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_eclient_state is more general than _eclient_connected
[disorder] / server / play.c
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460b9539 1/*
2 * This file is part of DisOrder.
6d2d327c 3 * Copyright (C) 2004, 2005, 2006, 2007 Richard Kettlewell
460b9539 4 *
5 * This program is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation; either version 2 of the License, or
8 * (at your option) any later version.
9 *
10 * This program is distributed in the hope that it will be useful, but
11 * WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * General Public License for more details.
14 *
15 * You should have received a copy of the GNU General Public License
16 * along with this program; if not, write to the Free Software
17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
18 * USA
19 */
20
21#include <config.h>
6d2d327c 22#include "types.h"
460b9539 23
24#include <sys/types.h>
25#include <sys/time.h>
26#include <unistd.h>
27#include <errno.h>
28#include <fnmatch.h>
29#include <time.h>
30#include <signal.h>
31#include <stdlib.h>
32#include <assert.h>
33#include <sys/socket.h>
34#include <string.h>
35#include <stdio.h>
36#include <pcre.h>
37#include <ao/ao.h>
6d2d327c 38#include <sys/wait.h>
460b9539 39
40#include "event.h"
41#include "log.h"
42#include "mem.h"
43#include "configuration.h"
44#include "queue.h"
45#include "trackdb.h"
46#include "play.h"
47#include "plugin.h"
48#include "wstat.h"
49#include "eventlog.h"
50#include "logfd.h"
51#include "syscalls.h"
ea410ba1 52#include "speaker-protocol.h"
460b9539 53#include "disorder.h"
54#include "signame.h"
55#include "hash.h"
56
57#define SPEAKER "disorder-speaker"
58
59struct queue_entry *playing;
60int paused;
61
62static void finished(ev_source *ev);
63
64static int speaker_fd = -1;
65static hash *player_pids;
66static int shutting_down;
67
68static void store_player_pid(const char *id, pid_t pid) {
69 if(!player_pids) player_pids = hash_new(sizeof (pid_t));
70 hash_add(player_pids, id, &pid, HASH_INSERT_OR_REPLACE);
71}
72
73static pid_t find_player_pid(const char *id) {
74 pid_t *pidp;
75
76 if(player_pids && (pidp = hash_find(player_pids, id))) return *pidp;
77 return -1;
78}
79
80static void forget_player_pid(const char *id) {
81 if(player_pids) hash_remove(player_pids, id);
82}
83
84/* called when speaker process terminates */
85static int speaker_terminated(ev_source attribute((unused)) *ev,
86 pid_t attribute((unused)) pid,
87 int attribute((unused)) status,
88 const struct rusage attribute((unused)) *rusage,
89 void attribute((unused)) *u) {
0213d16c 90 fatal(0, "speaker subprocess %s",
2a6c7b79 91 wstat(status));
460b9539 92}
93
94/* called when speaker process has something to say */
95static int speaker_readable(ev_source *ev, int fd,
96 void attribute((unused)) *u) {
97 struct speaker_message sm;
98 int ret = speaker_recv(fd, &sm, 0);
99
100 if(ret < 0) return 0; /* EAGAIN */
101 if(!ret) { /* EOF */
102 ev_fd_cancel(ev, ev_read, fd);
103 return 0;
104 }
105 switch(sm.type) {
106 case SM_PAUSED:
107 /* track ID is paused, DATA seconds played */
108 D(("SM_PAUSED %s %ld", sm.id, sm.data));
109 playing->sofar = sm.data;
110 break;
111 case SM_FINISHED:
112 /* the playing track finished */
