/*** /
+[This file is part of Bedbugs. All I've done is made it implement
+the Conway transition function. Original copyright notice follows:]
+
This file is part of Golly, a Game of Life Simulator.
Copyright (C) 2008 Andrew Trevorrow and Tomas Rokicki.
{
// parameters for use:
const int N_STATES = 2;
+ // Bedbugs: FIXME: output would probably be more efficient if we used
+ // this, but also complicated
const TSymm symmetry = none;
const int nhood_size = 9;
const string output_filename = "life.table";
+ // Bedbugs: we need these because they will be munged into real
+ // transitions:
const bool remove_stasis_transitions = false;
vector<rule> rules;