<tr>
<td><img src="button-pause.png"></td>
<td>The pause button. This only effective when a track is
- playing. When it is pressed the playing track is paused and
- the button turns into a “play” icon instead.</td>
+ playing. When it is pressed the playing track is paused.</td>
</tr>
<tr>
<tr>
<td><img src="button-random.png"></td>
- <td>The random play button. Random play means that if
+
+ <td>The random play button. Random play, which is enabled
+ when the button is depressed, means that if
nothing is playing the server will automatically pick a track
at random and play that. Furthermore it will ensure that the
queue always has a minimum number of tracks, so you can see
- ahead of time what will play next.<br>
- As shown, random play is disabled. The button goes green
- when it is enabled.</td>
+ ahead of time what will play next.</td>
</tr>
<tr>
<td><img src="button-playing.png"></td>
<td>The playing button. Normally this would always be left
- enabled (green). If it is disabled then nothing will be
+ enabled, i.e. with the button depressed.
+ If it is disabled then nothing will be
played at all, regardless of whether it was randomly chosen
or picked by a human.</td>
</tr>
server is playing over the network (as opposed to using a
local sound card). When network play is enabled,
Disobedience runs a client program on your computer to play
- sound received over the network using your sound card.<br>
- As shown, network play is disabled. The button goes green
- when it is enabled.</td>
+ sound received over the network using your sound card.</td>
</tr>
</table>