2 * windows.c: Windows front end for my puzzle collection.
6 * - Figure out what to do if a puzzle requests a size bigger than
7 * the screen will take. In principle we could put scrollbars in
8 * the window, although that would be pretty horrid. Another
9 * option is to detect in advance that this will be a problem -
10 * we can probably tell this using midend_size() before actually
11 * generating the puzzle - and simply refuse to do it.
26 #define IDM_NEW 0x0010
27 #define IDM_RESTART 0x0020
28 #define IDM_UNDO 0x0030
29 #define IDM_REDO 0x0040
30 #define IDM_COPY 0x0050
31 #define IDM_SOLVE 0x0060
32 #define IDM_QUIT 0x0070
33 #define IDM_CONFIG 0x0080
34 #define IDM_SEED 0x0090
35 #define IDM_HELPC 0x00A0
36 #define IDM_GAMEHELP 0x00B0
37 #define IDM_PRESETS 0x0100
39 #define HELP_FILE_NAME "puzzles.hlp"
40 #define HELP_CNT_NAME "puzzles.cnt"
43 static FILE *debug_fp = NULL;
44 static HANDLE debug_hdl = INVALID_HANDLE_VALUE;
45 static int debug_got_console = 0;
51 if (!debug_got_console) {
53 debug_got_console = 1;
54 debug_hdl = GetStdHandle(STD_OUTPUT_HANDLE);
58 debug_fp = fopen("debug.log", "w");
61 if (debug_hdl != INVALID_HANDLE_VALUE) {
62 WriteFile(debug_hdl, buf, strlen(buf), &dw, NULL);
68 void debug_printf(char *fmt, ...)
74 vsprintf(buf, fmt, ap);
79 #define debug(x) (debug_printf x)
99 HWND hwnd, statusbar, cfgbox;
101 HBITMAP bitmap, prevbm;
108 DWORD timer_last_tickcount;
110 game_params **presets;
112 int nfonts, fontsize;
114 struct cfg_aux *cfgaux;
115 int cfg_which, cfg_done;
118 int help_has_contents;
121 void fatal(char *fmt, ...)
127 vsprintf(buf, fmt, ap);
130 MessageBox(NULL, buf, "Fatal error", MB_ICONEXCLAMATION | MB_OK);
135 void get_random_seed(void **randseed, int *randseedsize)
137 time_t *tp = snew(time_t);
139 *randseed = (void *)tp;
140 *randseedsize = sizeof(time_t);
143 void status_bar(frontend *fe, char *text)
145 SetWindowText(fe->statusbar, text);
148 void frontend_default_colour(frontend *fe, float *output)
150 DWORD c = GetSysColor(COLOR_MENU); /* ick */
152 output[0] = (float)(GetRValue(c) / 255.0);
153 output[1] = (float)(GetGValue(c) / 255.0);
154 output[2] = (float)(GetBValue(c) / 255.0);
157 void clip(frontend *fe, int x, int y, int w, int h)
159 IntersectClipRect(fe->hdc_bm, x, y, x+w, y+h);
162 void unclip(frontend *fe)
164 SelectClipRgn(fe->hdc_bm, NULL);
167 void draw_text(frontend *fe, int x, int y, int fonttype, int fontsize,
168 int align, int colour, char *text)
173 * Find or create the font.
175 for (i = 0; i < fe->nfonts; i++)
176 if (fe->fonts[i].type == fonttype && fe->fonts[i].size == fontsize)
179 if (i == fe->nfonts) {
180 if (fe->fontsize <= fe->nfonts) {
181 fe->fontsize = fe->nfonts + 10;
182 fe->fonts = sresize(fe->fonts, fe->fontsize, struct font);
187 fe->fonts[i].type = fonttype;
188 fe->fonts[i].size = fontsize;
190 fe->fonts[i].font = CreateFont(-fontsize, 0, 0, 0, FW_BOLD,
191 FALSE, FALSE, FALSE, DEFAULT_CHARSET,
192 OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
194 (fonttype == FONT_FIXED ?
