*/
int (*activate)(void);
+ /** @brief Play sound
+ * @param frames Number of frames to play
+ * @return Number of frames actually played
+ */
+ size_t (*play)(size_t frames);
+
/** @brief Deactivation
*
* Called to deactivate the sound device. This is the inverse of
}
static void play(size_t frames) {
- size_t avail_bytes, write_bytes, written_frames;
+ size_t avail_frames, avail_bytes, write_bytes, written_frames;
ssize_t written_bytes;
struct rtp_header header;
struct iovec vec[2];
+ /* Make sure the output device is activated */
if(activate()) {
if(playing)
forceplay = frames;
forceplay = 0;
/* Figure out how many frames there are available to write */
if(playing->start + playing->used > playing->size)
+ /* The ring buffer is currently wrapped, only play up to the wrap point */
avail_bytes = playing->size - playing->start;
else
+ /* The ring buffer is not wrapped, can play the lot */
avail_bytes = playing->used;
+ avail_frames = avail_bytes / bpf;
+ /* Only play up to the requested amount */
+ if(avail_frames > frames)
+ avail_frames = frames;
+ if(!avail_frames)
+ return;
switch(config->speaker_backend) {
#if API_ALSA
case BACKEND_ALSA: {
snd_pcm_sframes_t pcm_written_frames;
- size_t avail_frames;
int err;
- avail_frames = avail_bytes / bpf;
- if(avail_frames > frames)
- avail_frames = frames;
- if(!avail_frames)
- return;
pcm_written_frames = snd_pcm_writei(pcm,
playing->buffer + playing->start,
avail_frames);
return -1;
}
+/** @brief Play via ALSA */
+static size_t alsa_play(size_t frames) {
+ return frames;
+}
+
/** @brief ALSA deactivation */
static void alsa_deactivate(void) {
if(pcm) {
fork_cmd();
}
+/** @brief Play to a subprocess */
+static size_t command_play(size_t frames) {
+ return frames;
+}
+
/** @brief Command/network backend activation */
static int generic_activate(void) {
if(!ready) {
}
}
+/** @brief Play over the network */
+static size_t network_play(size_t frames) {
+ return frames;
+}
+
/** @brief Table of speaker backends */
static const struct speaker_backend backends[] = {
#if API_ALSA
0,
alsa_init,
alsa_activate,
+ alsa_play,
alsa_deactivate
},
#endif
FIXED_FORMAT,
command_init,
generic_activate,
+ command_play,
0 /* deactivate */
},
{
FIXED_FORMAT,
network_init,
generic_activate,
+ network_play,
0 /* deactivate */
},
- { -1, 0, 0, 0, 0 }
+ { -1, 0, 0, 0, 0, 0 }
};
int main(int argc, char **argv) {