+>*Alexios’ Robes*
+
+>>Greater Magical Item
+
+>>Description: Deep crimson blue robes with a heavy cowl. The cuffs, collar and hems have Greek letters embroidered in gold thread and illuminated with images drawn from the four classical elements in coloured thread. Alexios also possesses similar robes in midnight blue with silver thread that only possess the _Enchantments of the Ennobled Cloth_ and the _Invulnerable Cloth_.
+
+>>Enchantments of:
+
+>>*the Ennobled Cloth – The robes cannot be dirtied; mud, dust and anything else that might soil them is repelled. (ReTe. Base 5 + 0 personal + 2 sun + 1 2/day + 3 linked trigger (Constant Effect) = 19 (2 pawns))
+
+>>*the Invulnerable Cloth – The robes cannot be cut or penetrated by weapons; and becomes +3 armour with no Load. (MuAn. Base 4 + 0 personal + 2 sun + 1 2/day + 3 linked trigger (Constant Effect) = 14 (2 pawns))
+
+>>*Walking on Wind and Wave – The wearer of these robes can walk normally on water or air, or move unhindered through the water without breathing. (ReCo. Base 10 + 1 Touch + 2 sun + 1 2/day + 3 linked trigger (Constant Effect) = 29 (3 pawns)). Experimentation: Minor Side Benefit: wearer does not need to breathe.
+
+>>*Protection from Sea and Storm – the robes and their wearer are never touched by lightning, rain or spray and can stand upright in the worst of weather. (ReAu. Base 5 + 2 group + 2 sun + 1 2/day + 3 linked trigger (Constant Effect) = 29 (3 pawns)). Experimentation: Two increases in power that add lightning immunity to the existing Ward against storms.
+
+>>Notes:
+
+>>*Component Items: tiny gold 10
+
+>>*Cost: 10 vim - 7 (runes) + 8 pawns of rego or various form vis and two of Muto or Animal vis.
+
+>>*There are 4 enchantments within the robes. Including the season to open the robes for enchantment, this would take a minimum of 5 seasons to create.
+
+>>*The Enchantments are all specifically designed for Alexios to wear.
+
+
+