195 FIXED_PITCH | FF_DONTCARE :
196 VARIABLE_PITCH | FF_SWISS),
201 * Position and draw the text.
208 oldfont = SelectObject(fe->hdc_bm, fe->fonts[i].font);
209 if (GetTextMetrics(fe->hdc_bm, &tm)) {
210 if (align & ALIGN_VCENTRE)
211 y -= (tm.tmAscent+tm.tmDescent)/2;
215 if (GetTextExtentPoint32(fe->hdc_bm, text, strlen(text), &size)) {
216 if (align & ALIGN_HCENTRE)
218 else if (align & ALIGN_HRIGHT)
221 SetBkMode(fe->hdc_bm, TRANSPARENT);
222 SetTextColor(fe->hdc_bm, fe->colours[colour]);
223 TextOut(fe->hdc_bm, x, y, text, strlen(text));
224 SelectObject(fe->hdc_bm, oldfont);
228 void draw_rect(frontend *fe, int x, int y, int w, int h, int colour)
230 if (w == 1 && h == 1) {
232 * Rectangle() appears to get uppity if asked to draw a 1x1
233 * rectangle, presumably on the grounds that that's beneath
234 * its dignity and you ought to be using SetPixel instead.
237 SetPixel(fe->hdc_bm, x, y, fe->colours[colour]);
239 HBRUSH oldbrush = SelectObject(fe->hdc_bm, fe->brushes[colour]);
240 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
241 Rectangle(fe->hdc_bm, x, y, x+w, y+h);
242 SelectObject(fe->hdc_bm, oldbrush);
243 SelectObject(fe->hdc_bm, oldpen);
247 void draw_line(frontend *fe, int x1, int y1, int x2, int y2, int colour)
249 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
250 MoveToEx(fe->hdc_bm, x1, y1, NULL);
251 LineTo(fe->hdc_bm, x2, y2);
252 SetPixel(fe->hdc_bm, x2, y2, fe->colours[colour]);
253 SelectObject(fe->hdc_bm, oldpen);
256 void draw_polygon(frontend *fe, int *coords, int npoints,
257 int fill, int colour)
259 POINT *pts = snewn(npoints+1, POINT);
262 for (i = 0; i <= npoints; i++) {
263 int j = (i < npoints ? i : 0);
264 pts[i].x = coords[j*2];
265 pts[i].y = coords[j*2+1];
269 HBRUSH oldbrush = SelectObject(fe->hdc_bm, fe->brushes[colour]);
270 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
271 Polygon(fe->hdc_bm, pts, npoints);
272 SelectObject(fe->hdc_bm, oldbrush);
273 SelectObject(fe->hdc_bm, oldpen);
275 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
276 Polyline(fe->hdc_bm, pts, npoints+1);
277 SelectObject(fe->hdc_bm, oldpen);
283 void start_draw(frontend *fe)
286 hdc_win = GetDC(fe->hwnd);
287 fe->hdc_bm = CreateCompatibleDC(hdc_win);
288 fe->prevbm = SelectObject(fe->hdc_bm, fe->bitmap);
289 ReleaseDC(fe->hwnd, hdc_win);
291 SetMapMode(fe->hdc_bm, MM_TEXT);
294 void draw_update(frontend *fe, int x, int y, int w, int h)
303 InvalidateRect(fe->hwnd, &r, FALSE);
306 void end_draw(frontend *fe)
308 SelectObject(fe->hdc_bm, fe->prevbm);
309 DeleteDC(fe->hdc_bm);
311 DeleteObject(fe->clip);
316 void deactivate_timer(frontend *fe)
318 KillTimer(fe->hwnd, fe->timer);
322 void activate_timer(frontend *fe)
325 fe->timer = SetTimer(fe->hwnd, fe->timer, 20, NULL);
326 fe->timer_last_tickcount = GetTickCount();
330 void write_clip(HWND hwnd, char *data)
333 int len = strlen(data);
336 clipdata = GlobalAlloc(GMEM_DDESHARE | GMEM_MOVEABLE, len + 1);
339 lock = GlobalLock(clipdata);
342 memcpy(lock, data, len);
343 ((unsigned char *) lock)[len] = 0;
344 GlobalUnlock(clipdata);
346 if (OpenClipboard(hwnd)) {
348 SetClipboardData(CF_TEXT, clipdata);
351 GlobalFree(clipdata);
355 * See if we can find a help file.