113 D(("SM_FINISHED %s", sm.id));
114 finished(ev);
115 break;
116 case SM_PLAYING:
117 /* track ID is playing, DATA seconds played */
118 D(("SM_PLAYING %s %ld", sm.id, sm.data));
119 playing->sofar = sm.data;
120 break;
121 default:
122 error(0, "unknown message type %d", sm.type);
123 }
124 return 0;
125}
126
127void speaker_setup(ev_source *ev) {
128 int sp[2], lfd;
129 pid_t pid;
130
131 if(socketpair(PF_UNIX, SOCK_DGRAM, 0, sp) < 0)
132 fatal(errno, "error calling socketpair");
133 if(!isatty(2))
134 lfd = logfd(ev, SPEAKER);
135 else
136 lfd = -1;
137 if(!(pid = xfork())) {
138 exitfn = _exit;
139 ev_signal_atfork(ev);
140 xdup2(sp[0], 0);
141 xdup2(sp[0], 1);
142 xclose(sp[0]);
143 xclose(sp[1]);
144 if(lfd != -1) {
145 xdup2(lfd, 2);
146 xclose(lfd);
147 }
148 signal(SIGPIPE, SIG_DFL);
149#if 0
150 execlp("valgrind", "valgrind", SPEAKER, "--config", configfile,
151 debugging ? "--debug" : "--no-debug", (char *)0);
152#else
153 execlp(SPEAKER, SPEAKER, "--config", configfile,
154 debugging ? "--debug" : "--no-debug", (char *)0);
155#endif
156 fatal(errno, "error invoking %s", SPEAKER);
157 }
158 ev_child(ev, pid, 0, speaker_terminated, 0);
159 speaker_fd = sp[1];
160 xclose(sp[0]);
161 cloexec(speaker_fd);
162 /* Don't need to make speaker_fd nonblocking because speaker_recv() uses
163 * MSG_DONTWAIT. */
164 ev_fd(ev, ev_read, speaker_fd, speaker_readable, 0);
165}
166
167void speaker_reload(void) {
168 struct speaker_message sm;
169
170 memset(&sm, 0, sizeof sm);
171 sm.type = SM_RELOAD;
172 speaker_send(speaker_fd, &sm, -1);
173}
174
175/* timeout for play retry */
176static int play_again(ev_source *ev,
177 const struct timeval attribute((unused)) *now,
178 void attribute((unused)) *u) {
179 D(("play_again"));
180 play(ev);
181 return 0;
182}
183
184/* try calling play() again after @offset@ seconds */
185static void retry_play(ev_source *ev, int offset) {
186 struct timeval w;
187
188 D(("retry_play(%d)", offset));
189 gettimeofday(&w, 0);
190 w.tv_sec += offset;
191 ev_timeout(ev, 0, &w, play_again, 0);
192}
193
194/* Called when the currently playing track finishes playing. This
195 * might be because the player finished or because the speaker process
196 * told us so. */
197static void finished(ev_source *ev) {
198 D(("finished playing=%p", (void *)playing));
199 if(!playing)
200 return;
201 if(playing->state != playing_scratched)
202 notify_not_scratched(playing->track, playing->submitter);
203 switch(playing->state) {
204 case playing_ok:
205 eventlog("completed", playing->track, (char *)0);
206 break;
207 case playing_scratched:
208 eventlog("scratched", playing->track, playing->scratched, (char *)0);
209 break;
210 case playing_failed:
211 eventlog("failed", playing->track, wstat(playing->wstat), (char *)0);
212 break;
213 default:
214 break;
215 }
216 queue_played(playing);
217 recent_write();
218 forget_player_pid(playing->id);
219 playing = 0;
220 if(ev) retry_play(ev, config->gap);
221}
222
223/* Called when a player terminates. */
224static int player_finished(ev_source *ev,
225 pid_t pid,
226 int status,
227 const struct rusage attribute((unused)) *rusage,
228 void *u) {
229 struct queue_entry *q = u;
230
231 D(("player_finished pid=%lu status=%#x",
232 (unsigned long)pid, (unsigned)status));
