 0, 0, strings[i], id++);
960         y += height*3/2;
961
962         assert(y < winheight);
963         y += height/2;
964     }
965
966     y += height/2;                     /* extra space before OK */
967     mkctrl(fe, width*2, maxwid+width*2, y, y+height*7/4, "BUTTON",
968            BS_PUSHBUTTON | BS_NOTIFY | WS_TABSTOP | BS_DEFPUSHBUTTON, 0,
969            "OK", IDOK);
970
971     SendMessage(fe->cfgbox, WM_INITDIALOG, 0, 0);
972
973     EnableWindow(fe->hwnd, FALSE);
974     ShowWindow(fe->cfgbox, SW_NORMAL);
975     while ((gm=GetMessage(&msg, NULL, 0, 0)) > 0) {
976         if (!IsDialogMessage(fe->cfgbox, &msg))
977             DispatchMessage(&msg);
978         if (fe->dlg_done)
979             break;
980     }
981     EnableWindow(fe->hwnd, TRUE);
982     SetForegroundWindow(fe->hwnd);
983     DestroyWindow(fe->cfgbox);
984     DeleteObject(fe->cfgfont);
985 }
986
987 static int get_config(frontend *fe, int which)
988 {
989     config_item *i;
990     struct cfg_aux *j;
991     char *title;
992     WNDCLASS wc;
993     MSG msg;
994     TEXTMETRIC tm;
995     HDC hdc;
996     HFONT oldfont;
997     SIZE size;
998     HWND ctl;
999     int gm, id, nctrls;
1000     int winwidth, winheight, col1l, col1r, col2l, col2r, y;
1001     int height, width, maxlabel, maxcheckbox;
1002
1003     wc.style = CS_DBLCLKS | CS_SAVEBITS | CS_BYTEALIGNWINDOW;
1004     wc.lpfnWndProc = DefDlgProc;
1005     wc.cbClsExtra = 0;
1006     wc.cbWndExtra = DLGWINDOWEXTRA + 8;
1007     wc.hInstance = fe->inst;
1008     wc.hIcon = NULL;
1009     wc.hCursor = LoadCursor(NULL, IDC_ARROW);
1010     wc.hbrBackground = (HBRUSH) (COLOR_BACKGROUND +1);
1011     wc.lpszMenuName = NULL;
1012     wc.lpszClassName = "GameConfigBox";
1013     RegisterClass(&wc);
1014
1015     hdc = GetDC(fe->hwnd);
1016     SetMapMode(hdc, MM_TEXT);
1017
1018     fe->dlg_done = FALSE;
1019
1020     fe->cfgfont = CreateFont(-MulDiv(8, GetDeviceCaps(hdc, LOGPIXELSY), 72),
1021                              0, 0, 0, 0,
1022                              FALSE, FALSE, FALSE, DEFAULT_CHARSET,
1023                              OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
1024                              DEFAULT_QUALITY,
1025                              FF_SWISS,
1026                              "MS Shell Dlg");
1027
1028     oldfont = SelectObject(hdc, fe->cfgfont);
1029     if (GetTextMetrics(hdc, &tm)) {
1030         height = tm.tmAscent + tm.tmDescent;
1031         width = tm.tmAveCharWidth;
1032     } else {
1033         height = width = 30;
1034     }
1035
1036     fe->cfg = midend_get_config(fe->me, which, &title);
1037     fe->cfg_which = which;
1038
1039     /*
1040      * Figure out the layout of the config box by measuring the
1041      * length of each piece of text.
1042      */
1043     maxlabel = maxcheckbox = 0;
1044     winheight = height/2;
1045
1046     for (i = fe->cfg; i->type != C_END; i++) {
1047         switch (i->type) {
1048           case C_STRING:
1049           case C_CHOICES:
1050             /*
1051              * Both these control types have a label filling only
1052              * the left-hand column of the box.
1053              */
1054             if (GetTextExtentPoint32(hdc, i->name, strlen(i->name), &size) &&
1055                 maxlabel < size.cx)
1056                 maxlabel = size.cx;
1057             winheight += height * 3 / 2 + (height / 2);
1058             break;
1059
1060           case C_BOOLEAN:
1061             /*
1062              * Checkboxes take up the whole of the box width.