357 static void find_help_file(frontend *fe)
359 char b[2048], *p, *q, *r;
361 if (!fe->help_path) {
362 GetModuleFileName(NULL, b, sizeof(b) - 1);
364 p = strrchr(b, '\\');
365 if (p && p >= r) r = p+1;
367 if (q && q >= r) r = q+1;
368 strcpy(r, HELP_FILE_NAME);
369 if ( (fp = fopen(b, "r")) != NULL) {
370 fe->help_path = dupstr(b);
373 fe->help_path = NULL;
374 strcpy(r, HELP_CNT_NAME);
375 if ( (fp = fopen(b, "r")) != NULL) {
376 fe->help_has_contents = TRUE;
379 fe->help_has_contents = FALSE;
383 static frontend *new_window(HINSTANCE inst, char *game_id, char **error)
392 fe->me = midend_new(fe, &thegame);
395 *error = midend_game_id(fe->me, game_id, FALSE);
403 fe->help_path = NULL;
407 midend_new_game(fe->me);
408 midend_size(fe->me, &x, &y);
413 fe->nfonts = fe->fontsize = 0;
419 colours = midend_colours(fe->me, &ncolours);
421 fe->colours = snewn(ncolours, COLORREF);
422 fe->brushes = snewn(ncolours, HBRUSH);
423 fe->pens = snewn(ncolours, HPEN);
425 for (i = 0; i < ncolours; i++) {
426 fe->colours[i] = RGB(255 * colours[i*3+0],
427 255 * colours[i*3+1],
428 255 * colours[i*3+2]);
429 fe->brushes[i] = CreateSolidBrush(fe->colours[i]);
430 fe->pens[i] = CreatePen(PS_SOLID, 1, fe->colours[i]);
437 AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW &~
438 (WS_THICKFRAME | WS_MAXIMIZEBOX | WS_OVERLAPPED),
441 fe->hwnd = CreateWindowEx(0, thegame.name, thegame.name,
442 WS_OVERLAPPEDWINDOW &~
443 (WS_THICKFRAME | WS_MAXIMIZEBOX),
444 CW_USEDEFAULT, CW_USEDEFAULT,
445 r.right - r.left, r.bottom - r.top,
446 NULL, NULL, inst, NULL);
449 HMENU bar = CreateMenu();
450 HMENU menu = CreateMenu();
452 AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)menu, "Game");
453 AppendMenu(menu, MF_ENABLED, IDM_NEW, "New");
454 AppendMenu(menu, MF_ENABLED, IDM_RESTART, "Restart");
455 AppendMenu(menu, MF_ENABLED, IDM_SEED, "Specific...");
457 if ((fe->npresets = midend_num_presets(fe->me)) > 0 ||
458 thegame.can_configure) {
459 HMENU sub = CreateMenu();
462 AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)sub, "Type");
464 fe->presets = snewn(fe->npresets, game_params *);
466 for (i = 0; i < fe->npresets; i++) {
469 midend_fetch_preset(fe->me, i, &name, &fe->presets[i]);
472 * FIXME: we ought to go through and do something
473 * with ampersands here.
