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Take out some lurking "nullgame" holdovers from unfinished puzzle
[sgt-puzzles.git]
/
unfinished
/
slide.c
diff --git
a/unfinished/slide.c
b/unfinished/slide.c
index cc341b8c337e742dad598c81a63a85b0810cb8ca..d32473cfe41fcec5fcd219128da4d08492c23b8d 100644
(file)
--- a/
unfinished/slide.c
+++ b/
unfinished/slide.c
@@
-2304,7
+2304,7
@@
static void game_print(drawing *dr, game_state *state, int tilesize)
}
#ifdef COMBINED
}
#ifdef COMBINED
-#define thegame
nullgam
e
+#define thegame
slid
e
#endif
const struct game thegame = {
#endif
const struct game thegame = {