1063              */
1064             if (GetTextExtentPoint32(hdc, i->name, strlen(i->name), &size) &&
1065                 maxcheckbox < size.cx)
1066                 maxcheckbox = size.cx;
1067             winheight += height + (height / 2);
1068             break;
1069         }
1070     }
1071
1072     winheight += height + height * 7 / 4;      /* OK / Cancel buttons */
1073
1074     col1l = 2*width;
1075     col1r = col1l + maxlabel;
1076     col2l = col1r + 2*width;
1077     col2r = col2l + 30*width;
1078     if (col2r < col1l+2*height+maxcheckbox)
1079         col2r = col1l+2*height+maxcheckbox;
1080     winwidth = col2r + 2*width;
1081
1082     SelectObject(hdc, oldfont);
1083     ReleaseDC(fe->hwnd, hdc);
1084
1085     /*
1086      * Create the dialog, now that we know its size.
1087      */
1088     {
1089         RECT r, r2;
1090
1091         r.left = r.top = 0;
1092         r.right = winwidth;
1093         r.bottom = winheight;
1094
1095         AdjustWindowRectEx(&r, (WS_OVERLAPPEDWINDOW /*|
1096                                 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
1097                                 WS_CAPTION | WS_SYSMENU*/) &~
1098                            (WS_MAXIMIZEBOX | WS_OVERLAPPED),
1099                            FALSE, 0);
1100
1101         /*
1102          * Centre the dialog on its parent window.
1103          */
1104         r.right -= r.left;
1105         r.bottom -= r.top;
1106         GetWindowRect(fe->hwnd, &r2);
1107         r.left = (r2.left + r2.right - r.right) / 2;
1108         r.top = (r2.top + r2.bottom - r.bottom) / 2;
1109         r.right += r.left;
1110         r.bottom += r.top;
1111
1112         fe->cfgbox = CreateWindowEx(0, wc.lpszClassName, title,
1113                                     DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
1114                                     WS_CAPTION | WS_SYSMENU,
1115                                     r.left, r.top,
1116                                     r.right-r.left, r.bottom-r.top,
1117                                     fe->hwnd, NULL, fe->inst, NULL);
1118         sfree(title);
1119     }
1120
1121     SendMessage(fe->cfgbox, WM_SETFONT, (WPARAM)fe->cfgfont, FALSE);
1122
1123     SetWindowLong(fe->cfgbox, GWL_USERDATA, (LONG)fe);
1124     SetWindowLong(fe->cfgbox, DWL_DLGPROC, (LONG)ConfigDlgProc);
1125
1126     /*
1127      * Count the controls so we can allocate cfgaux.
1128      */
1129     for (nctrls = 0, i = fe->cfg; i->type != C_END; i++)
1130         nctrls++;
1131     fe->cfgaux = snewn(nctrls, struct cfg_aux);
1132
1133     id = 1000;
1134     y = height/2;
1135     for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) {
1136         switch (i->type) {
1137           case C_STRING:
1138             /*
1139              * Edit box with a label beside it.
1140              */
1141             mkctrl(fe, col1l, col1r, y+height*1/8, y+height*9/8,
1142                    "Static", 0, 0, i->name, id++);
1143             ctl = mkctrl(fe, col2l, col2r, y, y+height*3/2,
1144                          "EDIT", WS_TABSTOP | ES_AUTOHSCROLL,
1145                          WS_EX_CLIENTEDGE, "", (j->ctlid = id++));
1146             SetWindowText(ctl, i->sval);
1147             y += height*3/2;
1148             break;
1149
1150           case C_BOOLEAN:
1151             /*
1152              * Simple checkbox.
1153              */
1154             mkctrl(fe, col1l, col2r, y, y+height, "BUTTON",
1155                    BS_NOTIFY | BS_AUTOCHECKBOX | WS_TABSTOP,
1156                    0, i->name, (j->ctlid = id++));
1157             CheckDlgButton(fe->cfgbox, j->ctlid, (i->ival != 0));
1158             y += height;
1159             break;
1160
1161           case C_CHOICES:
1162             /*
1163              * Drop-down list with a label beside it.
