2 * This file is part of DisOrder
3 * Copyright (C) 2005, 2006, 2007 Richard Kettlewell
5 * This program is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation; either version 2 of the License, or
8 * (at your option) any later version.
10 * This program is distributed in the hope that it will be useful, but
11 * WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * General Public License for more details.
15 * You should have received a copy of the GNU General Public License
16 * along with this program; if not, write to the Free Software
17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
20 /** @file server/speaker.c
21 * @brief Speaker process
23 * This program is responsible for transmitting a single coherent audio stream
24 * to its destination (over the network, to some sound API, to some
25 * subprocess). It receives connections from decoders (or rather from the
26 * process that is about to become disorder-normalize) and plays them in the
29 * @b Encodings. For the <a href="http://www.alsa-project.org/">ALSA</a> API,
30 * 8- and 16- bit stereo and mono are supported, with any sample rate (within
31 * the limits that ALSA can deal with.)
33 * Inbound data is expected to match @c config->sample_format. In normal use
34 * this is arranged by the @c disorder-normalize program (see @ref
35 * server/normalize.c).
37 * @b Garbage @b Collection. This program deliberately does not use the
38 * garbage collector even though it might be convenient to do so. This is for
39 * two reasons. Firstly some sound APIs use thread threads and we do not want
40 * to have to deal with potential interactions between threading and garbage
41 * collection. Secondly this process needs to be able to respond quickly and
42 * this is not compatible with the collector hanging the program even
45 * @b Units. This program thinks at various times in three different units.
46 * Bytes are obvious. A sample is a single sample on a single channel. A
47 * frame is several samples on different channels at the same point in time.
48 * So (for instance) a 16-bit stereo frame is 4 bytes and consists of a pair of
65 #include <sys/select.h>
72 #include "configuration.h"
77 #include "speaker-protocol.h"
81 /** @brief Linked list of all prepared tracks */
84 /** @brief Playing track, or NULL */
85 struct track *playing;
87 /** @brief Number of bytes pre frame */
90 /** @brief Array of file descriptors for poll() */
91 struct pollfd fds[NFDS];
93 /** @brief Next free slot in @ref fds */
96 /** @brief Listen socket */
99 static time_t last_report; /* when we last reported */
100 static int paused; /* pause status */
102 /** @brief The current device state */
103 enum device_states device_state;
105 /** @brief Set when idled
107 * This is set when the sound device is deliberately closed by idle().
111 /** @brief Selected backend */
112 static const struct speaker_backend *backend;
114 static const struct option options[] = {
115 { "help", no_argument, 0, 'h' },
116 { "version", no_argument, 0, 'V' },
117 { "config", required_argument, 0, 'c' },
118 { "debug", no_argument, 0, 'd' },
119 { "no-debug", no_argument, 0, 'D' },
120 { "syslog", no_argument, 0, 's' },
121 { "no-syslog", no_argument, 0, 'S' },
125 /* Display usage message and terminate. */
126 static void help(void) {
128 " disorder-speaker [OPTIONS]\n"
130 " --help, -h Display usage message\n"
131 " --version, -V Display version number\n"
132 " --config PATH, -c PATH Set configuration file\n"
133 " --debug, -d Turn on debugging\n"
134 " --[no-]syslog Force logging\n"
136 "Speaker process for DisOrder. Not intended to be run\n"
142 /* Display version number and terminate. */
143 static void version(void) {
144 xprintf("disorder-speaker version %s\n", disorder_version_string);
149 /** @brief Return the number of bytes per frame in @p format */
150 static size_t bytes_per_frame(const struct stream_header *format) {
151 return format->channels * format->bits / 8;
154 /** @brief Find track @p id, maybe creating it if not found */
155 static struct track *findtrack(const char *id, int create) {
158 D(("findtrack %s %d", id, create));
159 for(t = tracks; t && strcmp(id, t->id); t = t->next)
162 t = xmalloc(sizeof *t);
171 /** @brief Remove track @p id (but do not destroy it) */
172 static struct track *removetrack(const char *id) {
173 struct track *t, **tt;
175 D(("removetrack %s", id));
176 for(tt = &tracks; (t = *tt) && strcmp(id, t->id); tt = &t->next)
183 /** @brief Destroy a track */
184 static void destroy(struct track *t) {
185 D(("destroy %s", t->id));
186 if(t->fd != -1) xclose(t->fd);
190 /** @brief Read data into a sample buffer
191 * @param t Pointer to track
192 * @return 0 on success, -1 on EOF
194 * This is effectively the read callback on @c t->fd. It is called from the
195 * main loop whenever the track's file descriptor is readable, assuming the
196 * buffer has not reached the maximum allowed occupancy.