233 /* Record that this PID is dead. If we killed the track we might know this
234 * already, but also it might have exited or crashed. Either way we don't
235 * want to end up signalling it. */
236 if(pid == find_player_pid(q->id))
237 forget_player_pid(q->id);
238 switch(q->state) {
239 case playing_unplayed:
240 case playing_random:
241 /* If this was an SM_PREPARE track then either it failed or we deliberately
242 * stopped it because it was removed from the queue or moved down it. So
243 * leave it state alone for future use. */
244 break;
245 default:
246 /* We actually started playing this track. */
247 if(status) {
248 if(q->state != playing_scratched)
249 q->state = playing_failed;
250 } else
251 q->state = playing_ok;
252 break;
253 }
254 /* Regardless we always report and record the status and do cleanup for
255 * prefork calls. */
256 if(status)
257 error(0, "player for %s %s", q->track, wstat(status));
258 if(q->type & DISORDER_PLAYER_PREFORK)
259 play_cleanup(q->pl, q->data);
260 q->wstat = status;
261 /* If this actually was the current track, and does not use the speaker
262 * process, then it must have finished. For raw-output players we will get a
263 * separate notification from the speaker process. */
264 if(q == playing
265 && (q->type & DISORDER_PLAYER_TYPEMASK) != DISORDER_PLAYER_RAW)
266 finished(ev);
267 return 0;
268}
269
270/* Find the player for Q */
271static int find_player(const struct queue_entry *q) {
272 int n;
273
274 for(n = 0; n < config->player.n; ++n)
275 if(fnmatch(config->player.s[n].s[0], q->track, 0) == 0)
276 break;
277 if(n >= config->player.n)
278 return -1;
279 else
280 return n;
281}
282
283/* Return values from start() */
284#define START_OK 0 /* Succeeded. */
285#define START_HARDFAIL 1 /* Track is broken. */
286#define START_SOFTFAIL 2 /* Track OK, system (temporarily?) broken */
287
288/* Play or prepare Q */
289static int start(ev_source *ev,
290 struct queue_entry *q,
291 int smop) {
292 int n, lfd;
293 const char *p;
6d2d327c 294 int np[2], sp[2];
460b9539 295 struct speaker_message sm;
296 char buffer[64];
297 int optc;
298 ao_sample_format format;
299 ao_device *device;
300 int retries;
301 struct timespec ts;
302 const char *waitdevice = 0;
303 const char *const *optv;
6d2d327c 304 pid_t pid, npid;
460b9539 305
306 memset(&sm, 0, sizeof sm);
307 if(find_player_pid(q->id) > 0) {
308 if(smop == SM_PREPARE) return START_OK;
309 /* We have already sent an SM_PREPARE for this track so we just need to
310 * tell the speaker process to start actually playing the queued up audio
311 * data */
312 strcpy(sm.id, q->id);
313 sm.type = SM_PLAY;
314 speaker_send(speaker_fd, &sm, -1);
315 return START_OK;
316 }
317 /* Find the player plugin. */
318 if((n = find_player(q)) < 0) return START_HARDFAIL;
319 if(!(q->pl = open_plugin(config->player.s[n].s[1], 0)))
320 return START_HARDFAIL;
321 q->type = play_get_type(q->pl);
322 /* Can't prepare non-raw tracks. */
323 if(smop == SM_PREPARE
324 && (q->type & DISORDER_PLAYER_TYPEMASK) != DISORDER_PLAYER_RAW)
325 return START_OK;
326 /* Call the prefork function. */
327 p = trackdb_rawpath(q->track);
328 if(q->type & DISORDER_PLAYER_PREFORK)
329 if(!(q->data = play_prefork(q->pl, p))) {
330 error(0, "prefork function for %s failed", q->track);
331 return START_HARDFAIL;