1164              */
1165             mkctrl(fe, col1l, col1r, y+height*1/8, y+height*9/8,
1166                    "STATIC", 0, 0, i->name, id++);
1167             ctl = mkctrl(fe, col2l, col2r, y, y+height*41/2,
1168                          "COMBOBOX", WS_TABSTOP |
1169                          CBS_DROPDOWNLIST | CBS_HASSTRINGS,
1170                          WS_EX_CLIENTEDGE, "", (j->ctlid = id++));
1171             {
1172                 char c, *p, *q, *str;
1173
1174                 SendMessage(ctl, CB_RESETCONTENT, 0, 0);
1175                 p = i->sval;
1176                 c = *p++;
1177                 while (*p) {
1178                     q = p;
1179                     while (*q && *q != c) q++;
1180                     str = snewn(q-p+1, char);
1181                     strncpy(str, p, q-p);
1182                     str[q-p] = '\0';
1183                     SendMessage(ctl, CB_ADDSTRING, 0, (LPARAM)str);
1184                     sfree(str);
1185                     if (*q) q++;
1186                     p = q;
1187                 }
1188             }
1189
1190             SendMessage(ctl, CB_SETCURSEL, i->ival, 0);
1191
1192             y += height*3/2;
1193             break;
1194         }
1195
1196         assert(y < winheight);
1197         y += height/2;
1198     }
1199
1200     y += height/2;                     /* extra space before OK and Cancel */
1201     mkctrl(fe, col1l, (col1l+col2r)/2-width, y, y+height*7/4, "BUTTON",
1202            BS_PUSHBUTTON | BS_NOTIFY | WS_TABSTOP | BS_DEFPUSHBUTTON, 0,
1203            "OK", IDOK);
1204     mkctrl(fe, (col1l+col2r)/2+width, col2r, y, y+height*7/4, "BUTTON",
1205            BS_PUSHBUTTON | BS_NOTIFY | WS_TABSTOP, 0, "Cancel", IDCANCEL);
1206
1207     SendMessage(fe->cfgbox, WM_INITDIALOG, 0, 0);
1208
1209     EnableWindow(fe->hwnd, FALSE);
1210     ShowWindow(fe->cfgbox, SW_NORMAL);
1211     while ((gm=GetMessage(&msg, NULL, 0, 0)) > 0) {
1212         if (!IsDialogMessage(fe->cfgbox, &msg))
1213             DispatchMessage(&msg);
1214         if (fe->dlg_done)
1215             break;
1216     }
1217     EnableWindow(fe->hwnd, TRUE);
1218     SetForegroundWindow(fe->hwnd);
1219     DestroyWindow(fe->cfgbox);
1220     DeleteObject(fe->cfgfont);
1221
1222     free_cfg(fe->cfg);
1223     sfree(fe->cfgaux);
1224
1225     return (fe->dlg_done == 2);
1226 }
1227
1228 static void new_game_size(frontend *fe)
1229 {
1230     RECT r, sr;
1231     HDC hdc;
1232     int x, y;
1233
1234     x = y = INT_MAX;
1235     midend_size(fe->me, &x, &y, FALSE);
1236
1237     r.left = r.top = 0;
1238     r.right = x;
1239     r.bottom = y;
1240     AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW &~
1241                        (WS_THICKFRAME | WS_MAXIMIZEBOX |
1242                         WS_OVERLAPPED),
1243                        TRUE, 0);
1244
1245     if (fe->statusbar != NULL) {
1246         GetWindowRect(fe->statusbar, &sr);
1247     } else {
1248         sr.left = sr.right = sr.top = sr.bottom = 0;
1249     }
1250     SetWindowPos(fe->hwnd, NULL, 0, 0,
1251                  r.right - r.left,
1252                  r.bottom - r.top + sr.bottom - sr.top,
1253                  SWP_NOMOVE | SWP_NOZORDER);
1254
1255     check_window_size(fe, &x, &y);
1256
1257     if (fe->statusbar != NULL)
1258         SetWindowPos(fe->statusbar, NULL, 0, y, x,
1259                      sr.bottom - sr.top, SWP_NOZORDER);
1260
1261     DeleteObject(fe->bitmap);
1262
1263     hdc = GetDC(fe->hwnd);
1264     fe->bitmap = CreateCompatibleBitmap(hdc, x, y);
1265     ReleaseDC(fe->hwnd, hdc);
1266
1267     midend_redraw(fe->me);
1268 }
1269
1270 static void new_game_type(frontend *fe)
1271 {
1272     midend_new_game(fe->me);
1273     new_game_size(fe);