198 static int fill(struct track *t) {
202 D(("fill %s: eof=%d used=%zu",
203 t->id, t->eof, t->used));
204 if(t->eof) return -1;
205 if(t->used < sizeof t->buffer) {
206 /* there is room left in the buffer */
207 where = (t->start + t->used) % sizeof t->buffer;
208 /* Get as much data as we can */
209 if(where >= t->start) left = (sizeof t->buffer) - where;
210 else left = t->start - where;
212 n = read(t->fd, t->buffer + where, left);
213 } while(n < 0 && errno == EINTR);
215 if(errno != EAGAIN) fatal(errno, "error reading sample stream");
219 D(("fill %s: eof detected", t->id));
228 /** @brief Close the sound device
230 * This is called to deactivate the output device when pausing, and also by the
231 * ALSA backend when changing encoding (in which case the sound device will be
232 * immediately reactivated).
234 static void idle(void) {
236 if(backend->deactivate)
237 backend->deactivate();
239 device_state = device_closed;
243 /** @brief Abandon the current track */
245 struct speaker_message sm;
248 memset(&sm, 0, sizeof sm);
249 sm.type = SM_FINISHED;
250 strcpy(sm.id, playing->id);
251 speaker_send(1, &sm);
252 removetrack(playing->id);
257 /** @brief Enable sound output
259 * Makes sure the sound device is open and has the right sample format. Return
260 * 0 on success and -1 on error.
262 static void activate(void) {
263 if(backend->activate)
266 device_state = device_open;
269 /** @brief Check whether the current track has finished
271 * The current track is determined to have finished either if the input stream
272 * eded before the format could be determined (i.e. it is malformed) or the
273 * input is at end of file and there is less than a frame left unplayed. (So
274 * it copes with decoders that crash mid-frame.)
276 static void maybe_finished(void) {
279 && playing->used < bytes_per_frame(&config->sample_format))
283 /** @brief Play up to @p frames frames of audio
285 * It is always safe to call this function.
286 * - If @ref playing is 0 then it will just return
287 * - If @ref paused is non-0 then it will just return
288 * - If @ref device_state != @ref device_open then it will call activate() and
289 * return if it it fails.
290 * - If there is not enough audio to play then it play what is available.
292 * If there are not enough frames to play then whatever is available is played
293 * instead. It is up to mainloop() to ensure that play() is not called when
294 * unreasonably only an small amounts of data is available to play.