332 }
333 /* Use the second arg as the tag if available (it's probably a command name),
334 * otherwise the module name. */
335 lfd = logfd(ev, (config->player.s[n].s[2]
336 ? config->player.s[n].s[2] : config->player.s[n].s[1]));
337 optc = config->player.s[n].n - 2;
338 optv = (void *)&config->player.s[n].s[2];
339 while(optc > 0 && optv[0][0] == '-') {
340 if(!strcmp(optv[0], "--")) {
341 ++optv;
342 --optc;
343 break;
344 }
345 if(!strcmp(optv[0], "--wait-for-device")
346 || !strncmp(optv[0], "--wait-for-device=", 18)) {
347 if((waitdevice = strchr(optv[0], '='))) {
348 ++waitdevice;
349 } else
350 waitdevice = ""; /* use default */
351 ++optv;
352 --optc;
353 } else {
354 error(0, "unknown option %s", optv[0]);
355 return START_HARDFAIL;
356 }
357 }
358 switch(pid = fork()) {
359 case 0: /* child */
360 exitfn = _exit;
361 ev_signal_atfork(ev);
362 signal(SIGPIPE, SIG_DFL);
363 xdup2(lfd, 1);
364 xdup2(lfd, 2);
365 xclose(lfd); /* tidy up */
366 setpgid(0, 0);
367 if((q->type & DISORDER_PLAYER_TYPEMASK) == DISORDER_PLAYER_RAW) {
6d2d327c
RK
368 /* "Raw" format players need special treatment:
369 * 1) their output needs to go via the disorder-normalize process
370 * 2) the output of that needs to be passed to the disorder-speaker
371 * process.
372 */
373 /* np will be the pipe to disorder-normalize */
374 if(socketpair(PF_UNIX, SOCK_STREAM, 0, np) < 0)
375 fatal(errno, "error calling socketpair");
376 xshutdown(np[0], SHUT_WR); /* normalize reads from np[0] */
377 xshutdown(np[1], SHUT_RD); /* decoder writes to np[1] */
378 /* sp will be the pipe to disorder-speaker */
460b9539 379 sm.type = smop;
460b9539 380 if(socketpair(PF_UNIX, SOCK_STREAM, 0, sp) < 0)
381 fatal(errno, "error calling socketpair");
6d2d327c
RK
382 xshutdown(sp[0], SHUT_WR); /* speaker reads from sp[0] */
383 xshutdown(sp[1], SHUT_RD); /* normalize writes to sp[1] */
384 /* Start disorder-normalize */
385 if(!(npid = xfork())) {
386 if(!xfork()) {
387 xdup2(np[0], 0);
388 xdup2(sp[1], 1);
389 xclose(np[0]);
390 xclose(np[1]);
391 xclose(sp[0]);
392 xclose(sp[1]);
393 execlp("disorder-normalize", "disorder-normalize", (char *)0);
394 fatal(errno, "executing disorder-normalize");
395 }
396 _exit(0);
397 } else {
398 int w;
399
400 while(waitpid(npid, &w, 0) < 0 && errno == EINTR)
401 ;
402 }
403 /* Send the speaker process the file descriptor to read from */
404 strcpy(sm.id, q->id);
460b9539 405 speaker_send(speaker_fd, &sm, sp[0]);
406 /* Pass the file descriptor to the driver in an environment
407 * variable. */
6d2d327c 408 snprintf(buffer, sizeof buffer, "DISORDER_RAW_FD=%d", np[1]);
460b9539 409 if(putenv(buffer) < 0)
410 fatal(errno, "error calling putenv");
6d2d327c 411 /* Close all the FDs we don't need */
460b9539 412 xclose(sp[0]);
6d2d327c
RK
413 xclose(sp[1]);
414 xclose(np[0]);
460b9539 415 }
416 if(waitdevice) {
417 ao_initialize();
418 if(*waitdevice) {
419 n = ao_driver_id(waitdevice);
420 if(n == -1)
421 fatal(0, "invalid libao driver: %s", optv[0]);
422 } else
423 n = ao_default_driver_id();
424 /* Make up a format. */
425 memset(&format, 0, sizeof format);
426 format.bits = 8;
427 format.rate = 44100;
428 format.channels = 1;
429 format.byte_format = AO_FMT_NATIVE;
430 retries = 20;
431 ts.tv_sec = 0;
432 ts.tv_nsec = 100000000; /* 0.1s */
