2 * Elite - The New Kind.
4 * Reverse engineered from the BBC disk version of Elite.
5 * Additional material by C.J.Pinder.
7 * The original Elite code is (C) I.Bell & D.Braben 1984.
8 * This version re-engineered in C by C.J.Pinder 1999-2001.
10 * email: <christian@newkind.co.uk>
18 * Allegro version of the main game handler.
55 int old_cross_x, old_cross_y;
61 char message_string[80];
76 * Initialise the game parameters.
79 void initialise_game(void)
81 set_rand_seed (time(NULL));
82 current_screen = SCR_INTRO_ONE;
84 restore_saved_commander();
110 myship.max_speed = 40; /* 0.27 Light Mach */
111 myship.max_roll = 31;
112 myship.max_climb = 8; /* CF 8 */
113 myship.max_fuel = 70; /* 7.0 Light Years */
117 void finish_game (void)
130 * Move the planet chart cross hairs to specified position.
134 void move_cross (int dx, int dy)
138 if (kbd_ctrl_pressed) {
143 if (current_screen == SCR_SHORT_RANGE)
150 if (current_screen == SCR_GALACTIC_CHART)
171 * Draw the cross hairs at the specified position.
174 void draw_cross (int cx, int cy)
176 if (current_screen == SCR_SHORT_RANGE)
178 gfx_set_clip_region (1, 37, 510, 339);
180 gfx_draw_colour_line (cx - 16, cy, cx + 16, cy, GFX_COL_RED);
181 gfx_draw_colour_line (cx, cy - 16, cx, cy + 16, GFX_COL_RED);
183 gfx_set_clip_region (1, 1, 510, 383);
187 if (current_screen == SCR_GALACTIC_CHART)
189 gfx_set_clip_region (1, 37, 510, 293);
191 gfx_draw_colour_line (cx - 8, cy, cx + 8, cy, GFX_COL_RED);
192 gfx_draw_colour_line (cx, cy - 8, cx, cy + 8, GFX_COL_RED);
194 gfx_set_clip_region (1, 1, 510, 383);
200 void draw_laser_sights(void)
205 switch (current_screen)
208 gfx_display_centre_text (32, "Front View", 120, GFX_COL_WHITE);
209 laser = cmdr.front_laser;
213 gfx_display_centre_text (32, "Rear View", 120, GFX_COL_WHITE);
214 laser = cmdr.rear_laser;
218 gfx_display_centre_text (32, "Left View", 120, GFX_COL_WHITE);
219 laser = cmdr.left_laser;
223 gfx_display_centre_text (32, "Right View", 120, GFX_COL_WHITE);
224 laser = cmdr.right_laser;
231 x1 = 128 * GFX_SCALE;
232 y1 = (96-8) * GFX_SCALE;
233 y2 = (96-16) * GFX_SCALE;
235 gfx_draw_colour_line (x1-1, y1, x1-1, y2, GFX_COL_GREY_1);
236 gfx_draw_colour_line (x1, y1, x1, y2, GFX_COL_WHITE);
237 gfx_draw_colour_line (x1+1, y1, x1+1, y2, GFX_COL_GREY_1);
239 y1 = (96+8) * GFX_SCALE;
240 y2 = (96+16) * GFX_SCALE;
242 gfx_draw_colour_line (x1-1, y1, x1-1, y2, GFX_COL_GREY_1);
243 gfx_draw_colour_line (x1, y1, x1, y2, GFX_COL_WHITE);
244 gfx_draw_colour_line (x1+1, y1, x1+1, y2, GFX_COL_GREY_1);
246 x1 = (128-8) * GFX_SCALE;
248 x2 = (128-16) * GFX_SCALE;
250 gfx_draw_colour_line (x1, y1-1, x2, y1-1, GFX_COL_GREY_1);
251 gfx_draw_colour_line (x1, y1, x2, y1, GFX_COL_WHITE);
252 gfx_draw_colour_line (x1, y1+1, x2, y1+1, GFX_COL_GREY_1);
254 x1 = (128+8) * GFX_SCALE;
255 x2 = (128+16) * GFX_SCALE;
257 gfx_draw_colour_line (x1, y1-1, x2, y1-1, GFX_COL_GREY_1);
258 gfx_draw_colour_line (x1, y1, x2, y1, GFX_COL_WHITE);
259 gfx_draw_colour_line (x1, y1+1, x2, y1+1, GFX_COL_GREY_1);
264 static void roll_left(void)
270 increase_flight_roll();
271 increase_flight_roll();
276 static void roll_right(void)
282 decrease_flight_roll();
283 decrease_flight_roll();
288 static void climb(void)
290 if (flight_climb < 0)
294 increase_flight_climb();
299 static void dive(void)
