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remove polygon to avoid potential winding order problem
author
Ian Jackson
<ijackson@chiark.greenend.org.uk>
Wed, 3 Oct 2012 20:36:42 +0000
(21:36 +0100)
committer
Ian Jackson
<ijackson@chiark.greenend.org.uk>
Wed, 3 Oct 2012 20:36:42 +0000
(21:36 +0100)
pawn.scad
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diff --git
a/pawn.scad
b/pawn.scad
index 6f1bf992d1135d329acca796f8c01718a6cde050..98b5f66cb9119e2b3f8e649ff268264ed8d68335 100644
(file)
--- a/
pawn.scad
+++ b/
pawn.scad
@@
-59,10
+59,11
@@
module PawnTemplate(){
ConcaveSegment( x3 - r3, z3, r3, z3, z2);
ConcaveSegment( x3 - r4, z3, r4, z4, z3);
ConvexSegment( xc5, zc5, r5, z5, z4);
- polygon([[x6, z6],
- [x5, z5+d],
- [d, z5+d],
- [d, z6]]);
+// scale([-1,1])
+// polygon([[x6, z6],
+// [x5, z5+d],
+// [d, z5+d],
+// [d, z6]]);
}
module Pawn(h=htotal){