433 while((device = ao_open_live(n, &format, 0)) == 0 && retries-- > 0)
434 nanosleep(&ts, 0);
435 if(device)
436 ao_close(device);
437 }
438 play_track(q->pl,
439 optv, optc,
440 p,
441 q->track);
442 _exit(0);
443 case -1: /* error */
444 error(errno, "error calling fork");
445 if(q->type & DISORDER_PLAYER_PREFORK)
446 play_cleanup(q->pl, q->data); /* else would leak */
447 xclose(lfd);
448 return START_SOFTFAIL;
449 }
450 store_player_pid(q->id, pid);
451 xclose(lfd);
452 setpgid(pid, pid);
453 ev_child(ev, pid, 0, player_finished, q);
454 D(("player subprocess ID %lu", (unsigned long)pid));
455 return START_OK;
456}
457
458int prepare(ev_source *ev,
459 struct queue_entry *q) {
460 int n;
461
462 /* Find the player plugin */
463 if(find_player_pid(q->id) > 0) return 0; /* Already going. */
464 if((n = find_player(q)) < 0) return -1; /* No player */
465 q->pl = open_plugin(config->player.s[n].s[1], 0); /* No player */
466 q->type = play_get_type(q->pl);
467 if((q->type & DISORDER_PLAYER_TYPEMASK) != DISORDER_PLAYER_RAW)
468 return 0; /* Not a raw player */
469 return start(ev, q, SM_PREPARE); /* Prepare it */
470}
471
472void abandon(ev_source attribute((unused)) *ev,
473 struct queue_entry *q) {
474 struct speaker_message sm;
475 pid_t pid = find_player_pid(q->id);
476
477 if(pid < 0) return; /* Not prepared. */
478 if((q->type & DISORDER_PLAYER_TYPEMASK) != DISORDER_PLAYER_RAW)
479 return; /* Not a raw player. */
480 /* Terminate the player. */
481 kill(-pid, config->signal);
482 forget_player_pid(q->id);
483 /* Cancel the track. */
484 memset(&sm, 0, sizeof sm);
485 sm.type = SM_CANCEL;
486 strcpy(sm.id, q->id);
487 speaker_send(speaker_fd, &sm, -1);
488}
489
490int add_random_track(void) {
491 struct queue_entry *q;
492 const char *p;
459d4402 493 long qlen = 0;
494 int rc = 0;
460b9539 495
496 /* If random play is not enabled then do nothing. */
497 if(shutting_down || !random_is_enabled())
498 return 0;
459d4402 499 /* Count how big the queue is */
460b9539 500 for(q = qhead.next; q != &qhead; q = q->next)
459d4402 501 ++qlen;
502 /* Add random tracks until the queue is at the right size */
503 while(qlen < config->queue_pad) {
504 /* Try to pick a random track */
505 if(!(p = trackdb_random(16))) {
506 rc = -1;
507 break;
508 }
509 /* Add it to the end of the queue. */
510 q = queue_add(p, 0, WHERE_END);
511 q->state = playing_random;
512 D(("picked %p (%s) at random", (void *)q, q->track));
513 ++qlen;
514 }
460b9539 515 /* Commit the queue */
516 queue_write();
459d4402 517 return rc;
460b9539 518}
519
520/* try to play a track */
521void play(ev_source *ev) {
522 struct queue_entry *q;
523 int random_enabled = random_is_enabled();
524
525 D(("play playing=%p", (void *)playing));
526 if(shutting_down || playing || !playing_is_enabled()) return;
527 /* If the queue is empty then add a random track. */
528 if(qhead.next == &qhead) {
529 if(!random_enabled)
530 return;
531 if(add_random_track()) {
532 /* On error, try again in 10s. */
533 retry_play(ev, 10);
534 return;
535 }
536 /* Now there must be at least one track in the queue. */
537 }
538 q = qhead.next;
539 /* If random play is disabled but the track is a random one then don't play
540 * it. play() will be called again when random play is re-enabled. */