301 if (flight_climb > 0)
305 decrease_flight_climb();
310 void arrow_right (void)
312 switch (current_screen)
314 case SCR_MARKET_PRICES:
319 select_right_setting();
322 case SCR_SHORT_RANGE:
323 case SCR_GALACTIC_CHART:
331 if (remap_keys) roll_left(); else roll_right();
334 if (remap_keys) climb(); else roll_right();
337 if (remap_keys) dive(); else roll_right();
343 void arrow_left (void)
345 switch (current_screen)
347 case SCR_MARKET_PRICES:
352 select_left_setting();
355 case SCR_SHORT_RANGE:
356 case SCR_GALACTIC_CHART:
364 if (remap_keys) roll_right(); else roll_left();
367 if (remap_keys) dive(); else roll_left();
370 if (remap_keys) climb(); else roll_left();
378 switch (current_screen)
380 case SCR_MARKET_PRICES:
381 select_previous_stock();
385 select_previous_equip();
389 select_previous_option();
396 case SCR_SHORT_RANGE:
397 case SCR_GALACTIC_CHART:
405 if (remap_keys) climb(); else dive();
408 if (remap_keys) roll_right(); else dive();
411 if (remap_keys) roll_left(); else dive();
418 void arrow_down (void)
420 switch (current_screen)
422 case SCR_MARKET_PRICES:
431 select_next_option();
435 select_down_setting();
438 case SCR_SHORT_RANGE:
439 case SCR_GALACTIC_CHART:
447 if (remap_keys) dive(); else climb();
450 if (remap_keys) roll_left(); else climb();
453 if (remap_keys) roll_right(); else climb();
460 void return_pressed (void)
462 switch (current_screen)
479 void y_pressed (void)
481 switch (current_screen)
493 void n_pressed (void)
495 switch (current_screen)
500 display_commander_status();
502 current_screen = SCR_FRONT_VIEW;
508 void d_pressed (void)
510 switch (current_screen)
512 case SCR_GALACTIC_CHART:
513 case SCR_SHORT_RANGE:
514 show_distance_to_planet();
522 disengage_auto_pilot();
528 void f_pressed (void)
530 if ((current_screen == SCR_GALACTIC_CHART) ||
531 (current_screen == SCR_SHORT_RANGE))
535 gfx_clear_text_area();
536 gfx_display_text (16, 340, "Planet Name?");
541 void add_find_char (int letter)
545 if (strlen (find_name) == 16)
548 str[0] = toupper (letter);
550 strcat (find_name, str);
552 sprintf (str, "Planet Name? %s", find_name);
553 gfx_clear_text_area ();
554 gfx_display_text(16, 340, str);
558 void delete_find_char (void)
563 len = strlen (find_name);
567 find_name[len - 1] = '\0';
569 sprintf (str, "Planet Name? %s", find_name);
570 gfx_clear_text_area();
571 gfx_display_text(16, 340, str);
576 switch (current_screen)
578 case SCR_GALACTIC_CHART:
579 case SCR_SHORT_RANGE:
580 move_cursor_to_origin();
586 void auto_dock (void)
588 struct univ_object ship;
594 set_init_matrix (ship.rotmat);
595 ship.rotmat[2].z = 1;
596 ship.rotmat[0].x = -1;
598 ship.velocity = flight_speed;
599 ship.acceleration = 0;
604 auto_pilot_ship (&ship);
606 if (ship.velocity > 22)
609 flight_speed = ship.velocity;
611 if (ship.acceleration > 0)
614 if (flight_speed > 22)
618 if (ship.acceleration < 0)
621 if (flight_speed < 1)
630 increase_flight_climb();
633 increase_flight_climb();
638 decrease_flight_climb();
641 decrease_flight_climb();
644 if (ship.rotz == 127)
653 increase_flight_roll();
656 increase_flight_roll();
661 decrease_flight_roll();
664 decrease_flight_roll();
670 void run_escape_sequence (void)
676 current_screen = SCR_ESCAPE_POD;
682 set_init_matrix (rotmat);
685 newship = add_new_ship (SHIP_COBRA3, 0, 0, 200, rotmat, -127, -127);
