2 * This file is part of DisOrder
3 * Copyright (C) 2008, 2009 Richard Kettlewell
5 * This program is free software: you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation, either version 3 of the License, or
8 * (at your option) any later version.
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
15 * You should have received a copy of the GNU General Public License
16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18 /** @file server/disorder-server.h
19 * @brief Definitions for server and allied utilities
22 #ifndef DISORDER_SERVER_H
23 #define DISORDER_SERVER_H
35 #include <netinet/in.h>
40 #include <sys/socket.h>
43 #include <sys/types.h>
45 #include <sys/resource.h>
55 #include "configuration.h"
64 #include "inputline.h"
76 #include "speaker-protocol.h"
80 #include "trackdb-int.h"
82 #include "trackname.h"
90 extern const struct uaudio *api;
92 void daemonize(const char *tag, int fac, const char *pidfile);
93 /* Go into background. Send stdout/stderr to syslog.
94 * If @pri@ is non-null, it should be "facility.level"
95 * If @tag@ is non-null, it is used as a tag to each message
96 * If @pidfile@ is non-null, the PID is written to that file.
99 void quit(ev_source *ev) attribute((noreturn));
100 /* terminate the daemon */
102 int reconfigure(ev_source *ev, unsigned flags);
105 void reset_sockets(ev_source *ev);
107 /** @brief Set when starting server */
108 #define RECONFIGURE_FIRST 0x0001
110 /** @brief Set when reloading after SIGHUP etc */
111 #define RECONFIGURE_RELOADING 0x0002
113 void dbparams_check(void);
115 extern struct queue_entry qhead;
116 /* queue of things yet to be played. the head will be played
119 extern struct queue_entry phead;
120 /* things that have been played in the past. the head is the oldest. */
124 void queue_read(void);
125 /* read the queue in. Calls @fatal@ on error. */
127 void queue_write(void);
128 /* write the queue out. Calls @fatal@ on error. */
130 void recent_read(void);
131 /* read the recently played list in. Calls @fatal@ on error. */
133 void recent_write(void);
134 /* write the recently played list out. Calls @fatal@ on error. */
136 struct queue_entry *queue_add(const char *track, const char *submitter,
137 int where, const char *target,
138 enum track_origin origin);
139 #define WHERE_START 0 /* Add to head of queue */
140 #define WHERE_END 1 /* Add to end of queue */
141 #define WHERE_BEFORE_RANDOM 2 /* End, or before random track */
142 #define WHERE_AFTER 3 /* After the target */
143 /* add an entry to the queue. Return a pointer to the new entry. */
145 void queue_remove(struct queue_entry *q, const char *who);
146 /* remove an from the queue */
148 struct queue_entry *queue_find(const char *key);
149 /* find a track in the queue by name or ID */
151 void queue_played(struct queue_entry *q);
152 /* add @q@ to the played list */
154 int queue_move(struct queue_entry *q, int delta, const char *who);
155 /* move element @q@ in the queue towards the front (@delta@ > 0) or towards the
156 * back (@delta@ < 0). The return value is the leftover delta once we've hit
157 * the end in whichever direction we were going. */
159 void queue_moveafter(struct queue_entry *target,
160 int nqs, struct queue_entry **qs, const char *who);
161 /* Move all the elements QS to just after TARGET, or to the head if
164 void queue_fix_sofar(struct queue_entry *q);
165 /* Fix up the sofar field for standalone players */
167 void schedule_init(ev_source *ev);
168 const char *schedule_add(ev_source *ev,
169 struct kvp *actiondata);
170 int schedule_del(const char *id);
171 struct kvp *schedule_get(const char *id);
172 char **schedule_list(int *neventsp);
174 extern struct queue_entry *playing; /* playing track or 0 */
175 extern int paused; /* non-0 if paused */
177 void play(ev_source *ev);
178 /* try to play something, if playing is enabled and nothing is playing
181 int playing_is_enabled(void);
182 /* return true iff playing is enabled */
184 void enable_playing(const char *who, ev_source *ev);
187 void disable_playing(const char *who);
188 /* disable playing. */
190 int random_is_enabled(void);
191 /* return true iff random play is enabled */
193 void enable_random(const char *who, ev_source *ev);
194 /* enable random play */
196 void disable_random(const char *who);
197 /* disable random play */
199 void scratch(const char *who, const char *id);
200 /* scratch the playing track. @who@ identifies the scratcher. @id@ is
201 * the ID or a null pointer. */
203 void quitting(ev_source *ev);
204 /* called to terminate current track and shut down speaker process
207 void speaker_setup(ev_source *ev);
208 /* set up the speaker subprocess */
210 void speaker_reload(void);
211 /* Tell the speaker process to reload its configuration. */
