-
- switch(config->speaker_backend) {
-#if API_ALSA
- case BACKEND_ALSA: {
- written_frames = backend->play(avail_frames);
- break;
- }
-#endif
- case BACKEND_COMMAND:
- if(avail_bytes > frames * bpf)
- avail_bytes = frames * bpf;
- written_bytes = write(cmdfd, playing->buffer + playing->start,
- avail_bytes);
- D(("actually play %zu bytes, wrote %d",
- avail_bytes, (int)written_bytes));
- if(written_bytes < 0) {
- switch(errno) {
- case EPIPE:
- error(0, "hmm, command died; trying another");
- fork_cmd();
- return;
- case EAGAIN:
- return;
- }
- }
- written_frames = written_bytes / bpf; /* good enough */
- break;
- case BACKEND_NETWORK:
- /* We transmit using RTP (RFC3550) and attempt to conform to the internet
- * AVT profile (RFC3551). */
-
- if(idled) {
- /* There may have been a gap. Fix up the RTP time accordingly. */
- struct timeval now;
- uint64_t delta;
- uint64_t target_rtp_time;
-
- /* Find the current time */
- xgettimeofday(&now, 0);
- /* Find the number of microseconds elapsed since rtp_time=0 */
- delta = tvsub_us(now, rtp_time_0);
- assert(delta <= UINT64_MAX / 88200);
- target_rtp_time = (delta * playing->format.rate
- * playing->format.channels) / 1000000;
- /* Overflows at ~6 years uptime with 44100Hz stereo */
-
- /* rtp_time is the number of samples we've played. NB that we play
- * RTP_AHEAD_MS ahead of ourselves, so it may legitimately be ahead of
- * the value we deduce from time comparison.
- *
- * Suppose we have 1s track started at t=0, and another track begins to
- * play at t=2s. Suppose RTP_AHEAD_MS=1000 and 44100Hz stereo. In that
- * case we'll send 1s of audio as fast as we can, giving rtp_time=88200.
- * rtp_time stops at this point.
- *
- * At t=2s we'll have calculated target_rtp_time=176400. In this case we
- * set rtp_time=176400 and the player can correctly conclude that it
- * should leave 1s between the tracks.
- *
- * Suppose instead that the second track arrives at t=0.5s, and that
- * we've managed to transmit the whole of the first track already. We'll
- * have target_rtp_time=44100.
- *
- * The desired behaviour is to play the second track back to back with
- * first. In this case therefore we do not modify rtp_time.
- *
- * Is it ever right to reduce rtp_time? No; for that would imply
- * transmitting packets with overlapping timestamp ranges, which does not
- * make sense.
- */
- if(target_rtp_time > rtp_time) {
- /* More time has elapsed than we've transmitted samples. That implies
- * we've been 'sending' silence. */
- info("advancing rtp_time by %"PRIu64" samples",
- target_rtp_time - rtp_time);
- rtp_time = target_rtp_time;
- } else if(target_rtp_time < rtp_time) {
- const int64_t samples_ahead = ((uint64_t)RTP_AHEAD_MS
- * config->sample_format.rate
- * config->sample_format.channels
- / 1000);
-
- if(target_rtp_time + samples_ahead < rtp_time) {
- info("reversing rtp_time by %"PRIu64" samples",
- rtp_time - target_rtp_time);
- }
- }
- }
- header.vpxcc = 2 << 6; /* V=2, P=0, X=0, CC=0 */
- header.seq = htons(rtp_seq++);
- header.timestamp = htonl((uint32_t)rtp_time);
- header.ssrc = rtp_id;
- header.mpt = (idled ? 0x80 : 0x00) | 10;
- /* 10 = L16 = 16-bit x 2 x 44100KHz. We ought to deduce this value from
- * the sample rate (in a library somewhere so that configuration.c can rule
- * out invalid rates).
- */
- idled = 0;
- if(avail_bytes > NETWORK_BYTES - sizeof header) {
- avail_bytes = NETWORK_BYTES - sizeof header;
- /* Always send a whole number of frames */
- avail_bytes -= avail_bytes % bpf;
- }
- /* "The RTP clock rate used for generating the RTP timestamp is independent
- * of the number of channels and the encoding; it equals the number of
- * sampling periods per second. For N-channel encodings, each sampling
- * period (say, 1/8000 of a second) generates N samples. (This terminology
- * is standard, but somewhat confusing, as the total number of samples
- * generated per second is then the sampling rate times the channel
- * count.)"
- */
- write_bytes = avail_bytes;
- if(write_bytes) {
- vec[0].iov_base = (void *)&header;
- vec[0].iov_len = sizeof header;
- vec[1].iov_base = playing->buffer + playing->start;
- vec[1].iov_len = avail_bytes;
- do {
- written_bytes = writev(bfd,
- vec,
- 2);
- } while(written_bytes < 0 && errno == EINTR);
- if(written_bytes < 0) {
- error(errno, "error transmitting audio data");
- ++audio_errors;
- if(audio_errors == 10)
- fatal(0, "too many audio errors");
- return;
- }
- } else
- audio_errors /= 2;
- written_bytes = avail_bytes;
- written_frames = written_bytes / bpf;
- /* Advance RTP's notion of the time */
- rtp_time += written_frames * playing->format.channels;
- break;
- default:
- assert(!"reached");
- }