1274 }
1275
1276 static int is_alt_pressed(void)
1277 {
1278     BYTE keystate[256];
1279     int r = GetKeyboardState(keystate);
1280     if (!r)
1281         return FALSE;
1282     if (keystate[VK_MENU] & 0x80)
1283         return TRUE;
1284     if (keystate[VK_RMENU] & 0x80)
1285         return TRUE;
1286     return FALSE;
1287 }
1288
1289 static void savefile_write(void *wctx, void *buf, int len)
1290 {
1291     FILE *fp = (FILE *)wctx;
1292     fwrite(buf, 1, len, fp);
1293 }
1294
1295 static int savefile_read(void *wctx, void *buf, int len)
1296 {
1297     FILE *fp = (FILE *)wctx;
1298     int ret;
1299
1300     ret = fread(buf, 1, len, fp);
1301     return (ret == len);
1302 }
1303
1304 static LRESULT CALLBACK WndProc(HWND hwnd, UINT message,
1305                                 WPARAM wParam, LPARAM lParam)
1306 {
1307     frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
1308     int cmd;
1309
1310     switch (message) {
1311       case WM_CLOSE:
1312         DestroyWindow(hwnd);
1313         return 0;
1314       case WM_COMMAND:
1315         cmd = wParam & ~0xF;           /* low 4 bits reserved to Windows */
1316         switch (cmd) {
1317           case IDM_NEW:
1318             if (!midend_process_key(fe->me, 0, 0, 'n'))
1319                 PostQuitMessage(0);
1320             break;
1321           case IDM_RESTART:
1322             midend_restart_game(fe->me);
1323             break;
1324           case IDM_UNDO:
1325             if (!midend_process_key(fe->me, 0, 0, 'u'))
1326                 PostQuitMessage(0);
1327             break;
1328           case IDM_REDO:
1329             if (!midend_process_key(fe->me, 0, 0, '\x12'))
1330                 PostQuitMessage(0);
1331             break;
1332           case IDM_COPY:
1333             {
1334                 char *text = midend_text_format(fe->me);
1335                 if (text)
1336                     write_clip(hwnd, text);
1337                 else
1338                     MessageBeep(MB_ICONWARNING);
1339                 sfree(text);
1340             }
1341             break;
1342           case IDM_SOLVE:
1343             {
1344                 char *msg = midend_solve(fe->me);
1345                 if (msg)
1346                     MessageBox(hwnd, msg, "Unable to solve",
1347                                MB_ICONERROR | MB_OK);
1348             }
1349             break;
1350           case IDM_QUIT:
1351             if (!midend_process_key(fe->me, 0, 0, 'q'))
1352                 PostQuitMessage(0);
1353             break;
1354           case IDM_CONFIG:
1355             if (get_config(fe, CFG_SETTINGS))
1356                 new_game_type(fe);
1357             break;
1358           case IDM_SEED:
1359             if (get_config(fe, CFG_SEED))
1360                 new_game_type(fe);
1361             break;
1362           case IDM_DESC:
1363             if (get_config(fe, CFG_DESC))
1364                 new_game_type(fe);
1365             break;
1366           case IDM_ABOUT:
1367             about(fe);
1368             break;
1369           case IDM_LOAD:
1370           case IDM_SAVE:
1371             {
1372                 OPENFILENAME of;
1373                 char filename[FILENAME_MAX];
1374                 int ret;
1375
1376                 memset(&of, 0, sizeof(of));
1377                 of.hwndOwner = hwnd;
1378                 of.lpstrFilter = "All Files (*.*)\0*\0\0\0";
1379                 of.lpstrCustomFilter = NULL;
1380                 of.nFilterIndex = 1;
1381                 of.lpstrFile = filename;
1382                 filename[0] = '\0';
1383                 of.nMaxFile = lenof(filename);
1384                 of.lpstrFileTitle = NULL;
1385                 of.lpstrTitle = (cmd == IDM_SAVE ?
