{ "EV_KEY BTN_4", 6, 0x08 },
{ "EV_KEY BTN_5", 6, 0x10 },
{ "EV_KEY BTN_6", 6, 0x20 },
- { "EV_KEY BTN_9", 7, 0x01 },
- { "EV_KEY BTN_10", 7, 0x02 },
- { "EV_KEY TRIG_L", 6, 0x40 },
- { "EV_KEY TRIG_R", 6, 0x80 },
- { "EV_KEY PUSH_THROTTLE", 7, 0x04 },
- { "EV_KEY PUSH_XY", 7, 0x08 },
+ { "EV_KEY BTN_THUMBL", 7, 0x01 },
+ { "EV_KEY BTN_THUMBR", 7, 0x02 },
+ { "EV_KEY BTN_TL", 6, 0x40 },
+ { "EV_KEY BTN_TR", 6, 0x80 },
+ { "EV_KEY BTN_TOP2", 7, 0x04 },
+ { "EV_KEY BTN_TOP", 7, 0x08 },
{ 0 }
};
static const ValLoc vallocs[]= {
- { "EV_ABS ABS_X", 1,0,-1, 0xff, 0x80 },
+ { "EV_ABS ABS_X", 1,0,+1, 0xff, 0x80 },
{ "EV_ABS ABS_Y", 2,0,-1, 0xff, 0x80 },
{ "EV_ABS ABS_RUDDER", 3,0,+1, 0xff, 0x80 },
{ "EV_ABS ABS_THROTTLE", 4,0,-1, 0xff, 0x80 },