686 universe[newship].velocity = 7;
687 snd_play_sample (SND_LAUNCH);
689 for (i = 0; i < 90; i++)
693 universe[newship].flags |= FLG_DEAD;
694 snd_play_sample (SND_EXPLODE);
697 gfx_set_clip_region (1, 1, 510, 383);
702 universe[newship].location.x = 0;
703 universe[newship].location.y = 0;
704 universe[newship].location.z += 2;
706 gfx_display_centre_text (358, "Escape pod launched - Ship auto-destuct initiated.", 120, GFX_COL_WHITE);
713 while ((ship_count[SHIP_CORIOLIS] == 0) &&
714 (ship_count[SHIP_DODEC] == 0))
718 if ((abs(flight_roll) < 3) && (abs(flight_climb) < 3))
720 for (i = 0; i < MAX_UNIV_OBJECTS; i++)
722 if (universe[i].type != 0)
723 universe[i].location.z -= 1500;
729 gfx_set_clip_region (1, 1, 510, 383);
740 static int cheat_arg = 0;
741 static void check_cheat_keys(void)
745 if (!kbd_ctrl_pressed)
748 for (i = 0; i < 10; i++) {
749 if (old_key[KEY_0 + i] == 1) {
750 cheat_arg = cheat_arg * 10 + i;
755 if (old_key[KEY_C] == 1)
761 if (old_key[KEY_S] == 1) {
762 if (cheat_arg < NO_OF_SHIPS) {
763 int un = create_other_ship(cheat_arg);
765 universe[un].flags |= FLG_TARGET;
770 if (old_key[KEY_D] == 1) {
772 snd_play_sample (SND_DOCK);
774 current_screen = SCR_BREAK_PATTERN;
782 snd_play_sample(SND_BEEP);
786 void handle_flight_keys (void)
791 ((current_screen == SCR_MARKET_PRICES) ||
792 (current_screen == SCR_OPTIONS) ||
793 (current_screen == SCR_SETTINGS) ||
794 (current_screen == SCR_EQUIP_SHIP)))
803 if (joy[0].stick[0].axis[1].d1)
806 if (joy[0].stick[0].axis[1].d2)
809 if (joy[0].stick[0].axis[0].d1)
812 if (joy[0].stick[0].axis[0].d2)
815 if (joy[0].button[0].b)
816 kbd_fire_pressed = 1;
818 if (joy[0].button[1].b)
819 kbd_inc_speed_pressed = 1;
821 if (joy[0].button[2].b)
822 kbd_dec_speed_pressed = 1;
828 if (kbd_resume_pressed)
843 if (current_screen != SCR_FRONT_VIEW)
845 current_screen = SCR_FRONT_VIEW;
857 if (current_screen != SCR_REAR_VIEW)
859 current_screen = SCR_REAR_VIEW;
871 if (current_screen != SCR_LEFT_VIEW)
873 current_screen = SCR_LEFT_VIEW;
887 if (current_screen != SCR_RIGHT_VIEW)
889 current_screen = SCR_RIGHT_VIEW;
900 display_galactic_chart();
907 display_short_range_chart();
913 display_data_on_planet();
916 if (kbd_F8_pressed && (!witchspace))
919 display_market_prices();
925 display_commander_status();
942 keyasc = kbd_read_key();
944 if (kbd_enter_pressed)
947 find_planet_by_name (find_name);
951 if (kbd_backspace_pressed)
958 add_find_char (keyasc);
969 if (kbd_i_pressed == 1)
970 identify = !identify;
971 if (kbd_zoom_pressed == 1)
974 if (kbd_fire_pressed)
976 if ((!docked) && (draw_lasers == 0))
977 draw_lasers = fire_laser();
980 if (kbd_dock_pressed)
982 if (!docked && cmdr.docking_computer)
984 if ((universe[1].type == SHIP_CORIOLIS ||
985 universe[1].type == SHIP_DODEC) &&
986 (universe[1].flags & FLG_ANGRY))
987 info_message("Docking permission refused");
988 else if (instant_dock)
989 engage_docking_computer();
1000 if (!docked && cmdr.ecm)
1004 if (kbd_find_pressed)
1007 if (kbd_hyperspace_pressed && (!docked))
1009 if (kbd_ctrl_pressed)
1010 start_galactic_hyperspace();
1015 if (kbd_jump_pressed && (!docked) && (!witchspace))
1020 if (kbd_fire_missile_pressed)
1026 if (kbd_origin_pressed)
1029 if (kbd_pause_pressed) {
1034 if (kbd_target_missile_pressed)