296 static void play(size_t frames) {
297 size_t avail_frames, avail_bytes, written_frames;
298 ssize_t written_bytes;
300 /* Make sure there's a track to play and it is not pasued */
301 if(!playing || paused)
303 /* Make sure the output device is open */
304 if(device_state != device_open) {
306 if(device_state != device_open)
309 D(("play: play %zu/%zu%s %dHz %db %dc", frames, playing->used / bpf,
310 playing->eof ? " EOF" : "",
311 config->sample_format.rate,
312 config->sample_format.bits,
313 config->sample_format.channels));
314 /* Figure out how many frames there are available to write */
315 if(playing->start + playing->used > sizeof playing->buffer)
316 /* The ring buffer is currently wrapped, only play up to the wrap point */
317 avail_bytes = (sizeof playing->buffer) - playing->start;
319 /* The ring buffer is not wrapped, can play the lot */
320 avail_bytes = playing->used;
321 avail_frames = avail_bytes / bpf;
322 /* Only play up to the requested amount */
323 if(avail_frames > frames)
324 avail_frames = frames;
328 written_frames = backend->play(avail_frames);
329 written_bytes = written_frames * bpf;
330 /* written_bytes and written_frames had better both be set and correct by
332 playing->start += written_bytes;
333 playing->used -= written_bytes;
334 playing->played += written_frames;
335 /* If the pointer is at the end of the buffer (or the buffer is completely
336 * empty) wrap it back to the start. */
337 if(!playing->used || playing->start == (sizeof playing->buffer))
339 frames -= written_frames;
343 /* Notify the server what we're up to. */
344 static void report(void) {
345 struct speaker_message sm;
348 memset(&sm, 0, sizeof sm);
349 sm.type = paused ? SM_PAUSED : SM_PLAYING;
350 strcpy(sm.id, playing->id);
351 sm.data = playing->played / config->sample_format.rate;
352 speaker_send(1, &sm);
357 static void reap(int __attribute__((unused)) sig) {
362 cmdpid = waitpid(-1, &st, WNOHANG);
364 signal(SIGCHLD, reap);
367 int addfd(int fd, int events) {
370 fds[fdno].events = events;
376 /** @brief Table of speaker backends */
377 static const struct speaker_backend *backends[] = {
378 #if HAVE_ALSA_ASOUNDLIB_H
383 #if HAVE_COREAUDIO_AUDIOHARDWARE_H
386 #if HAVE_SYS_SOUNDCARD_H
392 /** @brief Return nonzero if we want to play some audio
394 * We want to play audio if there is a current track; and it is not paused; and
395 * there are at least @ref FRAMES frames of audio to play, or we are in sight
396 * of the end of the current track.
398 static int playable(void) {
401 && (playing->used >= FRAMES || playing->eof);
404 /** @brief Main event loop */
405 static void mainloop(void) {
407 struct speaker_message sm;
408 int n, fd, stdin_slot, timeout, listen_slot;
410 while(getppid() != 1) {
412 /* By default we will wait up to a second before thinking about current
415 /* Always ready for commands from the main server. */
416 stdin_slot = addfd(0, POLLIN);
417 /* Also always ready for inbound connections */
418 listen_slot = addfd(listenfd, POLLIN);
419 /* Try to read sample data for the currently playing track if there is
424 && playing->used < (sizeof playing->buffer))
425 playing->slot = addfd(playing->fd, POLLIN);
429 /* We want to play some audio. If the device is closed then we attempt
431 if(device_state == device_closed)
433 /* If the device is (now) open then we will wait up until it is ready for
434 * more. If something went wrong then we should have device_error
435 * instead, but the post-poll code will cope even if it's
437 if(device_state == device_open)
438 backend->beforepoll(&timeout);
440 /* If any other tracks don't have a full buffer, try to read sample data
441 * from them. We do this last of all, so that if we run out of slots,
442 * nothing important can't be monitored. */
443 for(t = tracks; t; t = t->next)
447 && t->used < sizeof t->buffer) {
448 t->slot = addfd(t->fd, POLLIN | POLLHUP);
452 /* Wait for something interesting to happen */
453 n = poll(fds, fdno, timeout);
455 if(errno == EINTR) continue;
456 fatal(errno, "error calling poll");
458 /* Play some sound before doing anything else */
460 /* We want to play some audio */
461 if(device_state == device_open) {
465 /* We must be in _closed or _error, and it should be the latter, but we
468 * We most likely timed out, so now is a good time to retry. play()
469 * knows to re-activate the device if necessary.
474 /* Perhaps a connection has arrived */
475 if(fds[listen_slot].revents & POLLIN) {
476 struct sockaddr_un addr;
477 socklen_t addrlen = sizeof addr;
481 if((fd = accept(listenfd, (struct sockaddr *)&addr, &addrlen)) >= 0) {
483 if(read(fd, &l, sizeof l) < 4) {
484 error(errno, "reading length from inbound connection");
486 } else if(l >= sizeof id) {
487 error(0, "id length too long");
489 } else if(read(fd, id, l) < (ssize_t)l) {
490 error(errno, "reading id from inbound connection");
494 D(("id %s fd %d", id, fd));
495 t = findtrack(id, 1/*create*/);
496 write(fd, "", 1); /* write an ack */
498 error(0, "%s: already got a connection", id);
502 t->fd = fd; /* yay */
506 error(errno, "accept");
508 /* Perhaps we have a command to process */
509 if(fds[stdin_slot].revents & POLLIN) {
510 /* There might (in theory) be several commands queued up, but in general
511 * this won't be the case, so we don't bother looping around to pick them
513 n = speaker_recv(0, &sm);
518 if(playing) fatal(0, "got SM_PLAY but already playing something");
519 t = findtrack(sm.id, 1);
520 D(("SM_PLAY %s fd %d", t->id, t->fd));
522 error(0, "cannot play track because no connection arrived");
524 /* We attempt to play straight away rather than going round the loop.