476 AppendMenu(sub, MF_ENABLED, IDM_PRESETS + 0x10 * i, name);
479 if (thegame.can_configure) {
480 AppendMenu(sub, MF_ENABLED, IDM_CONFIG, "Custom...");
484 AppendMenu(menu, MF_SEPARATOR, 0, 0);
485 AppendMenu(menu, MF_ENABLED, IDM_UNDO, "Undo");
486 AppendMenu(menu, MF_ENABLED, IDM_REDO, "Redo");
487 if (thegame.can_format_as_text) {
488 AppendMenu(menu, MF_SEPARATOR, 0, 0);
489 AppendMenu(menu, MF_ENABLED, IDM_COPY, "Copy");
491 if (thegame.can_solve) {
492 AppendMenu(menu, MF_SEPARATOR, 0, 0);
493 AppendMenu(menu, MF_ENABLED, IDM_SOLVE, "Solve");
495 AppendMenu(menu, MF_SEPARATOR, 0, 0);
496 AppendMenu(menu, MF_ENABLED, IDM_QUIT, "Exit");
498 HMENU hmenu = CreateMenu();
499 AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)hmenu, "Help");
500 AppendMenu(hmenu, MF_ENABLED, IDM_HELPC, "Contents");
501 if (thegame.winhelp_topic) {
503 assert(thegame.name);
504 item = snewn(9+strlen(thegame.name), char); /*ick*/
505 sprintf(item, "Help on %s", thegame.name);
506 AppendMenu(hmenu, MF_ENABLED, IDM_GAMEHELP, item);
510 SetMenu(fe->hwnd, bar);
513 if (midend_wants_statusbar(fe->me)) {
514 fe->statusbar = CreateWindowEx(0, STATUSCLASSNAME, "ooh",
515 WS_CHILD | WS_VISIBLE,
516 0, 0, 0, 0, /* status bar does these */
517 fe->hwnd, NULL, inst, NULL);
518 GetWindowRect(fe->statusbar, &sr);
519 SetWindowPos(fe->hwnd, NULL, 0, 0,
520 r.right - r.left, r.bottom - r.top + sr.bottom - sr.top,
521 SWP_NOMOVE | SWP_NOZORDER);
522 SetWindowPos(fe->statusbar, NULL, 0, y, x, sr.bottom - sr.top,
525 fe->statusbar = NULL;
528 hdc = GetDC(fe->hwnd);
529 fe->bitmap = CreateCompatibleBitmap(hdc, x, y);
530 ReleaseDC(fe->hwnd, hdc);
532 SetWindowLong(fe->hwnd, GWL_USERDATA, (LONG)fe);
534 ShowWindow(fe->hwnd, SW_NORMAL);
535 SetForegroundWindow(fe->hwnd);
537 midend_redraw(fe->me);
542 static int CALLBACK ConfigDlgProc(HWND hwnd, UINT msg,
543 WPARAM wParam, LPARAM lParam)
545 frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
555 * OK and Cancel are special cases.
557 if ((HIWORD(wParam) == BN_CLICKED ||
558 HIWORD(wParam) == BN_DOUBLECLICKED) &&
559 (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)) {
560 if (LOWORD(wParam) == IDOK) {
561 char *err = midend_set_config(fe->me, fe->cfg_which, fe->cfg);
564 MessageBox(hwnd, err, "Validation error",
565 MB_ICONERROR | MB_OK);
576 * First find the control whose id this is.