1040 if (kbd_unarm_missile_pressed)
1046 if (kbd_inc_speed_pressed)
1050 if (flight_speed < myship.max_speed)
1055 if (kbd_dec_speed_pressed)
1059 if (flight_speed > 1)
1067 if (kbd_down_pressed)
1070 if (kbd_left_pressed)
1073 if (kbd_right_pressed)
1076 if (kbd_enter_pressed)
1079 if (kbd_energy_bomb_pressed && kbd_ctrl_pressed)
1081 if ((!docked) && (cmdr.energy_bomb))
1084 cmdr.energy_bomb = 0;
1088 if (kbd_escape_pressed && kbd_ctrl_pressed)
1090 if ((!docked) && (cmdr.escape_pod) && (!witchspace))
1091 run_escape_sequence();
1097 void set_commander_name (char *path)
1099 char *fname, *cname;
1102 fname = get_filename (path);
1105 for (i = 0; i < 31; i++)
1107 if (!isalnum(*fname))
1110 *cname++ = toupper(*fname++);
1117 void save_commander_screen (void)
1123 current_screen = SCR_SAVE_CMDR;
1125 gfx_clear_display();
1126 gfx_display_centre_text (10, "SAVE COMMANDER", 140, GFX_COL_GOLD);
1127 gfx_draw_line (0, 36, 511, 36);
1128 gfx_update_screen();
1130 strcpy (path, cmdr.name);
1131 strcat (path, ".nkc");
1133 okay = gfx_request_file ("Save Commander", path, "nkc");
1141 rv = save_commander_file (path);
1145 gfx_display_centre_text (175, "Error Saving Commander!", 140, GFX_COL_GOLD);
1149 gfx_display_centre_text (175, "Commander Saved.", 140, GFX_COL_GOLD);
1151 set_commander_name (path);
1153 saved_cmdr.ship_x = docked_planet.d;
1154 saved_cmdr.ship_y = docked_planet.b;
1158 void load_commander_screen (void)
1163 gfx_clear_display();
1164 gfx_display_centre_text (10, "LOAD COMMANDER", 140, GFX_COL_GOLD);
1165 gfx_draw_line (0, 36, 511, 36);
1166 gfx_update_screen();
1169 strcpy (path, "jameson.nkc");
1171 rv = gfx_request_file ("Load Commander", path, "nkc");
1176 rv = load_commander_file (path);
1181 gfx_display_centre_text (175, "Error Loading Commander!", 140, GFX_COL_GOLD);
1182 gfx_display_centre_text (200, "Press any key to continue.", 140, GFX_COL_GOLD);
1183 gfx_update_screen();
1188 restore_saved_commander();
1189 set_commander_name (path);
1196 void run_first_intro_screen (void)
1198 current_screen = SCR_INTRO_ONE;
1200 snd_play_midi (SND_ELITE_THEME, TRUE);
1202 initialise_intro1();
1209 gfx_update_screen();
1211 kbd_poll_keyboard();
1216 load_commander_screen();
1231 void run_second_intro_screen (void)
1233 current_screen = SCR_INTRO_TWO;
1235 snd_play_midi (SND_BLUE_DANUBE, TRUE);
1238 initialise_intro2();
1248 gfx_update_screen();
1250 kbd_poll_keyboard();
1252 if (kbd_space_pressed)
1262 * Draw the game over sequence.
1265 void run_game_over_screen()
1272 current_screen = SCR_GAME_OVER;
1273 gfx_set_clip_region (1, 1, 510, 383);
1281 set_init_matrix (rotmat);
1283 newship = add_new_ship (SHIP_COBRA3, 0, 0, -400, rotmat, 0, 0);
1284 universe[newship].flags |= FLG_DEAD;
1286 for (i = 0; i < 5; i++)
1288 type = (rand255() & 1) ? SHIP_CARGO : SHIP_ALLOY;
1289 newship = add_new_ship (type, (rand255() & 63) - 32,
1290 (rand255() & 63) - 32, -400, rotmat, 0, 0);
1291 universe[newship].rotz = ((rand255() * 2) & 255) - 128;
1292 universe[newship].rotx = ((rand255() * 2) & 255) - 128;
1293 universe[newship].velocity = rand255() & 15;
1297 for (i = 0; i < 100; i++)
1299 gfx_clear_display();
1302 gfx_display_centre_text (190, "GAME OVER", 140, GFX_COL_GOLD);
1303 gfx_update_screen();
1311 * Draw a break pattern (for launching, docking and hyperspacing).
