3 * The Skipjack block cipher
5 * (c) 2000 Straylight/Edgeware
8 /*----- Licensing notice --------------------------------------------------*
10 * This file is part of Catacomb.
12 * Catacomb is free software; you can redistribute it and/or modify
13 * it under the terms of the GNU Library General Public License as
14 * published by the Free Software Foundation; either version 2 of the
15 * License, or (at your option) any later version.
17 * Catacomb is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 * GNU Library General Public License for more details.
22 * You should have received a copy of the GNU Library General Public
23 * License along with Catacomb; if not, write to the Free
24 * Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
28 /*----- Header files ------------------------------------------------------*/
30 #include <mLib/bits.h>
35 #include "skipjack-tab.h"
37 /*----- Global variables --------------------------------------------------*/
39 const octet skipjack_keysz[] = { KSZ_SET, 10, 0 };
41 /*----- The Skipjack S-box ------------------------------------------------*/
43 static const octet f[256] = SKIPJACK_S;
45 /*----- Main code ---------------------------------------------------------*/
47 /* --- @skipjack_init@ --- *
49 * Arguments: @skipjack_ctx *k@ = pointer to key block
50 * @const void *buf@ = pointer to key buffer
51 * @size_t sz@ = size of key material
55 * Use: Initializes a Skipjack key buffer. The key buffer must be
56 * exactly 10 bytes long.
59 void skipjack_init(skipjack_ctx *k, const void *buf, size_t sz)
63 KSZ_ASSERT(skipjack, sz);
65 k->kb = LOAD32(b + 4);
67 k->kc = U32((crud << 16) | (k->ka >> 16));
68 k->kd = U32((k->ka << 16) | (k->kb >> 16));
69 k->ke = U32((k->kb << 16) | crud);
73 /* --- @skipjack_eblk@, @skipjack_dblk@ --- *
75 * Arguments: @const skipjack_ctx *k@ = pointer to key block
76 * @const uint32 s[2]@ = pointer to source block
77 * @uint32 d[2]@ = pointer to skipjacktination block
81 * Use: Low-level block encryption and decryption.
84 #define G(x, k) do { \
85 octet _x = U8(x >> 8), _y = U8(x); \
86 _x ^= f[_y ^ U8(k >> 24)]; \
87 _y ^= f[_x ^ U8(k >> 16)]; \
88 _x ^= f[_y ^ U8(k >> 8)]; \
89 _y ^= f[_x ^ U8(k >> 0)]; \
93 #define RULE_A(w, x, y, z, n, k) do { \
94 G(w, k); z ^= w ^ n++; \
97 #define RULE_B(w, x, y, z, n, k) do { \
98 x ^= w ^ n++; G(w, k); \
101 void skipjack_eblk(const skipjack_ctx *k, const uint32 *s, uint32 *d)
104 uint16 w = U16(s[0] >> 16), x = U16(s[0]);
105 uint16 y = U16(s[1] >> 16), z = U16(s[1]);
106 uint32 ka = k->ka, kb = k->kb, kc = k->kc, kd = k->kd, ke = k->ke;
108 RULE_A(w, x, y, z, n, ka); RULE_A(z, w, x, y, n, kb);
109 RULE_A(y, z, w, x, n, kc); RULE_A(x, y, z, w, n, kd);
110 RULE_A(w, x, y, z, n, ke); RULE_A(z, w, x, y, n, ka);