578 for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) {
579 if (j->ctlid == LOWORD(wParam))
582 if (i->type == C_END)
583 return 0; /* not our problem */
585 if (i->type == C_STRING && HIWORD(wParam) == EN_CHANGE) {
587 GetDlgItemText(fe->cfgbox, j->ctlid, buffer, lenof(buffer));
588 buffer[lenof(buffer)-1] = '\0';
590 i->sval = dupstr(buffer);
591 } else if (i->type == C_BOOLEAN &&
592 (HIWORD(wParam) == BN_CLICKED ||
593 HIWORD(wParam) == BN_DOUBLECLICKED)) {
594 i->ival = IsDlgButtonChecked(fe->cfgbox, j->ctlid);
595 } else if (i->type == C_CHOICES &&
596 HIWORD(wParam) == CBN_SELCHANGE) {
597 i->ival = SendDlgItemMessage(fe->cfgbox, j->ctlid,
611 HWND mkctrl(frontend *fe, int x1, int x2, int y1, int y2,
612 char *wclass, int wstyle,
613 int exstyle, char *wtext, int wid)
616 ret = CreateWindowEx(exstyle, wclass, wtext,
617 wstyle | WS_CHILD | WS_VISIBLE, x1, y1, x2-x1, y2-y1,
618 fe->cfgbox, (HMENU) wid, fe->inst, NULL);
619 SendMessage(ret, WM_SETFONT, (WPARAM)fe->cfgfont, MAKELPARAM(TRUE, 0));
623 static int get_config(frontend *fe, int which)
636 int winwidth, winheight, col1l, col1r, col2l, col2r, y;
637 int height, width, maxlabel, maxcheckbox;
639 wc.style = CS_DBLCLKS | CS_SAVEBITS | CS_BYTEALIGNWINDOW;
640 wc.lpfnWndProc = DefDlgProc;
642 wc.cbWndExtra = DLGWINDOWEXTRA + 8;
643 wc.hInstance = fe->inst;
645 wc.hCursor = LoadCursor(NULL, IDC_ARROW);
646 wc.hbrBackground = (HBRUSH) (COLOR_BACKGROUND +1);
647 wc.lpszMenuName = NULL;
648 wc.lpszClassName = "GameConfigBox";
651 hdc = GetDC(fe->hwnd);
652 SetMapMode(hdc, MM_TEXT);
654 fe->cfg_done = FALSE;
656 fe->cfgfont = CreateFont(-MulDiv(8, GetDeviceCaps(hdc, LOGPIXELSY), 72),
658 FALSE, FALSE, FALSE, DEFAULT_CHARSET,
659 OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
664 oldfont = SelectObject(hdc, fe->cfgfont);
665 if (GetTextMetrics(hdc, &tm)) {
666 height = tm.tmAscent + tm.tmDescent;
667 width = tm.tmAveCharWidth;
672 fe->cfg = midend_get_config(fe->me, which, &title);
673 fe->cfg_which = which;
676 * Figure out the layout of the config box by measuring the
677 * length of each piece of text.
679 maxlabel = maxcheckbox = 0;
680 winheight = height/2;
682 for (i = fe->cfg; i->type != C_END; i++) {
687 * Both these control types have a label filling only
688 * the left-hand column of the box.
690 if (GetTextExtentPoint32(hdc, i->name, strlen(i->name), &size) &&
693 winheight += height * 3 / 2 + (height / 2);
698 * Checkboxes take up the whole of the box width.
700 if (GetTextExtentPoint32(hdc, i->name, strlen(i->name), &size) &&
701 maxcheckbox < size.cx)
702 maxcheckbox = size.cx;
703 winheight += height + (height / 2);
708 winheight += height + height * 7 / 4; /* OK / Cancel buttons */
711 col1r = col1l + maxlabel;
712 col2l = col1r + 2*width;
713 col2r = col2l + 30*width;
714 if (col2r < col1l+2*height+maxcheckbox)
715 col2r = col1l+2*height+maxcheckbox;
716 winwidth = col2r + 2*width;
718 ReleaseDC(fe->hwnd, hdc);
721 * Create the dialog, now that we know its size.
728 r.bottom = winheight;
730 AdjustWindowRectEx(&r, (WS_OVERLAPPEDWINDOW /*|
731 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
732 WS_CAPTION | WS_SYSMENU*/) &~
733 (WS_MAXIMIZEBOX | WS_OVERLAPPED),
737 * Centre the dialog on its parent window.