1312 * Just draw a very simple one for the moment.
1315 void display_break_pattern (void)
1319 gfx_set_clip_region (1, 1, 510, 383);
1320 gfx_clear_display();
1322 for (i = 0; i < 20; i++)
1324 gfx_draw_circle (256, 192, 30 + i * 15, GFX_COL_WHITE);
1325 gfx_update_screen();
1331 check_mission_brief();
1332 display_commander_status();
1336 current_screen = SCR_FRONT_VIEW;
1340 void info_message (char *message)
1342 strcpy (message_string, message);
1344 // snd_play_sample (SND_BEEP);
1352 void initialise_allegro (void)
1361 if (install_joystick(JOY_TYPE_AUTODETECT) == 0)
1363 have_joystick = (num_joysticks > 0);
1371 initialise_allegro();
1374 if (gfx_graphics_startup() == 1)
1379 /* Start the sound system... */
1380 snd_sound_startup();
1382 /* Do any setup necessary for the keyboard... */
1383 kbd_keyboard_startup();
1396 current_screen = SCR_FRONT_VIEW;
1397 run_first_intro_screen();
1398 run_second_intro_screen();
1404 display_commander_status ();
1409 gfx_update_screen();
1410 gfx_set_clip_region (1, 1, 510, 383);
1415 handle_flight_keys ();
1420 if (message_count > 0)
1425 if (flight_roll > 0)
1426 decrease_flight_roll();
1428 if (flight_roll < 0)
1429 increase_flight_roll();
1434 if (flight_climb > 0)
1435 decrease_flight_climb();
1437 if (flight_climb < 0)
1438 increase_flight_climb();
1444 gfx_acquire_screen();
1446 if ((current_screen == SCR_FRONT_VIEW) || (current_screen == SCR_REAR_VIEW) ||
1447 (current_screen == SCR_LEFT_VIEW) || (current_screen == SCR_RIGHT_VIEW) ||
1448 (current_screen == SCR_INTRO_ONE) || (current_screen == SCR_INTRO_TWO) ||
1449 (current_screen == SCR_GAME_OVER))
1451 gfx_clear_display();
1458 if ((mcount & 127) == 0)
1459 info_message ("Docking Computers On");
1467 gfx_release_screen();
1471 if ((current_screen == SCR_FRONT_VIEW) || (current_screen == SCR_REAR_VIEW) ||
1472 (current_screen == SCR_LEFT_VIEW) || (current_screen == SCR_RIGHT_VIEW))
1480 draw_laser_sights();
1483 if (message_count > 0)
1484 gfx_display_centre_text (358, message_string, 120, GFX_COL_WHITE);
1488 display_hyper_status();
1489 if ((mcount & 3) == 0)
1491 countdown_hyperspace();
1495 gfx_release_screen();
1501 if ((mcount & 7) == 0)
1502 regenerate_shields();
1504 if ((mcount & 31) == 10)
1508 info_message ("ENERGY LOW");
1509 snd_play_sample (SND_BEEP);
1515 if ((mcount & 31) == 20)
1516 update_cabin_temp();
1518 if ((mcount == 0) && (!witchspace))
1527 if (current_screen == SCR_BREAK_PATTERN)
1528 display_break_pattern();
1530 if (cross_timer > 0)
1533 if (cross_timer == 0)
1535 show_distance_to_planet();
1539 if ((cross_x != old_cross_x) ||
1540 (cross_y != old_cross_y))
1542 if (old_cross_x != -1)
1543 draw_cross (old_cross_x, old_cross_y);
1545 old_cross_x = cross_x;
1546 old_cross_y = cross_y;
1548 draw_cross (old_cross_x, old_cross_y);
1553 run_game_over_screen();
1556 snd_sound_shutdown();
1558 gfx_graphics_shutdown ();