213 int pause_playing(const char *who);
214 /* Pause the current track. Return 0 on success, -1 on error. WHO
217 void resume_playing(const char *who);
218 /* Resume after a pause. WHO can be 0. */
220 int prepare(ev_source *ev,
221 struct queue_entry *q);
222 /* Prepare to play Q */
224 void abandon(ev_source *ev,
225 struct queue_entry *q);
226 /* Abandon a possibly-prepared track. */
228 void add_random_track(ev_source *ev);
229 /* If random play is enabled then try to add a track to the queue. */
231 int server_start(ev_source *ev, int pf,
232 size_t socklen, const struct sockaddr *sa,
234 /* start listening. Return the fd. */
236 int server_stop(ev_source *ev, int fd);
237 /* Stop listening on @fd@ */
239 extern int volume_left, volume_right; /* last known volume */
241 extern int wideopen; /* blindly accept all logins */
247 typedef void *plugin_handle;
248 typedef void function_t(void);
250 const struct plugin *open_plugin(const char *name,
252 #define PLUGIN_FATAL 0x0001 /* fatal() on error */
253 /* Open a plugin. Returns a null pointer on error or a handle to it
256 function_t *get_plugin_function(const struct plugin *handle,
258 const void *get_plugin_object(const struct plugin *handle,
260 /* Look up a function or an object in a plugin */
262 /* track length computation ***************************************************/
264 long tracklength(const char *plugin, const char *track, const char *path);
266 /* collection interface *******************************************************/
268 void scan(const char *module, const char *root);
269 /* write a list of path names below @root@ to standard output. */
271 int check(const char *module, const char *root, const char *path);
272 /* Recheck a track, given its root and path name. Return 1 if it
273 * exists, 0 if it does not exist and -1 if an error occurred. */
275 /* notification interface *****************************************************/
277 void notify_play(const char *track,
278 const char *submitter);
279 /* we're going to play @track@. It was submitted by @submitter@
280 * (might be a null pointer) */
282 void notify_scratch(const char *track,
283 const char *submitter,
284 const char *scratcher,
286 /* @scratcher@ scratched @track@ after @seconds@. It was submitted by
287 * @submitter@ (might be a null pointer) */
289 void notify_not_scratched(const char *track,
290 const char *submitter);
291 /* @track@ (submitted by @submitter@, which might be a null pointer)
292 * was not scratched. */
294 void notify_queue(const char *track,
295 const char *submitter);
296 /* @track@ was queued by @submitter@ */
298 void notify_queue_remove(const char *track,
299 const char *remover);
300 /* @track@ removed from the queue by @remover@ (never a null pointer) */
302 void notify_queue_move(const char *track,
304 /* @track@ moved in the queue by @mover@ (never a null pointer) */
306 void notify_pause(const char *track,
308 /* TRACK was paused by PAUSER (might be a null pointer) */
310 void notify_resume(const char *track,
311 const char *resumer);
312 /* TRACK was resumed by PAUSER (might be a null pointer) */
314 /* track playing **************************************************************/
316 unsigned long play_get_type(const struct plugin *pl);
317 /* Get the type word for this plugin */
319 void *play_prefork(const struct plugin *pl,
321 /* Call the prefork function for PL and return the user data */
323 void play_track(const struct plugin *pl,
324 const char *const *parameters,
328 /* play a track. Called inside a fork. */
330 void play_cleanup(const struct plugin *pl, void *data);
331 /* Call the cleanup function for PL if necessary */
333 int play_pause(const struct plugin *pl, long *playedp, void *data);
336 void play_resume(const struct plugin *pl, void *data);
339 /* background process support *************************************************/
341 /** @brief Child process parameters */
343 /** @brief Length of player command */
345 /** @brief Player command */
347 /** @brief Device to wait for or NULL */
348 const char *waitdevice;
349 /** @brief Raw track name */
353 /** @brief Callback to play or prepare a track
354 * @param q Track to play or decode
355 * @param bgdata User data pointer
358 typedef int play_background_child_fn(struct queue_entry *q,
359 const struct pbgc_params *params,
362 int play_background(ev_source *ev,
363 const struct stringlist *player,
364 struct queue_entry *q,
365 play_background_child_fn *child,
368 /* Return values from start(), prepare() and play_background() */
370 #define START_OK 0 /**< @brief Succeeded. */
371 #define START_HARDFAIL 1 /**< @brief Track is broken. */
372 #define START_SOFTFAIL 2 /**< @brief Track OK, system (temporarily?) broken */
374 #endif /* DISORDER_SERVER_H */