PulseAudio only has Master. AFAICS none of this stuff is documented
so who knows what you're supposed to do?
snd_mixer_selem_id_t *id;
const char *device = uaudio_get("device", "default");
const char *mixer = uaudio_get("mixer-control", "0");
snd_mixer_selem_id_t *id;
const char *device = uaudio_get("device", "default");
const char *mixer = uaudio_get("mixer-control", "0");
- const char *channel = uaudio_get("mixer-channel", "PCM");
+ const char *channel = uaudio_get("mixer-channel", "Master");
snd_mixer_selem_id_alloca(&id);
if((err = snd_mixer_open(&alsa_mixer_handle, 0)))
snd_mixer_selem_id_alloca(&id);
if((err = snd_mixer_open(&alsa_mixer_handle, 0)))