1386                                  "Enter name of game file to save" :
1387                                  "Enter name of saved game file to load");
1388                 of.Flags = 0;
1389 #ifdef OPENFILENAME_SIZE_VERSION_400
1390                 of.lStructSize = OPENFILENAME_SIZE_VERSION_400;
1391 #else
1392                 of.lStructSize = sizeof(of);
1393 #endif
1394                 of.lpstrInitialDir = NULL;
1395
1396                 if (cmd == IDM_SAVE)
1397                     ret = GetSaveFileName(&of);
1398                 else
1399                     ret = GetOpenFileName(&of);
1400
1401                 if (ret) {
1402                     if (cmd == IDM_SAVE) {
1403                         FILE *fp;
1404
1405                         if ((fp = fopen(filename, "r")) != NULL) {
1406                             char buf[256 + FILENAME_MAX];
1407                             fclose(fp);
1408                             /* file exists */
1409
1410                             sprintf(buf, "Are you sure you want to overwrite"
1411                                     " the file \"%.*s\"?",
1412                                     FILENAME_MAX, filename);
1413                             if (MessageBox(hwnd, buf, "Question",
1414                                            MB_YESNO | MB_ICONQUESTION)
1415                                 != IDYES)
1416                                 break;
1417                         }
1418
1419                         fp = fopen(filename, "w");
1420
1421                         if (!fp) {
1422                             MessageBox(hwnd, "Unable to open save file",
1423                                        "Error", MB_ICONERROR | MB_OK);
1424                             break;
1425                         }
1426
1427                         midend_serialise(fe->me, savefile_write, fp);
1428
1429                         fclose(fp);
1430                     } else {
1431                         FILE *fp = fopen(filename, "r");
1432                         char *err;
1433
1434                         if (!fp) {
1435                             MessageBox(hwnd, "Unable to open saved game file",
1436                                        "Error", MB_ICONERROR | MB_OK);
1437                             break;
1438                         }
1439
1440                         err = midend_deserialise(fe->me, savefile_read, fp);
1441
1442                         fclose(fp);
1443
1444                         if (err) {
1445                             MessageBox(hwnd, err, "Error", MB_ICONERROR|MB_OK);
1446                             break;
1447                         }
1448
1449                         new_game_size(fe);
1450                     }
1451                 }
1452             }
1453
1454             break;
1455           case IDM_HELPC:
1456             assert(fe->help_path);
1457             WinHelp(hwnd, fe->help_path,
1458                     fe->help_has_contents ? HELP_FINDER : HELP_CONTENTS, 0);
1459             break;
1460           case IDM_GAMEHELP:
1461             assert(fe->help_path);
1462             assert(thegame.winhelp_topic);
1463             {
1464                 char *cmd = snewn(10+strlen(thegame.winhelp_topic), char);
1465                 sprintf(cmd, "JI(`',`%s')", thegame.winhelp_topic);
1466                 WinHelp(hwnd, fe->help_path, HELP_COMMAND, (DWORD)cmd);
1467                 sfree(cmd);
1468             }
1469             break;
1470           default:
1471             {
1472                 int p = ((wParam &~ 0xF) - IDM_PRESETS) / 0x10;
1473
1474                 if (p >= 0 && p < fe->npresets) {
1475                     midend_set_params(fe->me, fe->presets[p]);
1476                     new_game_type(fe);
1477                 }
1478             }
1479             break;
1480         }
1481         break;
1482       case WM_DESTROY:
1483         PostQuitMessage(0);
1484         return 0;
1485       case WM_PAINT:
1486         {
1487             PAINTSTRUCT p;
1488             HDC hdc, hdc2;
1489             HBITMAP prevbm;
1490
1491             hdc = BeginPaint(hwnd, &p);
1492             hdc2 = CreateCompatibleDC(hdc);
1493             prevbm = SelectObject(hdc2, fe->bitmap);
1494             BitBlt(hdc,
1495                    p.rcPaint.left, p.rcPaint.top,