741 GetWindowRect(fe->hwnd, &r2);
742 r.left = (r2.left + r2.right - r.right) / 2;
743 r.top = (r2.top + r2.bottom - r.bottom) / 2;
747 fe->cfgbox = CreateWindowEx(0, wc.lpszClassName, title,
748 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
749 WS_CAPTION | WS_SYSMENU,
751 r.right-r.left, r.bottom-r.top,
752 fe->hwnd, NULL, fe->inst, NULL);
756 SendMessage(fe->cfgbox, WM_SETFONT, (WPARAM)fe->cfgfont, FALSE);
758 SetWindowLong(fe->cfgbox, GWL_USERDATA, (LONG)fe);
759 SetWindowLong(fe->cfgbox, DWL_DLGPROC, (LONG)ConfigDlgProc);
762 * Count the controls so we can allocate cfgaux.
764 for (nctrls = 0, i = fe->cfg; i->type != C_END; i++)
766 fe->cfgaux = snewn(nctrls, struct cfg_aux);
770 for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) {
774 * Edit box with a label beside it.
776 mkctrl(fe, col1l, col1r, y+height*1/8, y+height*9/8,
777 "Static", 0, 0, i->name, id++);
778 ctl = mkctrl(fe, col2l, col2r, y, y+height*3/2,
779 "EDIT", WS_TABSTOP | ES_AUTOHSCROLL,
780 WS_EX_CLIENTEDGE, "", (j->ctlid = id++));
781 SetWindowText(ctl, i->sval);
789 mkctrl(fe, col1l, col2r, y, y+height, "BUTTON",
790 BS_NOTIFY | BS_AUTOCHECKBOX | WS_TABSTOP,
791 0, i->name, (j->ctlid = id++));
792 CheckDlgButton(fe->cfgbox, j->ctlid, (i->ival != 0));
798 * Drop-down list with a label beside it.
800 mkctrl(fe, col1l, col1r, y+height*1/8, y+height*9/8,
801 "STATIC", 0, 0, i->name, id++);
802 ctl = mkctrl(fe, col2l, col2r, y, y+height*41/2,
803 "COMBOBOX", WS_TABSTOP |
804 CBS_DROPDOWNLIST | CBS_HASSTRINGS,
805 WS_EX_CLIENTEDGE, "", (j->ctlid = id++));
807 char c, *p, *q, *str;
809 SendMessage(ctl, CB_RESETCONTENT, 0, 0);
814 while (*q && *q != c) q++;
815 str = snewn(q-p+1, char);
816 strncpy(str, p, q-p);
818 SendMessage(ctl, CB_ADDSTRING, 0, (LPARAM)str);
825 SendMessage(ctl, CB_SETCURSEL, i->ival, 0);
831 assert(y < winheight);
835 y += height/2; /* extra space before OK and Cancel */
836 mkctrl(fe, col1l, (col1l+col2r)/2-width, y, y+height*7/4, "BUTTON",
837 BS_PUSHBUTTON | BS_NOTIFY | WS_TABSTOP | BS_DEFPUSHBUTTON, 0,
839 mkctrl(fe, (col1l+col2r)/2+width, col2r, y, y+height*7/4, "BUTTON",
840 BS_PUSHBUTTON | BS_NOTIFY | WS_TABSTOP, 0, "Cancel", IDCANCEL);
842 SendMessage(fe->cfgbox, WM_INITDIALOG, 0, 0);
844 EnableWindow(fe->hwnd, FALSE);
845 ShowWindow(fe->cfgbox, SW_NORMAL);
846 while ((gm=GetMessage(&msg, NULL, 0, 0)) > 0) {
847 if (!IsDialogMessage(fe->cfgbox, &msg))
848 DispatchMessage(&msg);
852 EnableWindow(fe->hwnd, TRUE);
853 SetForegroundWindow(fe->hwnd);
854 DestroyWindow(fe->cfgbox);
855 DeleteObject(fe->cfgfont);
860 return (fe->cfg_done == 2);
863 static void new_game_type(frontend *fe)
869 midend_new_game(fe->me);
