This means it stands a chance of working if your audio device has a
weird mixer channel-name.
uaudio_set_format(44100/*Hz*/, 2/*channels*/,
16/*bits/channel*/, 1/*signed*/);
uaudio_set("application", "disorder-playrtp");
uaudio_set_format(44100/*Hz*/, 2/*channels*/,
16/*bits/channel*/, 1/*signed*/);
uaudio_set("application", "disorder-playrtp");
backend->start(playrtp_callback, NULL);
if(backend->open_mixer) backend->open_mixer();
/* We receive and convert audio data in a background thread */
backend->start(playrtp_callback, NULL);
if(backend->open_mixer) backend->open_mixer();
/* We receive and convert audio data in a background thread */