541 if(!random_enabled && q->state == playing_random)
542 return;
543 D(("taken %p (%s) from queue", (void *)q, q->track));
544 /* Try to start playing. */
545 switch(start(ev, q, SM_PLAY)) {
546 case START_HARDFAIL:
547 if(q == qhead.next) {
548 queue_remove(q, 0); /* Abandon this track. */
549 queue_played(q);
550 recent_write();
551 }
552 if(qhead.next == &qhead)
553 /* Queue is empty, wait a bit before trying something else (so we don't
554 * sit there looping madly in the presence of persistent problem). Note
555 * that we might not reliably get a random track lookahead in this case,
556 * but if we get here then really there are bigger problems. */
557 retry_play(ev, 1);
558 else
559 /* More in queue, try again now. */
560 play(ev);
561 break;
562 case START_SOFTFAIL:
563 /* Try same track again in a bit. */
564 retry_play(ev, 10);
565 break;
566 case START_OK:
567 if(q == qhead.next) {
568 queue_remove(q, 0);
569 queue_write();
570 }
571 playing = q;
572 time(&playing->played);
573 playing->state = playing_started;
574 notify_play(playing->track, playing->submitter);
575 eventlog("playing", playing->track,
576 playing->submitter ? playing->submitter : (const char *)0,
577 (const char *)0);
578 /* Maybe add a random track. */
579 add_random_track();
580 /* If there is another track in the queue prepare it now. This could
581 * potentially be a just-added random track. */
582 if(qhead.next != &qhead)
583 prepare(ev, qhead.next);
584 break;
585 }
586}
587
588int playing_is_enabled(void) {
589 const char *s = trackdb_get_global("playing");
590
591 return !s || !strcmp(s, "yes");
592}
593
594void enable_playing(const char *who, ev_source *ev) {
595 trackdb_set_global("playing", "yes", who);
596 /* Add a random track if necessary. */
597 add_random_track();
598 play(ev);
599}
600
601void disable_playing(const char *who) {
602 trackdb_set_global("playing", "no", who);
603}
604
605int random_is_enabled(void) {
606 const char *s = trackdb_get_global("random-play");
607
608 return !s || !strcmp(s, "yes");
609}
610
611void enable_random(const char *who, ev_source *ev) {
612 trackdb_set_global("random-play", "yes", who);
613 add_random_track();
614 play(ev);
615}
616
617void disable_random(const char *who) {
618 trackdb_set_global("random-play", "no", who);
619}
620
621void scratch(const char *who, const char *id) {
622 struct queue_entry *q;
623 struct speaker_message sm;
624 pid_t pid;
625
626 D(("scratch playing=%p state=%d id=%s playing->id=%s",
627 (void *)playing,
628 playing ? playing->state : 0,
629 id ? id : "(none)",
630 playing ? playing->id : "(none)"));
631 if(playing
632 && (playing->state == playing_started
633 || playing->state == playing_paused)
634 && (!id
635 || !strcmp(id, playing->id))) {
636 playing->state = playing_scratched;
637 playing->scratched = who ? xstrdup(who) : 0;
638 if((pid = find_player_pid(playing->id)) > 0) {
639 D(("kill -%d %lu", config->signal, (unsigned long)pid));
640 kill(-pid, config->signal);
641 forget_player_pid(playing->id);
642 } else
643 error(0, "could not find PID for %s", playing->id);
644 if((playing->type & DISORDER_PLAYER_TYPEMASK) == DISORDER_PLAYER_RAW) {
645 memset(&sm, 0, sizeof sm);
646 sm.type = SM_CANCEL;
647 strcpy(sm.id, playing->id);
648 speaker_send(speaker_fd, &sm, -1);