1496                    p.rcPaint.right - p.rcPaint.left,
1497                    p.rcPaint.bottom - p.rcPaint.top,
1498                    hdc2,
1499                    p.rcPaint.left, p.rcPaint.top,
1500                    SRCCOPY);
1501             SelectObject(hdc2, prevbm);
1502             DeleteDC(hdc2);
1503             EndPaint(hwnd, &p);
1504         }
1505         return 0;
1506       case WM_KEYDOWN:
1507         {
1508             int key = -1;
1509             BYTE keystate[256];
1510             int r = GetKeyboardState(keystate);
1511             int shift = (r && (keystate[VK_SHIFT] & 0x80)) ? MOD_SHFT : 0;
1512             int ctrl = (r && (keystate[VK_CONTROL] & 0x80)) ? MOD_CTRL : 0;
1513
1514             switch (wParam) {
1515               case VK_LEFT:
1516                 if (!(lParam & 0x01000000))
1517                     key = MOD_NUM_KEYPAD | '4';
1518                 else
1519                     key = shift | ctrl | CURSOR_LEFT;
1520                 break;
1521               case VK_RIGHT:
1522                 if (!(lParam & 0x01000000))
1523                     key = MOD_NUM_KEYPAD | '6';
1524                 else
1525                     key = shift | ctrl | CURSOR_RIGHT;
1526                 break;
1527               case VK_UP:
1528                 if (!(lParam & 0x01000000))
1529                     key = MOD_NUM_KEYPAD | '8';
1530                 else
1531                     key = shift | ctrl | CURSOR_UP;
1532                 break;
1533               case VK_DOWN:
1534                 if (!(lParam & 0x01000000))
1535                     key = MOD_NUM_KEYPAD | '2';
1536                 else
1537                     key = shift | ctrl | CURSOR_DOWN;
1538                 break;
1539                 /*
1540                  * Diagonal keys on the numeric keypad.
1541                  */
1542               case VK_PRIOR:
1543                 if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '9';
1544                 break;
1545               case VK_NEXT:
1546                 if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '3';
1547                 break;
1548               case VK_HOME:
1549                 if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '7';
1550                 break;
1551               case VK_END:
1552                 if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '1';
1553                 break;
1554               case VK_INSERT:
1555                 if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '0';
1556                 break;
1557               case VK_CLEAR:
1558                 if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '5';
1559                 break;
1560                 /*
1561                  * Numeric keypad keys with Num Lock on.
1562                  */
1563               case VK_NUMPAD4: key = MOD_NUM_KEYPAD | '4'; break;
1564               case VK_NUMPAD6: key = MOD_NUM_KEYPAD | '6'; break;
1565               case VK_NUMPAD8: key = MOD_NUM_KEYPAD | '8'; break;
1566               case VK_NUMPAD2: key = MOD_NUM_KEYPAD | '2'; break;
1567               case VK_NUMPAD5: key = MOD_NUM_KEYPAD | '5'; break;
1568               case VK_NUMPAD9: key = MOD_NUM_KEYPAD | '9'; break;
1569               case VK_NUMPAD3: key = MOD_NUM_KEYPAD | '3'; break;
1570               case VK_NUMPAD7: key = MOD_NUM_KEYPAD | '7'; break;
1571               case VK_NUMPAD1: key = MOD_NUM_KEYPAD | '1'; break;
1572               case VK_NUMPAD0: key = MOD_NUM_KEYPAD | '0'; break;
1573             }
1574
1575             if (key != -1) {
1576                 if (!midend_process_key(fe->me, 0, 0, key))
1577                     PostQuitMessage(0);
1578             } else {
1579                 MSG m;
1580                 m.hwnd = hwnd;
1581                 m.message = WM_KEYDOWN;
1582                 m.wParam = wParam;
1583                 m.lParam = lParam & 0xdfff;
1584                 TranslateMessage(&m);
1585             }
1586         }
1587         break;
1588       case WM_LBUTTONDOWN:
1589       case WM_RBUTTONDOWN:
1590       case WM_MBUTTONDOWN:
1591         {
1592             int button;
1593
1594             /*
1595              * Shift-clicks count as middle-clicks, since otherwise
1596              * two-button Windows users won't have any kind of
1597              * middle click to use.