870 midend_size(fe->me, &x, &y);
875 AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW &~
876 (WS_THICKFRAME | WS_MAXIMIZEBOX |
880 if (fe->statusbar != NULL) {
881 GetWindowRect(fe->statusbar, &sr);
883 sr.left = sr.right = sr.top = sr.bottom = 0;
885 SetWindowPos(fe->hwnd, NULL, 0, 0,
887 r.bottom - r.top + sr.bottom - sr.top,
888 SWP_NOMOVE | SWP_NOZORDER);
889 if (fe->statusbar != NULL)
890 SetWindowPos(fe->statusbar, NULL, 0, y, x,
891 sr.bottom - sr.top, SWP_NOZORDER);
893 DeleteObject(fe->bitmap);
895 hdc = GetDC(fe->hwnd);
896 fe->bitmap = CreateCompatibleBitmap(hdc, x, y);
897 ReleaseDC(fe->hwnd, hdc);
899 midend_redraw(fe->me);
902 static LRESULT CALLBACK WndProc(HWND hwnd, UINT message,
903 WPARAM wParam, LPARAM lParam)
905 frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
912 switch (wParam & ~0xF) { /* low 4 bits reserved to Windows */
914 if (!midend_process_key(fe->me, 0, 0, 'n'))
918 if (!midend_process_key(fe->me, 0, 0, 'r'))
922 if (!midend_process_key(fe->me, 0, 0, 'u'))
926 if (!midend_process_key(fe->me, 0, 0, '\x12'))
931 char *text = midend_text_format(fe->me);
933 write_clip(hwnd, text);
935 MessageBeep(MB_ICONWARNING);
940 char *msg = midend_solve(fe->me);
942 MessageBox(hwnd, msg, "Unable to solve",
943 MB_ICONERROR | MB_OK);
947 if (!midend_process_key(fe->me, 0, 0, 'q'))
951 if (get_config(fe, CFG_SETTINGS))
955 if (get_config(fe, CFG_SEED))
959 assert(fe->help_path);
960 WinHelp(hwnd, fe->help_path,
961 fe->help_has_contents ? HELP_FINDER : HELP_CONTENTS, 0);
964 assert(fe->help_path);
965 assert(thegame.winhelp_topic);
967 char *cmd = snewn(10+strlen(thegame.winhelp_topic), char);
968 sprintf(cmd, "JI(`',`%s')", thegame.winhelp_topic);
969 WinHelp(hwnd, fe->help_path, HELP_COMMAND, (DWORD)cmd);
975 int p = ((wParam &~ 0xF) - IDM_PRESETS) / 0x10;
977 if (p >= 0 && p < fe->npresets) {
978 midend_set_params(fe->me, fe->presets[p]);
994 hdc = BeginPaint(hwnd, &p);
995 hdc2 = CreateCompatibleDC(hdc);
996 prevbm = SelectObject(hdc2, fe->bitmap);
998 p.rcPaint.left, p.rcPaint.top,
999 p.rcPaint.right - p.rcPaint.left,
1000 p.rcPaint.bottom - p.rcPaint.top,
1002 p.rcPaint.left, p.rcPaint.top,
1004 SelectObject(hdc2, prevbm);
1014 case VK_LEFT: key = CURSOR_LEFT; break;
1015 case VK_RIGHT: key = CURSOR_RIGHT; break;
1016 case VK_UP: key = CURSOR_UP; break;
1017 case VK_DOWN: key = CURSOR_DOWN; break;
1019 * Diagonal keys on the numeric keypad.
1022 if (!(lParam & 0x01000000)) key = CURSOR_UP_RIGHT;
1025 if (!(lParam & 0x01000000)) key = CURSOR_DOWN_RIGHT;
1028 if (!(lParam & 0x01000000)) key = CURSOR_UP_LEFT;
1031 if (!(lParam & 0x01000000)) key = CURSOR_DOWN_LEFT;
1034 * Numeric keypad keys with Num Lock on.