649 D(("sending SM_CANCEL for %s", playing->id));
650 }
651 /* put a scratch track onto the front of the queue (but don't
652 * bother if playing is disabled) */
653 if(playing_is_enabled() && config->scratch.n) {
654 int r = rand() * (double)config->scratch.n / (RAND_MAX + 1.0);
655 q = queue_add(config->scratch.s[r], who, WHERE_START);
656 q->state = playing_isscratch;
657 }
658 notify_scratch(playing->track, playing->submitter, who,
659 time(0) - playing->played);
660 }
661}
662
663void quitting(ev_source *ev) {
664 struct queue_entry *q;
665 pid_t pid;
666
667 /* Don't start anything new */
668 shutting_down = 1;
669 /* Shut down the current player */
670 if(playing) {
671 if((pid = find_player_pid(playing->id)) > 0) {
672 kill(-pid, config->signal);
673 forget_player_pid(playing->id);
674 } else
675 error(0, "could not find PID for %s", playing->id);
676 playing->state = playing_quitting;
677 finished(0);
678 }
679 /* Zap any other players */
680 for(q = qhead.next; q != &qhead; q = q->next)
681 if((pid = find_player_pid(q->id)) > 0) {
682 D(("kill -%d %lu", config->signal, (unsigned long)pid));
683 kill(-pid, config->signal);
684 forget_player_pid(q->id);
685 } else
686 error(0, "could not find PID for %s", q->id);
687 /* Don't need the speaker any more */
688 ev_fd_cancel(ev, ev_read, speaker_fd);
689 xclose(speaker_fd);
690}
691
692int pause_playing(const char *who) {
693 struct speaker_message sm;
694 long played;
695
696 /* Can't pause if already paused or if nothing playing. */
697 if(!playing || paused) return 0;
698 switch(playing->type & DISORDER_PLAYER_TYPEMASK) {
699 case DISORDER_PLAYER_STANDALONE:
700 if(!(playing->type & DISORDER_PLAYER_PAUSES)) {
701 default:
702 error(0, "cannot pause because player is not powerful enough");
703 return -1;
704 }
705 if(play_pause(playing->pl, &played, playing->data)) {
706 error(0, "player indicates it cannot pause");
707 return -1;
708 }
709 time(&playing->lastpaused);
710 playing->uptopause = played;
711 playing->lastresumed = 0;
712 break;
713 case DISORDER_PLAYER_RAW:
714 memset(&sm, 0, sizeof sm);
715 sm.type = SM_PAUSE;
716 speaker_send(speaker_fd, &sm, -1);
717 break;
718 }
719 if(who) info("paused by %s", who);
720 notify_pause(playing->track, who);
721 paused = 1;
722 if(playing->state == playing_started)
723 playing->state = playing_paused;
724 eventlog("state", "pause", (char *)0);
725 return 0;
726}
727
728void resume_playing(const char *who) {
729 struct speaker_message sm;
730
731 if(!paused) return;
732 paused = 0;
733 if(!playing) return;
734 switch(playing->type & DISORDER_PLAYER_TYPEMASK) {
735 case DISORDER_PLAYER_STANDALONE:
736 if(!playing->type & DISORDER_PLAYER_PAUSES) {
737 default:
738 /* Shouldn't happen */
739 return;
740 }
741 play_resume(playing->pl, playing->data);
742 time(&playing->lastresumed);
743 break;
744 case DISORDER_PLAYER_RAW:
745 memset(&sm, 0, sizeof sm);
746 sm.type = SM_RESUME;
747 speaker_send(speaker_fd, &sm, -1);
748 break;
749 }
750 if(who) info("resumed by %s", who);
751 notify_resume(playing->track, who);
752 if(playing->state == playing_paused)
753 playing->state = playing_started;
754 eventlog("state", "resume", (char *)0);
755}
756
757/*
758Local Variables:
759c-basic-offset:2
760comment-column:40
761fill-column:79
762End:
763*/