111 RULE_A(y, z, w, x, n, kb); RULE_A(x, y, z, w, n, kc);
112 RULE_B(w, x, y, z, n, kd); RULE_B(z, w, x, y, n, ke);
113 RULE_B(y, z, w, x, n, ka); RULE_B(x, y, z, w, n, kb);
114 RULE_B(w, x, y, z, n, kc); RULE_B(z, w, x, y, n, kd);
115 RULE_B(y, z, w, x, n, ke); RULE_B(x, y, z, w, n, ka);
116 RULE_A(w, x, y, z, n, kb); RULE_A(z, w, x, y, n, kc);
117 RULE_A(y, z, w, x, n, kd); RULE_A(x, y, z, w, n, ke);
118 RULE_A(w, x, y, z, n, ka); RULE_A(z, w, x, y, n, kb);
119 RULE_A(y, z, w, x, n, kc); RULE_A(x, y, z, w, n, kd);
120 RULE_B(w, x, y, z, n, ke); RULE_B(z, w, x, y, n, ka);
121 RULE_B(y, z, w, x, n, kb); RULE_B(x, y, z, w, n, kc);
122 RULE_B(w, x, y, z, n, kd); RULE_B(z, w, x, y, n, ke);
123 RULE_B(y, z, w, x, n, ka); RULE_B(x, y, z, w, n, kb);
125 d[0] = ((uint32)w << 16) | (uint32)x;
126 d[1] = ((uint32)y << 16) | (uint32)z;
129 #define G_INV(x, k) do { \
130 octet _x = U8(x >> 8), _y = U8(x); \
131 _y ^= f[_x ^ U8(k >> 0)]; \
132 _x ^= f[_y ^ U8(k >> 8)]; \
133 _y ^= f[_x ^ U8(k >> 16)]; \
134 _x ^= f[_y ^ U8(k >> 24)]; \
135 x = (_x << 8) | _y; \
138 #define RULE_A_INV(w, x, y, z, n, i) do { \
139 w ^= x ^ --n; G_INV(x, i); \
142 #define RULE_B_INV(w, x, y, z, n, i) do { \
143 G_INV(x, i); y ^= x ^ --n; \
146 void skipjack_dblk(const skipjack_ctx *k, const uint32 *s, uint32 *d)
149 uint16 w = U16(s[0] >> 16), x = U16(s[0]);
150 uint16 y = U16(s[1] >> 16), z = U16(s[1]);
151 uint32 ka = k->ka, kb = k->kb, kc = k->kc, kd = k->kd, ke = k->ke;
153 RULE_B_INV(w, x, y, z, n, kb); RULE_B_INV(x, y, z, w, n, ka);
154 RULE_B_INV(y, z, w, x, n, ke); RULE_B_INV(z, w, x, y, n, kd);
155 RULE_B_INV(w, x, y, z, n, kc); RULE_B_INV(x, y, z, w, n, kb);
156 RULE_B_INV(y, z, w, x, n, ka); RULE_B_INV(z, w, x, y, n, ke);
157 RULE_A_INV(w, x, y, z, n, kd); RULE_A_INV(x, y, z, w, n, kc);
158 RULE_A_INV(y, z, w, x, n, kb); RULE_A_INV(z, w, x, y, n, ka);
159 RULE_A_INV(w, x, y, z, n, ke); RULE_A_INV(x, y, z, w, n, kd);
160 RULE_A_INV(y, z, w, x, n, kc); RULE_A_INV(z, w, x, y, n, kb);
161 RULE_B_INV(w, x, y, z, n, ka); RULE_B_INV(x, y, z, w, n, ke);
162 RULE_B_INV(y, z, w, x, n, kd); RULE_B_INV(z, w, x, y, n, kc);
163 RULE_B_INV(w, x, y, z, n, kb); RULE_B_INV(x, y, z, w, n, ka);
164 RULE_B_INV(y, z, w, x, n, ke); RULE_B_INV(z, w, x, y, n, kd);
165 RULE_A_INV(w, x, y, z, n, kc); RULE_A_INV(x, y, z, w, n, kb);
166 RULE_A_INV(y, z, w, x, n, ka); RULE_A_INV(z, w, x, y, n, ke);
167 RULE_A_INV(w, x, y, z, n, kd); RULE_A_INV(x, y, z, w, n, kc);
168 RULE_A_INV(y, z, w, x, n, kb); RULE_A_INV(z, w, x, y, n, ka);
170 d[0] = ((uint32)w << 16) | (uint32)x;
171 d[1] = ((uint32)y << 16) | (uint32)z;
174 BLKC_TEST(SKIPJACK, skipjack)
176 /*----- That's all, folks -------------------------------------------------*/