1598              */
1599             if (message == WM_MBUTTONDOWN || (wParam & MK_SHIFT))
1600                 button = MIDDLE_BUTTON;
1601             else if (message == WM_RBUTTONDOWN || is_alt_pressed())
1602                 button = RIGHT_BUTTON;
1603             else
1604                 button = LEFT_BUTTON;
1605
1606             if (!midend_process_key(fe->me, (signed short)LOWORD(lParam),
1607                                     (signed short)HIWORD(lParam), button))
1608                 PostQuitMessage(0);
1609
1610             SetCapture(hwnd);
1611         }
1612         break;
1613       case WM_LBUTTONUP:
1614       case WM_RBUTTONUP:
1615       case WM_MBUTTONUP:
1616         {
1617             int button;
1618
1619             /*
1620              * Shift-clicks count as middle-clicks, since otherwise
1621              * two-button Windows users won't have any kind of
1622              * middle click to use.
1623              */
1624             if (message == WM_MBUTTONUP || (wParam & MK_SHIFT))
1625                 button = MIDDLE_RELEASE;
1626             else if (message == WM_RBUTTONUP || is_alt_pressed())
1627                 button = RIGHT_RELEASE;
1628             else
1629                 button = LEFT_RELEASE;
1630
1631             if (!midend_process_key(fe->me, (signed short)LOWORD(lParam),
1632                                     (signed short)HIWORD(lParam), button))
1633                 PostQuitMessage(0);
1634
1635             ReleaseCapture();
1636         }
1637         break;
1638       case WM_MOUSEMOVE:
1639         {
1640             int button;
1641
1642             if (wParam & (MK_MBUTTON | MK_SHIFT))
1643                 button = MIDDLE_DRAG;
1644             else if (wParam & MK_RBUTTON || is_alt_pressed())
1645                 button = RIGHT_DRAG;
1646             else
1647                 button = LEFT_DRAG;
1648             
1649             if (!midend_process_key(fe->me, (signed short)LOWORD(lParam),
1650                                     (signed short)HIWORD(lParam), button))
1651                 PostQuitMessage(0);
1652         }
1653         break;
1654       case WM_CHAR:
1655         if (!midend_process_key(fe->me, 0, 0, (unsigned char)wParam))
1656             PostQuitMessage(0);
1657         return 0;
1658       case WM_TIMER:
1659         if (fe->timer) {
1660             DWORD now = GetTickCount();
1661             float elapsed = (float) (now - fe->timer_last_tickcount) * 0.001F;
1662             midend_timer(fe->me, elapsed);
1663             fe->timer_last_tickcount = now;
1664         }
1665         return 0;
1666     }
1667
1668     return DefWindowProc(hwnd, message, wParam, lParam);
1669 }
1670
1671 int WINAPI WinMain(HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show)
1672 {
1673     MSG msg;
1674     char *error;
1675
1676     InitCommonControls();
1677
1678     if (!prev) {
1679         WNDCLASS wndclass;
1680
1681         wndclass.style = 0;
1682         wndclass.lpfnWndProc = WndProc;
1683         wndclass.cbClsExtra = 0;
1684         wndclass.cbWndExtra = 0;
1685         wndclass.hInstance = inst;
1686         wndclass.hIcon = LoadIcon(inst, IDI_APPLICATION);
1687         wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
1688         wndclass.hbrBackground = NULL;
1689         wndclass.lpszMenuName = NULL;
1690         wndclass.lpszClassName = thegame.name;
1691
1692         RegisterClass(&wndclass);
1693     }
1694
1695     while (*cmdline && isspace((unsigned char)*cmdline))
1696         cmdline++;
1697
1698     if (!new_window(inst, *cmdline ? cmdline : NULL, &error)) {
1699         char buf[128];
1700         sprintf(buf, "%.100s Error", thegame.name);
1701         MessageBox(NULL, error, buf, MB_OK|MB_ICONERROR);
1702         return 1;
1703     }
1704
1705     while (GetMessage(&msg, NULL, 0, 0)) {
1706         DispatchMessage(&msg);
1707     }
1708
1709     return msg.wParam;
1710 }