1036 case VK_NUMPAD4: key = CURSOR_LEFT; break;
1037 case VK_NUMPAD6: key = CURSOR_RIGHT; break;
1038 case VK_NUMPAD8: key = CURSOR_UP; break;
1039 case VK_NUMPAD2: key = CURSOR_DOWN; break;
1040 case VK_NUMPAD9: key = CURSOR_UP_RIGHT; break;
1041 case VK_NUMPAD3: key = CURSOR_DOWN_RIGHT; break;
1042 case VK_NUMPAD7: key = CURSOR_UP_LEFT; break;
1043 case VK_NUMPAD1: key = CURSOR_DOWN_LEFT; break;
1047 if (!midend_process_key(fe->me, 0, 0, key))
1052 m.message = WM_KEYDOWN;
1054 m.lParam = lParam & 0xdfff;
1055 TranslateMessage(&m);
1059 case WM_LBUTTONDOWN:
1060 case WM_RBUTTONDOWN:
1061 case WM_MBUTTONDOWN:
1066 * Shift-clicks count as middle-clicks, since otherwise
1067 * two-button Windows users won't have any kind of
1068 * middle click to use.
1070 if (message == WM_MBUTTONDOWN || (wParam & MK_SHIFT))
1071 button = MIDDLE_BUTTON;
1072 else if (message == WM_LBUTTONDOWN)
1073 button = LEFT_BUTTON;
1075 button = RIGHT_BUTTON;
1077 if (!midend_process_key(fe->me, (signed short)LOWORD(lParam),
1078 (signed short)HIWORD(lParam), button))
1091 * Shift-clicks count as middle-clicks, since otherwise
1092 * two-button Windows users won't have any kind of
1093 * middle click to use.
1095 if (message == WM_MBUTTONUP || (wParam & MK_SHIFT))
1096 button = MIDDLE_RELEASE;
1097 else if (message == WM_LBUTTONUP)
1098 button = LEFT_RELEASE;
1100 button = RIGHT_RELEASE;
1102 if (!midend_process_key(fe->me, (signed short)LOWORD(lParam),
1103 (signed short)HIWORD(lParam), button))
1113 if (wParam & (MK_MBUTTON | MK_SHIFT))
1114 button = MIDDLE_DRAG;
1115 else if (wParam & MK_LBUTTON)
1118 button = RIGHT_DRAG;
1120 if (!midend_process_key(fe->me, (signed short)LOWORD(lParam),
1121 (signed short)HIWORD(lParam), button))
1126 if (!midend_process_key(fe->me, 0, 0, (unsigned char)wParam))
1131 DWORD now = GetTickCount();
1132 float elapsed = (float) (now - fe->timer_last_tickcount) * 0.001F;
1133 midend_timer(fe->me, elapsed);
1134 fe->timer_last_tickcount = now;
1139 return DefWindowProc(hwnd, message, wParam, lParam);
1142 int WINAPI WinMain(HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show)
1147 InitCommonControls();
1153 wndclass.lpfnWndProc = WndProc;
1154 wndclass.cbClsExtra = 0;
1155 wndclass.cbWndExtra = 0;
1156 wndclass.hInstance = inst;
1157 wndclass.hIcon = LoadIcon(inst, IDI_APPLICATION);
1158 wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
1159 wndclass.hbrBackground = NULL;
1160 wndclass.lpszMenuName = NULL;
1161 wndclass.lpszClassName = thegame.name;
1163 RegisterClass(&wndclass);
1166 while (*cmdline && isspace(*cmdline))
1169 if (!new_window(inst, *cmdline ? cmdline : NULL, &error)) {
1171 sprintf(buf, "%.100s Error", thegame.name);
1172 MessageBox(NULL, error, buf, MB_OK|MB_ICONERROR);
1176 while (GetMessage(&msg, NULL, 0, 0)) {
1177 DispatchMessage(&msg);