525 * play() is clever enough to perform any activation that is
539 /* As for SM_PLAY we attempt to play straight away. */
546 D(("SM_CANCEL %s", sm.id));
547 t = removetrack(sm.id);
550 sm.type = SM_FINISHED;
551 strcpy(sm.id, playing->id);
552 speaker_send(1, &sm);
557 error(0, "SM_CANCEL for unknown track %s", sm.id);
562 if(config_read(1)) error(0, "cannot read configuration");
563 info("reloaded configuration");
566 error(0, "unknown message type %d", sm.type);
569 /* Read in any buffered data */
570 for(t = tracks; t; t = t->next)
573 && (fds[t->slot].revents & (POLLIN | POLLHUP)))
575 /* Maybe we finished playing a track somewhere in the above */
577 /* If we don't need the sound device for now then close it for the benefit
578 * of anyone else who wants it. */
579 if((!playing || paused) && device_state == device_open)
581 /* If we've not reported out state for a second do so now. */
582 if(time(0) > last_report)
587 int main(int argc, char **argv) {
588 int n, logsyslog = !isatty(2);
589 struct sockaddr_un addr;
590 static const int one = 1;
591 struct speaker_message sm;
595 if(!setlocale(LC_CTYPE, "")) fatal(errno, "error calling setlocale");
596 while((n = getopt_long(argc, argv, "hVc:dDSs", options, 0)) >= 0) {
600 case 'c': configfile = optarg; break;
601 case 'd': debugging = 1; break;
602 case 'D': debugging = 0; break;
603 case 'S': logsyslog = 0; break;
604 case 's': logsyslog = 1; break;
605 default: fatal(0, "invalid option");
608 if((d = getenv("DISORDER_DEBUG_SPEAKER"))) debugging = atoi(d);
610 openlog(progname, LOG_PID, LOG_DAEMON);
611 log_default = &log_syslog;
613 if(config_read(1)) fatal(0, "cannot read configuration");
614 bpf = bytes_per_frame(&config->sample_format);
616 signal(SIGPIPE, SIG_IGN);
618 signal(SIGCHLD, reap);
620 xnice(config->nice_speaker);
623 /* make sure we're not root, whatever the config says */
624 if(getuid() == 0 || geteuid() == 0) fatal(0, "do not run as root");
625 /* identify the backend used to play */
626 for(n = 0; backends[n]; ++n)
627 if(backends[n]->backend == config->speaker_backend)
630 fatal(0, "unsupported backend %d", config->speaker_backend);
631 backend = backends[n];
632 /* backend-specific initialization */
634 /* set up the listen socket */
635 listenfd = xsocket(PF_UNIX, SOCK_STREAM, 0);
636 memset(&addr, 0, sizeof addr);
637 addr.sun_family = AF_UNIX;
638 snprintf(addr.sun_path, sizeof addr.sun_path, "%s/speaker",
640 if(unlink(addr.sun_path) < 0 && errno != ENOENT)
641 error(errno, "removing %s", addr.sun_path);
642 xsetsockopt(listenfd, SOL_SOCKET, SO_REUSEADDR, &one, sizeof one);
643 if(bind(listenfd, (const struct sockaddr *)&addr, sizeof addr) < 0)
644 fatal(errno, "error binding socket to %s", addr.sun_path);
645 xlisten(listenfd, 128);
647 info("listening on %s", addr.sun_path);
648 memset(&sm, 0, sizeof sm);
650 speaker_send(1, &sm);
652 info("stopped (parent terminated)");