new suits often force for one round
jumps to game are usually "shut up"
"invitational to x" means bid x if maximal for previous bid
-"support" is usually 4 cards
+"support" is usually 4 cards (should add up to 8)
if you make a limit bid, you usually shut up unless forced
** Opening **
1 [suit] promises at least the above - generally pick the longest suit
1NT is 12-14 points balanced (limit)
-2C is 23+ points, at least 5 quick tricks. Usually game-forcing
+2C is 23+ points. Usually game-forcing
2 [other] has one 6- or two 5-card suits, >=8 playing tricks. 1r force
2NT is 20-22 points balanced (limit)
3 [suit] pre-empt 7-card suit 7-9ish points
xNT - denies support for partner (other responses do not)
1NT 6-9 points (doesn't need to be balanced), no 2-level bid (limit)
2NT 10-12 points, balanced (limit)
-3NT 12-15 points, balanced (limit)
+3NT 13-15 points, balanced (limit)
1 [new] 6+ points, 4+ cards, 1-round force
2 [new < suit] 8-9+ points, 5+ cards, 1-round force
jump [new] 16+ points, 5+ cards (or support), game force
pass - <11 points, no long suit
2C - Stayman (bid 2 of a 4-card major or 2D if none)
-2D/2H - Transfer (3 of next suit if 4+card and maximal, 2 of next otherwise)
- [a break (3 of unexpected suit) shows maximum and xx in bid suit]
+2D/2H - Transfer (bid 2 of next suit)
2S - 11 points or long minor (bid 2NT if minimum, 3C if maximum)
2NT 12 points; invites game if opener maximal
3 [suit] - 5 cards in suit, forcing 1 round
* Response to 2NT
3C - Stayman (as before, but forcing to game)
-3 [suit] 5-card suit, forcing to game
+3 [suit] - transfers (to a 5-card suit), game-forcing
others, as per 1NT
* Response to 2C (all game-forcing except 2C-2D-2NT (23-24 balanced))
2D - negative (<8 points)
+Positive responses often suggest slam prospects
2NT - balanced, 8+ points, game-force
2 [suit] 5-card suit with an honour ~7+ points. game-force
3 [suit] decent 6-card suit. game-force
e.g. after 1NT-1D-1H:
pass - weak hand
-2NT - invitational to part-score or game in H or NT
+2NT - invitational to part-score or game in H or NT (shows 5 hearts)
3H - promises 6 hearts, invitational to game
new suit - promises 5-4 or 5-5, game-forcing
3NT - option to move to 4H or stay in 3NT
Against a 1-level bid, 1NT shows 16-18 points and a stop in the bid
suit (you may bid stayman on top if relevant), unless in fourth place
-where it is 12-14 as normal e.g. 1H-p-p-1NT.
+where it is 12-14 as normal e.g. 1H-p-p-1NT or p-p-1H-1NT.
With more points, double, then bid NT next time.
1[suit] overcall is 5+cards, 8-16ish points